The Andromeda mission left the Milky Way before ME3 happened, so there's not much connection there. A few references, but not really importantsecond question. Is it mostly stand alone? I actually never played 3.
Beta state? Not even close. The game was content complete. Main campaign took 50-60 hours with enough side missions and content to last a full 100 hours. There werent many bugs considering how big the game was, and facial animations were the only incomplete thing about the game. And they were fixed within 2-3 three weeks.The project is known to have been mismanaged and the end result showed that completely. Of course fans weren't going to be excited about a sub par game, and critics weren't either. Launching in that beta state wasn't going to earn much admiration from early buyers either. It certainly didn't from me.
When actually playing it, the animations are the least of its problems.I hope this game serves as an example to studios to hire capable people. Those animations became memes and gifs and killed the game.
Beta state? Not even close. The game was content complete. Main campaign took 50-60 hours with enough side missions and content to last a full 100 hours. There werent many bugs considering how big the game was, and facial animations were the only incomplete thing about the game. And they were fixed within 2-3 three weeks.
In a vacuum, it sold fine. But it was an extremely expensive game, and it fell massively short of what EA expected it to sell. It is unquestionably a failure on more or less all fronts (critical, sales, community, etc.).Didn't it sell really well tho? Like it was in the top ten best selling games of the year for most of the year (didn't finish out that way, but still).
I just beat it last month and liked it a lot.
it did made my face tired.
I've only played XBX which is narrative light. Andromeda is smaller and less interesting to explore, but the story beats you do encounter are usually better presented. Nothing really touches Xenoblade's scale. Andromeda planets tend to be large but sparse sandboxes.Damn.
On another note: how does this game compare to the xenoblade chronicles series in the sense of scale department? Rolling around in those worlds made you feel like a tiny person on a big adventure.
I've only played XBX which is narrative light. Andromeda is smaller and less interesting to explore, but the story beats you do encounter are usually better presented. Nothing really touches Xenoblade's scale. Andromeda planets tend to be large but sparse sandboxes.
... And once again a vocal part of the 'gaming community' showed their true colours by howling and shitting their pants like unruly toddlers.
Oh my god the horror! HER FACE IS NOT LITERALLY PICTURE PERFECT!!!!
Hey, you leave PeeBee out of this!
A friend of mine who worked at EA at the time told me that singleplayer DLC was never planned in the first place.As one of the, seemingly, few who enjoyed I'm still bummed that we never got any singleplayer DLC.
1 person = vocal part..... you understand what hyperbolic means right? (yes during the time of release it was bad when all people did was complain that people werent pretty to their standard., but christ its only one person here who said anything wrong about it, wait till at least 3+posters dog on it before saying a vocal part of "Gaming community")... And once again a vocal part of the 'gaming community' showed their true colours by howling and shitting their pants like unruly toddlers.
Oh my god the horror! HER FACE IS NOT LITERALLY PICTURE PERFECT!!!!
The ending of the game pretty much sets you up for the continuation of the story.A friend of mine who worked at EA at the time told me that singleplayer DLC was never planned in the first place.
The ending of the game pretty much sets you up for the continuation of the story.
Jeese, relax lol.
Never forget the crappy unfunny introduction of a crappy unfunny character.
1 person = vocal part..... you understand what hyperbolic means right? (yes during the time of release it was bad when all people did was complain that people werent pretty to their standard., but christ its only one person here who said anything wrong about it, wait till at least 3+posters dog on it before saying a vocal part of "Gaming community")
Yeah, I agree.Yeah, but you have to imagine they probably wanted to leave certain possibilities open for the potential future. It doesn't necessarily mean active development on DLC or ME: A2 was happening at any time.