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Media Create Sales: Week 30, 2018 (Jul 23 - Jul 29)

Oct 26, 2017
795
0
Wow - the way you have presented those figures is incredible. Putting Q1 numbers in against full year hardware / software goals (without pointing that out) just to mislead and make your point seem better :/

They've sold about 10% of their hardware target for 3DS in Q1 - they sold about 10% of their hardware target for Switch Q1 - and changed nothing in regard to full year forecasts. So presumably its near enough in line with their targets.

Now software sales are slowing quicker and the target is looking a few million off but try to present your figures in an unbiased way please!
1. There aren’t any quarter goals, but only a fiscal year goal. It was obvious that this number was referring to full year target.

2. Switch numbers are also low in my opinion, I pointed that before in this thread, but at least Switch has games to drive sales in Q3. So, it has higher chances to meet the target.

3. Meanwhile, 3DS has only Luigi’s Mansion remaster for these holidays.

4. We stil don’t know if Nintendo will revise down these targets the following meetings. They usually do it after Christmas, when it’s obvious they won’t meet it.
 
Oct 26, 2017
234
0
Dengeki Online Sales: Week 30, 2018 (Jul 23 - Jul 29)

01./01. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 31,841 / 103,176
02./00. [PS4] Mega Man X Legacy Collection 1+2 (Capcom) {2018.07.26} - 30,852 / NEW
03./04. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 19,656 / 2,529,036
04./06. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 18,622 / 168,962
05./05. [NSW] Mario Tennis Aces (Nintendo) {2018.06.22} - 18,294 / 268,983
06./00. [NSW] Mega Man X Legacy Collection 1+2 (Capcom) {2018.07.26} - 17,907 / NEW
07./03. [NSW] Captain Toad: Treasure Tracker (Nintendo) {2018.07.13} - 13,061 / 78,378
08./00. [PSV] Collar x Malice: Unlimited (Idea Factory) {2018.07.26} - 12,843 / NEW
09./07. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 12,272 / 1,660,015
10./02. [NSW] Octopath Traveler (Square Enix) {2018.07.13} - 10,622 / 141,722
11./08. [3DS] Captain Toad: Treasure Tracker (Nintendo) {2018.07.13} - 6,700 / 33,624
12./00. [NSW] Higurashi no Naku Koro ni Hou (Entergram) {2018.07.26} - 6,400 / NEW
13./09. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 6,200 / 592,905
14./10. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 5,061 / 805,162
15./00. [PS4] The Last of Us Remastered [PlayStation Hits] (Sony Interactive Entertainment) {2018.07.26} - 4,785 / NEW
16./00. [PS4] Disgaea 1 Complete (Nippon Ichi Software) {2018.07.26} - 4,558 / NEW
17./11. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 4,378 / 1,685,929
18./00. [PS4] Senran Kagura: Peach Beach Splash [Sunshine Edition] (Marvelous) {2018.07.26} - 4,335 / NEW
19./00. [NSW] Mega Man X Legacy Collection (Capcom) {2018.07.26} - 3,924 / NEW
20./00. [PS4] Mega Man X Legacy Collection (Capcom) {2018.07.26} - 3,844 / NEW
21./00. [NSW] Mega Man X Legacy Collection 2 (Capcom) {2018.07.26} - 3,657 / NEW
22./14. [3DS] Pokemon Ultra Sun (Pokemon Co.) {2017.11.17} - 3,306 / 839,989
23./00. [NSW] Dragon Quest X: All in One Package (Square Enix) {2018.07.26} - 3,140 / NEW
24./15. [3DS] Pokemon Ultra Moon (Pokemon Co.) {2017.11.17} - 3,122 / 814,544
25./13. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 3,056 / 186,705
26./12. [NSW] Donkey Kong Country: Tropical Freeze (Nintendo) {2018.05.03} - 2,994 / 204,054
27./00. [NSW] Disgaea 1 Complete (Nippon Ichi Software) {2018.07.26} - 2,894 / NEW
28./17. [NSW] Nintendo Labo Toy-Con 01: Variety Kit (Nintendo) {2018.04.20} - 2,861 / 195,997
29./00. [PS4] Maitetsu: Pure Station (View) {2018.07.26} - 2,700 / NEW
30./00. [PS4] Dragon Quest X: All in One Package (Square Enix) {2018.07.26} - 2,587 / NEW
31./00. [PS4] Mega Man X Legacy Collection 2 (Capcom) {2018.07.26} - 2,553 / NEW
32./25. [PS4] Jikkyou Powerful Pro Baseball 2018 (Konami) {2018.04.26} - 2,428 / 223,363
33./26. [NSW] Pokken Tournament DX (Pokemon Co.) {2017.09.22} - 1,994 / 279,945
34./00. [NSW] Daitoshokan no Hitsujikai: Library Party (Entergram) {2018.07.26} - 1,959 / NEW
35./22. [NSW] FIFA 18 (Electronic Arts) {2017.09.29} - 1,822 / 144,150
36./19. [PS4] The Crew 2 (Ubisoft) {2018.06.29} - 1,733 / 31,811
37./35. [PSV] Jikkyou Powerful Pro Baseball 2018 (Konami) {2018.04.26} - 1,656 / 106,526
38./23. [PS4] Detroit: Become Human (Sony Interactive Entertainment) {2018.05.25} - 1,639 / 79,826
39./30. [NSW] 1-2-Switch (Nintendo) {2017.03.03} - 1,550 / 471,919
40./00. [PS4] Uncharted 4: A Thief's End [PlayStation Hits] (Sony Interactive Entertainment) {2018.07.26} - 1,531 / NEW
41./29. [NSW] ARMS (Nintendo) {2017.06.16} - 1,450 / 442,408
42./33. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 1,344 / 367,711
43./52. [PS4] Monster Hunter: World (Capcom) {2018.01.26} - 1,323 / 2,000,980
44./00. [PS4] Earth Defense Force 4.1: The Shadow of New Despair [PlayStation Hits] (D3Publisher) {2018.07.26} - 1,285 / NEW
45./00. [PS4] Spintires: Mudrunner (Oizumi Amuzio) {2018.07.26} - 1,259 / NEW
46./20. [PS4] New Gundam Breaker (Bandai Namco Games) {2018.06.21} - 1,256 / 80,929
47./00. [PSV] Collar x Malice Twin Pack (Idea Factory) {2018.07.26} - 1,213 / NEW
48./28. [PS4] Tom Clancy's Rainbow Six: Siege - Advanced Edition (Ubisoft) {2018.03.01} - 1,178 / 67,796
49./00. [NSW] Waku Waku Doubutsu Land (Nippon Columbia) {2018.07.26} - 1,169 / NEW
50./16. [NSW] Touhou Genso Wanderer: Reloaded (Unties) {2018.07.19} - 1,154 / 3,592

