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HeroR

Banned
Dec 10, 2017
7,450
XCX has a million problems with it. That ending in itself is the most rushed bullshit in the series. The whole last chapter of that game is horseshit.

People just liked the world of XCX so they ignore it had just as many if not more problems than XC2. Fuck XCX.

While Xenoblade Chronicles X had issues, I take offense with people claiming I ignore those issues because I like the world, especially when it really comes down to personally disliking the game and generalizing why other liked it. That and Xenoblade Chronicles 2 actually regressed in areas where Xenoblade Chronicles X excel at like the side missions, world building, and exploration. Granted, Torna fixed the side mission problem (although still not as good as X), but the exploration never felt as good as X. Like, why isn't there a dash button in Xenoblade Chronicles 2?

For me, the positive of X far outweighed the negatives and while the final chapter could have done much better, I liked how it set up for a sequel......which I'm still waiting for. In comparison, the original Xenoblade Chronicles didn't need a sequel or a
side-by-side game like Xenoblade Chronicles 2 was.

So while I enjoyed Xenoblade Chronicles 2, I liked Xenoblade Chronicles X more overall.
 

Nanashrew

Banned
Oct 25, 2017
6,328
it's probably a couple things. one, the fanbase on switch in the west is very super obviously the audience for most jrpgs. two, tales of symphonia did so well on gamecube that some dedicated fans probably stuck around and bought all the other nintendo platform tales of games as they got older, including symphonia 2 and tales of the abyss 3d.
This would be me. I didn't have a PS2 growing up, my cousin did, so whatever Tales game she got I also played. And I even got that crappy cynical Symphonia 2 sequel. Had to import stuff like Tales of Hearts. I did buy the PS3 Tales games too.

Took years before Bamco even got another success in the west with Xillia, finally dethroning ToS as the best selling game in the west. It was honestly incredibly poor of Bamco to always ignore a segment that also buys their series in droves and had this Japanese audience first mentality. The refusal to localize the games for awhile and ignoring a massive, massive DS audience in the rest of the world will always be baffling. I don't really much care about "which system does the series do best on" when the fact the series does great on both in different ways, so why exclude one or the other? It's really dumb how the series has been handled.
 
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Łazy

Member
Nov 1, 2017
5,249
You repeating it doesn't make it a fact.

Sometimes you have to accept people and critics actually really liked Xenoblade 2.
I do. What does it change ?
My problem is not with people liking it so much saying X is inferior (or even 1) when 2 has the worst technical work (arguably the only objective criticism ?) out of the 3.

And yes 2 sold more, it's also the inly game released on a healthy platform/timing with a very good background (1 being highly praised).

Oh well, I'll stop talking about 2 if it's an issue.

Still X needs to come to have at least some chance to shine if even a little.
Best would be every past Xeno get ported but... let's laugh about that.
 

Fisico

Member
Oct 27, 2017
2,106
Paris
The audience of Tales of in the West was born with Tales of Symphonia in Game Cube while the fanbase is older in Japan. I do not know any fan of Tales of in my environment that did not start with Symphonia.

You must be too old then, where do you think every 20y old or younger started with the series? Certainly not Symphonia.
Considering the audience targeted, there are obviously more and more people in the Tales audience that didn't start with Symphonia, it's still the equivalent of Final Fantasy VII IP wise but is, logically, losing its stature with time.


Took years before Bamco even got another success in the west with Xillia, finally dethroning ToS as the best selling game in the west. It was honestly incredibly poor of Bamco to always ignore a segment that also buys their series in droves and had this Japanese audience first mentality. The refusal to localize the games for awhile and ignoring a massive, massive DS audience in the rest of the world will always be baffling. I don't really much care about "which system does the series do best on" when the fact the series does great on both in different ways, so why exclude one or the other? It's really dumb how the series has been handled.

That's 100% untrue, Xillia wasn't a smashing success in the west but sold in the usual range for a Tales games (that is to say around 300k), far from the 600-700k Symphonia managed.
The best selling Tales of in the west is... Zestiria whether we like it or not.

As for where the series sold best the market has spoke multiple times for 15y already, on Sony platforms in Japan and Nintendo platforms in the west (with varying degrees of difference)
 

Nanashrew

Banned
Oct 25, 2017
6,328
You must be too old then, where do you think every 20y old or younger started with the series? Certainly not Symphonia.
Considering the audience targeted, there are obviously more and more people in the Tales audience that didn't start with Symphonia, it's still the equivalent of Final Fantasy VII IP wise but is, logically, losing its stature with time.




