So the PS5 will likely be $499.
Do we think that Japan can easily support a 50000 yen console.
I'm open to eating crow but I think that PS5 at $499 could be a new low for a Sony hardware.
So the PS5 will likely be $499.
Do we think that Japan can easily support a 50000 yen console.
Do we think that Japan can easily support a 50000 yen console.
PS5 will sell 8M lifetime. Maybe even less. Nothing I read today about it seems appealing to the mass market in Japan and Sony distanced itself from japanese devs.
So the PS5 will likely be $499.
Do we think that Japan can easily support a 50000 yen console.
Can't believe Sony abandoned the pedophiles that made the Vita such a success (note, the Vita was not a success because the amount of pedo gamers is very small).
Cost hurts bad but backwards compatibility that PS4 never had helps out a lot too.Bearing in mind that the transition from PS3 to PS4 was already at a glacial speed costing $ 400, at $ 500 it will be even slower.
The company is US based now and Sony doesn't care for anything japanese that isn't a huge seller in the west. Their focus is on big AAA experiences, japanese games are the bonus that give them a difference to Xbox, but it's not their focus. You don't see these games getting huge spotlights in their big presentations.Lol what? How?
Note - I do not think PS5 will be a big success in Japan but I'm sure Japanese devs will be happy to throw as much support behind it as possible. Same as they did for PS4 coming off PS3 having a massive drop off from PS2
I don't think BC is as big as some imagine.Cost hurts bad but backwards compatibility that PS4 never had helps out a lot too.
Maybe they'll even out and sales will be level with PS4 a.k.a ok but not great
I'm kinda curious since PS4 got a new DQ, KH, MH, FF, Persona game and it's on pace with the PS3 at best.
PS5 to have success will need these quickly as possible.
How much does Japan care about a system's power? Are there any impressions regarding the PS5 details released today?
As someone from the outside, Japan has always struck me as more content oriented (as in content that appeals to them), but what do I know.
"Sony is concerned the company could become a target of legal and social action," a Sony official in the U.S. said.
No release date for Japan yet, but damn, July is starting to get packed. Funny how a few years ago, releasing anything in July was unthinkable for Nintendo (in America).
Pro sales might slow down, we'll see.With sony literally officially dropping PS5 details this will probably lower PS4 sales from here on out as in then just signeled that the PS4 is now old and busted. Do we know how its gonna be in Japan?
My biethday month continues to get better
what about the revision announcement? Do you think that's pre-e3, at, or post?Nintendo's pre E3 announcements go pretty much as expected. Another shadow drop video or dedicated direct for Mario Maker before next Thursday and they are done until June.
Japan developers won't suddenly only develop high specs 4k games...I still can't help but feel that Nintendo should wait another year before releasing the Switch Pro/2. They need something that'll be able to keep getting 3rd party support when the PS5 lands... N-vidia are well ahead of AMD when it comes to raytracing anyway! They should be able to provide Nintendo with something with RTX cores by then surely?
Why would they stop developing games for the 150M+ userbases of PS4 + Switch just because a new less-friendly-to-develop console gets released? They'll have some ports and stuff, but adoption will be slow and I think the system will have a similar debut to the PS4 in Japan, price is just too high.I actually don't think they'll be slow to move onto PS5 this time...
Japanese developers don't seem to care much about their domestic market at all anymore; and the PS4 is guaranteed to be dropped like a lead stone the instant that PS5 launches in the west. So I expect Japanese developers to follow suit... meaning that Switch will be left behind in the dust.
Remember that unlike with the transition from PS3-PS4; there isn't that big industry-wide fear that consoles are done and dusted; and that iPads and tablets are taking over the console market, like there was last time. Also, the transition is going to be very straightforward this time, since the PS5 is basically just a turbocharged PS4 Pro in terms of specs really. Only big new thing is raytracing; which is already a thing on PC anyway, and probably will take developers time to learn how to make the most of it. Otherwise, I expect a quick and smooth transition; that the current Switch will have no part of...
Publishers wont release their games on a console with 0 userbase.I actually don't think they'll be slow to move onto PS5 this time...
Japanese developers don't seem to care much about their domestic market at all anymore; and the PS4 is guaranteed to be dropped like a lead stone the instant that PS5 launches in the west. So I expect Japanese developers to follow suit... meaning that Switch will be left behind in the dust.
Remember that unlike with the transition from PS3-PS4; there isn't that big industry-wide fear that consoles are done and dusted; and that iPads and tablets are taking over the console market, like there was last time. Also, the transition is going to be very straightforward this time, since the PS5 is basically just a turbocharged PS4 Pro in terms of specs really. Only big new thing is raytracing; which is already a thing on PC anyway, and probably will take developers time to learn how to make the most of it. Otherwise, I expect a quick and smooth transition; that the current Switch will have no part of...