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 214,853   | 53.9%    | 2,772,836   | 46.6%   |
| PS4   | 116,440   | 29.2%    | 2,080,560   | 35.0%   |
| 3DS   | 41,493    | 10.4%    | 619,456     | 10.4%   |
| Vita  | 23,659    | 5.9%     | 441,683     | 7.4%    |
| ETC   | 2,159     | 0.5%     | 35,110      | 0.6%    |
--------------------------------------------------------
| Total | 398,604   | 100.0%   | 5,949,645   | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 50,290    | 62.1%    | 713,645     | 58.3%   |
| PS4   | 18,315    | 22.6%    | 320,851     | 26.2%   |
| 3DS   | 9,479     | 11.7%    | 140,228     | 11.5%   |
| Vita  | 2,760     | 3.4%     | 46,203      | 3.8%    |
| ETC   | 139       | 0.2%     | 2,861       | 0.2%    |
--------------------------------------------------------
| Total | 80,983    | 100.0%   | 1,223,788   | 100.0%  |
--------------------------------------------------------
Dengeki Online Sales: Week 29, 2018 (Jul 16 - Jul 22)
 
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Oct 26, 2017
1,767
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Dengeki Online Sales: Week 30, 2018 (Jul 23 - Jul 29)

15./00. [PS4] The Last of Us Remastered PlayStation Hits (Sony Interactive Entertainment) {2018.07.26} - 4,785 / NEW
40./00. [PS4] The Last of Us Remastered [PlayStation Hits] (Sony Interactive Entertainment) {2018.07.26} - 1,531 / NEW
Huh?
 