That's 100% untrue, Xillia wasn't a smashing success in the west but sold in the usual range for a Tales games (that is to say around 300k), far from the 600-700k Symphonia managed.
The best selling Tales of in the west is... Zestiria whether we like it or not.
I could have sworn there was talk from Bamco about Xillia's success, but if that's the case I probably crossed wires by mistake. Still though, that gap between ToS and ToZ is really large.

EDIT: Well, yeah, I'm aware about what sold best and where. It's why I say neither should be excluded. Why hinder things with exclusivity when you could get great results on multiple systems because the audience is on both.
 
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Nanashrew

Banned
Oct 25, 2017
6,328
It crossed 1M worldwide at some point, but with close to 700k coming from Japan, it was the first entry to do so since Symphonia

On the other hand Zestiria crossed 1M soon after western release as well and still sold hundreds of thousands copies (mostly on Steam) afterwards, this time Japan only made up ~400k of total sales.
Tales of Berseria crossed 1M too but later on with legs (Japan still around ~400k)
Vesperia remaster quickly sold 500k right after release and is probably easily above that now (Japan making up <150k as we know now)
Okay, that first part about being the first to reach 1 million since Symphonia is likely what I remembered and forgot about the ratio between Japan and WW. Sorry about that.
 

Gotdatmoney

Member
Oct 28, 2017
14,500
While Xenoblade Chronicles X had issues, I take offense with people claiming I ignore those issues because I like the world, especially when it really comes down to personally disliking the game and generalizing why other liked it. That and Xenoblade Chronicles 2 actually regressed in areas where Xenoblade Chronicles X excel at like the side missions, world building, and exploration. Granted, Torna fixed the side mission problem (although still not as good as X), but the exploration never felt as good as X. Like, why isn't there a dash button in Xenoblade Chronicles 2?

For me, the positive of X far outweighed the negatives and while the final chapter could have done much better, I liked how it set up for a sequel......which I'm still waiting for. In comparison, the original Xenoblade Chronicles didn't need a sequel or a
side-by-side game like Xenoblade Chronicles 2 was.

So while I enjoyed Xenoblade Chronicles 2, I liked Xenoblade Chronicles X more overall.

XCX regressed in areas XC had plainly figuref out as well. Why can I not change the time of day from the menu in XCX like you can in XC1? Why must I trod around the whole stupid fucking city finding party members instead of doing it in a menu like XC1? Why is the story this entirely disjointed bullshit? Why does X turn the end game into an obnoxious monster part grind which when it was not necessary in 1? XC2 fixed all those issues that XCX created for no reason coming from XC1.

Its not a zero sum game going from XC->XCX->XC2. Each one of those games had strengths and weaknesses.

There is no dash button in XC2 because its not an open world game desigmed on being able to go anywhere at anytime. The game design doesnt support the movement options that X had. Its plain why its like that.

I think XCX fucking sucks but really the point isn't that the game sucks. The point is that game has a significant issues the same way XC2 has significabt issues and people consistently ignore them. XC2 is the best selling game in the series and this apparently hurts people so badly we have to ignore how mixed XCX amoung the originala fanbase when it came out.
 

Mpl90

Member
Oct 25, 2017
3,215
Reposting it in the Media Create thread as well

More detailed stats for Switch entries in Top 100 (ranked per LTDs, with first week / LTD ratios added)

