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FluxWaveZ

Persona Central
Verified
Oct 25, 2017
10,887
Is this good? Or bad? Or so so?
Bad.

But I also think 13 Sentinels is an exception of a release. It's provided with discounted releases of Odin Sphere Leifthrasir and Dragon's Crown Pro. It has its own standalone, and cheaper, digital release. It's hard to interpret what the sales for the "Music and Art Clips" physical release even means for Prologue as a whole.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
First Day Sell-through {2019.03.14}

[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today

[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%

[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%

[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%

[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%

[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%

[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%

Nothing surprising in there. I understand Chris' "zzzz" comment yesterday :P

A damn shame anything NIS makes ends up selling like crap.
 
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Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
tenor.gif

pouring one out for destiny connect
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
The west will save Destiny Connect!*

Depending on reviews and word of mouth. Sounds like it'll be a 6-8 game
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Yeah, its plausible, but i dont think theres enough to go by to say that this is the case. It can also be that Media Create does this on their own in an attempt to sell more subscriptions. It wouldnt be much use to just stop one sales tracker from giving out data for free. We'll see how it goes with Dengeki and Famitsu. Hopefully they dont stop at least.
Free data taken down has nothing to do with attempt for increasing subscriptions. Those who pay for full set of numbers are companies, not random internet posters and armchair analysts that hesitate to spend 20000 dollars. They don't wait impatiently every Wednesday for 4Gamer to update the site,
 

ZSaberLink

Member
Oct 26, 2017
1,669
Dengeki Online Sales: Week 10, 2019 (Mar 04 - Mar 10)

01./00. [PS4] Devil May Cry 5 (Capcom) {2019.03.08} - 128,263 / NEW
02./01. [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} - 24,088 / 2,986,823
03./03. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} - 18,935 / 510,274
04./07. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 9,700 / 705,447
05./00. [3DS] Kirby's Extra Epic Yarn (Nintendo) {2019.03.07} - 9,333 / NEW
06./10. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 9,325 / 2,077,177
07./12. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 7,519 / 2,944,535
08./11. [NSW] Super Mario Party (Nintendo) {2018.10.05} - 7,235 / 971,963
09./20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 6,247 / 969,122
10./02. [PS4] Dead or Alive 6 (Koei Tecmo) {2019.03.01} - 5,940 / 30,971
11./13. [NSW] Pokemon: Let's Go, Pikachu! (Pokemon Co.) {2018.11.16} - 5,167 / 799,759
12./04. [PS4] Anthem (Electronic Arts) {2019.02.22} - 5,041 / 116,527
13./08. [PS4] Kingdom Hearts III (Square Enix) {2019.01.25} - 5,035 / 716,075
14./09. [PS4] Jump Force (Bandai Namco Games) {2019.02.14} - 4,994 / 107,016
15./14. [NSW] Pokemon: Let's Go, Eevee! (Pokemon Co.) {2018.11.16} - 4,900 / 639,620
16./05. [PS4] Left Alive (Square Enix) {2019.02.28} - 4,175 / 21,163
17./18. [PS4] Resident Evil 2 (Capcom) {2019.01.25} - 3,353 / 352,724
18./15. [PS4] NieR: Automata - Game of the YoRHa Edition (Square Enix) {2019.02.21} - 3,019 / 24,323
19./06. [NSW] Zoids Wild: King of Blast (Takara Tomy) {2019.02.28} - 2,688 / 13,451
20./17. [PS4] Far Cry: New Dawn (Ubisoft) {2019.02.15} - 2,540 / 47,034
21./24. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 2,425 / 325,093
21./26. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 2,294 / 266,083
23./23. [NSW] Dragon Quest Builders 2 (Square Enix) {2018.12.20} - 2,053 / 230,458
24./28. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 1,925 / 733,546
25./19. [NSW] Doraemon: Nobita no Getsumen Tansaki (FuRyu) {2019.02.28} - 1,900 / 6,223
26./30. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 1,619 / 1,814,414
27./36. [NSW] Fit Boxing (Imagineer) {2018.12.20} - 1,587 / 28,956
28./25. [PS4] Metro: Exodus (Spike Chunsoft) {2019.02.15} - 1,438 / 27,224
29./41. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 1,219 / 364,703
30./40. [PS4] Call of Duty: Black Ops IIII (Sony Interactive Entertainment) {2018.10.12} - 1,128 / 526,234
31./57. [PS4] Winning Eleven 2019 (Konami) {2018.08.30} - 1,125 / 166,251
32./33. [PS4] Ace Combat 7: Skies Unknown (Bandai Namco Games) {2019.01.17} - 1,117 / 245,232
33./38. [NSW] Go Vacation (Bandai Namco Games) {2018.12.27} - 1,113 / 67,157
34./50. [NSW] FIFA 19 (Electronic Arts) {2018.09.28} - 1,088 / 75,289
35./44. [PS4] PlayerUnknown's Battlegrounds (PUBG Corporation) {2019.01.17} - 1,087 / 20,844
36./00. [PS4] Flowers: Les Quatre Saisons (Prototype) {2019.03.07} - 1,087 / NEW
37./37. [NSW] Mario Tennis Aces (Nintendo) {2018.06.22} - 1,050 / 419,736
38./49. [PS4] Battlefield V (Electronic Arts) {2018.11.20} - 1,029 / 170,697
39./43. [PS4] Grand Theft Auto V (Take-Two Interactive Japan) {2018.12.06} - 980 / 17,557
40./27. [PS4] Catherine: Full Body (Atlus) {2019.02.14} - 975 / 62,556
41./51. [PS4] Dragon Quest Builders 2 (Square Enix) {2018.12.20} - 950 / 199,931
42./32. [PS4] Nobunaga's Ambition: Taishi with Power-Up Kit (Koei Tecmo) {2019.02.14} - 947 / 15,480
43./48. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 939 / 414,094
44./53. [3DS] Pokemon Ultra Sun (Pokemon Co.) {2017.11.17} - 917 / 900,420
45./22. [NSW] Wizard's Symphony (Arc System Works) {2019.02.28} - 894 / 3,627
46./00. [XB1] Devil May Cry 5 (Capcom) {2019.03.08} - 877 / NEW
47./21. [PS4] Wizard's Symphony (Arc System Works) {2019.02.28} - 861 / 3,974
48./39. [NSW] Tales of Vesperia: Definitive Edition (Bandai Namco Games) {2019.01.11} - 861 / 41,527
49./45. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 844 / 86,558
50./54. [PS4] Monster Hunter: World [Best Price] (Capcom) {2018.08.02} - 831 / 31,225

