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KtSlime

Member
Oct 25, 2017
6,910
Tokyo
I know it's as big as other things there but imagine if Sony bought the rights to something(s) that is big over there. One Punch Man, Hunter x Hunter or something Bamco isn't touching at the moment.
Bamco ain't touching those properties because they know they can't get 50k out of it, KT ain't touching them because they know they can't reach 30k... Besides he only developers PlayStation has left in Japan are being forced to work on another Knack I am sure.
 

Gotdatmoney

Member
Oct 28, 2017
14,493
I know it's as big as other things there but imagine if Sony bought the rights to something(s) that is big over there. One Punch Man, Hunter x Hunter or something Bamco isn't touching at the moment.

They can probably get more out of a Western property they create than getting a license to one of the few bankable franchises Bamco doesn't have lol
 
Nov 2, 2017
385
Mistwalker still exists and they're working on Terra Wars and Terra Battle 3 for mobile. I believe late last year Sakaguchi said he was interested in working on something for Switch, but I wouldn't hold your breath.

The Last Story sold over 150k in Japan but I don't think we ever got WW numbers.

They're working on Terra Wars for mobile.

I don't know how the sales of The Last Story ended up outside Japan, though XSeed said it was their most successful game to release and reprinted it at a lower price at some point. In Japan, LTD probably maxed out at over 157k.

Thanks for the answer.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu Sales: Week 16, 2018 (Apr 16 - Apr 22)

01./00. [NSW] Nintendo Labo Toy-Con 01: Variety Kit <EDU> (Nintendo) {2018.04.20} (¥6.980) - 93.118 / NEW <20-40%>
02./00. [PS4] God of War # <ACT> (Sony Interactive Entertainment) {2018.04.20} (¥6.900) - 50.257 / NEW <60-80%>
03./00. [NSW] Nintendo Labo Toy-Con 02: Robot Kit <EDU> (Nintendo) {2018.04.20} (¥7.980) - 27.667 / NEW <20-40%>
04./00. [PS4] Metal Max Xeno # <RPG> (Kadokawa Games) {2018.04.19} (¥6.980) - 19.564 / NEW <60-80%>
05./01. [NSW] The Snack World: TreJarers Gold <RPG> (Level 5) {2018.04.12} (¥5.980) - 15.814 / 52.571 <60-80%> (-57%)
06./02. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 15.772 / 445.194 <80-100%> (-29%)
07./03. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 15.418 / 2.223.189 <80-100%> (-11%)
08./00. [PSV] Metal Max Xeno # <RPG> (Kadokawa Games) {2018.04.19} (¥6.980) - 10.196 / NEW <60-80%>
09./07. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 9.061 / 1.439.468 <80-100%> (-9%)
10./09. [NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - 7.271 / 1.646.551 <80-100%> (-9%)
11./08. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 7.237 / 904.284 <80-100%> (-10%)
12./05. [PS4] Far Cry 5 <ACT> (Ubisoft) {2018.03.29} (¥8.400) - 5.889 / 130.095 <80-100%> (-58%)
13./06. [PS4] Cities: Skylines - PlayStation 4 Edition <SLG> (Spike Chunsoft) {2018.04.12} (¥5.400) - 5.525 / 16.459 <60-80%> (-49%)
14./00. [NSW] Portal Knights <RPG> (Spike Chunsoft) {2018.04.19} (¥3.300) - 3.394 / NEW <20-40%>
15./11. [3DS] Detective Pikachu <ADV> (Pokemon Co.) {2018.03.23} (¥4.980) - 3.279 / 67.365 <60-80%> (-33%)
16./16. [3DS] Pokemon Ultra Sun / Ultra Moon # <RPG> (Pokemon Co.) {2017.11.17} (¥4.980) - 2.870 / 2.213.051 <80-100%> (-3%)
17./04. [PS4] Death end re;Quest # <RPG> (Compile Heart) {2018.04.12} (¥7.200) - 2.672 / 18.806 <80-100%> (-83%)
18./13. [PS4] Monster Hunter: World # <ACT> (Capcom) {2018.01.26} (¥8.980) - 2.627 / 1.935.182 <80-100%> (-19%)
19./18. [NSW] 1-2-Switch <ETC> (Nintendo) {2017.03.03} (¥4.980) - 2.488 / 376.114 <80-100%> (-7%)
20./14. [PS4] Tom Clancy's Rainbow Six: Siege - Advanced Edition <ACT> (Ubisoft) {2018.03.01} (¥6.000) - 2.470 / 35.893 <80-100%> (-23%)
21./10. [PS4] Super Robot Wars X # <SLG> (Bandai Namco Games) {2018.03.29} (¥8.600) - 2.213 / 102.135 <80-100%> (-55%)
22./00. [NSW] Neo Atlas 1469 # <SLG> (Artdink) {2018.04.19} (¥5.980) - 2.115 / NEW <20-40%>
23./12. [PS4] Ni no Kuni II: Revenant Kingdom # <RPG> (Level 5) {2018.03.23} (¥8.000) - 1.957 / 81.172 <80-100%> (-48%)
24./20. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 1.767 / 50.915 <80-100%> (-30%)
25./17. [PS4] Like the North Star # <ADV> (Sega) {2018.03.08} (¥8.390) - 1.761 / 167.338 <80-100%> (-35%)
26./19. [NSW] Hyrule Warriors: Definitive Edition <ACT> (Koei Tecmo) {2018.03.22} (¥6.800) - 1.736 / 37.193 <60-80%> (-35%)
27./22. [NSW] Dragon Ball: Xenoverse 2 for Nintendo Switch <FTG> (Bandai Namco Games) {2017.09.07} (¥6.800) - 1.725 / 146.239 <80-100%> (-26%)
28./24. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 1.719 / 360.087 <80-100%> (-13%)
29./15. [PSV] Super Robot Wars X # <SLG> (Bandai Namco Games) {2018.03.29} (¥7.600) - 1.580 / 66.464 <80-100%> (-48%)
30./26. [NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 1.548 / 239.929 <80-100%> (-16%)