[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.238.358 / 3.158.604 (39,21%)*
[NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 185.855 / 650.447 (28,57%)*
[NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 280.229 / 2.364.659 (11,85%)*
[NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - 511.625 / 1.984.294 (25,78%)*
[NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - 664.198 / 1.577.403 (42,11%)*
[NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 193.060 / 1.358.809 (14,21%)*
[NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 126.275 / 1.057.114 (11,94%)*
[NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 66.050 / 830.685 (7,95%)*
[NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 223.811 / 735.862 (30,41%)*
[NSW] 1-2-Switch <ETC> (Nintendo) {2017.03.03} (¥4.980) - 82.392 / 456.724 (18,04%)
[NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 122.007 / 434.862 (28,06%)
[NSW] Mario Tennis Aces <SPT> (Nintendo) {2018.06.22} (¥5.980) - 122.070 / 421.737 (28,94%)
[NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Games) {2018.07.19} (¥6.100) - 66.908 / 348.796 (19,18%)*
[NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 196.153 / 334.077 (58,71%)*
[NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 51.960 / 310.946 (16,71%)
[NSW] Nintendo Labo Toy-Con 01: Variety Kit <EDU> (Nintendo) {2018.04.20} (¥6.980) - 93.118 / 250.368 (37,19%)
[NSW] Xenoblade Chronicles 2 # <RPG> (Nintendo) {2017.12.01} (¥7.980) - 97.274 / 233.879 (41,59%)
[NSW] Yo-kai Watch 4: We Are Looking Up at the Same Sky <RPG> (Level 5) {2019.06.20} (¥5.980) - 150.721 / 222.791 (67,65%)*
[NSW] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2018.07.13} (¥3.980) - 40.443 / 183.585 (22,03%)
[NSW] Dragon Quest Builders 2 <ADV> (Square Enix) {2018.12.20} (¥7.800) - 127.404 / 275.146 (46,30%)
[NSW] Yoshi's Crafted World <ACT> (Nintendo) {2019.03.29} (¥5.980) - 50.007 / 156.195 (32,02%)
[NSW] Super Dragon Ball Heroes: World Mission <TBL> (Bandai Namco Games) {2019.04.04} (¥6.800) - 70.990 / 125.308 (56,65%)
[NSW] Jikkyou Powerful Pro Baseball <SPT> (Konami) {2019.06.27} (¥6.980) - 75.505 / 105.598 (71,50%)*
[NSW] Dragon Ball FighterZ <FTG> (Bandai Namco Games) {2018.09.27} (¥6.800) - 22.498 / 92.697 (24,27%)
[NSW] FIFA 19 # <SPT> (Electronic Arts) {2018.09.28} (¥5.800) - 16.275 / 89.875 (18,11%)
[NSW] Doraemon: Story of Seasons <SLG> (Bandai Namco Games) {2019.06.13} (¥6.100) - 42.230 / 75.199 (56,16%)*
[NSW] Go Vacation <ETC> (Bandai Namco Games) {2018.12.27} (¥4.980) - 13.041 / 72.469 (17,99%)
[NSW] Nintendo Labo Toy-Con 04: VR Kit # <EDU> (Nintendo) {2019.04.12} (¥7.980) - 26.634 / 64.516 (41,28%)
[NSW] Super Robot Wars T # <SLG> (Bandai Namco Games) {2019.03.20} (¥8.600) - 38.218 / 51.101 (74,79%)
[NSW] Super Run For Money Tousouchuu & Sentouchuu Double Pack <Super Run For Money Tousouchuu Atsumare! Saikyou no Tousou Monotachi \ Super Battle For Money Sentouchuu: Kyuukyoku no Shinobu to Battle Player Choujou Kessen!> <ACT> (Bandai Namco Games) {2018.11.29} (¥5.300) - 4.211 / 47.831 (8,80%)
[NSW] Sumikko Gurashi: Atsumare! Sumikko Town <ETC> (Nippon Columbia) {2018.10.04} (¥5.800) - 5.260 / 47.609 (11,05%)
[NSW] Chocobo's Mystery Dungeon: Every Buddy! <RPG> (Square Enix) {2019.03.20} (¥4.800) - 27.490 / 46.360 (59,30%)
[NSW] Fitness Boxing <HOB> (Imagineer) {2018.12.20} (¥5.800) - ? / 42.198 (?)
[NSW] Final Fantasy X/X-2 HD Remaster <Final Fantasy X \ Final Fantasy X-2> <RPG> (Square Enix) {2019.04.11} (¥6.800) - 16.839 / 41.674 (40,41%)
[NSW] Tales of Vesperia: Definitive Edition # <RPG> (Bandai Namco Games) {2019.01.11} (¥5.700) - 25.310 / 40.918 (61,86%)
[NSW] Final Fantasy XII: The Zodiac Age <RPG> (Square Enix) {2019.04.25} (¥5.800) - 20.366 / 39.974 (50,95%)
[NSW] Katamari Damacy Reroll <ACT> (Bandai Namco Games) {2018.12.20} (¥3.200) - 10.248 / 34.471 (29,73%)
[NSW] Beyblade Burst: Battle Zero <RPG> (FuRyu) {2018.10.25} (¥6.980) - 5.261 / 34.380 (15,30%)**
[NSW] Billion Road <TBL> (Bandai Namco Games) {2018.11.29} (¥5.700) - 3.651 / 34.312 (10,64%)**
[NSW] Super Bomberman R [Smile Price Collection] <ACT> (Konami) {2018.11.29} (¥2.760) - ? / 33.108 (?)
[NSW] Monster Hunter Generations Ultimate [Best Price] <ACT> (Capcom) {2018.11.15} (¥3.990) - ? / 31.293 (?)
[NSW] Sword Art Online: Hollow Realization - Deluxe Edition <Sword Art Online: Hollow Realization \ Sword Art Online: Hollow Realization - Abyss of the Shrine Maiden: Chapter I> <RPG> (Bandai Namco Games) {2019.04.25} (¥5.700) - 17.618 / 29.782 (59,16%)
[NSW] Zoids Wild: King of Blast <ACT> (Takara Tomy) {2019.02.28} (¥5.980) - 10.656 / 24.895 (42,80%)
[NSW] Dragon's Dogma: Dark Arisen # <ACT> (Capcom) {2019.04.25} (¥3.990) - 10.207 / 20.043 (50,92%)
[NSW] Atelier Lulua: The Scion of Arland # <RPG> (Koei Tecmo) {2019.03.20} (¥7.800) - 10.591 / 17.208 (61,55%)
[NSW] Doraemon: Nobita no Getsumen Tansaki <ADV> (FuRyu) {2019.02.28} (¥5.980) - 4.591 / 15.868 (28,93%)

