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Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
I'm still trying to figure out who that post was even referring to.

I'm guessing he's talking about AniHawk.
But rly no point to entertain that troll. His post history is full of console warring and shitting threads.
AniHawk wouldn't have been in this forum for long if he is an "unverified user"
 

lost7

Member
Feb 20, 2018
2,750
The game is fully available in most of the big retailers.
If the rumored 600-700k shipment it's true, we know already it didn't reach these numbers.
Hmm... how would a 500k opening fare compared to previous games in the series, then? I don't think SE would be happy with a decline, even if it's been a while since the last entry
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Hmm... how would a 500k opening fare compared to previous games in the series, then? I don't think SE would be happy with a decline, even if it's been a while since the last entry
Code:
PS2    Kingdom Hearts II    737.652    1.129.196    Square Enix    22/12/2005
PSP   Kingdom Hearts: Birth by Sleep   456.453   733.248   Square Enix   09/01/2010
PS2    Kingdom Hearts    411.492    840.497    Square    28/03/2002
.
 
Jan 2, 2018
10,699
Code:
PS2    Kingdom Hearts II    737.652    1.129.196    Square Enix    22/12/2005
PSP   Kingdom Hearts: Birth by Sleep   456.453   733.248   Square Enix   09/01/2010
PS2    Kingdom Hearts    411.492    840.497    Square    28/03/2002
.

A smaller opening than KH2 would make sense I would assume. The PS2 was a much bigger deal in Japan than the PS4 is now, if I'm not mistaken.
It could fall inbetween Birth by Sleep and Kingdom Hearts 2, I would guess? 550-600k perhaps?
 

fiendcode

Member
Oct 26, 2017
24,926
Trails of Cold Steel I and II are Falcom's highest selling games. Their performance is not the norm for Falcom. Most of their games hover around 50-150k (in Japan). Also they've proven that they don't need to use the full power of the PS4 to be successful on it so they don't need to make top tier assets.
And I fully expect Ys IX to be the highest selling entry in the franchise.
I think there's zero chance Ys IX can beat Ys VIII (160k+ Japan, 500k+ global) so long as it's PS4 exclusive.
 

ZSaberLink

Member
Oct 26, 2017
1,677
Dengeki Online Sales: Week 3, 2019 (Jan 14 - Jan 20)

