• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Tbone5189

Succ-essor
Member
Mar 25, 2020
4,919
A DQXII on NSW WW release instead of the Japanese one would be great, and goes to show that NSW ain't gonna drop anytime soon as I think 2022/2023 will be crazy software releases for the system (as shown a little with Pokémon/Splat3)
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
if Nintendo offers a simultaneous WW release for a 1 year time exclusivity, I don't see why Square would say no

Ehh, the things that make a worldwide release difficult for DQ wouldn't change if Nintendo were involved. The series is also more than big enough for Square Enix to just do it themselves if they care that much.
DQ went multi after FF, and yet FFXIV, FFVIIR, FFXVI all had timed or console timed exclusives. There's really nothing to keep the same from happening for DQXII, DQIXR, etc, and especially not when the Japanese market has become so lopsided in favor of one platform.

That is true I guess.
 

Deleted member 63122

User requested account closure
Banned
Jan 16, 2020
9,071
Honestly, we have still yet to see how Sony current bosses see games like DQ.

Let's remember that even MS paid for a OT port and GP deal, while nothing of Sony yet.

I doubt Sony sees the sales of the West of DQ and think, Let's get it!.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
DQ12 being multiplat is expected. Sony isn't gonna buy exclusivity for a game that doesn't do well enough like that. at worst (if you can even call it this), MS will pay to have marketing rights in the west or some shit. but no one is gonna shell out the money to prevent a switch version. SE would ask too much for that and DQ isn't worth that
 

Arthoneceron

Member
Oct 27, 2017
3,024
Minas Gerais, Brazil
We're just assuming that Dragon Quest XII will follow the logic of the market and be released on Switch.

But Square-Enix is weird enough to put on PS5-PC and use the argument that they want to make the game in the maximum of the quality possible on the industry with this 4k120fps and just make a Dragon Quest Monsters with reduced scope for the Switch as some kind of compensation.

I'm saying that because after the DQ 11, people should always doubt the management of this franchise.
 

zroid

One Winged Slayer
The Fallen
Oct 25, 2017
5,785
Canada
Ehh, the things that make a worldwide release difficult for DQ wouldn't change if Nintendo were involved. The series is also more than big enough for Square Enix to just do it themselves if they care that much.


That is true I guess.
why do it yourself if you can have someone else do it for you, is what I always say
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,563
About talk of the next big DQ, I think we have to honestly consider that DQ will just be exclusive again, DQ11 was the result of predicting the Japanese market wrong and is the only reason it became multiplat in the 1st place.
Sony also had way more leverage to make and everything that happened after the initial release is square trying to make up for it monetarily.
Right now I can't see how square is looking at the PS5 in Japan and even considering it for the next DQ, its not like they could point to the west and say they can make it up there.

if it's as substantially more powerful as we expect, it's pretty much a portable PS4. maybe more if you're willing to render at 360p-540p
40mil in japan not looking so crazy anymore huh
The switch is such an unprecedented console
 
Dec 21, 2020
5,066
We're just assuming that Dragon Quest XII will follow the logic of the market and be released on Switch.

But Square-Enix is weird enough to put on PS5-PC and use the argument that they want to make the game in the maximum of the quality possible on the industry with this 4k120fps and just make a Dragon Quest Monsters with reduced scope for the Switch as some kind of compensation.

I'm saying that because after the DQ 11, people should always doubt the management of this franchise.
Square Enix is weird but they aren't dumb. They chose to put it on the PS4 because Yuji Horii wanted an HD game for the first time for the series. He got his wish and the Switch is an HD console where they can put an HD game on it.
 

Lelouch0612

Member
Oct 25, 2017
21,200
COMG! preorders chart, Week 17 2020:
Each point represents one preorder at this retailer. It is a relatively small retailer located in one region so be careful when you extrapolate, especially regarding Otaku games (overrepresented) and family games (underrepresented).