*updated as of Week 28, 2019
**games heavily helped by bargain bins
 

Kerotan

Banned
Oct 31, 2018
3,951
16./21. [PS4] Monster Hunter: World [Best Price] # <ACT> (Capcom) {2018.08.02} (¥4.990) - 3.318 / 71.172 <80-100%> (+4%)

👀
 

HeroR

Banned
Dec 10, 2017
7,450
XCX regressed in areas XC had plainly figuref out as well. Why can I not change the time of day from the menu in XCX like you can in XC1? Why must I trod around the whole stupid fucking city finding party members instead of doing it in a menu like XC1? Why is the story this entirely disjointed bullshit? Why does X turn the end game into an obnoxious monster part grind which when it was not necessary in 1? XC2 fixed all those issues that XCX created for no reason coming from XC1.

Its not a zero sum game going from XC->XCX->XC2. Each one of those games had strengths and weaknesses.

There is no dash button in XC2 because its not an open world game desigmed on being able to go anywhere at anytime. The game design doesnt support the movement options that X had. Its plain why its like that.

I think XCX fucking sucks but really the point isn't that the game sucks. The point is that game has a significant issues the same way XC2 has significabt issues and people consistently ignore them. XC2 is the best selling game in the series and this apparently hurts people so badly we have to ignore how mixed XCX amoung the originala fanbase when it came out.

The members not being in your party unlike Xenoblade Chronicles is the reason why you have to go through the city to get them. So while it's annoying, it makes sense from a story point of view.

The story I liked.....so. I also didn't need to grin for the endgame, so not sure what you did. I played the game naturally and I never had to grind for anything.

That's nice, but just because you have issues that you think overwhelmed the positive, I'm not sure why you feel the need to bagger people who enjoyed Xenoblade Chronicles X more than the first or the Xenoblade Chronicles 2. That and your ignore that Xenoblade Chronicles X's sell were effected by a) a late Wii U game and b) being on the Wii U. You should also know that sells doesn't equal quality, so not sure what that have to do with anything here.

For me, what Xenoblade Chronicles 2 offered and took away from Xenoblade Chronicles X made it overall an inferior game to me even with the DLC and I suck 250 hours in Xenoblade Chronicles 2. As for the first game, I personally put X and Xenoblade Chronicles 2 ahead of it outside of the core story. The biggest problems with Xenoblade 2 was what I loved about the series, exploring the world, side quests, and world building, were all worse in Xenoblade Chronicles 2. Those things are far more damning than me looking for party members in the city in X.
 

Moltres006

Banned
Jan 5, 2019
1,818
Even from a playability standpoint how the fuck could they release XCX with a font size that fucking small? The shit was unbearable. Also, the worst sound mixing I have ever witnessed in all my time playing video games. They released a game that stripped out basic QoL features from the Wii game. Man, I could go on for days about how much XCX sucks ass but alas not the point of the thread.
So..... by "fucking sucks" you mean a 6/10 or below, or is it just inferior to XC2?
I havent played it yet, but I'm hoping for a switch considering how much I love XC2.