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| PS4   | 213,023   | 55.2%    | 9,043,652   | 35.3%   |
| Switch| 140,446   | 36.4%    | 13,598,186  | 53.1%   |
| 3DS   | 24,796    | 6.4%     | 2,080,980   | 8.1%    |
| Vita  | 5,323     | 1.4%     | 775,433     | 3.0%    |
| ETC   | 2,424     | 0.6%     | 90,083      | 0.4%    |
--------------------------------------------------------
| Total | 386,012   | 100.0%   | 25,588,334  | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 66,698    | 67.6%    | 3,774,711   | 66.3%   |
| PS4   | 24,719    | 25.0%    | 1,376,498   | 24.2%   |
| Vita  | 4,003     | 4.1%     | 120,870     | 2.1%    |
| 3DS   | 3,213     | 3.3%     | 410,983     | 7.2%    |
| ETC   | 69        | 0.1%     | 8,878       | 0.2%    |
--------------------------------------------------------
| Total | 98,702    | 100.0%   | 5,691,940   | 100.0%  |
--------------------------------------------------------

Dengeki Online Sales: Week 9, 2019 (Feb 25 - Mar 03)
 
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test_account

Member
Oct 25, 2017
4,645
Free data taken down has nothing to do with attempt for increasing subscriptions. Those who pay for full set of numbers are companies, not random internet posters and armchair analysts that hesitate to spend 20000 dollars. They don't wait impatiently every Wednesday for 4Gamer to update the site,
The last part you mention is likely true, but it could perhaps be seen as more valuable if the only way to get the data is by paying for it. For it to really have any effect, Dengeki and Famitsu must also stop posting their numbers. I dont know what the reason is, but it doesnt seem to be any hard information, nor any rumor based info from so-called insiders, regardless of why Media Create changed their business model.
 