1. Resident Evil Village Z version (PS4) - 61 pts (+14 pts)
2. Yugioh Rush Duel Strongest Battle Royale !! - 47 pts (+6 pts)
3. Rune Factory 5 - 26 pts (-1 pts)
4. Resident Evil Village Z version (PS5) - 22 pts (+5 pts)
5. Rune Factory 5 Collector's Edition - 14 pts (+1 pt)
6. Utawarerumono Zan 2 Collector's Edition (PS4) - 12 pts (+1 pt)
7. Famicom Tantei Club Collector's Edition - 12 pts (+1 pt)
8. Utawarerumono Zan 2 (PS4) - 11 pts (+1 pt)
9. Samurai Warriors 5 (PS4) - 10 pts (+0 pt)
10. Skyward Sword HD - 10 pts (+0 pt)
11. Utawarerumono Zan 2 Collector's Edition (PS5) - 8 pts (+0 pt)
12. Miitopia - 8 pts (+2 pts)
13. Samurai Warriors 5 (NSW) - 6 pts (+1 pt)
14. Resident Evil Village D version (PS4) - 6 pts (NEW)
15. Utawarerumono Zan 2 Collector's Edition (PS5) - 6 pts (+1 pt)
16. Final Fantasy VII Remake Intergrade - 5 pts (+1 pt)
17. Resident Evil Village D version (PS5) - 5 pts (NEW)
18. Furaiki 4 (NSW) - 5 pts (+0 pt)
19. Mario Golf Super Rush - 4 pts (+0 pt)
20. Akiba's Trip Collector's Edition - 4 pts (NEW)
 

PillFencer

Banned
Nov 15, 2018
2,431
Snap sold 114 units at COMG last week, Rise dropped 12% (that'd be ~76k if Famitsu follows), Replicant dropped 74% (~28k if Famitsu follows) and evergreens rose, a lot.
 
Last edited:

Tbone5189

Succ-essor
Member
Mar 25, 2020
4,919
Good news about snap is it's more of a non pre order game so it should easily exceed 1p=1k ratio
 

fiendcode

Member
Oct 26, 2017
24,926
Square Enix is weird but they aren't dumb. They chose to put it on the PS4 because Yuji Horii wanted an HD game for the first time for the series. He got his wish and the Switch is an HD console where they can put an HD game on it.
Also keep in mind DQXI PS4 was decided on when Switch, even NX, didn't exist. The choice for an HD tv game wasn't so much PS4 or Switch, it was PS4 or Wii U. PS4 at least also had FFXV, KH3, MGSV, RE7 and MH6 headed to it so it had a chance back in 2013/2014.

DQXI 3DS then came about midway through dev as a response to the market realities PS4 started facing in Japan then. Sort of like how (handheld) Rise was there as backup if World didn't take off globally, only MH didn't end up needing it while DQ did.
 

madstarr12

Member
Jan 25, 2018
2,567
Looks like there's some Golden Week effect on COMGnet with those evergreens going up. They should grow more this week.

Hope it's not a Golden "Weak" this year and the jumps are good.
 

hiska-kun

Member
Oct 26, 2017
3,410
Tsutaya Ranking: Week 17, 2021 (26 Apr - 2 May)

01./00. [NSW] New Pokemon Snap <ACT> (Pokemon Co.) {2021.04.30} (¥5.980)
02./02. [NSW] Monster Hunter Rise <ACT> (Capcom) {2021.03.26} (¥7.990)
03./01. [PS4] NieR Replicant ver.1.22474487139… <RPG> (Square Enix) {2021.04.22} (¥7.800)
04./03. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980)
05./04. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300)
06./05. [NSW] Minecraft <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600)
07./08. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980)
08./07. [NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980)
09./00. [PS5] Returnal <ADV> (Sony Interactive Entertainment) {2021.04.30} (¥7.900)
10./09. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980)
11./10. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} (¥7.200)
12./12. [NSW] Clubhouse Games: 51 Worldwide Classics <TBL> (Nintendo) {2020.06.05} (¥3.980)
13./23. [NSW] Super Mario Party <ETC> (Nintendo) {2018.10.05} (¥5.980)
14./15. [NSW] Splatoon 2 <ACT> (Nintendo) {2019.11.22} (¥5.980)
15./06. [PS5] Judgment <ADV> (Sega) {2021.04.23} (¥1.800)
16./16. [NSW] Story of Seasons: Pioneers of Olive Town <SLG> (Marvelous) {2021.02.25} (¥5.980)
17./17. [NSW] Pokemon Sword <RPG> (Pokemon Co.) {2019.11.15} (¥5.980)
18./11. [NSW] QuickSpot: Master of the Right Brain <PZL> (Bandai Namco Entertainment) {2021.04.22} (¥3.200)
19./18. [NSW] Bravely Default II <RPG> (Square Enix) {2021.02.26} (¥6.800)
20./20. [NSW] Human: Fall Flat <ADV> (Teyon Japan) {2020.06.25} (¥3.500)

