Historically, how good was the PS3's performance in Japan considered to be? Depending on that, the ability of the PS4 to just about keep up with it could be interpreted differently.
PS4 third party software sales have been quite strong thus far in 2019.
Ace Combat 7, Kingdom Hearts III, Resident Evil 2 Remake, Sekiro, and DMC V should all be above that niche 200k status.
PS4 third party software sales have been quite strong thus far in 2019.
Ace Combat 7, Kingdom Hearts III, Resident Evil 2 Remake, Sekiro, and DMC V should all be above that niche 200k status.
Historically, how good was the PS3's performance in Japan considered to be? Depending on that, the ability of the PS4 to just about keep up with it could be interpreted differently.
Here is a crucial stat :
It seems that even in the West, even with the Switch killing it there, its audience is still very different from the 3DS'
The release slate and the lower price point will help reaching this audience.
PS4 third party software sales have been quite strong thus far in 2019.
Ace Combat 7, Kingdom Hearts III, Resident Evil 2 Remake, Sekiro, and DMC V should all be above that niche 200k status.
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| Model | This Week | Week(%) | FY 2019 | FY(%) |
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| Switch| 399,005 | 78.9% | 2,246,257 | 62.6% |
| PS4 | 88,321 | 17.5% | 1,096,936 | 30.6% |
| 3DS | 11,255 | 2.2% | 171,116 | 4.8% |
| Vita | 6,634 | 1.3% | 60,120 | 1.7% |
| ETC | 597 | 0.1% | 13,111 | 0.4% |
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| Total | 505,812 | 100.0% | 3,587,540 | 100.0% |
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Poor. Not complete bomb due to sustained push by third parties in an extended lifetime (largely due to the MS/Sony cold war which extended that generation), but it came distant fourth in its generation, selling less than 1/3 the #1 platform.Historically, how good was the PS3's performance in Japan considered to be? Depending on that, the ability of the PS4 to just about keep up with it could be interpreted differently.
I still don't understand the logic in launching NNK directly against DQXIS. Like why??
Posting sales just from one week doesn't make any sense.These numbers are from Dengeki last week.
SOFTWARE
Code:-------------------------------------------------------- | Model | This Week | Week(%) | FY 2019 | FY(%) | -------------------------------------------------------- | Switch| 399,005 | 78.9% | 2,246,257 | 62.6% | | PS4 | 88,321 | 17.5% | 1,096,936 | 30.6% | | 3DS | 11,255 | 2.2% | 171,116 | 4.8% | | Vita | 6,634 | 1.3% | 60,120 | 1.7% | | ETC | 597 | 0.1% | 13,111 | 0.4% | -------------------------------------------------------- | Total | 505,812 | 100.0% | 3,587,540 | 100.0% | --------------------------------------------------------
Last year the numbers were (if I remember correctly) a lot closer. It seems PS4 is on a downswing with not much on the near horizon to reverse the trend (MH Word expansion being the only one that comes to mind)
I could very well be wrong (more data points would be appreciated) but it seems that in general PS4 owners are buying less software for their machines.
3DS got a price cut to $179 just 5 months after the launch so 2DS $99 price point was welcomed but 3DS was already affordable almost from the get go.I'd like to remind people the 2DS was made for the west and was the least popular 3DS version inspite it being much cheaper (and later) in Japan. It wasn't until the New 2DS and that it started to gain any traction here.
You should note that the drop in price in Japan was to 15k yen for 3ds, so the price drop is 10k yen in both cases.3DS got a price cut to $179 just 5 months after the launch.
Switch maintained its price point at $299 for at least 2 years and half.
IMO Switch Lite will be more impactful in part because the starting price point, before the cheaper alternative, is higher.
Basically they started with Smash (2018 title, but it was released very close to 2019) and NSMBUDX
Switch Lite wont ever go under 200$ + 1 digital game (BF deal). There i said it. 150$ is a dream .
180$ without any game is my "top" in a few years.
I don't think AC7 was an AAA gameToo bad that some of the games you listed supposedly are "AAA" games and only KH3 sold like an actual big game.
Basically they started with Smash (2018 title, but it was released very close to 2019) and NSMBUDX
I agree for the strenght of Nintendo, but not for the Switch, because Minecraft is the only third party Switch game which has comparable legs. Even small Nintendo games (like 1, 2 Switch, Arms or Mario Tennis Aces) sells more on Switch than games like Octopath Traveler or Monster Hunter XX.NSMBUDX sure but by normal software standards a game released in early December will be moving very small numbers in January. That speaks directly to the strength of Switch as a platform and Nintendo as a publisher.
I agree for the strenght of Nintendo, but not for the Switch, because Minecraft is the only third party Switch game which has comparable legs. Even small Nintendo games (like 1, 2 Switch, Arms or Mario Tennis Aces) sells more on Switch than games like Octopath Traveler or Monster Hunter XX.
You listed three fully original Switch games vs a late port of a spinoff of a spinoff and a jrpg which had horrible stocking issues.I agree for the strenght of Nintendo, but not for the Switch, because Minecraft is the only third party Switch game which has comparable legs. Even small Nintendo games (like 1, 2 Switch, Arms or Mario Tennis Aces) sells more on Switch than games like Octopath Traveler or Monster Hunter XX.
You listed three fully original Switch games vs a late port of a spinoff of a spinoff and a jrpg which had horrible stocking issues.
Third parties have gotten exactly the sales they deserved, often more than they deserved.
With Switch and Switch Lite everything is setup for a strong Monster Hunter-type titles to be released on Switch. I think by next fall we will have at least two mayor players who will try there luck with new Action-Hunting type games on Switch. Expect Square Enix to be one of them.
