didn't that game have a problem with a lot of the text being rasterized?
always imagined New Leaf was the one 3DS game whose JP sales were pretty much safe from being surpassed by a Switch versionThe option that New Horizons will outsell New Leaf lifetime sales this year is on the table.
This might be an unpopular opinion, but Animal Crossing NH matching so easily the 3DS version makes Luigi's Mansion 3 sales more disappointing for having a hard time matching LM2 for 3DS (probably never will).
Same could be applied for Mario Maker 2 I guess.
LM2 seems to have some good legs in Europe, so 2M doesn't seem out of the questionyeah, LM2 just did extremely well. Maybe it really was a long time coming type of title. You think LM3 would of done 2mil (Switch effect) but it'll settle around 1.2mil lifetime.
SMM2 as well but to a much lesser extent imo
LM2 seems to have some good legs in Europe, so 2M doesn't seem out of the question
Someone managed to make a (Google) translation some months ago.didn't that game have a problem with a lot of the text being rasterized?
We do, actually. Nintendo shipments can be combined with sell through data to figure out a digital percentage for periods where applicable. Digital percentages traditionally were as low as 10-15%, but post-vouchers numbers have risen drastically to >30% for most games and up to ~50+% for games like Astral Chain and FETH (where the voucher deal saves more money). A game like AC has the same voucher advantage as LM3 and LA iirc, so theoretically we would expect only a ~30% digital share... but these different circumstances, who knows. Definitely not above 50% though.Do we have any numbers? How do we know what digital amounts to?
Wow, you're already contributing so much.. I'm glad to have you here :)Ok last one from me!!!
First 8 weeks in Japan
4.368.711 Pokemon BW (DS)
4.094.939 Monster Hunter (PSP)
3,794,000 DQIX (DS)
3.434.382 DQXI (3DS/PS4/NSW)
3.356.354 Pokemon XY (3DS)
3,235,861 DQVIII (PS2)
3.185.059 Pokemon SWSH (NSW)
2.774.747 SSBU (NSW)
2,286,977 ACNL (3DS)
1.880.626 AC New Horizons, where will it end up after 8 weeks?
(yes I combined all sku of DQ11 lmao)
Namco Bandai is a joke as well. Several anime games not making it just to not undervalue their game by being playableon the "weak hardware".Ehh. You can still name western major high budget simultaneous switch releases on one hand. And its really one company. Probably also depends on your definition of "high budget" relative to the typical Japanese developed budget.
We do, actually. Nintendo shipments can be combined with sell through data to figure out a digital percentage for periods where applicable. Digital percentages traditionally were as low as 10-15%, but post-vouchers numbers have risen drastically to >30% for most games and up to ~50+% for games like Astral Chain and FETH (where the voucher deal saves more money). A game like AC has the same voucher advantage as LM3 and LA iirc, so theoretically we would expect only a ~30% digital share... but these different circumstances, who knows. Definitely not above 50% though.
Wow, you're already contributing so much.. I'm glad to have you here :)
Yeah for sure. It probably did a good 600+ k first week digital only.
Enough with the usual third party talk, let's start more vibrant conversations! Like
Are we expecting Mojipittan to hit 100,000 copies in the long term?
This might be an unpopular opinion, but Animal Crossing NH matching so easily the 3DS version makes Luigi's Mansion 3 sales more disappointing for having a hard time matching LM2 for 3DS (probably never will).
Same could be applied for Mario Maker 2 I guess.
This might be an unpopular opinion, but Animal Crossing NH matching so easily the 3DS version makes Luigi's Mansion 3 sales more disappointing for having a hard time matching LM2 for 3DS (probably never will).
Same could be applied for Mario Maker 2 I guess.
Sure, if you exclude the high digital sales and ignore that it's selling 5k a week and will carry on selling for ages...Maker 2 is probably the real disappointment of 2019 for Nintendo. There seemed to be so much potential in it and it only did a bit better than the WiiU version.
Sure, if you exclude the high digital sales and ignore that it's selling 5k a week and will carry on selling for ages...
Did we get sell through numbers for Astral Chain from Ninintendo?We do, actually. Nintendo shipments can be combined with sell through data to figure out a digital percentage for periods where applicable. Digital percentages traditionally were as low as 10-15%, but post-vouchers numbers have risen drastically to >30% for most games and up to ~50+% for games like Astral Chain and FETH (where the voucher deal saves more money). A game like AC has the same voucher advantage as LM3 and LA iirc, so theoretically we would expect only a ~30% digital share... but these different circumstances, who knows. Definitely not above 50% though.