Top 30

NSW - 16
PS4 - 10
3DS - 2
PSV - 2

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |     32.476 |     32.427 |     40.367 |    772.632 |    684.971 |   4.179.790 |
| PS4 # |     11.807 |     11.837 |     18.846 |    745.596 |    677.898 |   6.602.459 |
| 3DS # |      8.010 |      8.909 |     21.695 |    252.824 |    738.786 |  23.991.368 |
| PSV # |      3.220 |      3.113 |      5.414 |     79.924 |    215.238 |   5.723.550 |
| XB1 # |        156 |        145 |         73 |      5.962 |      4.194 |      93.554 |
|  WIU  |         24 |         87 |        376 |      1.153 |     17.057 |   3.302.708 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     55.693 |     56.518 |     87.110 |  1.858.091 |  2.349.963 |  43.893.429 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 X |         95 |         92 |            |      4.577 |            |       6.880 |
| XB1 S |         61 |         53 |         73 |      1.385 |      3.422 |      14.672 |
|PS4 Pro|      6.409 |      2.043 |      3.523 |    168.967 |    107.689 |     683.911 |
|  PS4  |      5.398 |      9.794 |     15.323 |    576.629 |    570.209 |   5.918.548 |
|  PSV  |      3.220 |      3.113 |      5.414 |     79.924 |    215.238 |   5.723.550 |
|n-2DSLL|      4.747 |      5.211 |            |    159.849 |            |     747.400 |
|  2DS  |        259 |        378 |      4.734 |     10.985 |    185.714 |     573.675 |
| n-3DS |      3.004 |      3.320 |     16.961 |     81.990 |    553.072 |   5.750.016 |
+-------+------------+------------+------------+------------+------------+-------------+
 

ggx2ac

Sales Heaven or Sales Hell?
Member
Oct 25, 2017
3,504
You also have to understand the context about Labo :

- It's a Nintendo exciting product, not your random company outhere.
- It's a product for the Switch and the console has a good momentum. It's not like they released an accessory for the 3DS.
- The Switch market is healthy in Japan.
- It's a product that clearly target mainstream and casual audiences, it's not a niche hardcore thing (or at least, it wasn't supposed to be).

LABO is targeted towards kids, the kids demographic can be just as niche as your "niche hardcore thing".

I can't imagine a situation where the majority of LABO owners are adults from 18 to 49 that bought it for themselves.