Oct 27, 2017
730
0
1. There aren’t any quarter goals, but only a fiscal year goal. It was obvious that this number was referring to full year target.

2. Switch numbers are also low in my opinion, I pointed that before in this thread, but at least Switch has games to drive sales in Q3. So, it has higher chances to meet the target.

3. Meanwhile, 3DS has only Luigi’s Mansion remaster for these holidays.

4. We stil don’t know if Nintendo will revise down these targets the following meetings. They usually do it after Christmas, when it’s obvious they won’t meet it.
I'm aware at the lack of software the 3DS has coming up (as are Nintendo) and hence I'd fully expect to see something like a $99 2DS XL with a bundled game like MK7 for example during the major sales periods. If advertised well enough it will have no problem shifting 2-3 million with that kind of pricing in the US and EU. 4 million is not impossible if they are aggressive enough on pricing and they have no reason not to be - they know this is its last decent year and will want to shift inventory.

No way they meet the software number but I think hardware has a chance especially as its still performing pretty well in the US (with the drivers this year during holiday being low pricing and bundling as oppose to software such as pokemon)
 
Oct 28, 2017
5,243
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I don't think Square is so incompetent. Obon is important period for software sales, they still have some days to fix things.
A good shipment would be around 30k or so?

The game is still holding out well in used price which is a positive, I'm just curious how much longer it can get buy before the used market starts to have a significant impact.
 
Oct 25, 2017
5,504
0
Splatoon got 2 Spattest before release, I would expect Smash to follow suit (one in the coming weeks and another one closer to release).

An impact on preorders and hardware sales is a reasonable guess.
 
Oct 27, 2017
2,024
0
ComG! Week Sales, 2018 (Jul 30 - Aug 05)



01/ N [3DS] Etrian Odyssey X - 204 pt
02/ N [3DS] WarioWare Gold - 60 pt
03/ N [NSW] Pro Baseball Famista Evolution - 53 pt
04/ N [PS4] SaGa: Scarlet Grace - Scarlet Ambition - 34 pt
05/ N [PS4] Friday the 13th: The Game - 34 pt

06/03 [NSW] Minecraft - 32 pt (+7 pt)
07/02 [NSW] Taiko no Tatsujin: Drum 'n' Fun! - 30 pt (-13 pt)
08/ N [PS4] Border Break: Starter Pack - 23 pt
09/05 [NSW] Octopath Traveler - 22 pt (+2 pt)
10/ N [NSW] SaGa: Scarlet Grace - Scarlet Ambition - 18 pt
11/07 [NSW] Mario Tennis Ace - 18 pt (-1 pt)
12/10 [NSW] Captain Toad: Treasure Tracker - 17 pt (+4 pt)
13/11 [NSW] Splatoon 2 - 16 pt (+3 pt)
14/12 [3DS] Captain Toad: Treasure Tracker - 16 pt (+3 pt)
15/17 [NSW] Mario Kart 8 Deluxe - 15 pt (+5 pt)
16/ N [PSV] Grisaia Phantom Trigger 03 & 04 - 12 pt
17/04 [NSW] Rockman X Anniversary Collection 1&2 - 8 pt (-14 pt)
18/ R. [NSW] Kirby Star Allies - 7 pt
19/13 [3DS] Pokemon Ultra Sun - 7 pt (-6 pt)
20/ R. [PS4] Detroit: Become Human - 6 pt


NSW: 11 (-3)
3DS: 4 (+1)
PS4: 4 (+1)
PSV: 1 (+1)



ComG! Week Sales, 2018 (Jul 23 - Jul 29)
https://www.resetera.com/threads/me...018-jul-16-jul-22.57711/page-13#post-10909304
 
Last edited:
Oct 26, 2017
795
0
Sorry if this is not the place, but what is celebrated in the Obon holiday?
Obon is an event for commemorating the ancestors' spirits. It’s like the japanese version of Halloween.