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Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
world domination is in sight
oc4ybbF.png

it's the hourly ranking, it's worthless, just to say that YW4 preorders opened
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
The last part you mention is likely true, but it could perhaps be seen as more valuable if the only way to get the data is by paying for it. For it to really have any effect, Dengeki and Famitsu must also stop posting their numbers. I dont know what the reason is, but it doesnt seem to be any hard information, nor any rumor based info from so-called insiders, regardless of why Media Create changed their business model.
You do know there was crisis with Famitsu for one week, right?
 

test_account

Member
Oct 25, 2017
4,645
You do know there was crisis with Famitsu for one week, right?
Yeah, it was one week where they posted the software numbers at the regular schedule, while the hardware numbers were posted at a later time, right? There could be different reasons for that. If they were pressured to do it, i dont think that it would be a one week thing and then go back to normal. But we'll see how things will be in the upcoming weeks/months.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Yeah, it was one week where they posted the software numbers at the regular schedule, while the hardware numbers were posted at a later time, right? There could be different reasons for that. If they were pressured to do it, i dont think that it would be a one week thing and then go back to normal. But we'll see how things will be in the upcoming weeks/months.
No, it's not just another random thing that suddenly happened this year.

Except online, hardware numbers were removed from weekly Famitsu too for first time ever that week, it's clear something was happening behind curtains.
 

Fisico

Member
Oct 27, 2017
2,106
Paris
First Day Sell-through {2019.03.14}

[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today

[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%

[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%

[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%

[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%

[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%

[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%


Wow no good news there, only okayish are One Piece and 13 Sentinels sellthrough I guess but raw numbers will be bad.

For reference this is what The Division opened at in 2016 (Famitsu, no point in using M-C from now on unfortunately)

01./00. [PS4] Tom Clancy's The Division <RPG> (Ubisoft) {2016.03.10} (¥8.400) - 83.915 / NEW <80-100%>

The Division 2 was hinted to open at a lower amount, so for One Piece to be below that we might be looking at... 50k?

Mantis must be rolling in his grave right now.
Or his fourth shadow account
 

test_account

Member
Oct 25, 2017
4,645
No, it's not just another random thing that suddenly happened this year.

Except online, hardware numbers were removed from weekly Famitsu too for first time ever that week, it's clear something was happening behind curtains.
Its plausible, but what could the reason be that its back to normal now, if the reason was due to pressure from someone? I agree that what happened with Famtisu was unusual, i'm just wondering why it was for one week only.

EDIT: I added some text.
 
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hiska-kun

Member
Oct 26, 2017
3,410
Wow no good news there, only okayish are One Piece and 13 Sentinels sellthrough I guess but raw numbers will be bad.

For reference this is what The Division opened at in 2016 (Famitsu, no point in using M-C from now on unfortunately)

Sell-through data is from Media Create though, I wonder if the blog will also stop doing that since there is no point anymore.
 

Pooroomoo

Member
Oct 28, 2017
4,972
Its plausible, but what could the reason be that its back to normal now, if the reason was due to pressure from someone? I agree that what happened with Famtisu was unusual, i'm just wondering why it was for one week only.

EDIT: I added some text.
Theory (out of my ass, yet again :-)) - If there are strict antitrust laws in Japan, all trackers stopping providing public data at the same time might possibly be breaking those laws, and would also be signs of collusion. If that is the case, how do you signal someone else you are ready to do the same as they are eventually? "Blink twice if you are with me", or in other words, omit hardware data for a week if you are with me.
Yup, very heavy tinfoil hat, but I must say what happened here is almost too much of a coincidence. Let's see what happens with Famitsu and Dengeki in the coming year. I do hope I'm 100% wrong.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
I expect more leaks coming from Media Create now that all info became private.
 

sfortunato

Member
Oct 25, 2017
6,739
Italy
It's a Level-5 franchise, that's why. Lol. 3 game rule for every franchise, if it ever makes it big at all.

Name a franchise aimed at kids and adopting a multimedia approach which lasted more than Level-5 top franchises.

Yeah, its plausible, but i dont think theres enough to go by to say that this is the case. It can also be that Media Create does this on their own in an attempt to sell more subscriptions. It wouldnt be much use to just stop one sales tracker from giving out data for free. We'll see how it goes with Dengeki and Famitsu. Hopefully they dont stop at least.

It's very hard to believe Mc is not posting numbers anymore to increase subscriptions. What they have been sharing for so many years is just a tiny portion of their weekly reports. I don't think there exist people who used only the top 20 and now will subscribe to get the same information.

;_; @ Destiny Connect

I feel this might have some chances in the West.

Theory (out of my ass, yet again :-)) - If there are strict antitrust laws in Japan, all trackers stopping providing public data at the same time might possibly be breaking those laws, and would also be signs of collusion. If that is the case, how do you signal someone else you are ready to do the same as they are eventually? "Blink twice if you are with me", or in other words, omit hardware data for a week if you are with me.
Yup, very heavy tinfoil hat, but I must say what happened here is almost too much of a coincidence. Let's see what happens with Famitsu and Dengeki in the coming year. I do hope I'm 100% wrong.