01./00. [PS4] Ace Combat 7: Skies Unknown (Bandai Namco Games) {2019.01.17} - 192,669 / NEW
02./01. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} - 93,928 / 272,440
03./02. [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} - 52,900 / 2,789,643
04./00. [PS4] Yakuza 4 (Sega) {2019.01.17} - 19,253 / NEW
05./05. [NSW] Super Mario Party (Nintendo) {2018.10.05} - 15,911 / 910,245
06./06. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 12,578 / 634,324
07./08. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 12,111 / 2,014,888
08./07. [NSW] Dragon Quest Builders 2 (Square Enix) {2018.12.20} - 9,433 / 204,216
09./09. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 9,350 / 2,895,326
10./03. [PS4] Tales of Vesperia: Definitive Edition (Bandai Namco Games) {2019.01.11} - 9,069 / 54,772
11./00. [PS4] Sword Art Online: Fatal Bullet - Complete Edition (Bandai Namco Games) {2019.01.17} - 8,187 / NEW
12./00. [PS4] PlayerUnknown's Battlegrounds (PUBG Corporation) {2019.01.17} - 7,515 / NEW
13./12. [NSW] Pokemon: Let's Go, Pikachu! (Pokemon Co.) {2018.11.16} - 6,029 / 754,875
14./11. [NSW] Go Vacation (Bandai Namco Games) {2018.12.27} - 5,776 / 54,530
15./10. [PS4] Dragon Quest Builders 2 (Square Enix) {2018.12.20} - 5,750 / 187,047
16./13. [NSW] Pokemon: Let's Go, Eevee! (Pokemon Co.) {2018.11.16} - 5,712 / 602,898
17./14. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 5,312 / 938,154
18./04. [NSW] Tales of Vesperia: Definitive Edition (Bandai Namco Games) {2019.01.11} - 4,622 / 32,542
19./15. [PS4] Judgment (Sega) {2018.12.13} - 4,088 / 245,992
20./21. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 3,533 / 239,060
21./17. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 3,461 / 309,163
22./16. [PS4] Call of Duty: Black Ops IIII (Sony Interactive Entertainment) {2018.10.12} - 3,244 / 514,269
23./19. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 2,629 / 1,802,188
24./20. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 2,572 / 719,837
25./27. [NSW] Mario Tennis Aces (Nintendo) {2018.06.22} - 2,033 / 409,715
26./18. [PS4] God Eater 3 (Bandai Namco Games) {2018.12.13} - 1,983 / 201,778
27./26. [PS4] Battlefield V (Electronic Arts) {2018.11.20} - 1,940 / 163,794
28./22. [NSW] Fit Boxing (Imagineer) {2018.12.20} - 1,900 / 13,824
29./00. [XB1] Ace Combat 7: Skies Unknown (Bandai Namco Games) {2019.01.17} - 1,625 / NEW
30./24. [3DS] Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (Nintendo) {2018.12.27} - 1,539 / 22,597
31./48. [PS4] Kingdom Hearts HD II.8 Final Chapter Prologue (Square Enix) {2017.01.12} - 1,460 / 212,062
32./23. [NSW] Diablo III: Eternal Collection (Blizzard Entertainment) {2018.12.27} - 1,361 / 16,595
33./30. [NSW] FIFA 19 (Electronic Arts) {2018.09.28} - 1,361 / 67,350
34./29. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,306 / 79,507
35./36. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 1,294 / 407,316
36./35. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 1,275 / 357,653
37./33. [PS4] Dead by Daylight (3goo) {2018.11.29} - 1,262 / 22,501
38./25. [PS4] Onimusha: Warlords (Capcom) {2018.12.20} - 1,256 / 34,800
39./31. [PS4] Grand Theft Auto V (Take-Two Interactive Japan) {2018.12.06} - 1,225 / 10,704
40./34. [NSW] Fortnite (Warner Entertainment Japan) {2018.12.13} - 1,161 / 17,174
41./43. [3DS] Pokemon Ultra Sun (Pokemon Co.) {2017.11.17} - 1,150 / 894,503
42./28. [NSW] Katamari Damacy Reroll (Bandai Namco Games) {2018.12.20} - 1,122 / 23,546
43./38. [3DS] Luigi's Mansion (Nintendo) {2018.11.08} - 1,000 / 89,817
44./37. [NSW] Captain Toad: Treasure Tracker (Nintendo) {2018.07.13} - 961 / 177,487
45./41. [PS4] Red Dead Redemption II (Take-Two Interactive Japan) {2018.10.26} - 950 / 212,847
46./44. [PS4] Tom Clancy's Rainbow Six: Siege - Advanced Edition (Ubisoft) {2018.03.01} - 917 / 87,726
47./39. [3DS] Pokemon Ultra Moon (Pokemon Co.) {2017.11.17} - 917 / 866,083
48./60. [NSW] Monster Hunter Generations Ultimate [Best Price] (Capcom) {2018.11.15} - 845 / 8,468
49./42. [PS4] Monster Hunter: World [Best Price] (Capcom) {2018.08.02} - 844 / 23,903
50./55. [NSW] Super Bomberman R [Smile Price Collection] (Konami) {2018.11.29} - 822 / 10,802

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| PS4   | 297,244   | 48.5%    | 6,901,684   | 31.3%   |
| Switch| 283,269   | 46.2%    | 12,395,424  | 56.2%   |
| 3DS   | 24,250    | 4.0%     | 1,951,881   | 8.9%    |
| Vita  | 5,701     | 0.9%     | 712,522     | 3.2%    |
| ETC   | 2,869     | 0.5%     | 78,392      | 0.4%    |
--------------------------------------------------------
| Total | 613,333   | 100.0%   | 22,039,903  | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 79,194    | 75.0%    | 3,341,477   | 66.3%   |
| PS4   | 19,585    | 18.6%    | 1,203,336   | 23.9%   |
| 3DS   | 4,647     | 4.4%     | 385,750     | 7.7%    |
| Vita  | 1,968     | 1.9%     | 103,494     | 2.1%    |
| ETC   | 146       | 0.1%     | 8,283       | 0.2%    |
--------------------------------------------------------
| Total | 105,540   | 100.0%   | 5,042,340   | 100.0%  |
--------------------------------------------------------

Dengeki Online Sales: Week 2, 2019 (Jan 07 - Jan 13)
 

fiendcode

Member
Oct 26, 2017
24,926
48./60. [NSW] Monster Hunter Generations Ultimate [Best Price] (Capcom) {2018.11.15} - 845 / 8,468
49./42. [PS4] Monster Hunter: World [Best Price] (Capcom) {2018.08.02} - 844 / 23,903

Dead heat!
 
