Bad.
First Day Sell-through {2019.03.14}
[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today
[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%
[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%
[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%
[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%
[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%
[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%
Free data taken down has nothing to do with attempt for increasing subscriptions. Those who pay for full set of numbers are companies, not random internet posters and armchair analysts that hesitate to spend 20000 dollars. They don't wait impatiently every Wednesday for 4Gamer to update the site,Yeah, its plausible, but i dont think theres enough to go by to say that this is the case. It can also be that Media Create does this on their own in an attempt to sell more subscriptions. It wouldnt be much use to just stop one sales tracker from giving out data for free. We'll see how it goes with Dengeki and Famitsu. Hopefully they dont stop at least.
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| Model | This Week | Week(%) | FY 2018 | FY(%) |
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| PS4 | 213,023 | 55.2% | 9,043,652 | 35.3% |
| Switch| 140,446 | 36.4% | 13,598,186 | 53.1% |
| 3DS | 24,796 | 6.4% | 2,080,980 | 8.1% |
| Vita | 5,323 | 1.4% | 775,433 | 3.0% |
| ETC | 2,424 | 0.6% | 90,083 | 0.4% |
--------------------------------------------------------
| Total | 386,012 | 100.0% | 25,588,334 | 100.0% |
--------------------------------------------------------
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| Model | This Week | Week(%) | FY 2018 | FY(%) |
--------------------------------------------------------
| Switch| 66,698 | 67.6% | 3,774,711 | 66.3% |
| PS4 | 24,719 | 25.0% | 1,376,498 | 24.2% |
| Vita | 4,003 | 4.1% | 120,870 | 2.1% |
| 3DS | 3,213 | 3.3% | 410,983 | 7.2% |
| ETC | 69 | 0.1% | 8,878 | 0.2% |
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| Total | 98,702 | 100.0% | 5,691,940 | 100.0% |
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The last part you mention is likely true, but it could perhaps be seen as more valuable if the only way to get the data is by paying for it. For it to really have any effect, Dengeki and Famitsu must also stop posting their numbers. I dont know what the reason is, but it doesnt seem to be any hard information, nor any rumor based info from so-called insiders, regardless of why Media Create changed their business model.Free data taken down has nothing to do with attempt for increasing subscriptions. Those who pay for full set of numbers are companies, not random internet posters and armchair analysts that hesitate to spend 20000 dollars. They don't wait impatiently every Wednesday for 4Gamer to update the site,
I'm more surprised reboot DMC is there rather than 5. Guess some sales are going on.world domination is in sight
it's the hourly ranking, it's worthless, just to say that YW4 preorders opened
Its not above 5 - those arent the current Top 5 but just the ones with the biggest gains recently.I'm more surprised reboot DMC is there rather than 5. Guess some sales are going on.
Ah missed the movers and shakers bit, yeah it's not useful at all.Its not above 5 - those arent the current Top 5 but just the ones with the biggest gains recently.
DmC is at sales rank 30, while DMC V is actually at No. 5.
So yeah that chart doesnt say alot lol.
You do know there was crisis with Famitsu for one week, right?The last part you mention is likely true, but it could perhaps be seen as more valuable if the only way to get the data is by paying for it. For it to really have any effect, Dengeki and Famitsu must also stop posting their numbers. I dont know what the reason is, but it doesnt seem to be any hard information, nor any rumor based info from so-called insiders, regardless of why Media Create changed their business model.
Yeah, it was one week where they posted the software numbers at the regular schedule, while the hardware numbers were posted at a later time, right? There could be different reasons for that. If they were pressured to do it, i dont think that it would be a one week thing and then go back to normal. But we'll see how things will be in the upcoming weeks/months.You do know there was crisis with Famitsu for one week, right?
No, it's not just another random thing that suddenly happened this year.Yeah, it was one week where they posted the software numbers at the regular schedule, while the hardware numbers were posted at a later time, right? There could be different reasons for that. If they were pressured to do it, i dont think that it would be a one week thing and then go back to normal. But we'll see how things will be in the upcoming weeks/months.
First Day Sell-through {2019.03.14}
[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today
[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%
[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%
[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%
[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%
[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%
[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%
01./00. [PS4] Tom Clancy's The Division <RPG> (Ubisoft) {2016.03.10} (¥8.400) - 83.915 / NEW <80-100%>
Probably too soon.
Its plausible, but what could the reason be that its back to normal now, if the reason was due to pressure from someone? I agree that what happened with Famtisu was unusual, i'm just wondering why it was for one week only.No, it's not just another random thing that suddenly happened this year.
Except online, hardware numbers were removed from weekly Famitsu too for first time ever that week, it's clear something was happening behind curtains.
Wow no good news there, only okayish are One Piece and 13 Sentinels sellthrough I guess but raw numbers will be bad.
For reference this is what The Division opened at in 2016 (Famitsu, no point in using M-C from now on unfortunately)
Theory (out of my ass, yet again :-)) - If there are strict antitrust laws in Japan, all trackers stopping providing public data at the same time might possibly be breaking those laws, and would also be signs of collusion. If that is the case, how do you signal someone else you are ready to do the same as they are eventually? "Blink twice if you are with me", or in other words, omit hardware data for a week if you are with me.Its plausible, but what could the reason be that its back to normal now, if the reason was due to pressure from someone? I agree that what happened with Famtisu was unusual, i'm just wondering why it was for one week only.
EDIT: I added some text.
Sell-through data is from Media Create though, I wonder if the blog will also stop doing that since there is no point anymore.
It's a Level-5 franchise, that's why. Lol. 3 game rule for every franchise, if it ever makes it big at all.
