I suspect those Switch ports are selling really well for Capcom. I don't think they're trolling the Switch base but are getting good returns from the stuff they put out.
Basara falls under Dev 2 who doesn't use RE Engine. If we get another Basara it'll be MT Framework although that in itself doesn't guarantee Switch either.
Capcom still highlights the IP in their IR periodically too due to licensing/merchandise, despite there not being a new game release in several years now.
I was never a believer of capcom turning around on switch, it always felt like they were dragged kicking and screaming to support it but people kept bringing up that they were taken by surprise despite being one of the 1st to get a switch devkit and that they needed time to get those games out.
but here we are almost halfway through year 3 and they just kinda farted out an announcement of a nearly 20 year old game that was previously released only a few years ago with 2 more games in a collection and some people are proud to say that they well support the system
Capcom is totally gonna turn the corner on Switch support. Any second now. Lmao. I said it before to lots of criticism, they made it perfectly clear since forever they aren't developing serious efforts on the Switch. It wasn't a matter of "late to the party" with them.
Capcom's handling of the Wii was quite bad (won't mention WiiU since there they just did like everybody else) . 3DS was the outlier, and even that was mostly in its beginning (Revelaitons), and later it was MH. Which is why I am not surprised at all by the way they handle Switch, nor do I expect much from them. I think 3DS was the exception, not the rule.
Tomorrow, there will be Capcom financial results announcement ( and friday May 10th, FY presentation ), so perhaps we will have one word of Capcom support for Switch system. For Capcom platinum list, we will have new entries as Resident evil 2, DMC 5 and perhaps Mega man 11 which was at 870K ( 31 december 2018 ). MHXX is at 3 millions ( 3ds + switch ), so we will see if it keeps selling well.
I think Capcom has made it clear since long time ago they don't intend to give Switch serious support, they never stated anything different and now backpedal.
Ace Attorney and Mega Man are the IPs that will see new releases on Switch and both are b-tier from budget to sales.
Monster Hunter is the only question mark and could shake things but even if that happens it will likely be Switch exclusive with no chance the system getting the next big multiplatform entry.
I don't see the problem in Switch getting an exclusive MH and not receiving the next big multiplatform release. If Switch gets any new MH game (not just stories) I would consider Capcom support to have risen considerably.
I thought that the Capcom support over Switch was already a burnt bridge. Then they keep coming back, surely with efortless interactions, but while Okami was surely something that was requested, Devil May Cry doesn't make any sense, UNLESS if we address the elephant in the room.
I think we should incarnate Tom Clancy and work over the information we have and speculate some stuff.
_At this point, could we assume that the Switch already overtook the PS4 in Japan? If yes, is the approach of the company over the console will continue the same?
_Can we assume that the next Monster Hunter is already in development for the next generation? Or the fallacy of the GaaS will continue for a while?
_Will the financial results have any impact over their strategy for the next generation of consoles? Because, in a short term, I doubt that Capcom will bring anything relevant for the initial years of the PS5 that isn't a MHW port with some kind of save transfer.
Considering that the development costs will peak again, I really doubt that Capcom will make an early move over the next generation. If that will benefit the Switch is totally different story.
With streaming as a factor too, it turns the whole market in a big question mark. Are the japanese people fondle over the stream gaming? I'm honestly asking.
Also, I don't know why, but I'm pretty surprised that the EGS didn't already made their mover over MHW exclusivity
Capcom was getting carried by the 3DS while they flounder their MH money trying to gain a foothold of this gen and most of their big studios didnt get to pump a game out until the 4th and 5th year of the PS4 and XB1's life cycle, i actually do wonder what they plan to do for next gen
Capcom was getting carried by the 3DS while they flounder their MH money trying to gain a foothold of this gen and most of their big studios didnt get to pump a game out until the 4th and 5th year of the PS4 and XB1's life cycle, i actually do wonder what they plan to do for next gen
Capcom was getting carried by the 3DS while they flounder their MH money trying to gain a foothold of this gen and most of their big studios didnt get to pump a game out until the 4th and 5th year of the PS4 and XB1's life cycle, i actually do wonder what they plan to do for next gen
Waiting for Switch Pro to suddenly turn things around for Capcom is like reading that Capcom is always slow with new machines and Switch support is surely coming.
One of the biggest reasons why Capcom continues to support the Switch in earnest is because they lost that cushy publishing deal that saw NOE/NOA fully funding all of their international releases in the 3DS era.
That's the risk Nintendo took when they funded all 3rd party western publishing duties on 3DS. It really pissed Capcom off when Nintendo took it away (USF2 was the last Capcom game to get given that treatment).
One of the biggest reasons why Capcom continues to support the Switch in earnest is because they lost that cushy publishing deal that saw NOE/NOA fully funding all of their international releases in the 3DS era.
That's the risk Nintendo took when they funded all 3rd party western publishing duties on 3DS. It really pissed Capcom off when Nintendo took it away (USF2 was the last Capcom game to get given that treatment).
Capcom enjoyed another highly profitable fiscal year by mainly targeting overseas audience with big budget flagship titles. To expect it to turn its back on what's working, other than a potential Switch Monster Hunter exclusive, is just foolish.
It's the other way around, Nintendo took away the publishing support when they saw how little Capcom intended supporting the Switch (they clearly also knew about MHW a long time before it was announced).
Capcom enjoyed another highly profitable fiscal year by mainly targeting overseas audience with big budget flagship titles. To expect it to turn its back on what's working, other than a potential Switch Monster Hunter exclusive, is just foolish.