Even the commercials show it's targeted towards kids:



 

Aters

Banned
Oct 26, 2017
7,948
Bamco ain't touching those properties because they know they can't get 50k out of it, KT ain't touching them because they know they can't reach 30k... Besides he only developers PlayStation has left in Japan are being forced to work on another Knack I am sure.
Even if Sony actually get hold of any license they'd probably just go to Bamco and ask them to make a cheap game out of it. "License games" are Bamco and Sega's business, and no one else's. SE in theory should have the full right of Full Metal Alchemist, yet the game is still made by Bamco. It seems these companies just agree to this way.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,555
Asking here, anyone knows what Mistwalker is working on, or if they even exist. I want The Last Story 2 on Switch but dont know if that is even posible. How that game sold in Japan or WW, any1 have numbers?
Dont know if nintendo themselves were happy with it but when the last story came out it became exseed(?) highest selling game that they published
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu added Labo at Switch release schedule just before this report, it looks plans changed.
 

skullwaker

Member
Oct 25, 2017
2,267
Famitsu would've looked silly if they didn't track Labo while Media Create did. Glad they changed their mind.

Even though MC is obviously the superior tracker still.
 

Epilexia

Member
Jan 27, 2018
2,675
The general audience works in a very different way to a video game audience, so it doesn't have sense to try to anticipate the success or flop of LABO based in their first week sales.

Here is some data to have a better image of what I'm saying:

[NSW] Nintendo Labo Toy-Con 01: Variety Kit / [NSW] Nintendo Labo Toy-Con 02: Robot Kit, FW combined: 119.039
[NDS] Nintendogs: Labrador / Dachshund / Chihuahua & Friends, FW: 135.674 LTD: 2.080.644
[NDS] Brain Age: Train Your Brain in Minutes a Day!, FW: 44.166 LTD: 3.847.136

These type of experiences targeted to a different audience outside of video games, are all about a positive word of mouth. The most significant part in a release week is how much attention is able to receive the product from the general press and early adopters. Contrary to a video game traditional release, you don't plan a release week to try to concentrate most of the sales of the product in its commercial life, but you are planning the release week to try to build a brand and an image of the product amongst the general audience.
 

Mory Dunz

Member
Oct 25, 2017
36,368
What are people's floors for an acceptable Labo LTD?

hard to gauge.
I'll go with at least 450k combined LTD to be satisfactory
 

Epilexia

Member
Jan 27, 2018
2,675
I think the real problem for labo is it's too big. No joking.

The size is not very different from a boxed console.

With a difference, a store will see a greater benefit margin from selling a LABO kit.

Plus this is a product that is a psychical exclusive release not sold in the eShop, with potential to also attract new consumers not interested in video games, and these two things combined are very interesting for retail stores.

The size only will be a problem if it's a commercial failure. Then, it will be fun to see all of these big boxes eating the inventory space of the stores, and the crazy discounts associated to clean the stock.
 

Notaskwid

Banned
Oct 25, 2017
5,652
Osaka
What are people's floors for an acceptable Labo LTD?

hard to gauge.
I'll go with at least 450k combined LTD to be satisfactory
Looking at the selltrough that shouldn't very far from they're shipment. They must be aiming for more, or considering the size of the product, it'll soon hit the so famous in the media create threads bomba bins.
 

Notaskwid

Banned
Oct 25, 2017
5,652
Osaka
The size is not very different from a boxed console.

With a difference, a store will see a greater benefit margin from selling a LABO kit.

Plus this is a product that is a psychical exclusive release not sold in the eShop, with potential to also attract new consumers not interested in video games, and these two things combined are very interesting for retail stores.

The size only will be a problem if it's a commercial failure. Then, it will be fun to see all of these big boxes eating the inventory space of the stores, and the crazy discounts associated to clean the stock.
Size is definitely a problem in japan, that's why we see so many new releases here sold out while that is only seen in most of Europe and North America for limited print items.
 

Mory Dunz

Member
Oct 25, 2017
36,368
Looking at the selltrough that shouldn't very far from they're shipment. They must be aiming for more, or considering the size of the product, it'll soon hit the so famous in the media create threads bomba bins.
this was my intial feelings beforehand.

based on its first week and apparent shipment, I'd probably increase it. But these were my thoughts since the YSO prediction
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
What are people's floors for an acceptable Labo LTD?

hard to gauge.
I'll go with at least 450k combined LTD to be satisfactory
But of a hard wuestion, since we will undoubtedly see more kits come out. If the question for just these two kits, then about 1M. If for all products in the Labo line on Switch, then at least 2-2.5M (depending on the types and quantity of new Labo kits).
 

silpheed-mcd

Member
Oct 27, 2017
2,384
"He" is back!

DNfGp_TW4AIw9qP.jpg
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
Famitsu can thank Media Create for releasing the numbers before time. If they were releasing at the same time, I could see Famitsu not tracking Labo at all.

They had surely tracked the product regardless whether Media Create was going to report its sales or not; otherwise they couldn't have gotten the information in such a short time span. The decision was whether to combine Labo sales with software sales, not whether to track the product or not.