Obon takes place between 13-16th of August this year. But since the 11th is also a national holiday, some people take the 17th as a bank holiday. Counting weekends, that makes 9 days off from the 11th to the 19th (However this depends on each company holiday policy).

It’s not an event focused on sales, but it’s well known that when there is a holiday (no matter the reason), japanese go shopping, that’s why sales increase.
 
Oct 27, 2017
2,024
0
GEO Ranking Sales, 2018 (Jul 30 - Aug 05)


~1.200 stores

01/ N [3DS] Etrian Odyssey X
02/ N [NSW] Pro Baseball Famista Evolution
03/ N [3DS] WarioWare Gold

04/01 [NSW] Taiko no Tatsujin: Drum 'n' Fun!
05/03 [NSW] Octopath Traveler
06/ N [PS4] SaGa: Scarlet Grace - Scarlet Ambition
07/ N [PS4] Friday the 13th: The Game

08/06 [NSW] Minecraft
09/05 [NSW] Mario Tennis Ace
10/ N [NSW] SaGa: Scarlet Grace - Scarlet Ambition


ゲオホールディングスは、2018年7月30日~8月5日の新品ゲームソフト週間売上ランキングを発表。ニンテンドー3DS用ソフト『世界樹の迷宮X(クロス)』が1位を獲得。ニンテンドー3DS用ソフトが1位を獲得するのは、2017年12月18日発表のランキング以来、33週間ぶりとなる。
以下は、メーカーリリースを引用して掲載
ゲオ新品ゲームソフト週間売上ランキングTOP10
3DS「世界樹の迷宮X(クロス)」が根強いファンに支えられ首位獲得!



有力な新作も多く発売された中、3DS「世界樹の迷宮X(クロス)」が根強いファンに支えられて堂々1位を獲得しております。3DSでの新作発売という事もあり、販売予想を少なめに見積もっていたのですが、予想を大幅に上回る結果となりました。同様に3位にランクインした3DS「メイド イン ワリオ ゴージャス」も、Switchではなく3DSでの発売ながら健闘している状況です。
2位の Switch「プロ野球 ファミスタ エボリューション」は4位の「太鼓の達人 Nintendo Switch ば~じょん!」同様、定番化することを期待しています。
その他、PS4とSwitchで発売された「サガ スカーレット グレイス 緋色の野望」はPS4版に軍配が上がりましたが、どちらも高い消化率となっております。
(株式会社ゲオ メディア商品部 メディア商品2課 バイヤー 武藤 崇史)
 
Last edited:
Oct 25, 2017
5,703
0
Singapore
is not about making the unit but distribution, regular distribution channels take about 2-3 weeks for stock to get to the stores. at best
I don't think that's entirely true? We see really quick restock of large quantities for big titles all the time because they have the stock on hand. In fact, even for niche games which are undershipped, we never hear about restocking problems for disc based games ever. The only times these things happen is with carts. So my conclusion is that it is a production problem. It's not unique to Square Enix. Atlus faced this same problem with the first Etrian Odyssey, and Sega with Infinite Space. Same case as Octopath here. Stock was sold out in the first week, restocking took a long time, small quantities trickled into retail, prices of copies went up, resale value was really high.
 
Nov 23, 2017
6,570
0
I don't think that's entirely true? We see really quick restock of large quantities for big titles all the time because they have the stock on hand. In fact, even for niche games which are undershipped, we never hear about restocking problems for disc based games ever. The only times these things happen is with carts. So my conclusion is that it is a production problem. It's not unique to Square Enix. Atlus faced this same problem with the first Etrian Odyssey, and Sega with Infinite Space. Same case as Octopath here. Stock was sold out in the first week, restocking took a long time, small quantities trickled into retail, prices of copies went up, resale value was really high.
thats part of the cycle, is not like they expect for stock to hit zero before shipping new. but this being SE likely even if they new the pre-order stock was running out, they likely chickened out in fear of over supplying
 
Oct 25, 2017
5,703
0
Singapore
thats part of the cycle, is not like they expect for stock to hit zero before shipping new. but this being SE likely even if they new the pre-order stock was running out, they likely chickened out in fear of over supplying
So you think that producing more carts at short notice is not a problem at all, and that Square Enix could have easily done it if they wanted to but chose not to even after the game released and demand was high? Okay. Lol.
 