Yeah, its plausible, but i dont think theres enough to go by to say that this is the case. It can also be that Media Create does this on their own in an attempt to sell more subscriptions. It wouldnt be much use to just stop one sales tracker from giving out data for free. We'll see how it goes with Dengeki and Famitsu. Hopefully they dont stop at least.
Theory (out of my ass, yet again :-)) - If there are strict antitrust laws in Japan, all trackers stopping providing public data at the same time might possibly be breaking those laws, and would also be signs of collusion. If that is the case, how do you signal someone else you are ready to do the same as they are eventually? "Blink twice if you are with me", or in other words, omit hardware data for a week if you are with me.
Yup, very heavy tinfoil hat, but I must say what happened here is almost too much of a coincidence. Let's see what happens with Famitsu and Dengeki in the coming year. I do hope I'm 100% wrong.
Yu-Gi-Oh and Digimon both lasted more than one hardware gen and set of sequels, although both have transitioned out of targeting kids at this point into serving smaller core audiences. Maybe that's the way forward for Inazuma Eleven and Yokai Watch too?Name a franchise aimed at kids and adopting a multimedia approach which lasted more than Level-5 top franchises.
First Day Sell-through {2019.03.14}
[PS4] Tom Clancy's The Division 2 (Gold Edition) <RPG> (Ubisoft) (¥12.000) - 30%, the standard version releases today
[PS4] One Piece: World Seeker <ADV> (Bandai Namco Games) (¥7.600) - 50%
[PS4] 13 Sentinels: Aegis Rim - Prologue (Music and Art Clips) <RPG> (Atlus) (¥2.980) - 40%
[PS4] LoveR <ADV> (Kadokawa Games) (¥7.980) - 50%
[PS4] [NSW] Blade Arcus Rebellion from Shining # <FTG> (Sega) (¥5.990) - 20%
[PS4] [NSW] Destiny Connect <RPG> (Nippon Ichi Software) (¥7.200) - 20%
[NSW] The Caligula Effect: Overdose <RPG> (FuRyu) (¥6.980) - 30%
Yu-Gi-Oh and Digimon both lasted more than one hardware gen and set of sequels, although both have transitioned out of targeting kids at this point into serving smaller core audiences. Maybe that's the way forward for Inazuma Eleven and Yokai Watch too?
I would guess that pubs also have more power against trackers now because of digital sales.
- ''Want to get digital data?, well hide your retail numbers and we might share it''
No, it's not just another random thing that suddenly happened this year.
Except online, hardware numbers were removed from weekly Famitsu too for first time ever that week, it's clear something was happening behind curtains.
Sell-through data is from Media Create though, I wonder if the blog will also stop doing that since there is no point anymore.
I would guess that pubs also have more power against trackers now because of digital sales.
- ''Want to get digital data?, well hide your retail numbers and we might share it''
Publishers are less interested in tracking companies analysis on digital channels because they have hourly/daily charts right away from platform owners and they can make their own estimation on how much other publishers are selling based on their own sales.
I highly doubt that. No way in hell Nintendo would share their precious data. Sony... maybe, they do share it with the NPD after all.
It's more than Game Freak, TPC and Nintendo have done VERY well with Pokémon that Level 5 has mismanaged Yo-Kai Watch.Of course, when I wrote "lasted" I meant in terms of commercial relevance.
Back then, Yu-gi-oh was the best selling handheld third-party game; Yu-Gi-Oh! Duel Monsters 4: Jounouchi Deck / Yugi Deck / Kaiba Deck sold 2.2m and Yu-Gi-Oh! Duel Monsters sold 1.5m. Of course its relevance is way smaller nowadays though it craved a niche userbase on mobile.
Digimon---similar behavior though it has always been a much smaller franchise. The best-selling Digimon game is below 300k. I feel the franchise was much bigger abroad.
There is a small mistake here, last week the Switch version ranked 22, not 21 (that was the PS4 version).Dengeki Online Sales: Week 10, 2019 (Mar 04 - Mar 10)
45./21. [NSW] Wizard's Symphony (Arc System Works) {2019.02.28} - 894 / 3,627
Yo-Kai Watch is exactly what everyone accused Pokémon of being back in the day- a flash-in-the-pan fad for kids. Whereas Pokémon has had a carefully-planned and managed drumbeat of publicity and peripheral media for over 20 years, Level 5 had their fill while the going was good, and has no answer for keeping it going.Does anyone know whats the reason for Yokai watch drastic decline in Japan?..... Why did it fall so hard, when it was the biggest thing 3 years ago.
I also wonder why Pokemon didn't have the same fate.
By the end of the year? It will already be above.
LTD? this is not even a contest (Wii is at <13M)
Switch is heading for >11M at the end of 2019 (not even 3 CY) the Wii wasn't at 10M by the end 2009 (3 CY + December 2006)
It's more than Game Freak, TPC and Nintendo have done VERY well with Pokémon that Level 5 has mismanaged Yo-Kai Watch.
Yo-Kai Watch has had a normal cycle in products for children, Pokémon is the anomaly.
I expect more leaks coming from Media Create now that all info became private.
We'll have to become puzzle masters to understand the leaks and hint meanings.
You can see Top10 Weekly Software Sales and short report written by analysts.
How did Katrielle and Snack World sell again?
People rip on Hino's franchise management but even his duds compare favourably to most other publishers releases.
The Snack World was initially intended to be Yo-Kai Watch's successor, so its sales are definitely under expectations but it still sold a good 275k on 3DS + at least 115k on NSW.
world domination is in sight
it's the hourly ranking, it's worthless, just to say that YW4 preorders opened