Capcom enjoyed another highly profitable fiscal year by mainly targeting overseas audience with big budget flagship titles. To expect it to turn its back on what's working, other than a potential Switch Monster Hunter exclusive, is just foolish.
Given how much work Steam had to put in to be seen as a viable and profitable avenue for releasing games in Japan - and how relatively recent that move is - I'd be surprised if Japanese publishers are past the honeymoon stage on that front. Right now I'd be very surprised if they weren't extremely cautious about another company trying to move in.
If we're talking about the Japanese third party support, that seems...quite reductive, both for Namco and the situation as a whole, even with the stuff still missing :P
I had made my peace with Capcom support and even appreciated it for what it was when they started putting out ports like Beat Em Up bundle, Onimusha and Street Fighter Anniversary day and date with other consoles, but with the RE ports and now DMC I feel like we're back to square one.
I still believe MH is coming, probably announced this year, so there's that.
I don't see the problem in Switch getting an exclusive MH and not receiving the next big multiplatform release. If Switch gets any new MH game (not just stories) I would consider Capcom support to have risen considerably.
It's not 2010 anymore and Switch isn't 3DS, either you embrace multiplatform for serious support or not. No company has the resources to spend 2-3 years of development for continued exclusive titles. Even if Monster Hunter Switch is real it will be desert again from Capcom after that.
I'm still not sure why people are assuming a new MonHun game teased with the word "Next" would be a Switch game and not a game for the next generation of consoles which is only a year away.
Waiting for Switch Pro to suddenly turn things around for Capcom is like reading that Capcom is always slow with new machines and Switch support is surely coming.
And as I said before a potential Switch Pro (if it's really a PS4 Pro and not a New 3DS like revision) will change nothing between Nintendo and Capcom.
And as I said before a potential Switch Pro (if it's really a PS4 Pro and not a New 3DS like revision) will change nothing between Nintendo and Capcom.
I'm still not sure why people are assuming a new MonHun game teased with the word "Next" would be a Switch game and not a game for the next generation of consoles which is only a year away.
I went this morning to Akihabara to pick up a copy for myself, when I realized it was sold out in Yodobashi, so I head to Bic Camera which it was sold out as well.
Then I checked online which stores in Tokyo still had stock availabe to go there and buy it, but it seems the only places in Tokyo with stock available are the store in Haneda Airport lol and stores in Odaiba (an island in front of Tokyo lol). And in Amazon.jp seems it is being sold by third parties.
I'm not going to go to the Airport or Odaiba, so I will wait next week or whenever Square restocks the game, that going by history could last several weeks.
I thought that the Capcom support over Switch was already a burnt bridge. Then they keep coming back, surely with efortless interactions, but while Okami was surely something that was requested, Devil May Cry doesn't make any sense, UNLESS if we address the elephant in the room.
I think we should incarnate Tom Clancy and work over the information we have and speculate some stuff.
_At this point, could we assume that the Switch already overtook the PS4 in Japan? If yes, is the approach of the company over the console will continue the same?
_Can we assume that the next Monster Hunter is already in development for the next generation? Or the fallacy of the GaaS will continue for a while?
_Will the financial results have any impact over their strategy for the next generation of consoles? Because, in a short term, I doubt that Capcom will bring anything relevant for the initial years of the PS5 that isn't a MHW port with some kind of save transfer.
Considering that the development costs will peak again, I really doubt that Capcom will make an early move over the next generation. If that will benefit the Switch is totally different story.
With streaming as a factor too, it turns the whole market in a big question mark. Are the japanese people fondle over the stream gaming? I'm honestly asking.
Also, I don't know why, but I'm pretty surprised that the EGS didn't already made their mover over MHW exclusivity
Capcom has found success with catering to international markets, so they don't really need to adapt to the Switch's dominance on Japan. Sega, however, could use as much revenue as they can get.
Capcom enjoyed another highly profitable fiscal year by mainly targeting overseas audience with big budget flagship titles. To expect it to turn its back on what's working, other than a potential Switch Monster Hunter exclusive, is just foolish.
Exactly. Capcom are making the right moves and their financials prove it.
If the switch was as powerful as the base ps4/xbox and wasn't released so late into the gen it would have gotten more AAA Capcom titles assuming it still sold well.
Exactly. Capcom are making the right moves and their financials prove it.
If the switch was as powerful as the base ps4/xbox and wasn't released so late into the gen it would have gotten more AAA Capcom titles assuming it still sold well.
Exactly. Capcom are making the right moves and their financials prove it.
If the switch was as powerful as the base ps4/xbox and wasn't released so late into the gen it would have gotten more AAA Capcom titles assuming it still sold well.
Capcom enjoyed another highly profitable fiscal year by mainly targeting overseas audience with big budget flagship titles. To expect it to turn its back on what's working, other than a potential Switch Monster Hunter exclusive, is just foolish.
Exactly. Capcom are making the right moves and their financials prove it.
If the switch was as powerful as the base ps4/xbox and wasn't released so late into the gen it would have gotten more AAA Capcom titles assuming it still sold well.
A MH Switch game before World 2 (which likely will take some years to release) would sell 3-5m and would be relatively cheap to produce (with likely Nintendo support over distribution and promotion rights) so I don't see how that would be an unprofitable or bad investment.
Exactly. Capcom are making the right moves and their financials prove it.
If the switch was as powerful as the base ps4/xbox and wasn't released so late into the gen it would have gotten more AAA Capcom titles assuming it still sold well.