Oct 26, 2017
795
0
So you think that producing more carts at short notice is not a problem at all, and that Square Enix could have easily done it if they wanted to but chose not to even after the game released and demand was high? Okay. Lol.
Media Create pointed rise on pre-orders of Octopath Traveler when the demo was released in mid-june, as Chris said some threads ago.
Square had hints that the there was some buzz and the word of mouth would be probably good since then, at least. I think it’s time enough to be prepared.

Despite all these hints, the game is facing stock problems since day one.
 
Oct 25, 2017
5,703
0
Singapore
Media Create pointed rise on pre-orders of Octopath Traveler when the demo was released in mid-june, as Chris said some threads ago.
Square had hints that the there was some buzz and the word of mouth would be probably good since then, at least. I think it’s time enough to be prepared.

Despite this hints, the game is facing stock problems since day one.
You're answering the wrong question. This isn't about "should Square Enix have produced more carts" but given that they did not, is it an easy thing to do to produce more carts to meet week to week demand right now.
 
Nov 29, 2017
1,007
0
Media Create pointed rise on pre-orders of Octopath Traveler when the demo was released in mid-june, as Chris said some threads ago.
Square had hints that the there was some buzz and the word of mouth would be probably good since then, at least. I think it’s time enough to be prepared.

Despite all these hints, the game is facing stock problems since day one.
my interpretation is that they are willfully leaving money on the table in order to avoid any risk of overshipping.

They are being a bit irrational though, they seem to not want a single copy sitting in stores and I think that's related to cart production.

Like, I'd asume having 5k~10k copies of a switch game going to bomba bins is much worse than that happening with a game on a PS4 disc.
 

cw_sasuke

Banned
Member
Oct 27, 2017
6,625
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+
They are likely fine referring interested customers to the eShop and hoping that more players get used to buy stuff digitally. Higher margins and less risks for publishers.
 
Oct 26, 2017
795
0
my interpretation is that they are willfully leaving money on the table in order to avoid any risk of overshipping.

They are being a bit irrational though, they seem to not want a single copy sitting in stores and I think that's related to cart production.

Like, I'd asume having 5k~10k copies of a switch game going to bomba bins is much worse than that happening with a game on a PS4 disc.
Maybe, but I can count Switch bomba bin games with the fingers of one single hand.
 
Oct 27, 2017
1,386
0
Media Create pointed rise on pre-orders of Octopath Traveler when the demo was released in mid-june, as Chris said some threads ago.
Square had hints that the there was some buzz and the word of mouth would be probably good since then, at least. I think it’s time enough to be prepared.

Despite all these hints, the game is facing stock problems since day one.
I can imagine something like this happening:

1) The game is finished and Square is cautious and plans a initial production of 500K 1 month ahead of release, releases a demo.
2) A few weeks prior to release, it is obvious that the game will sell more, and that more shipment is needed
3) Either they pay more for a emergency shipment (which also could mean airlifting the product to its destination), or they just wait longer for a normal production run. Because of margins, they decide to wait and promote the digital channel.

We don't really know the exact reason for these shipment delays and the most logical reason is a cart production capacity issue. If these were discs, the production would be faster and also better distributed throughout the world. I believe (and I am not sure about this) Nintendo is a limiting factor here because they control the cart production and don't have a lot of factories producing them.
 