Top 20

NSW - 17
PS5 - 2
PS4 - 1
 

Limabean01

Member
Oct 29, 2017
2,664
WA, australia
hmm.... launching at 9th would probably be a below 10k FW for returnal, and stores like tsutaya seem to exaggerate sales of new titles on PS systems (see judgement for a recent example).

:(
 
Sep 9, 2020
1,251
Tsutaya Ranking: Week 17, 2021 (26 Apr - 2 May)

01./00. [NSW] New Pokemon Snap <ACT> (Pokemon Co.) {2021.04.30} (¥5.980)
02./02. [NSW] Monster Hunter Rise <ACT> (Capcom) {2021.03.26} (¥7.990)
03./01. [PS4] NieR Replicant ver.1.22474487139… <RPG> (Square Enix) {2021.04.22} (¥7.800)
04./03. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980)
05./04. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300)
06./05. [NSW] Minecraft <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600)
07./08. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980)
08./07. [NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980)
09./00. [PS5] Returnal <ADV> (Sony Interactive Entertainment) {2021.04.30} (¥7.900)
10./09. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980)
11./10. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} (¥7.200)
12./12. [NSW] Clubhouse Games: 51 Worldwide Classics <TBL> (Nintendo) {2020.06.05} (¥3.980)
13./23. [NSW] Super Mario Party <ETC> (Nintendo) {2018.10.05} (¥5.980)
14./15. [NSW] Splatoon 2 <ACT> (Nintendo) {2019.11.22} (¥5.980)
15./06. [PS5] Judgment <ADV> (Sega) {2021.04.23} (¥1.800)
16./16. [NSW] Story of Seasons: Pioneers of Olive Town <SLG> (Marvelous) {2021.02.25} (¥5.980)
17./17. [NSW] Pokemon Sword <RPG> (Pokemon Co.) {2019.11.15} (¥5.980)
18./11. [NSW] QuickSpot: Master of the Right Brain <PZL> (Bandai Namco Entertainment) {2021.04.22} (¥3.200)
19./18. [NSW] Bravely Default II <RPG> (Square Enix) {2021.02.26} (¥6.800)
20./20. [NSW] Human: Fall Flat <ADV> (Teyon Japan) {2020.06.25} (¥3.500)

Top 20

NSW - 17
PS5 - 2
PS4 - 1

BD2 still charting is great.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
9th at Tsutaya this week means Returnal likely launched outside top 10.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
This year we might have access to Media Create White Paper 2021 already from June.
 

Arynio

One Winged Slayer
Member
Oct 27, 2017
1,235
Lol it's more wishful thinking.

Sell thru

US 1900k+
Jap 1500k+
Euro 1000k+

japan is different as it's W1 was more Q4 from last year.

Stock problems were heavy in both US/Japan all year with the OG model.

last year it shipped 3mil+, realistically 4mil should be the range (but I still hope for surprise lmao)

I don't think FY20Q4 can be used as an accurate point of comparison considering that factories in China were shut down for weeks. Under normal conditions they could've shipped 4M (for example). This FY21Q4 I'm expecting numbers closer to or around ~5M.
 

Aostia82

Member
Oct 27, 2017
7,366
We're just assuming that Dragon Quest XII will follow the logic of the market and be released on Switch.

