Why is Valkyria Chronicles 4 doing so poorly? I've read nothing but good things about it. If any, a little too similar to VC1 and with a lot of day one dlc, but that shouldn't affect sales this badly
It's a largely unchanged sequel to a game from ten years ago. The market has changed since then, and Valk wasn't really knocking it out of the park the first time around anyway.
If you want more specifics:
- Valkyria 1 releases about a year after the PS4 did in Japan, being one of its first major titles, whereas there are tons of larger PS4 games already.
- The market was just coming off of the PS2, a wildly successful home console, so there were still lots of heavy home console gamers around even if they weren't picking up the PS3 very quickly.
- Valkyria had astonishing graphics in 2008. The new game... looks very similar to the 2008 title.
- While mobile games existed, they were primarily tap/push button to win type auto games instead of today's lavish and much deeper productions. You actually do have to compete with the quality of what people are getting for free now. If they would rather get their strategy fix from The Alchemist's Code, that's a problem for you.
- Due to the 10 year time gap and the average Japanese lifestyle, a large portion of the people who played Valk 1 are probably mobile only gamers by now, or at least overwhelmingly mobile, so the above point is a double whammy.
- Sega is a much weaker publisher now than they were in Valk 1's time.
- Japanese gamers seem much more partial to multiplayer functionality than they used to be, even on consoles.
Essentially the game was a much better positioned product ten years ago on most every front, and now it's really not, despite delivering what the audience would have expected in a sequel released around 2010-2011.