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Charamiwa

Member
Oct 25, 2017
6,058
That isnt a excuse anymore, smaller companies have ported their game to different platforms
Case in point: Hollow Knight
Indie devs are quick on their feet, even in Japan Flyhigh Works was there on Switch from the beginning and have been enjoying some nice success. It's night and day compared to mid sized japanese developers.

They seem to manage porting their games just fine with probably a much smaller budget available.
 

IamFlying

Alt Account
Banned
Apr 6, 2019
765
It's less that it's a reasonable excuse and more like Falcom will stick on the S.S. Sony even if the ocean dries up.

They become more irrelevant every day. People don't buy a system to play Falcons games, they buy the if available for their system. Not having Switch releases day and date (or at all) is just baffling.
 

John Omaha

Member
Oct 25, 2017
2,867
It's less that it's a reasonable excuse and more like Falcom will stick on the S.S. Sony even if the ocean dries up.
Not surprising at all. As nonsensical as their current business model is, it's still a big improvement from when they insisted on remaining a PC-only developer until the Japanese boxed PC game market, which was already niche at best for most of its existence, had completely evaporated.
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,163
Plenty of time for PS4 to reach 10 million in Japan...

honestly, i think it'll struggle to break 9.5m. a year ago at this time it basically sold 50% of what it would sell in 2018. If that holds true for this year, it will probably hit 500k more for 2019. Then put it around 500k for all of 2020, and then 200k-300k for 2021+. Should wind up around 9.3-9.4m.
 

fiendcode

Member
Oct 26, 2017
24,926
I really wouldn't expect anything Nintendo Switch from XSEED / Marvelous other than localisation of Marvelous games and publishing of indie games not ported by them. So Falcom games... nah.
Given the Ys VIII ratio I'm not sure how they justify not doing Switch ports. It's more lucrative than PC for the audience.
 

Welfare

Prophet of Truth - You’re my Numberwall
Member
Oct 26, 2017
5,915
I think PS4 can manage a range of 9.5M to 10M.

I can see it in the 8.7M - 8.8M range at the end of 2018.

Something like 600K - 700K in 2020, then ~300K in 2021, ~100K 2022, then left over sales after that could see it hitting 10M.
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
I think PS4 can manage a range of 9.5M to 10M.

I can see it in the 8.7M - 8.8M range at the end of 2018.

Something like 600K - 700K in 2020, then ~300K in 2021, ~100K 2022, then left over sales after that could see it hitting 10M.

I dont think PS4 is hitting a million this year.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Do ps4 games not get very generous price drops all over the world? Most AAA games can be got for 30/40% off within 6 months of launching and others even higher.
japan handles things differently. there's no buyback there so if stores order too many, they have to take a hit to clear space
 

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
19,069
So is Switch expected to stay flat until Mario Maker 2, or is there something else that might give it a bump, however small, before then?
 

casiopao

Banned
Oct 28, 2017
5,044
Zzzzz week. Will need to wait till SMM2 to lighten up the sales thread kek.

Also, PS4 sales is dire. Sony just dont give a F huh. Price drop sony?
 

EAD Ninja

任天堂 の 忍者
Member
Oct 27, 2017
1,347
01. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} 3.085.499
02. [NSW] Splatoon 2 <ACT> (Nintendo) {2017.07.21} 3.067.711
03. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} 2.302.993
04. [NSW] Super Mario Odyssey <ACT> (Nintendo) {2017.10.27} 1.970.377
05. [NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} 1.530.747
06. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} 1.319.464
07. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} 1.028.715
08. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} 723.278
09. [NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} 616.477