But Square-Enix is weird enough to put on PS5-PC and use the argument that they want to make the game in the maximum of the quality possible on the industry with this 4k120fps and just make a Dragon Quest Monsters with reduced scope for the Switch as some kind of compensation.

I'm saying that because after the DQ 11, people should always doubt the management of this franchise.


I'd say that the PS4 vs 3DS+Wii U situation is pretty different (in terms of: hardware specs, hardware sales, software sales) compared to the PS5 vs Switch situation

and, let's remember that even in the PS4 times, S-E was the one greenlighting a specific 3DS version anyway, plus annoucing a specific Switch version anyway, even when the console was "just" NX

I'd say that everything can happen, alright: but for DQXII to skip a Switch version, the most likely scenario is a Sony moneyhat
 

Lelouch0612

Member
Oct 25, 2017
21,200
I think four of those preorders came over the weekend, sign they're picking up or just a blip?
It is usual for preorders to have a big uptick during the WE. It could be a sign but given how stable it was during the past days/weeks I wouldn't hold my breath.

Demo pushed things a bit, but mainly for the PS4 version.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
It is usual for preorders to have a big uptick during the WE. It could be a sign but given how stable it was during the past days/weeks I wouldn't hold my breath.

Demo pushed things a bit, but mainly for the PS4 version.

Yeah, I just took a quick look at how Resident Evil 3 was doing last year and I think the comparison got even worse vs Friday. To quote my post from the other day:

If Comg is representative neither will even be close. Resident Evil 3 was at 114 points a week before release and opened at 189k on Famitsu. Village is only at 83 with the four versions on their charts. If that kind of ratio held true we would be looking at at debut around ~150k.

Out of those 83pts, 61pt are for the PS4 version. If that is representative we'd be looking at ~75% of copies sold being for PS4. So that 150k would break down at ~112.5k for PS4 and 37.5k for PS5.

I think perhaps Comg isn't completely representative though. I could easily see something like ~130k/50k for ~180k total.

6 days before release Resident Evil 3 Remake was at 129pts, and opened at 189k. Village is currently at 94pts. If that's representative then RE8 will open closer to ~140k.

PS4 is 67pt vs 27pt for PS5, which means that 140k would hypothetically break down as ~100k for PS4 and ~40k for PS5.
 

Mpl90

Member
Oct 25, 2017
3,215
Adding another retailer (and a bigger one) to the mix: the Z Version of RE Village PS4 is currently 3rd, while the PS5 one is 16th - as of 11:12 CEST of May 3rd, 2021
 

Arex

Member
Oct 27, 2017
12,509
Indonesia
Looking up on twitter there are quite a number of impressions for Returnal so hopefully it's doing okay number lol

The sales numbers we get exclude digital yea?
 

hiska-kun

Member
Oct 26, 2017
3,410
(Taiwan)
Media Create Sales Week 16, 2021 (19 Apr - 25 Apr)


01./00. [PS4] NieR Replicant ver.1.22474487139… (Square Enix) {2021.04.22}
02./01. [NSW] Monster Hunter Rise (Capcom) {2021.03.26}
03./02. [NSW] Ring Fit Adventure (Nintendo) {2019.10.31}
04./00. [PS4] MLB: The Show 21 (Sony Interactive) {2021.04.20}
05./03. [NSW] Super Mario 3D World + Bowser's Fury (Nintendo) {2021.02.12}

Top 5

NSW - 3
PS4 - 2

(South Korea)
Media Create Sales Week 16, 2021 (19 Apr - 25 Apr)


01./01. [NSW] Animal Crossing: New Horizons (Nintendo) {2020.03.20}
02./02. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18}
03./04. [NSW] Super Mario 3D World + Bowser's Fury (Nintendo) {2021.02.12}
04./00. [PS4] NieR Replicant ver.1.22474487139… (Square Enix) {2021.04.22}
05./05. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.12.15}