Oct 29, 2017
4,721
Spike Chunsoft isn't a monolithic entity. They might have some producers and teams within them that are massive Sony fanboys, but they have supported Nintendo platforms pretty well over the past few years...

... in fact, Pokemon Mystery Dungeon is by far their most successful series of games of all time; and they are no doubt working on a new one for Switch as we speak. It's the one and only Pokemon spinoff series that has endured over the past 13 years and SPMD actually sold a fair bit better than GTI worldwide (the first time that a Pokemon spinoff game has ever outsold its predecessor outside of Explorers of Time/Darkness/Sky!); and it isn't going down without a fight!

The fact that it is the only Pokemon spinoff series that wasn't turned into a mobile F2P game and survived as a full retail game shows that TPC want to still keep it going.

It's Spike Chunsoft's most important series; and with a Switch PKMD being their first real HD title (that isn't a visual novel), it's gonna be a huge project for them!
 

Refyref

One Winged Slayer
Member
Oct 25, 2017
1,025
When talking about Spike-Chunsoft, it's better to consider them as 2 entities. While there's been some integration between the two, there's still a pretty clear divide between the two parts in approach and development.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Spike Chunsoft isn't a monolithic entity. They might have some producers and teams within them that are massive Sony fanboys, but they have supported Nintendo platforms pretty well over the past few years...

... in fact, Pokemon Mystery Dungeon is by far their most successful series of games of all time; and they are no doubt working on a new one for Switch as we speak. It's the one and only Pokemon spinoff series that has endured over the past 13 years and SPMD actually sold a fair bit better than GTI worldwide (the first time that a Pokemon spinoff game has ever outsold its predecessor outside of Explorers of Time/Darkness/Sky!); and it isn't going down without a fight!

The fact that it is the only Pokemon spinoff series that wasn't turned into a mobile F2P game and survived as a full retail game shows that TPC want to still keep it going.

It's Spike Chunsoft's most important series; and with a Switch PKMD being their first real HD title (that isn't a visual novel), it's gonna be a huge project for them!
Using a licensed game as an example defeats your argument. TPC paid them to have it made, they didn't make it as their own choice
 

Charamiwa

Member
Oct 25, 2017
6,056
Spike Chunsoft isn't a monolithic entity. They might have some producers and teams within them that are massive Sony fanboys, but they have supported Nintendo platforms pretty well over the past few years...

... in fact, Pokemon Mystery Dungeon is by far their most successful series of games of all time; and they are no doubt working on a new one for Switch as we speak. It's the one and only Pokemon spinoff series that has endured over the past 13 years and SPMD actually sold a fair bit better than GTI worldwide (the first time that a Pokemon spinoff game has ever outsold its predecessor outside of Explorers of Time/Darkness/Sky!); and it isn't going down without a fight!

The fact that it is the only Pokemon spinoff series that wasn't turned into a mobile F2P game and survived as a full retail game shows that TPC want to still keep it going.

It's Spike Chunsoft's most important series; and with a Switch PKMD being their first real HD title (that isn't a visual novel), it's gonna be a huge project for them!
I'm pretty sure their own IPs would be more important to them than a licensed job, even if it sells more.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Using a licensed game as an example defeats your argument. TPC paid them to have it made, they didn't make it as their own choice

Yep, it's like saying Koei Tecmo was a big supporter of Wii, 3DS or Wii U. There's a clear difference between the way they supported those platforms(making games for Nintendo) and the way they support Switch.(putting their own games on the platform)
 

Deleted member 38706

User requested account closure
Banned
Jan 19, 2018
924
Using a licensed game as an example defeats your argument. TPC paid them to have it made, they didn't make it as their own choice