10. [NSW] 1 2 Switch <VAR> (Nintendo) {2017.03.03} 449.437
11. [NSW] Arms <FIG> (Nintendo) {2017.06.07} 425.881
12. [NSW] Mario Tennis Aces <SPO> (Nintendo) {2018.06.22} 414.854
13. [NSW] Pokken Tournament DX <FIG> (Pokemon Co.) {2017.09.22) 301.429
14. [NSW] Nintendo Labo Toy-Con 01: Variety Kit # <EDU> (Nintendo) {2018.04.20} 247.344
15. [NSW] Donkey Kong Country: Tropical Freeze <ACT> (Nintendo) {2018.03.05} 227.296
16. [NSW] Xenoblade Chronicles 2<RPG> (Nintendo) {2017.12.01} 221.234
17. [NSW] Captain Toad: Treasure Tracker <PUZ> (Nintendo) {2018.07.13} 163.390
18. [NSW] Yoshi's Crafted World <ACT> (Nintendo) {2019.03.29} 134.812
19. [NSW] Snipperclips: Cut It Out Together! <PUZ> (Nintendo) {2017.03.16} 91.391
20. [NSW] Nintendo Labo Toy-Con 04: VR Kit # <EDU> (Nintendo) {2019.04.12} 56.635
21. [NSW] Nintendo Labo Toy-Con 02: Robot Kit # <EDU> (Nintendo) {2018.04.20} 56.307
22. [NSW] Nintendo Labo Toy-Con 03: Vehicle Kit # <EDU> (Nintendo) {2018.09.14} 49.175
23. [NSW] Bayonetta 1 + 2 # <ACT> (Nintendo) {2018.05.17} 38.266
24. [NSW] Sushi Striker: The Way of Sushido <PUZ> (Nintendo) {2018.06.07} 9.782
 

Avada Kedavra

Banned
Jan 23, 2019
756
2M9IUxW.png


wow
 
Oct 26, 2017
13,614
01. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} 3.085.499
02. [NSW] Splatoon 2 <ACT> (Nintendo) {2017.07.21} 3.067.711
03. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} 2.302.993
04. [NSW] Super Mario Odyssey <ACT> (Nintendo) {2017.10.27} 1.970.377
05. [NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} 1.530.747
06. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} 1.319.464
07. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} 1.028.715
08. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} 723.278
09. [NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} 616.477

10. [NSW] 1 2 Switch <VAR> (Nintendo) {2017.03.03} 449.437
11. [NSW] Arms <FIG> (Nintendo) {2017.06.07} 425.881
12. [NSW] Mario Tennis Aces <SPO> (Nintendo) {2018.06.22} 414.854
13. [NSW] Pokken Tournament DX <FIG> (Pokemon Co.) {2017.09.22) 301.429
14. [NSW] Nintendo Labo Toy-Con 01: Variety Kit # <EDU> (Nintendo) {2018.04.20} 247.344
15. [NSW] Donkey Kong Country: Tropical Freeze <ACT> (Nintendo) {2018.03.05} 227.296
16. [NSW] Xenoblade Chronicles 2<RPG> (Nintendo) {2017.12.01} 221.234
17. [NSW] Captain Toad: Treasure Tracker <PUZ> (Nintendo) {2018.07.13} 163.390
18. [NSW] Yoshi's Crafted World <ACT> (Nintendo) {2019.03.29} 134.812
19. [NSW] Snipperclips: Cut It Out Together! <PUZ> (Nintendo) {2017.03.16} 91.391
20. [NSW] Nintendo Labo Toy-Con 04: VR Kit # <EDU> (Nintendo) {2019.04.12} 56.635
21. [NSW] Nintendo Labo Toy-Con 02: Robot Kit # <EDU> (Nintendo) {2018.04.20} 56.307
22. [NSW] Nintendo Labo Toy-Con 03: Vehicle Kit # <EDU> (Nintendo) {2018.09.14} 49.175
23. [NSW] Bayonetta 1 + 2 # <ACT> (Nintendo) {2018.05.17} 38.266
24. [NSW] Sushi Striker: The Way of Sushido <PUZ> (Nintendo) {2018.06.07} 9.782

Where are these numbers from?

Edit: Seemingly Famitsu, but are the non-bolded just old numbers?
 

HaremKing

Banned
Dec 20, 2018
2,416
20-40% sellthrough. Not even sure why they bothered. Did they think the Switch fanbase would be attuned to a port of a 20 year old game and a 7 year old remaster? Still, that's the lowest selling ArcSys game on the Switch yet.

Their other titles.

Cube Creator X ~2k
Wizard's Symphony ~2k
Jake Hunter: Prism of Eyes ~2.5k
Blazblue Cross Tag Battle ~5k
 

Avada Kedavra

Banned
Jan 23, 2019
756
20-40% sellthrough. Not even sure why they bothered. Did they think the Switch fanbase would be attuned to a port of a 20 year old game and a 7 year old remaster? Still, that's the lowest selling ArcSys game on the Switch yet.