Nov 29, 2017
1,007
0
Maybe, but I can count Switch bomba bin games with the fingers of one single hand.
yes, and that's another hint that publishers are avoiding overshipping switch games like their lives depend on that.

my takeaway: there's something about cart production that we don't know about that somehow complicate matters
 
Media Create pointed rise on pre-orders of Octopath Traveler when the demo was released in mid-june, as Chris said some threads ago.
Square had hints that the there was some buzz and the word of mouth would be probably good since then, at least. I think it’s time enough to be prepared.

Despite all these hints, the game is facing stock problems since day one.
Yeah, that's why I was thinking when the MC report came out. Launch shortages were probably inevitable, but they should've seen it coming for the weeks that followed.

So it got one Testfire ( 4 months before launch, just saying) and one pre-launch Splatfest ?
Yup, there were two pre-launch events: regular testfire like Splatoon 1 got, and the Splatfest. There was actually a separate demo for each.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
3,026
0
yes, and that's another hint that publishers are avoiding overshipping switch games like their lives depend on that.

my takeaway: there's something about cart production that we don't know about that somehow complicate matters
Publishers? Retailers decide for the size of initial shipments and that has nothing to do with cart production.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
3,026
0
GEO Ranking Sales, 2018 (Jul 30 - Aug 05)

18年7月30日~8月5日の新品ゲームソフト週間売上ランキングを発表。ニンテンドー3DS用ソフト『世界樹の迷宮X(クロス)』が1位を獲得。ニンテンドー3DS用ソフトが1位を獲得するのは、2017年12月18日発表のランキング以来、33週間ぶりとなる。
以下は、メーカーリリースを引用して掲載
ゲオ新品ゲームソフト週間売上ランキングTOP10
3DS「世界樹の迷宮X(クロス)」が根強いファンに支えられ首位獲得!



有力な新作も多く発売された中、3DS「世界樹の迷宮X(クロス)」が根強いファンに支えられて堂々1位を獲得しております。3DSでの新作発売という事もあり、販売予想を少なめに見積もっていたのですが、予想を大幅に上回る結果となりました。同様に3位にランクインした3DS「メイド イン ワリオ ゴージャス」も、Switchではなく3DSでの発売ながら健闘している状況です。
2位の Switch「プロ野球 ファミスタ エボリューション」は4位の「太鼓の達人 Nintendo Switch ば~じょん!」同様、定番化することを期待しています。
その他、PS4とSwitchで発売された「サガ スカーレット グレイス 緋色の野望」はPS4版に軍配が上がりましたが、どちらも高い消化率となっております。
(株式会社ゲオ メディア商品部 メディア商品2課 バイヤー 武藤 崇史)
Etrian Odyssey X had won first place. It is the first time in 33 weeks since the ranking announced on 18 December 2017 that a 3DS game gains first place.

While many influential new games were released, 3DS Etrian Odyssey X was supported by strong fanbase and came 1st. As a result of being on 3DS we estimated sales forecast to be lesser but the results were significantly higher than expected. Likewise, 3DS WarioWare Gold ranked 3rd and is also in a situation of giving a good fight for releasing not on Switch but 3DS. Switch Pro Baseball Famista Evolution ranked 2nd and Taiko no Tatsujin: Drum 'n' Fun! 4th. For these two titles legs are expected. In addition, Saga: Scarlet Grace - Scarlet Ambition, that released on PS4 and Switch, have both high sell-through.
 
Oct 26, 2017
2,041
0
Etrian Odyssey X had won first place. It is the first time in 33 weeks since the ranking announced on 18 December 2017 that a 3DS game gains first place.

While many influential new games were released, 3DS Etrian Odyssey X was supported by strong fanbase and came 1st. As a result of being on 3DS we estimated sales forecast to be lesser but the results were significantly higher than expected. Likewise, 3DS WarioWare Gold ranked 3rd and is also in a situation of giving a good fight for releasing not on Switch but 3DS. Switch Pro Baseball Famista Evolution ranked 2nd and Taiko no Tatsujin: Drum 'n' Fun! 4th. For these two titles legs are expected. In addition, Saga: Scarlet Grace - Scarlet Ambition, that released on PS4 and Switch, have both high sell-through.
How is the reception of Scarlet Grace so far btw?