- Dec 7, 2017
The only reason to avoid fighting enemies is to save weapons, which is pointless. You are supposed to play with them, burn through them and collect new ones, and there are always plenty. I usually prefer swords in games and in BotW I had to deal with that and use what I had - and it felt awesome. Lack of feeling of progression might be due to a low amount of permanent collectibles which is an issue, but the weapon system itself was really cool.Its not about hoarding, its about the lack of progression. Not only does links moveset and abilities not really progress, but the enemies and weapons have a faux progression where they both just get better stats and colour changes. It felt like a true sandbox in the sense that it doesn't matter what you do because ultimately everything is still just sand. Once you see those gears turning you're just going to avoid fighting enemies altogether like many people have stated.