Their other titles.

Cube Creator X ~2k
Wizard's Symphony ~2k
Jake Hunter: Prism of Eyes ~2.5k
Blazblue Cross Tag Battle ~5k
It's a 0-20% sell-through. The acual number of copies sold isn't really the problem. It's how much overshipped it is that will be problematic for retailers. Last Switch game with that kind of sell-through was Billion Road and we know where that ended.
 

hiska-kun

Member
Oct 26, 2017
3,410
It's a 0-20% sell-through. The acual number of copies sold isn't really the problem. It's how much overshipped it is that will be problematic for retailers. Last Switch game with that kind of sell-through was Billion Road and we know where that ended.

It's 20-40%.
First day sell-through was 20%, it was reported last thread.
Also, the price of the game is low, so it will be easier than other games to get rid of the shipment, with the lost not being that big.
Billion Road was a truly and much bigger bomba.
 

Łazy

Member
Nov 1, 2017
5,249
It's less that it's a reasonable excuse and more like Falcom will stick on the S.S. Sony even if the ocean dries up.
Yeah it kinda feels as important to them as "not enough money to add platforms".
Without another publisher porting their game it's very likely they won't bother doing anything on the Switch even when the user base is twice as big as PS4 in a year or two.

Even then, whatever, but aarh... at least have a portable option, I played all the games on psp and vita.
 

casiopao

Banned
Oct 28, 2017
5,044
Billion Road bomba is so much more harsher than what old Guilty Gear got there.

One is old port of niche fighting game. One is a brand new game that is even shown on Direct and still flop on epic proportion. I also forget, how is Neko Tomo doing there? Does it hit bomba bin too?
 

Welfare

Prophet of Truth - You’re my Numberwall
Member
Oct 26, 2017
5,915
Looks like Famitsu released Week 18 and 19 hardware

 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
that's gotta be a sega japan move. sega japan, america, and europe are hilariously and perpetually at odds with each other. maybe not so much america now that the original sega of america was killed by japan and europe.

Really? I'd have wagered only SEGA Japan even remotely cared about the Switch at all. SEGA Europe doesn't seem to give a crap about anything not on PC, and SEGA US is basically Sonic + localisations.

people underestimate what a good market it is. you don't need an audience only buying triple-a games to have a healthy ecosystem.

Ignoring the "AA" market has been a continued trend for the video games market not just in Japan, but also worldwide. A shame because the companies that do cater to that market have been faring somewhat well. Hell, you could even argue that Nintendo has managed to stay relevant in Japan in part due to still releasing "AA" games on a regular basis alongside their big multi-million selling series.

To be fair, it worked for Street Fighter 2.

Not comparable, SF2 is a much more iconic and beloved game, not to mention with a strong history on Nintendo platforms. GG on the other hand have a near non-existent history on Nintendo platforms.
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,163
Really? I'd have wagered only SEGA Japan even remotely cared about the Switch at all. SEGA Europe doesn't seem to give a crap about anything not on PC, and SEGA US is basically Sonic + localisations

it's been okay, but they also didn't make an effort with yakuza at all so... eh.

Ignoring the "AA" market has been a continued trend for the video games market not just in Japan, but also worldwide. A shame because the companies that do cater to that market have been faring somewhat well. Hell, you could even argue that Nintendo has managed to stay relevant in Japan in part due to still releasing "AA" games on a regular basis alongside their big multi-million selling series.

i maintain that the ps4 is effectively the followup to the xbox 360 while the switch is effectively the followup to the ps2. xbox 360 and ps4 pushed for or were complicit in the alienation of anything but the aaa (aside from indies and only at the start) in an attempt to capture the whales in the marketplace, while the ps2 saw a much wider userbase overall. switch is a system where mortal kombat 11, doom, and diablo iii can do well alongside indie games, nintendo games, family games, and mid-tier releases from japanese publishers. the biggest genres the switch is missing are first-person shooters and sports games, but it's good for the multiplayer audience in other ways so that point is pretty moot.
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
Switch is keeping up with last year's performance and will perform much stronger in June and July thanks to big games releasing.