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Make a beloved game worse with one simple change

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
Exactly what the topic title says. Remember, though, the change has to be a relatively minor one. You can’t go and say something like “make Uncharted open world”, because that would necessitate a full overhaul of the game. Think of this as one minor mechanic added at the last minute to a great game that ruins it.

I’ll start:

BLOODBORNE: gets Super Smash Bros. Brawl style tripping. Just randomly. At any time. You may trip. It could be in the middle of a boss battle or a dodge roll or anything. You can’t stop it from happening.

BREATH OF THE WILD: Gets map icons and quest markers. These cannot be turned off.

THE WITCHER 3: You cannot use any signs in combat. Use your sword, or nothing.
 

Flandy

Community Resettler
Member
Oct 25, 2017
1,956
Super Mario Bros 1, 3, and World
Jump button just doesn't work 1/100 of the time
 

Phendrift

Member
Oct 25, 2017
16,823
Metal Gear Solid 1-4: Unskippable cutscenes, even after you’ve died and restarted, and even on replays on harder difficulties and stuff.
 

ajszenk

Member
Dec 6, 2017
557
The Last of Us: having a binary choice at the end to decide to tell Ellie the truth or not.
 

ASaiyan

Member
Oct 25, 2017
7,228
Persona 5: Add back the Stamina system from the original release of Persona 3. The game's overlong dungeons morph from mildly tiring to literally unplayable (especially Mementos).

Mwahahahaha...
Persona 4 and 5: no control of party members. Fusion skill inheritance is random.
Ooh, just as evil. Man, OG Persona 3 kinda sucked actually.
 

Jedi2016

Member
Oct 27, 2017
1,790
God of War: Atreus is vulnerable with shitty AI, and the whole game turns into an escort mission.
 

TGR Onix

Member
Nov 3, 2017
191
Easy mode in Sekiro. (Yikes. But I do believe it.)
Edit: Aww man. Beaten by a lot.
 
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Nepenthe

I'm just gonna take 5, or 10...or 20.
Moderator
Oct 25, 2017
6,438
Classic Sonic Games:

Rolling does not provide invulnerability to normal enemies.
 

The Argus

Member
Oct 28, 2017
1,023
BOTW: Weapons don't break.

RDR2: Weight for both Arthur and horse actually matters.

Last Guardian: Trico actually listens to your first command (I'm serious)