I wanna work it into Legacy Food Chain baby!
I wanna work it into Legacy Food Chain baby!
ha yeah was thinking of it with cast from exile creatures
Correct. There will be an "On an adventure" overlay card in booster packs if you need it.I'm assuming if you exile an Adventure card you can't cast it from exile, it needs to be exiled when played as an Adventure, right?
Sorcery
B
Target opponent reveals his or her hand. You may choose a non-land card from the opponent's hand. If you do, opponent exiles that card. If a non-black card was exiled in this way, exile a card from your hand.
I've been on the hate train for this set, but I can agree with this. I'm sure there will eventually be a "main story" again (Garruk is our anchor and Will/Rowan will almost certainly play a part going forward), but I hope they learned some lessons from pushing that thread so hard and we get it more in moderation along with some good, plane-centric stories that are disconnected from the overarching plot.The most refreshing thing about Throne of Eldraine is we haven't seen a single member of the Gatewatch even referenced on a card. I'd love to see more sets that take place independently of the main storyline.
We were joking that this was Shrek the Gathering then they go and reveal an actual Shrek card.
I don't want to play the racist card but goblin knight feels wrong.
Even the Boros Legion doesn't have goblin knights.you can be granted titles and still roam around being a crazy bloodlusted moron, just like the boros legion are regimented soldiers but still are red
and i think goblins can do anything if they really believe in themselves!
We were joking that this was Shrek the Gathering then they go and reveal an actual Shrek card.
Also what's the difference between a white spirit and a black spirit? Just because the knights of Locthwain are from another castle they're immediately branded as evil? White can be selfish too.
Phantom ability returns
Stream confirmed this is at least partially a reference to the Black Knight from Monty Python
Countryside Villa
Land - Plains
Countryside Villa enters the battlefield tapped unless you control three or more other Plains. If Countryside Villa enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Stonecoil Serpent X
Artifact Creature - Snake
Reach, Trample, Protection from multicolor
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
0/0
I assume this is a fairy tale reference, but one I'm not familiar with.
Blue-red is all about drawing your second card in a turn. Many cards trigger or get a bonus if two cards have been drawn in a turn.
White-blue cares about artifacts and enchantments. Many cards get bonuses if you control one and a double bonus if you control both.
Black-green has the highest density of Food rewards. Cards key off sacrificing Food or using the Food for other rewards.
Red-white is about Knights going wide. Red, white, and black all are Knight themed.
Black-red cares about Knights and Equipment.
White-black is the slowest of the Knight decks. It wants to have a long game and trade resources frequently.
Red-green cares about your creatures not being Humans. Cards will get bonuses when non-Humans enter the battlefield or are in play.
Green-blue wants to ramp and use as much mana as possible. Food and Adventure are both natural mana sinks for green-blue to use.
Green-white is the main Adventure color pair. It has the highest density of Adventure creatures and rewards for adventuring.