They technically are already on mobile. So their ecosystem would be connecting switch games to their mobile counterparts
They have F2P spin offs on mobile, that's not the same.
They technically are already on mobile. So their ecosystem would be connecting switch games to their mobile counterparts
I think you're misreading that. SAD refers to the Xbox One S All Digital version, which moved units (according to that, I don't actually know, but Zhuge would).It not selling well during a holiday has more to do with it's upcoming library of titles and the horizon of next gen then it does with people not wanting consoles with physical discs
I think you're misreading that. SAD refers to the Xbox One S All Digital version, which moved units (according to that, I don't actually know, but Zhuge would).
Well... Sony I think is less attached to their own console. We've seen them let Kojima put DS on PC and No Mans Sky on other consoles even tho in both cases they were invested pretty heavily.yes, Sony too........most sony exclusives will not come to another platform.
It's a lot easier to bite the bullet and make changes when you are in last place like microsoft was this generation. But when you sell gangbusters of consoles and software like Nintendo and Sony...........they won't be so keen to make changes or move their stuff to other platforms as quickly.
Because they're traditionally a decade behind the technology of the rest of the industry.
This shouldn't surprise anyone on this gaming enthusiast forum.
Nothing Matt said means next gen and going 3rd party.
But hardware is what locks people into an "ecosystem". You can't sell a PC's internet connection as a subscription fee like all console makers are doing.
Yep. I'm sure expanding your potential audience from, say, 100 million users to 300 millions is bound to spell doom on your sales.Because I believe first party exclusives are vital to any platform in gaming. First party games generally have the creativity of indie games, backed by the budget of AAA development. But with the complete death of exclusives, there's no incentive to take creative risks to sell platforms anymore.
Yep. I'm sure expanding your potential audience from, say, 100 million users to 300 millions is bound to spell doom on your sales.
That's why big budget multiplatform games never make their money back.
That would absolutely break my heart but even I need to admit I'm mostly digital on my Xbox cause installing the discs is such a pain in the ass and takes forever anyway so might as well just buy digitalAlso I think the next Gen may be the last one for physical games.
Especially with Xbox Lockhart, if it's succesful and mainstream accept it, it will be a big incentive to drop physical after next Gen.
This is nothing new and it's being taken out of context. Like always.
At least for Sony, they already outlined their plans for next gen and it involves disc, streaming, and downloads. No, that doesn't mean first party games will be on PC.
Consoles are still important. It's about PSNow being on more devices.
Well yeah, that's why it shouldn't surprise anyone on this gaming enthusiast forum. Being able to play your console games on other devices through streaming has been a thing for pretty much all the gen. They aren't the main focus of the platform holders though, which is what Matt is talking about. They are support services and system features for now and likely will be for next gen too.Well, it's kind of happening already...
I'm playing Xbox games on my phone right now.
Same shit.
Where to even start, oh boy. Console gamers will continue to buy consoles, MS also get that PC gamer buying their games, why restrict a user base to hardware? Open them up, include cross save, cross play, larger user base means games have a larger chance of succeeding, more sales from DLC, in-game transactions etc. It's the complete opposite of what you said, much greater opportunities for making more money.Pretty much makes buying multiple platforms pointless, I'm already wondering what the point even is getting an Xbox these days when you can just play all the games elsewhere. So, wouldn't people spend less money as a result? And why would they want people spending less? More money spent means more revenue.
EH, maybe because fundamentally it is?
You are basically being asked to buy multiple TVs to watch multiple TV channels.
It's just that the gaming industry for years somehow fooled its customer base into thinking that's perfectly reasonable and not wasteful at all.
Doesn't make sense as an analogy when consoles already use TVs, and you don't need multiple TVs for multiple consoles.EH, maybe because fundamentally it is?
You are basically being asked to buy multiple TVs to watch multiple TV channels.
It's just that the gaming industry for years somehow fooled its customer base into thinking that's perfectly reasonable and not wasteful at all.
It makes perfectly sense, you are just misunderstanding how analogies work and assuming the two things should overlap 100%.Doesn't make sense as an analogy when consoles already use TVs, and you don't need multiple TVs for multiple consoles.
You don't know what a straw man argument is.
Mario Kart was the top downloaded iOS game this year. They'll push outside of just Nintendo consoles if the money's there. That doesn't mean EVERY box and/or Xbox and PlayStation though.
Where to even start, oh boy. Console gamers will continue to buy consoles, MS also get that PC gamer buying their games, why restrict a user base to hardware? Open them up, include cross save, cross play, larger user base means games have a larger chance of succeeding, more sales from DLC, in-game transactions etc. It's the complete opposite of what you said, much greater opportunities for making more money.
Nothing of this assumes or requires consoles "dying".
And Neflix selling subscriptions would be the equivalent of Sony/Nintendo/MS/whoever else selling their software. It has nothing to do with forcing on you their own hardware, which if anything Netflix moved so far away from as possible, trying to be on any fucking possible device on Earth.
And in the analogue scenario if you'll want to play, say, Bloodborne, you'll have to buy your copy of the software. Or pay for whatever Sony's equivalent of Gamepass will be.Think of it this way. If you want to Watch Stranger Things, or Bojack Horsseman, then you have to subscribe to Netflix, because you won't find those shows on competing services.
He's been saying this on these forums for awhile now.
So by the end of the decade there won't be a point in buying any platform at all because the entire industry is just going to be a sludgey malaise with too much overlap.
yes, Sony too........most sony exclusives will not come to another platform.
It's a lot easier to bite the bullet and make changes when you are in last place like microsoft was this generation. But when you sell gangbusters of consoles and software like Nintendo and Sony...........they won't be so keen to make changes or move their stuff to other platforms as quickly.