With Switch and Switch Lite everything is setup for a strong Monster Hunter-type titles to be released on Switch. I think by next fall we will have at least two mayor players who will try there luck with new Action-Hunting type games on Switch. Expect Square Enix to be one of them.
Considering how badly Bamco is handling the GE3 port and in general how bad third parties are at capitalizing on audiences on Nintendo platforms I wouldn't be too sure.
Posting sales just from one week doesn't make any sense.
For example, last week Switch had 2 new noticeable releases (Famitsu: Super Mario Maker 2 - 196.153 and Jikkyou Powerful Pro Baseball - 75.505) + 2nd week for Yokai Watch (Yo-kai Watch 4 – 40.376). Combine them - and you'll get like > 311K (or 78% of all NSW software sales on that week).
If you really wanted to make a proper comparison, you should post this:
https://twitter.com/GameDataLibrary/status/1147287199395676160
(retail only)
See, difference is not that bigger like in your example.
Not to mention that MHW is responsible for like > 39% Last YTD for PS4 :)
Last year the numbers were (if I remember correctly) a lot closer. It seems PS4 is on a downswing with not much on the near horizon to reverse the trend (MH Word expansion being the only one that comes to mind)
That would be good entertainment. I don't expect it but I sure hope that it happens.It'd be amazing if GE3 has legs on Switch also thanks to Switch Lite and becomes the hunting action game to go in Japan, lol
Tomorrow we'll get preliminary data on Pokemon and the Switch Lite Pokemon Edition.
Can't wait !
GE3 is a late port of a PS4 game that started development when Switch wasnt a factor for Bamco.Considering how badly Bamco is handling the GE3 port and in general how bad third parties are at capitalizing on audiences on Nintendo platforms I wouldn't be too sure.
GE3 is a late port of a PS4 game that started development when Switch wasnt a factor for Bamco.
Games unveiled in the next 12-18 months will be developed with the Switch in mind from the start.
I give up - no point in continuing this discussion.
But it has a AAA good boi.
The game doesn't have JP localization, so they will need a partner to assist with that. And MHW is already on other systems, so I can't see it doing too well unless they can release on switch with a big ad campaignDauntless is coming this year on Switch and is F2P.
I wonder how successful it is currently in Japan.
Just the pokemon variant. Data will be good but pretty limited
Here is a crucial stat :
It seems that even in the West, even with the Switch killing it there, its audience is still very different from the 3DS'
The release slate and the lower price point will help reaching this audience.
Who knows, really. The DS Lite launch had only 68k (probably with shortages), so we aren't even guaranteed enough stock. 300k seems pie in the sky type of numbers, tbh. Other comps:How many units will be available for Switch Lite launch? Can we expect a 300k+ week? I wonder if there will be droughts.
| 3DS | 196.077 | 4.132 | | 1.506.365 | | 1.506.365 |
| 2DS | 18.754 | | | 18.754 | | 18.754 |
There is a difference between knowing about a plattform and being fully committed or on board with it.I agree with him. What is guiding this though process that we are still 12-18 months away from games developed with Switch in mind? Its 2.5 yeats old and publishers have known about it for longer than we have. How much time do people think it takes?
There is a difference between knowing about a plattform and being fully committed or on board with it.
You know how long it roughly takes to develop a current gen console title.
Who knows, really. The DS Lite launch had only 68k (probably with shortages), so we aren't even guaranteed enough stock. 300k seems pie in the sky type of numbers, tbh. Other comps:
3DS price drop:
Code:| 3DS | 196.077 | 4.132 | | 1.506.365 | | 1.506.365 |
2DS release (2.5 years after the release in the US, WTF?):
Code:| 2DS | 18.754 | | | 18.754 | | 18.754 |
If things go massively well, a 200k+ launch is possible imo, but it depends on how much this downgraded sku takes away from the OG Switch in Japan, and how appealing the 20k yen is in comparison to 3DS' 15k yen price point.
I agree with him. What is guiding this though process that we are still 12-18 months away from games developed with Switch in mind? Its 2.5 yeats old and publishers have known about it for longer than we have. How much time do people think it takes?
There is a difference between knowing about a plattform and being fully committed or on board with it.
You know how long it roughly takes to develop a current gen console title.
I think the new 3DS sales number has more to do with this:3DS sold 261.873 units at the launch of New 3DS. I think Switch Lite is a more important Sku release because of the pricedrop. I don't predict a 300k week but it's not outlandish because of past data.
I think the new 3DS sales number has more to do with this:
01./00. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 1.446.289 / NEW <85,40%>
... than with the revision, tbh. Switch Lite has nothing on that scale releasing that week.
I think the new 3DS sales number has more to do with this:
01./00. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 1.446.289 / NEW <85,40%>
... than with the revision, tbh. Switch Lite has nothing on that scale releasing that week.
Sure, but if we took away MH4U, I am very doubtful N3DS would have reached anything close to that - or even gone much above 100k, tbh. For example, a similar boost happened with the original release of MH4:Well N3DS and MH4U was a synergistic effect because the N3DS offered a superior experience for the game. It wasn't just a release at the same time.
| 3DS # | 276.792 | 79.191 | 60.903 | 2.813.463 | 3.120.009 | 12.593.343 |
Funny, I was actually (one of) the first to float 1M sales lifetime for TLOZ:LA! It's going to do very well, but nothing like how MH sells.
Go play it instead:I'm still waiting to find out more about that Tales of game they announced at the Switch reveal event.