It's kinda funny how people call Mario Sunshine trash, but the game is clearly an 8/10 or above. It might be the worst 3D mario, but it's still damn good.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
it's probably a couple things. one, the fanbase on switch in the west is very super obviously the audience for most jrpgs. two, tales of symphonia did so well on gamecube that some dedicated fans probably stuck around and bought all the other nintendo platform tales of games as they got older, including symphonia 2 and tales of the abyss 3d.

That would explain why the Symphonia collection is nowhere to be seen on Switch; would probably sell too much and confuse the hell out of poor ol' Bamco.
 

Braaier

Banned
Oct 29, 2017
13,237
So..... by "fucking sucks" you mean a 6/10 or below, or is it just inferior to XC2?
I havent played it yet, but I'm hoping for a switch considering how much I love XC2.

It's kinda funny how people call Mario Sunshine trash, but the game is clearly an 8/10 or above. It might be the worst 3D mario, but it's still damn good.
XCX is fine. There are a ton of annoyances with the game and the story was pretty poor. Trying to build affinities was a pain in the ass. You would have to look all over for characters and they weren't on any maps. I ended up just using a wiki to find some of these fuckers.
 

Gotdatmoney

Member
Oct 28, 2017
14,500
The members not being in your party unlike Xenoblade Chronicles is the reason why you have to go through the city to get them. So while it's annoying, it makes sense from a story point of view.

The story I liked.....so. I also didn't need to grin for the endgame, so not sure what you did. I played the game naturally and I never had to grind for anything.

That's nice, but just because you have issues that you think overwhelmed the positive, I'm not sure why you feel the need to bagger people who enjoyed Xenoblade Chronicles X more than the first or the Xenoblade Chronicles 2. That and your ignore that Xenoblade Chronicles X's sell were effected by a) a late Wii U game and b) being on the Wii U. You should also know that sells doesn't equal quality, so not sure what that have to do with anything here.

For me, what Xenoblade Chronicles 2 offered and took away from Xenoblade Chronicles X made it overall an inferior game to me even with the DLC and I suck 250 hours in Xenoblade Chronicles 2. As for the first game, I personally put X and Xenoblade Chronicles 2 ahead of it outside of the core story. The biggest problems with Xenoblade 2 was what I loved about the series, exploring the world, side quests, and world building, were all worse in Xenoblade Chronicles 2. Those things are far more damning than me looking for party members in the city in X.

I have no problem with people that like X. I have a problem with people that pretend XCX didnt have mixed fan reception coming from the 1st game and complain about XC2 all the time ignoring this. If they'd just enjoy their game without rewriting history it would be fine.

So..... by "fucking sucks" you mean a 6/10 or below, or is it just inferior to XC2?
I havent played it yet, but I'm hoping for a switch considering how much I love XC2.

It's kinda funny how people call Mario Sunshine trash, but the game is clearly an 8/10 or above. It might be the worst 3D mario, but it's still damn good.

I think XCX fucking sucks. But critically it was a well received game. The whole series has been critically well received. Not denying that
 

HeroR

Banned
Dec 10, 2017
7,450
I have no problem with people that like X. I have a problem with people that pretend XCX didnt have mixed fan reception coming from the 1st game and complain about XC2 all the time ignoring this. If they'd just enjoy their game without rewriting history it would be fine.



I think XCX fucking sucks. But critically it was a well received game. The whole series has been critically well received. Not denying that

From what I've seen, Xenoblade Chronicles 2 did get mix reception, but most of it wasn't about the gameplay necessarily outside of the GAAS Blades. But in all honestly, all the Xenoblade games outside of the first one had people calling it the worst and best game ever at the same time.

XBCX was better than XBC2 at launch then it turned.

XBC1 is okay.

Torna is best.

Torna loses points for forcing you to do all those side quests near the end of the game. That and still no dash button.

Why all the arguments about Xenoblade end up in absurd hyperbole.