You're right. It'll be 2 years and not 4.I actually don't think they'll be slow to move onto PS5 this time...
Why would they stop developing games for the 150M+ userbases of PS4 + Switch just because a new less-friendly-to-develop console gets released? They'll have some ports and stuff, but adoption will be slow and I think the system will have a similar debut to the PS4 in Japan, price is just too high.
If you think all the active userbase is going to jump year one on a 500$ console you are underestimating the size of it.The active userbase is going to die out on PS4 very quickly. It won't be like last time. There's no reason why the PS4 should last nearly as long post 2020 as the PS3 did post 2013.
If you think all the active userbase is going to jump year one on a 500$ console you are underestimating the size of it.
So wait if the PS5 will be fully backwards compatible, why wouldn't they just keep the course and make PS4 games so then they can sell games on two platforms.The active userbase is going to die out on PS4 very quickly. It won't be like last time. There's no reason why the PS4 should last nearly as long post 2020 as the PS3 did post 2013; ESPECIALLY if PS5 is fully backwards compatible, it makes the PS4 literally completely redundant - so it should ensure a quick and smooth transition.
So wait if the PS5 will be fully backwards compatible, why wouldn't they just keep the course and make PS4 games so then they can sell games on two platforms.
That would basically invalidate the idea of japanese devs moving so fast even more. They sell much more in any other non-Xbox platform.I never said that they're all going to PS5... Microsoft also have a very good chance at stealing a big chunk of that audience...
That would basically invalidate the idea of japanese devs moving so fast even more. They sell much more in any other non-Xbox platform.
I also think you're ignoring the japanese market too much. While a lot of devs focus in the west, the PS5 won't be adopted fast in Japan and Xbox will be a non-presence as usual. At the same time Switch will have over 10M+ units out there and a good worldwide performance too, they can focus on that and PS4 for years, they don't have the manpower and tech to just drop these systems so fast for the 4K systems.
Revisions are announced a few weeks before hitting retailers, it depends when they want to release it. The earliest is June with Mario Maker.what about the revision announcement? Do you think that's pre-e3, at, or post?
I agree with you and expect it to go further.Oh no, I'm sure that PS5 adoption in Japan will be dead slow... But that won't stop Japanese devs from moving over. They have largely given up on their domestic market now (only thing that matters there is mobile as far as they're concerned).
Their utter failure to capitalise on Switch is a testament to how little they now care about their domestic market.
Xbox will be a non-presence in Japan sure; but that won't be the case in the west. And Microsoft are well poised to take the crown from Sony there; they've positioned themselves very well for the next generation and I definitely wouldn't imagine them to repeat their past mistakes with the Xbone. There's a very real chance that they could come out swinging with another 360 calibre success; meaning that Japanese devs may well have another viable option this time around in the west.
I expect this transition to be swift in the west; and that's all that matters now. Japanese developers will trip over themselves to jump on board the next-gen train this time. Nintendo needs an answer if they want to be still be part of the cool kids club; otherwise, they are getting dumped along with the PS4/Xbone.
I agree with you and expect it to go further.
They'll not give up on the Japanese market, they'll try and force it to adopt PS5, or pretend Japan will 'get on board with it' as part of their decision process for Japan-centric games. I wouldn't rule out the likes of Dragon Quest etc to be pushed on PS5.
What I found somewhat dodgy was all the Japanese games that were not Sony moneyhatted (like SF5), but skipped Xbone. They had no problem putting everything on PS3 even when its sales were pitiful and they performed worse on it, so why skip the Xbone which was basically the exact same system (x86+AMD), much easier to port to than PS3 was? Was it Xenophobia?
The ps5 sounds like it will be a monster so anything that is made to utilise it's power won't be easily ported to anything that's not the next gen xbox or the pc.
The ps5 sounds like it will be a monster so anything that is made to utilise it's power won't be easily ported to anything that's not the next gen xbox or the pc.
I think the question is not if Japanese 3rd Party will support it but how they will (in the cross-gen period, or before NSW2). Will they up-port PS4/NSW versions or will they make "proper PS5 games" and maybe down-port them to the PS4/NSW, trying to capitalize on the existing user base? Personally, I think the former is more likely for anything below "AAA games" that are made for the west from the start. And I expect those games to still do well on all available platforms if the gameplay is good.
Switch won't be in the plans for any major titles even if it can be made to run the game. Kinda like now.