[NDS] Nintendogs: Labrador / Dachshund / Chihuahua & Friends, FW: 135.674 LTD: 2.080.644

Nintendogs sold really well in Japan but it always amazes me HOW MUCH MORE it sold worldwide.

Nintendo sold almost 24m units worldwide. Only 8.3% came from Japan. For reference, Brain Training sold 20% of its total worldwide amount in Japan (3.8m vs 19m).
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
They had surely tracked the product regardless whether Media Create was going to report its sales or not; otherwise they couldn't have gotten the information in such a short time span. The decision was whether to combine Labo sales with software sales, not whether to track the product or not.

Nintendogs sold really well in Japan but it always amazes me HOW MUCH MORE it sold worldwide.

Nintendo sold almost 24m units worldwide. Only 8.3% came from Japan. For reference, Brain Training sold 20% of its total worldwide amount in Japan (3.8m vs 19m).
Nintendogs was huge everywhere because it showcased stuff like the mic, touch screen, the portability, etc. It was the perfect storm. I was a kid at the time and I remember how big of a deal Nintendogs was in school.
 

Aters

Banned
Oct 26, 2017
7,948
The size is not very different from a boxed console.

With a difference, a store will see a greater benefit margin from selling a LABO kit.

Plus this is a product that is a psychical exclusive release not sold in the eShop, with potential to also attract new consumers not interested in video games, and these two things combined are very interesting for retail stores.

The size only will be a problem if it's a commercial failure. Then, it will be fun to see all of these big boxes eating the inventory space of the stores, and the crazy discounts associated to clean the stock.
I'm sorry but how on earth can Labo have higher mergain than a console?
 

vala

Member
Oct 25, 2017
785
Super Mario Odyssey
10.41 million pcs.
Mario Kart 8 Deluxe
9.22 million pcs.
The Legend of Zelda:
Breath of the Wild
8.48 million pcs.
Splatoon 2
6.02 million pcs.
1-2-Switch
2.29 million pcs.
ARMS
1.85 million pcs.
Xenoblade Chronicles 2
1.31 million pcs.
Kirby Star Allies
1.26 million pcs.
 

Mory Dunz

Member
Oct 25, 2017
36,368
a lot of threads happening, but suprised at Xenoblade definitely. it was 1.08 irrc.


not bad for arms I guess. Wasn't it at 1.61m?

anyone remember what splatoon was?
 

silpheed-mcd

Member
Oct 27, 2017
2,384
Bye Kimishima :( , hello Shuntaro Furukawa :)

kimi_sh-1000x562.jpg


https://www.nintendo.co.jp/ir/pdf/2018/180426_5e.pdf

Nintendo has announced in its end of fiscal year report that current president of Nintendo, Tatsumi Kimishima is stepping down from the interim role.

He will be replaced with Shuntaro Furukawa who is currently serving on the board of both Nintendo and The Pokémon Company.

Tatsumi Kimishima who has been sitting in the seat for the past 30 months was always only ever temporary until Nintendo found a new president after the passing of Satoru Iwata. Kimishima is remaining at the company as an Executive Advisor.

https://www.vooks.net/nintendo-pres...wm-shuntaro-furukawa-appointed-new-president/
 
Last edited:

vala

Member
Oct 25, 2017
785
Previous numbers
Super Mario Odyssey
9.07 million pcs.
Mario Kart 8 Deluxe
7.33 million pcs.
The Legend of Zelda:
Breath of the Wild
6.70 million pcs.
Splatoon 2
4.91 million pcs.
1-2-Switch
1.88 million pcs.
ARMS
1.61 million pcs.
Xenoblade Chronicles 2
1.06 million pcs.
 

Mory Dunz

Member
Oct 25, 2017
36,368
wow then splatoon did great.

Smash bros at 14.58 million now.

Fall is gonna be crazy with current trends
 

Mory Dunz

Member
Oct 25, 2017
36,368
Previous numbers
Super Mario Odyssey
9.07 million pcs.
Mario Kart 8 Deluxe
7.33 million pcs.
The Legend of Zelda:
Breath of the Wild
6.70 million pcs.
Splatoon 2
4.91 million pcs.
1-2-Switch
1.88 million pcs.
ARMS
1.61 million pcs.
Xenoblade Chronicles 2
1.06 million pcs.

Thanks. Pretty dang good.

Given FEW crossed 1 million, I feel like Pokken is around 1.4m if I had to guess, despite 1 SKU.