Xenoblade is basically the new Zelda cycle. I'm an oddball that love all three despite my issues with each of them.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
11./15. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 5.235 / 1.358.809 <80-100%> (+1%)
Still Counts!
zelda-wii-u-link-climbing.jpg

Incoming link climbing jpg
anigif_enhanced-21151-1448649224-8_preview.gif


Link? Look at Mario Party go! And Odyssey too... And spiderman? Wait this was Far From Home release week, right?
If you insist...

tumblr_obwi584Rhv1rrftcdo1_540.gif

giphy.gif
 
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HeroR

Banned
Dec 10, 2017
7,450
So..... by "fucking sucks" you mean a 6/10 or below, or is it just inferior to XC2?
I havent played it yet, but I'm hoping for a switch considering how much I love XC2.

It's kinda funny how people call Mario Sunshine trash, but the game is clearly an 8/10 or above. It might be the worst 3D mario, but it's still damn good.

Depends on what you like in a Xenoblade game. The side quests, world building, and world exploration are miles ahead of Xenoblade Chronicles 2. However, the core story is inferior, think Breath of the Wild where story was sacrifice for world freedom. However, the side quests, imo, more than makes up for this since many of them have great and tragic storylines. Also, X has some good QOL downgrades in that you have to find your party and they're not on the map.

Finally, X is a sci-fi based game over Xenoblade Chronicles 2's fantasy story.
 

Gotdatmoney

Member
Oct 28, 2017
14,500
From what I've seen, Xenoblade Chronicles 2 did get mix reception but most of it wasn't about the gameplay necessarily outside of the GAAS Blades. But in all honestly, all the Xenoblade games outside of the first one had people calling it the worst and best game ever at the same time.

Alll the XC games are well received. That's pretty much the extent of the quality discussion. Personal rankings are fun but ultimately mean nothing.

I have Torna>XC2=XC1>XCX

Other rankings will obviously vary. As much as I shit on XCX I still played it for 120 hours so it minimally held my attention.
 

LakLak

Alt Account
Banned
Jul 4, 2019
244
What? I don't even care about Pokemon, and yes their release schedule is amazing. Who else is releasing high quality games EVERY month? Come off it with the downplaying. Decent at best? Lol

I just stated what I personally thought of this "amazing" second half. To me, it's only good if you compare it to the awful first 6 months or the drought from last year, which was equally bad. I also don't play exclusively on Switch, so I compare with the overall offer during the second half (Borderland 3, Death Stranding, Gear 5, Control, Jedi Last Order...). There's absolutely no way I'll buy Astral Chain when Death Stranding is coming some days after, for example. Luigi's Mansion 3 will be the only game I buy on Switch this year.

In terms of pure sales, it will be an interesting second half, but far from being amazing. I'm curious how FE and Luigi's Mansion will perform and we knows Pokemon will sell, but outside of that I doubt anything will blow us off.
 

Super_T

Member
Mar 16, 2018
28
Yeah, my bad, I thought Death Stranding was releasing on September. Wishful thinking from me, since I can't wait to play it.

I'll still save my money for Death Stranding. I don't have that much to spend this year.

Of course.

Your "problem" is that Luigi's Mansion 3 is 31/10, the week before Death Stranding XD
 

LakLak

Alt Account
Banned
Jul 4, 2019
244
Of course.

Your "problem" is that Luigi's Mansion 3 is 31/10, the week before Death Stranding XD

I've waited for Luigi's Mansion 3 for many years. I don't give one shit about Astral Chain and PG games outside of Bayonetta, especially considering the competition. That's the difference. There's no expiration date to saving money for other stuff.
 

Oklusion

Member
Nov 22, 2018
159
Hmm, I think Sony could do well in Japan if they release a cheap handheld, something in the $200 price reange that has back compat with PSP and some Vita ports, I'm not saying Vita back compat because the touchscreen in the back needs to be dropped. It's just kind of shame that they basically abandoned all their portable catalog.

Leave the home consoles for AAA games and the portable for budget titles, just add an option for streaming from PS4/5 and the thing could also do well in the west too.
 

LakLak

Alt Account
Banned
Jul 4, 2019
244
Hmm, I think Sony could do well in Japan if they release a cheap handheld, something in the $200 price reange that has back compat with PSP and some Vita ports, I'm not saying Vita back compat because the touchscreen in the back needs to be dropped. It's just kind of shame that they basically abandoned all their portable catalog.

Leave the home consoles for AAA games and the portable for budget titles, just add an option for streaming from PS4/5 and the thing could also do well in the west too.

It would need to be way cheaper than 200$ and I doubt you can build a momentum on PSP and Vita games.
 
