I don't really agree that most Japanese third party devs focus that much on Western markets. That's certainly right for some big projects with higher budgets but I don't think there are that many of them. The Japanese market is still imo one of the most important one from a strategic point of view considering how such a relatively small market can impact so much third party support.With all Japanese third parties putting a focus on the west, I don't see how that is a mistake. Switch is a more complex product than the 3DS, its priced higher as well and it is normal it follows a sales curve that is more like a successful console. The software sales are great, the hardware sales are also pretty good and will rise for sure in the coming months. I really see no need to take a pessimistic view on it all. Third partiy executives are smart people who see the potential and long term appeal of the Switch. They are not judging things by weekly sales in March and April.
The Switch is also priced higher than the 3DS and yet it was able to sell as much as that handheld before the shortages and there is no reason to believe it would have been that much below it right now if it hasn't been for that problem. At the end third party devs don't care if the platform has a good excuse for not selling as much as previous ones, they only care about the installed base and, you're right, about good software sales. It's not about saying the console is doomed of course but the situation could have been much better without that problem for sure, it's a key aspect to take into consideration when talking about Japanese third party support for the platform and it's one that is no other company's fault than Nintendo's one.
I don't see how selling maybe 200k more or 300k at best last holidays would really change anything regarding 3rd party support.
3DS which Switch was on track with sold 1Mn + more, not 200K/300K more...
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