if Nintendo offers a simultaneous WW release for a 1 year time exclusivity, I don't see why Square would say no
DQ went multi after FF, and yet FFXIV, FFVIIR, FFXVI all had timed or console timed exclusives. There's really nothing to keep the same from happening for DQXII, DQIXR, etc, and especially not when the Japanese market has become so lopsided in favor of one platform.
if it's as substantially more powerful as we expect, it's pretty much a portable PS4. maybe more if you're willing to render at 360p-540p
why do it yourself if you can have someone else do it for you, is what I always sayEhh, the things that make a worldwide release difficult for DQ wouldn't change if Nintendo were involved. The series is also more than big enough for Square Enix to just do it themselves if they care that much.
That is true I guess.
why do it yourself if you can have someone else do it for you, is what I always say
if it's as substantially more powerful as we expect, it's pretty much a portable PS4. maybe more if you're willing to render at 360p-540p
The switch is such an unprecedented console
Square Enix is weird but they aren't dumb. They chose to put it on the PS4 because Yuji Horii wanted an HD game for the first time for the series. He got his wish and the Switch is an HD console where they can put an HD game on it.We're just assuming that Dragon Quest XII will follow the logic of the market and be released on Switch.
But Square-Enix is weird enough to put on PS5-PC and use the argument that they want to make the game in the maximum of the quality possible on the industry with this 4k120fps and just make a Dragon Quest Monsters with reduced scope for the Switch as some kind of compensation.
I'm saying that because after the DQ 11, people should always doubt the management of this franchise.
I'm saying that because after the DQ 11, people should always doubt the management of this franchise.
Also keep in mind DQXI PS4 was decided on when Switch, even NX, didn't exist. The choice for an HD tv game wasn't so much PS4 or Switch, it was PS4 or Wii U. PS4 at least also had FFXV, KH3, MGSV, RE7 and MH6 headed to it so it had a chance back in 2013/2014.Square Enix is weird but they aren't dumb. They chose to put it on the PS4 because Yuji Horii wanted an HD game for the first time for the series. He got his wish and the Switch is an HD console where they can put an HD game on it.
Tsutaya Ranking: Week 17, 2021 (26 Apr - 2 May)
01./00. [NSW] New Pokemon Snap <ACT> (Pokemon Co.) {2021.04.30} (¥5.980)
02./02. [NSW] Monster Hunter Rise <ACT> (Capcom) {2021.03.26} (¥7.990)
03./01. [PS4] NieR Replicant ver.1.22474487139… <RPG> (Square Enix) {2021.04.22} (¥7.800)
04./03. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980)
05./04. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300)
06./05. [NSW] Minecraft <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600)
07./08. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980)
08./07. [NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980)
09./00. [PS5] Returnal <ADV> (Sony Interactive Entertainment) {2021.04.30} (¥7.900)
10./09. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980)
11./10. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} (¥7.200)
12./12. [NSW] Clubhouse Games: 51 Worldwide Classics <TBL> (Nintendo) {2020.06.05} (¥3.980)
13./23. [NSW] Super Mario Party <ETC> (Nintendo) {2018.10.05} (¥5.980)
14./15. [NSW] Splatoon 2 <ACT> (Nintendo) {2019.11.22} (¥5.980)
15./06. [PS5] Judgment <ADV> (Sega) {2021.04.23} (¥1.800)
16./16. [NSW] Story of Seasons: Pioneers of Olive Town <SLG> (Marvelous) {2021.02.25} (¥5.980)
17./17. [NSW] Pokemon Sword <RPG> (Pokemon Co.) {2019.11.15} (¥5.980)
18./11. [NSW] QuickSpot: Master of the Right Brain <PZL> (Bandai Namco Entertainment) {2021.04.22} (¥3.200)
19./18. [NSW] Bravely Default II <RPG> (Square Enix) {2021.02.26} (¥6.800)
20./20. [NSW] Human: Fall Flat <ADV> (Teyon Japan) {2020.06.25} (¥3.500)
Top 20
NSW - 17
PS5 - 2
PS4 - 1
It's probably below 4khmm.... launching at 9th would probably be a below 10k FW for returnal, and stores like tsutaya seem to exaggerate sales of new titles on PS systems (see judgement for a recent example).