Yeah. For non-licensed titles, Kotaro Uchikoshi was the only one to consistently develop for Nintendo consoles at Spike Chunsoft. I expect every project he is involved in at Too Kyo Games will be on the Switch as well. Kodaka, on the other hand, has only been involved in PlayStation projects. It's a shame. Without Uchikoshi, I wonder how many more Spike Chunsoft games we'll get on the Switch after AI: Somnium Files -- probably close to zero.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Sales of Pokemon Mystery Dungeon are at continued decline. It won't be a surprise if Nintendo decides to end it like Pokemon Ranger and even if there's another entry on Switch nothing guarantees Spike Chunsoft will be the chosen again to develop it.
 

fiendcode

Member
Oct 26, 2017
24,926
I still think we might see Fire Pro on Switch, it was hinted at a couple times. Maybe ports of the older Zero Escape and Sound Novel games too. I'd really like to see Shiren 6 on Switch, the series hasn't had a real new game in almost a decade.

Other than Fire Pro though everything likely does seem more Chunsoft side. Spike's franchises like Danganronpa, Kenka Bancho, etc, appear to be pretty firmly entrenched as Sony only.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I still think we might see Fire Pro on Switch, it was hinted at a couple times. Maybe ports of the older Zero Escape and Sound Novel games too. I'd really like to see Shiren 6 on Switch, the series hasn't had a real new game in almost a decade.

Other than Fire Pro though everything likely does seem more Chunsoft side. Spike's franchises like Danganronpa, Kenka Bancho, etc, appear to be pretty firmly entrenched as Sony only.

It's strange because with KB and Conception they seemed to really want to transition to 3DS. It didn't go as planned but you would think they would be more comfortable supporting Switch because it seems to be a bit of a better fit.
 
Oct 26, 2017
13,612
I still think we might see Fire Pro on Switch, it was hinted at a couple times. Maybe ports of the older Zero Escape and Sound Novel games too. I'd really like to see Shiren 6 on Switch, the series hasn't had a real new game in almost a decade.

Other than Fire Pro though everything likely does seem more Chunsoft side. Spike's franchises like Danganronpa, Kenka Bancho, etc, appear to be pretty firmly entrenched as Sony only.

Ironically Kenka Bancho 6 was a 3DS-exclusive.
 

Kresnik

Member
Oct 26, 2017
2,972
It's strange because with KB and Conception they seemed to really want to transition to 3DS. It didn't go as planned but you would think they would be more comfortable supporting Switch because it seems to be a bit of a better fit.

Switch isn't a better fit for Kenka Bancho than 3DS was. They'd have to make new assets then, rather than re-using the ones they created for PS2 and didn't really have to touch much for PSP and then again for 3DS :P
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Switch isn't a better fit for Kenka Bancho than 3DS was. They'd have to make new assets then, rather than re-using the ones they created for PS2 and didn't really have to touch much for PSP and then again for 3DS :P

Did they heavily reuse assets though? Wasn't Kenka Bancho 6 being cel shaded a departure?(honestly not too knowledgeable about the series)
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
Fairly sure h.a.n.d has made some(Chocobo's Dungeon).

I guess, but it's really minor compared to Chunsoft who almost created the concept and produced all the games minus Chocobo Dungeon in that style. I didn't play Chocobo Dungeon games to know if there are some big differences.

Since the TPC guy expressed interest in both Pokkén and Mystery Dungeon shortly before Pokkén DX got announced, I'm pretty sure we'll get Mystery Dungeon down the line. It's not like they're expensive games and should still sell a couple millions.
 
Oct 26, 2017
13,612
Funny enough Chunsoft created Chocobo's Dungeon on the PS1. h.a.n.d took over for the Wii game. I agree h.a.n.d can absolutely substitute if needed. Chocobo's Dungeon on Wii was a great game.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I guess, but it's really minor compared to Chunsoft who almost created the concept and produced all the games minus Chocobo Dungeon in that style. I didn't play Chocobo Dungeon games to know if there are some big differences.

Since the TPC guy expressed interest in both Pokkén and Mystery Dungeon shortly before Pokkén DX got announced, I'm pretty sure we'll get Mystery Dungeon down the line. It's not like they're expensive games and should still sell a couple millions.