Top 5

NSW - 4
PS4 - 1

gnn.gamer.com.tw

MediaCreate 4 月 19 日~4 月 25 日一週銷售排行榜 《尼爾:人工生命 ver.1.22》新作登場

巴哈姆特 GNN 與日本遊戲業界分析公司 MediaCreate 合作,每週定期刊載由 MediaCreate 調查與統計的日本、台灣與韓國地區家用遊樂器主機遊戲軟體的一週銷售排行榜,供玩家參考。 《尼爾:人工生命 ver.1.22474487139...》 當週三地銷售榜有兩款新上市遊戲殺出重圍,而且罕見的都是 PS4 遊戲。最受矚目的是在日本與台灣奪冠的《尼爾:人工生命 ver
 

Tialo

Member
Dec 4, 2019
1,064

Hmm I would have expected a better start for this game if we consider all the hype about it - even more if you consider the great hardware sales and software sales on Switch in general. I would have predicted that the game can do 700-800k in Japan and will start with 250k. If we assume a digital rate of 35-40%, then I would have expected a retail launch about 150-170k or something like that. 114k would disappoint me a litte bit - even more because its Golden Week.
 

Glio

Member
Oct 27, 2017
24,529
Spain
Hmm I would have expected a better start for this game if we consider all the hype about it - even more if you consider the great hardware sales and software sales on Switch in general. I would have predicted that the game can do 700-800k in Japan and will start with 250k. If we assume a digital rate of 35-40%, then I would have expected a retail launch about 150-170k or something like that. 114k would disappoint me a litte bit - even more because its Golden Week.
Those numbers seem sky-high to me for a spin off, tbh.
 

Tialo

Member
Dec 4, 2019
1,064
Those numbers seem sky-high to me for a spin off, tbh.

But its not a simple spinoff, it is one of the bigger ones ;) The original game on N64 did ~650k in Japan - and that was on a quite smaller hardwarebase than the Switch does have. So I definetly expected New Snap to sell better than the orignal game.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
But its not a simple spinoff, it is one of the bigger ones ;) The original game on N64 did ~650k in Japan - and that was on a quite smaller hardwarebase than the Switch does have. So I definetly expected New Snap to sell better than the orignal game.
The original did 650k in Japan according to who.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Hmm I would have expected a better start for this game if we consider all the hype about it - even more if you consider the great hardware sales and software sales on Switch in general. I would have predicted that the game can do 700-800k in Japan and will start with 250k. If we assume a digital rate of 35-40%, then I would have expected a retail launch about 150-170k or something like that. 114k would disappoint me a litte bit - even more because its Golden Week.
Honestly, I think 700k-800k is quite possible even if the debut is 150k-200k. For comparison, let's look at the original snap:
Code:
N64        Pokémon Snap    Nintendo    21 mrt. 1999    94.846    495.784
The game has the potential to multiply its first week debut by a factor of 5x or better, so even a debut of 150k (with digital) could still leave 700k open imo. A retail debut of 130k-150k would be great imo, as it would suggest a total debut close to 180k-200k.
But its not a simple spinoff, it is one of the bigger ones ;) The original game on N64 did ~650k in Japan - and that was on a quite smaller hardwarebase than the Switch does have. So I definetly expected New Snap to sell better than the orignal game.
Pokémon Snap was kind of middle-of-the-road in Japan, actually. There are plenty of spin-offs that did worse, but also a lot that did (significantly) better, for example Pokémon Mystery Dungeon, Pokémon Ranger, Pokémon Pinball, Pokémon TCG, and Pokémon Stadium.
 

Tialo

Member
Dec 4, 2019
1,064
Zedark hmm yes, I also though that the range of 700-750k would be very realistic. Because of the launch in Golden Week, I would have expected the game to start a bit more frontloaded, thats why I dont think that a launch about 114k would be soo good. 150k would look better, I agree to you in this point.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu site operates normally today despite being national holiday. Being able to work from home and no notification for delay gives good chances numbers will be out in time.
 

Piston

Member
Oct 25, 2017
11,170
Switch Publisher Rankings: Famitsu Top 30 - Week 16, 2021
fOiKTxm.png

*Digital sales not included.

Added another unknown publisher. would never have guessed there were 67 publishers active in Japan.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Konami really going to be the biggest third party publisher on the biggest platform in Japan.😬