Jan 2, 2018
10,699
Hmm, I think Sony could do well in Japan if they release a cheap handheld, something in the $200 price reange that has back compat with PSP and some Vita ports, I'm not saying Vita back compat because the touchscreen in the back needs to be dropped. It's just kind of shame that they basically abandoned all their portable catalog.

Leave the home consoles for AAA games and the portable for budget titles, just add an option for streaming from PS4/5 and the thing could also do well in the west too.

I doubt Sony could support such a system when the development for PS5 will probably be pretty demanding. Even on PSP and especially on PSV the first-party support was lacking.
 

StevieP

Member
Oct 27, 2017
3,269
I just stated what I personally thought of this "amazing" second half. To me, it's only good if you compare it to the awful first 6 months or the drought from last year, which was equally bad. I also don't play exclusively on Switch, so I compare with the overall offer during the second half (Borderland 3, Death Stranding, Gear 5, Control, Jedi Last Order...). There's absolutely no way I'll buy Astral Chain when Death Stranding is coming some days after, for example. Luigi's Mansion 3 will be the only game I buy on Switch this year.

In terms of pure sales, it will be an interesting second half, but far from being amazing. I'm curious how FE and Luigi's Mansion will perform and we knows Pokemon will sell, but outside of that I doubt anything will blow us off.

You're conflating your own personal opinions with the opinions of the market at large and it won't serve you well.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Hmm, I think Sony could do well in Japan if they release a cheap handheld, something in the $200 price reange that has back compat with PSP and some Vita ports, I'm not saying Vita back compat because the touchscreen in the back needs to be dropped. It's just kind of shame that they basically abandoned all their portable catalog.

Leave the home consoles for AAA games and the portable for budget titles, just add an option for streaming from PS4/5 and the thing could also do well in the west too.
There's no point to that. Sony isn't going to support it and ports would be difficult since there isn't a non Nvidia GPU that can perform while not breaking the bank
 

Gotdatmoney

Member
Oct 28, 2017
14,500
H1 was pretty shitty for 1st party software output but there was a lot of 3rd party content compared to your typical Nintendo system. So it wasn't bad overall in my opinion. Yoshi and Mario Maker 2 were good and I loved Boxboy + Boxgirl
 

Oklusion

Member
Nov 22, 2018
159
I doubt Sony could support such a system when the development for PS5 will probably be pretty demanding. Even on PSP and especially on PSV the first-party support was lacking.
Yeah, first party support is probably the main reason why they don't do it, I just think it's worth try with just the back compat and PS4 streaming, but that's only if the price is compelling.
 

StevieP

Member
Oct 27, 2017
3,269

Consistently. But in this thread:
I wouldn't qualify it as amazing, especially after 6 month of pretty much nothing. Decent at best, especially when the more I hear about Pokemon SS, the less I want to buy it.

The market at large is going to disagree with you. Any other gaming platform would kill to have a title with the track record of mainline Pokemon on it releasing in H2. If we are speaking dispassionately (factually) in a sales thread and looking at the overall picture, the second half for the switch does qualify to be potentially "amazing" despite what you feel opinion-wise.
 

LakLak

Alt Account
Banned
Jul 4, 2019
244
Consistently. But in this thread:


The market at large is going to disagree with you. Any other gaming platform would kill to have a title with the track record of mainline Pokemon on it releasing in H2. If we are speaking dispassionately (factually) in a sales thread and looking at the overall picture, the second half for the switch does qualify to be potentially "amazing" despite what you feel opinion-wise.

You read me wrong then. Plus, I said it myself Pokemon will sell good regardless of the recent bad buzz. I'm not sure what you're trying to do here. I barely made any prediction in the last three pages.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Sony doesn't want third parties to work on non-PS4/PS5 games. A PSP3 would risk encouraging developers to support Switch as well and weaken PS5.

Sony went to great effort to shift everyone over to PS4 from Vita and benefits a lot from third parties trying to make everything a big console game.
 

Gotdatmoney

Member
Oct 28, 2017
14,500
I count SMM2 with the backload gang.

H1 is the first 6 months of the year so I mean, you can stick it anywhere you personally want but objectively SMM2 is not an H2 game.

Why do people think their controversial opinion about the quality of some video games matters here ?

I know Media Create threads are serious business to some people here but some good ole fashion dumb game debate is not a big deal. Should we rehash the same 5 arguments we always have instead?