They don't break antitrust law if they don't share some information to the public anymore BUT Famitsu behavior a few weeks ago was indeed really weird. During my work at the EC I've heard A LOT of weird examples of firms signaling each other about cartels and intentions. Some telcom companies in the US were "blinking" with each other by bidding specific combinations of numbers.
 

fiendcode

Member
Oct 26, 2017
24,909
Name a franchise aimed at kids and adopting a multimedia approach which lasted more than Level-5 top franchises.
Yu-Gi-Oh and Digimon both lasted more than one hardware gen and set of sequels, although both have transitioned out of targeting kids at this point into serving smaller core audiences. Maybe that's the way forward for Inazuma Eleven and Yokai Watch too?
 
Oct 26, 2017
13,606
First Day Sell-through {2019.03.14}

[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today

[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%

[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%

[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%

[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%

[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%

[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%

Nothing on Samurai Warriors 4 DX?
 

sfortunato

Member
Oct 25, 2017
6,739
Italy
Yu-Gi-Oh and Digimon both lasted more than one hardware gen and set of sequels, although both have transitioned out of targeting kids at this point into serving smaller core audiences. Maybe that's the way forward for Inazuma Eleven and Yokai Watch too?

Of course, when I wrote "lasted" I meant in terms of commercial relevance.

Back then, Yu-gi-oh was the best selling handheld third-party game; Yu-Gi-Oh! Duel Monsters 4: Jounouchi Deck / Yugi Deck / Kaiba Deck sold 2.2m and Yu-Gi-Oh! Duel Monsters sold 1.5m. Of course its relevance is way smaller nowadays though it craved a niche userbase on mobile.

Digimon---similar behavior though it has always been a much smaller franchise. The best-selling Digimon game is below 300k. I feel the franchise was much bigger abroad.
 

KillerMan91

Member
Oct 25, 2017
4,354
I would guess that pubs also have more power against trackers now because of digital sales.
- ''Want to get digital data?, well hide your retail numbers and we might share it''
 

sfortunato

Member
Oct 25, 2017
6,739
Italy
I would guess that pubs also have more power against trackers now because of digital sales.
- ''Want to get digital data?, well hide your retail numbers and we might share it''

Publishers are less interested in tracking companies analysis on digital channels because they have hourly/daily charts right away from platform owners and they can make their own estimation on how much other publishers are selling based on their own sales.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Looks like that Yu-Gi-Oh game for Switch (title is too long, sorry :P) is out on April 25th. Digital only, I'd say, given the price (3 000 Yen).


***

No, it's not just another random thing that suddenly happened this year.

Except online, hardware numbers were removed from weekly Famitsu too for first time ever that week, it's clear something was happening behind curtains.

Oh right, I completely forgot about Hardware. Yeah, now I can see that incident may not be as unrelated as I thought.

Sell-through data is from Media Create though, I wonder if the blog will also stop doing that since there is no point anymore.

Did it ever leak HW data, by the way? I mean, the full set of data, not just "Switch may have sold xxx units that week" during big weeks.

I would guess that pubs also have more power against trackers now because of digital sales.
- ''Want to get digital data?, well hide your retail numbers and we might share it''

I highly doubt that. No way in hell Nintendo would share their precious data. Sony... maybe, they do share it with the NPD after all.
 
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KillerMan91

Member
Oct 25, 2017
4,354
Publishers are less interested in tracking companies analysis on digital channels because they have hourly/daily charts right away from platform owners and they can make their own estimation on how much other publishers are selling based on their own sales.

I mean that is true too but I would guess that companies outside of pubs that subscribe for MC data for example would really appreciate digital data too and so getting that should be pretty high priority for the likes of MC, Famitsu and Dengeki. So if pubs ask them to hide their public retail data as a favor for access of digital data that would be probably hard to turn down.

I highly doubt that. No way in hell Nintendo would share their precious data. Sony... maybe, they do share it with the NPD after all.

I mean everyone outside of Betsheda and Nintendo share their digital data with NPD and GFK. Some publishers don't share their PC store digital data though (like EA with Origin). Of course considering how huge Nintendo is in Japan Nintendo missing from digital data panel would be bigger blow than in west.
 