I think there's a few others?

Are the Omega Labyrinth games modeled on Mystery Dungeon?

Those are by Matrix Software.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
I think there's a few others?

Are the Omega Labyrinth games modeled on Mystery Dungeon?

Those are by Matrix Software.

I kinda doubt Nintendo will be interested by Matrix's background on Omega Labyrinth and entrust them with Pokémon :D

But I definitely didn't know that there was a few companies that did Shiren clones outside of Spike Chunsoft. They seem to mostly be for Square Enix games though. I doubt it's gonna be anyone else than Spike Chunsoft really.
 
Last edited:

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I kinda doubt Nintendo will be interested by Matrix's background on Omega Labyrinth and entrust them with Pokémon :D

But I definitely didn't know that there was a few companies that dite Shiren clones outside of Spike Chunsoft. They seem to mostly be for Square Enix games though. I doubt it's gonna be anyone else than Spike Chunsoft really.
there are worst pedigrees TPC can rely on for their games
 

fiendcode

Member
Oct 26, 2017
24,926
Matrix has worked on a ton of stuff over the years, including recently Billion Road. They're pretty diverse and I doubt something like Omega Labyrinth would really prevent Nintendo from contracting them.

That said I doubt Nintendo would for PMD. They'll want the core team at Chunsoft.
 

hibikase

User requested ban
Banned
Oct 26, 2017
6,820
Nintendo's not gonna care that a studio made a perverted game in the past.

Just like none of the companies that collaborate with IntiCreates care that they also make the GalGun series.
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,163
Ah, now I understand why port-happy NISA hasn't ported Danganronpa, considering it's one of their most successful IP. Especially with SC America taking over publishing duties outside Japan.

Lack of Zero Escape on Switch doesn't surprise me either.

lack of nonary game surprised me since 999 and vlr were both on 3ds. the lack of a 3ds or switch version really doesn't make any sense. i think that decision had more to do with resources/planning that any support to sony, especially with uchikoshi's next thing coming to switch.

if i was in charge of spike chunsoft's us branch, i would have begged for a danganronpa port to swtich. getting that out in 2018 would have guaranteed a solid year financially that could have beefed up marketing campaigns for zanki zero and steins;gate elite. digital sales would have still been strong in 2019 so stuff like yu-no wouldn't be such a resource vampire either.
 

zroid

One Winged Slayer
The Fallen
Oct 25, 2017
5,785
Canada
why is it do you think that the popular Nintendo titles usually seem to have so much more legs than all other popular titles?

is it something about Nintendo's business strategy?
 

Charamiwa

Member
Oct 25, 2017
6,056
As expected Bamco higher tier games are missing Switch, they've been pretty consistent on that front. If Tales looks good it might happen too.
 

MANUELF

Member
Oct 25, 2017
1,241
why is it do you think that the popular Nintendo titles usually seem to have so much more legs than all other popular titles?

is it something about Nintendo's business strategy?
Is mainly that they are Quality games, no one else makes their types of games and they don't pump out sequels quickly
 

schuelma

Member
Oct 24, 2017
5,901
As expected Bamco higher tier games are missing Switch, they've been pretty consistent on that front. If Tales looks good it might happen too.


I gave you or Oregano 10 minutes before your post!

But yes- I'll freely concede this is an example in your favor.

I would still bet on Tales coming though
 

Bruno MB

PAL Charts Genius
Member
Oct 25, 2017
956
After seeing how Tales of Vesperia Definitive Edition is performing on Switch in the West there is 0 possibilities for the next entry to skip Nintendo's console.
 

Charamiwa

Member
Oct 25, 2017
6,056
I gave you or Oregano 10 minutes before your post!

But yes- I'll freely concede this is an example in your favor.

I would still bet on Tales coming though
Haha sorry I don't really mean to gloat (especially since I wanted it on the damn console) but it was very interesting in that DBZ was kind of the franchise that would prove it one way or another.

But I agree that Tales will probably be on Switch, but if they're going full UE4, then the odds aren't really in its favor.

After seeing how Tales of Vesperia Definitive Edition is performing on Switch in the West there is 0 possibilities for the next entry to skip Nintendo's console.
I'm sure Xenoverse 2 and FighterZ did well too so you never know.