Wow, you're already contributing so much.. I'm glad to have you here :)
I was responding to you comparing it to Mario Maker on WiiU.Mario Maker 2 shipped 1.12m in Japan vs NSMBUDX 0.95m. I don't think that's really the gap we all expected.
in 2019, it shipped 0.16 million units in japan only. Numbers from famitsu i believe had it at around 60k for the same period. sell through & shipments were basically one and the same, so we could infer ~100k digital sales.Did we get sell through numbers for Astral Chain from Ninintendo?
in 2019, it shipped 0.16 million units in japan only. Numbers from famitsu i believe had it at around 60k for the same period. sell through & shipments were basically one and the same, so we could infer ~100k digital sales.
this made sense, as Astral Chain had a higher price than even FETH, and was (is?) the the game that saves the most money with a voucher purchase.
yep. lmaoNo way man. Famitsu said digital sales were 22k so Nintendo obviously overshipped about 80k units./s
1 million, you mean
Thanks. Is this the second quarterly report from Nintendo after Astral Chain released, by the way? I mean to remember that people wanting to see the download sales for the game, hoping that it would be included in a later quarterly report, like it was missing from the first. Unless i'm mixing it up with another game, but i dont think i am.in 2019, it shipped 0.16 million units in japan only. Numbers from famitsu i believe had it at around 60k for the same period. sell through & shipments were basically one and the same, so we could infer ~100k digital sales.
this made sense, as Astral Chain had a higher price than even FETH, and was (is?) the the game that saves the most money with a voucher purchase.
Astral Chain wasnt included in the September data because it didnt sell over a million which it did in the next quarter, thats how we got its numbers and can deduce the digital sales because that many months after launch physical copies in shelves were minimalThanks. Is this the second quarterly report from Nintendo after Astral Chain released, by the way? I mean to remember that people wanting to see the download sales for the game, hoping that it would be included in a later quarterly report, like it was missing from the first. Unless i'm mixing it up with another game, but i dont think i am.
Thanks. Is this the second quarterly report from Nintendo after Astral Chain released, by the way? I mean to remember that people wanting to see the download sales for the game, hoping that it would be included in a later quarterly report, like it was missing from the first. Unless i'm mixing it up with another game, but i dont think i am.
Astral Chain wasnt included in the September data because it didnt sell over a million which it did in the next quarter, thats how we got its numbers and can deduce the digital sales because that many months after launch physical copies in shelves were minimal
Thanks. Then i remembered correctly about it not showing up an earlier report :) Cool that it reached a million units sold, so we got the download numbers too.Nintendo only reports on a game once shipments exceed 1m, Astral Chain only crossed that threshold in it's second quarter so it wasn't on the report for the quarter ending in September.
I agree to those users that find MM2 sales a bit disappointed. The game will end up at ~7 Mio. sold units in the end. This is still quite good, but considering the sales records that a lot of other nintendo titles broke on switch (3D Mario, Zelda, Smash, AC), MM2 is definitely underperforming.
Namco Bandai is a joke as well. Several anime games not making it just to not undervalue their game by being playableon the "weak hardware".
And they act like they're doing high end content. I I'm laughing so hard.
Sega is also doing that a bit.
Now Square Enix also seem to be in there. In the end they just released series already seen on Nintendo and I can already see the next thing after bravely be some KH crap since the Switch is a 3ds with some power for them I guess.
You have many teams from other companies with many obvious games that could/should come who just have a mix of bias or fear to even not be ps exclusive or just "release on Nintendo", depends on which ones.
It's not even about the west doing more or less, but being surprising and quite varied versus a very, very wary Japan that does even less than the usual, on a console that, let's be honest here is clearly not a risk to be developed on beside what... the price/memory of cartridges.
And I'm absolutely sure that is not what makes the decisions final.
And lastly there are those who know they'll release a late port on Switch but don't say it.
Again, that's a very Namco Bandai thing. They act as if their game is impressive because hey, it's not on the Switch. Then they say they're considering the switch, maybe it's possible who knows and magically the game is announced 3 days after and they say they worked like wizards to make it possible.
You can't be more bs that that.
I agree to those users that find MM2 sales a bit disappointed. The game will end up at ~7 Mio.
Are we gonna create new terms of what a remaster is again. Those are complete remakes and not cheap
Yeah this is some shit that I have seen lately and it's also why the rumours about the Mario remasters are confusing. You have even people calling things like Xenoblade DE a port not even a remaster when it's a disservice to what it's doing. With the revisionism going on you might as well call Ocarina 3DS a remaster instead of a remake.
Xenoblade DE also falls in line with games like Halo CE remake where assets are new and even in the case of Xenoblade it includes some new epilogue.
Ironically a bunch of these so called "remasters" are what people used to also call ports when during previous gens there were plenty of ports with better resolutions and QoL features since it was expected. Some even including extra content.
This might be an unpopular opinion, but Animal Crossing NH matching so easily the 3DS version makes Luigi's Mansion 3 sales more disappointing for having a hard time matching LM2 for 3DS (probably never will).
Same could be applied for Mario Maker 2 I guess.
1 hour.How many hours until the next numbers?
We switched to Daylight Savings Time past weekend, which always confuses me when it comes to other timezones.
How many hours until the next numbers?
We switched to Daylight Savings Time past weekend, which always confuses me when it comes to other timezones.
What the hell. 727k!
Yeah. It's so crazy and I mean... it could be "fair" (let's say that) if you're doing a game that might "look peak current gen", but Namco Bandai... I mean, do they really think they're fooling people ?Capcom as a whole really went to an even more pronounced focus on Monster Hunter and Resident Evil. Making their backlog catalog available, is ironically the most diversifying thing they have been doing in the past few years, which shows how monotonous their output has become. "Capcom is back", yes they are, with their backlog catalog.
It's almost surreal that there actually are decisions based on these kind of argumentation. Not to include a Nintendo SKU, so that you can appear to be more valuable (AAA) is something straight out of a consolewarrior debate, but it seems to Happen, despite how ridiculous it is.