Glio

Member
Oct 27, 2017
24,497
Spain
Of course, when I wrote "lasted" I meant in terms of commercial relevance.

Back then, Yu-gi-oh was the best selling handheld third-party game; Yu-Gi-Oh! Duel Monsters 4: Jounouchi Deck / Yugi Deck / Kaiba Deck sold 2.2m and Yu-Gi-Oh! Duel Monsters sold 1.5m. Of course its relevance is way smaller nowadays though it craved a niche userbase on mobile.

Digimon---similar behavior though it has always been a much smaller franchise. The best-selling Digimon game is below 300k. I feel the franchise was much bigger abroad.
It's more than Game Freak, TPC and Nintendo have done VERY well with Pokémon that Level 5 has mismanaged Yo-Kai Watch.

Yo-Kai Watch has had a normal cycle in products for children, Pokémon is the anomaly.
 

Dwebble

Avenger
Oct 25, 2017
9,623
Does anyone know whats the reason for Yokai watch drastic decline in Japan?..... Why did it fall so hard, when it was the biggest thing 3 years ago.

I also wonder why Pokemon didn't have the same fate.
Yo-Kai Watch is exactly what everyone accused Pokémon of being back in the day- a flash-in-the-pan fad for kids. Whereas Pokémon has had a carefully-planned and managed drumbeat of publicity and peripheral media for over 20 years, Level 5 had their fill while the going was good, and has no answer for keeping it going.

With a wider target audience (both in terms of age and in geographical terms- those Yo-kai designs were far too grotesque and, frankly, Japanese to appeal to Western kids) and more careful brand planning, Level 5 could have had a titan of the industry for years to come. Instead, they crushed it into the dirt, like Layton before it.
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
By the end of the year? It will already be above.
LTD? this is not even a contest (Wii is at <13M)

Switch is heading for >11M at the end of 2019 (not even 3 CY) the Wii wasn't at 10M by the end 2009 (3 CY + December 2006)

I should specify that by the end of 2019 Switch will be close to Wii's LTD.
 

sfortunato

Member
Oct 25, 2017
6,739
Italy
It's more than Game Freak, TPC and Nintendo have done VERY well with Pokémon that Level 5 has mismanaged Yo-Kai Watch.

Yo-Kai Watch has had a normal cycle in products for children, Pokémon is the anomaly.

Yes but something people tend to forget is how HUGE Pokémon was to begin with. The first generation sold 8 (EIGHT!) million units in Japan. With such a huge fanbase, even a 30-50% decline gives back big numbers. Then, Pokémon was a worldwide phenomenon which helped TPC to promote and advertise the franchise heavily. Let's not forget that there's still Nintendo behind the franchise which was used to heavily push hardware too. GF was good in keeping the product desirable to the growing, age-wise, fanbase.
 
Oct 25, 2017
8,617
I think Yokai Watch's gameplay turned off a lot of people in the west while the designs don't have global appeal.
I imagine a lot of people that liked pokemon checked the demo out and then skipped the game.

Doesn't help that the game and anime are so far behind from the original release
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
How did Katrielle and Snack World sell again?

People rip on Hino's franchise management but even his duds compare favourably to most other publishers releases.
 
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Chris1964

Chris1964

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Member
Oct 25, 2017
11,155
World Piece isn't the typical fighter, I don't know if it can find a sizable audience at west. Naruto to Boruto went unnoticed in Europe and charted high in August at NA before disappearing, One Piece is likely to be closer to it than Jump Force.
 

Deleted member 2791

User requested account closure
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Oct 25, 2017
19,054
How did Katrielle and Snack World sell again?

People rip on Hino's franchise management but even his duds compare favourably to most other publishers releases.

The Snack World was initially intended to be Yo-Kai Watch's successor, so its sales are definitely under expectations but it still sold a good 275k on 3DS + at least 115k on NSW.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
The Snack World was initially intended to be Yo-Kai Watch's successor, so its sales are definitely under expectations but it still sold a good 275k on 3DS + at least 115k on NSW.

Exactly. Making a "Yo-Kai Watch" successor is something only Level 5 or Nintendo could even manage.

Meanwhile we every other publisher is lucky to sell 200k of a game and "aim for the west" and still sell less than games like Fantasy Life or Yo-Kai watch do outside of Japan.
 
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Chris1964

Chris1964

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Oct 25, 2017
11,155
DmC DE never came out in Japan. That's import from USA.

Speaking for Amazon, Left Alive is 80% off there.