They used their budget in really bizarre ways too. Like, a ton of anime cutscenes that prominently feature the player character + being able to choose that character... I don't see what they were thinking there, outside of having a budget that was too big for what they were making.Damn, Fate a system seller? Shocking!
Sushi was way overpriced. I get that it has some nice production value, but you don't need that in a damn puzzle game! Should have been a $20 eshop game.
Also, I really wanted to like the game but couldn't stand how padded it felt >.>