:(
With digital it is likely, at retail I dont think it will launch that high.
This year we might have access to Media Create White Paper 2021 already from June.
Lol it's more wishful thinking.
Sell thru
US 1900k+
Jap 1500k+
Euro 1000k+
japan is different as it's W1 was more Q4 from last year.
Stock problems were heavy in both US/Japan all year with the OG model.
last year it shipped 3mil+, realistically 4mil should be the range (but I still hope for surprise lmao)
We're just assuming that Dragon Quest XII will follow the logic of the market and be released on Switch.
But Square-Enix is weird enough to put on PS5-PC and use the argument that they want to make the game in the maximum of the quality possible on the industry with this 4k120fps and just make a Dragon Quest Monsters with reduced scope for the Switch as some kind of compensation.
I'm saying that because after the DQ 11, people should always doubt the management of this franchise.
Golden Week weekend, right? Likely outside the top 15 even.9th at Tsutaya this week means Returnal likely launched outside top 10.
It is usual for preorders to have a big uptick during the WE. It could be a sign but given how stable it was during the past days/weeks I wouldn't hold my breath.I think four of those preorders came over the weekend, sign they're picking up or just a blip?
It is usual for preorders to have a big uptick during the WE. It could be a sign but given how stable it was during the past days/weeks I wouldn't hold my breath.
Demo pushed things a bit, but mainly for the PS4 version.
If Comg is representative neither will even be close. Resident Evil 3 was at 114 points a week before release and opened at 189k on Famitsu. Village is only at 83 with the four versions on their charts. If that kind of ratio held true we would be looking at at debut around ~150k.
Out of those 83pts, 61pt are for the PS4 version. If that is representative we'd be looking at ~75% of copies sold being for PS4. So that 150k would break down at ~112.5k for PS4 and 37.5k for PS5.
I think perhaps Comg isn't completely representative though. I could easily see something like ~130k/50k for ~180k total.
Good news about snap is it's more of a non pre order game so it should easily exceed 1p=1k ratio
Can you explain?Hmm I think that a Snap start about 114k would not be so good to be honest.
Those numbers seem sky-high to me for a spin off, tbh.Hmm I would have expected a better start for this game if we consider all the hype about it - even more if you consider the great hardware sales and software sales on Switch in general. I would have predicted that the game can do 700-800k in Japan and will start with 250k. If we assume a digital rate of 35-40%, then I would have expected a retail launch about 150-170k or something like that. 114k would disappoint me a litte bit - even more because its Golden Week.
The original did 650k in Japan according to who.But its not a simple spinoff, it is one of the bigger ones ;) The original game on N64 did ~650k in Japan - and that was on a quite smaller hardwarebase than the Switch does have. So I definetly expected New Snap to sell better than the orignal game.
Honestly, I think 700k-800k is quite possible even if the debut is 150k-200k. For comparison, let's look at the original snap:Hmm I would have expected a better start for this game if we consider all the hype about it - even more if you consider the great hardware sales and software sales on Switch in general. I would have predicted that the game can do 700-800k in Japan and will start with 250k. If we assume a digital rate of 35-40%, then I would have expected a retail launch about 150-170k or something like that. 114k would disappoint me a litte bit - even more because its Golden Week.
N64 Pokémon Snap Nintendo 21 mrt. 1999 94.846 495.784
Pokémon Snap was kind of middle-of-the-road in Japan, actually. There are plenty of spin-offs that did worse, but also a lot that did (significantly) better, for example Pokémon Mystery Dungeon, Pokémon Ranger, Pokémon Pinball, Pokémon TCG, and Pokémon Stadium.But its not a simple spinoff, it is one of the bigger ones ;) The original game on N64 did ~650k in Japan - and that was on a quite smaller hardwarebase than the Switch does have. So I definetly expected New Snap to sell better than the orignal game.
Capcom will give Konami a run for the money with some more MHR weeks, Stories 2 and RE something (if it happens).Konami really going to be the biggest third party publisher on the biggest platform in Japan.😬
the heart of the cards will come through!Capcom will give Konami a run for the money with some more MHR weeks, Stories 2 and RE something (if it happens).
Added: And the eventual MHRG, if it doesn't come out as a DLC.