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Media Create Sales: Week 32, 2018 (Aug 06 - Aug 12)

Oct 25, 2017
859
0
Code:
Week 32 2012
3DS HW - 102.646(-17%)
3DS SW - 239.458(-22%)

New Super Mario Bros. 2 - 143K(-33%)
Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! - 26K(re)
Tohoku Daigaku Karei Igaku Kenkyuusho - 23K(-27%)
Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb - 15K (+12%)
Kobitodzukan: Kobito Kansatsu Set - 12K(-16%)
Dragon Quest Monsters: Terry's Wonderland 3D - 9K(-12%)
Rune Factory 4: A Fantasy Harvest Moon -8K(-25%)
Code:
Week 32 2017
Switch HW - 87.798(+42%)
Switch SW - 123.323(+25%)

Splatoon 2 -  87K(+19%)
Mario Kart 8 Deluxe - 17K(+25%)
Arms - 7K(+44%)
The Legend of Zelda: Breath of the Wild - 6K(+25%)
Code:
Week 31 2018
Switch HW - 50.799(+5%)
Switch SW - 187.869(+10%)

Week 32 2018
Switch HW - 50.143(-1%)
Switch SW - 177.606(-5%)

Splatoon 2 - 21K(+3%)
Taiko no Tatsujin: Drum 'n' Fun! - 21K(-3%)
Mario Kart 8 Deluxe - 17K(+13%)
Minecraft - 17K(+13%)
Mario Tennis Aces - 16K(+6%)
Pro Baseball Famista Evolution - 15K(-63%)
Okami HD - 14K(NEW)
Octopath Traveler - 11K(-38%)
Captain Toad: Treasure Tracker - 10K(+38%)
Layton's Mystery Journey - 9K(NEW)
The Legend of Zelda: Breath of the Wild - 8K(+5%)
Kirby Star Allies - 7K(+9%)
Super Mario Odyssey - 6K(+16%)

Next week should be the first of many weeks where Switch software starts to conisderably outperform 2012 software sales. My Hero Academia is pretty much going to be the only new game launched this month on the Switch that could end up with over >75K sales but evergreen software performance continues to be the main driver behind Switch's ability to keep up with 3DS.

September looks potentially much stronger for the Switch compared to the 3DS in 2012, back than the 3DS didn't have a single game launching with over 100K sales. In 2012 during September the biggest game launch was Style Savvy: Trendsetters which ended up with 250K for 2012. The other games to break 100K in 2012 were Devil Summoner: Soul Hackers & Medarot 7.
This September Labo Drive Kit I expect to open with over 150K and have much stronger legs than Variety Kit. Dragon Ball FighterZ, FIFA 19, Valkyria Chronicles 4 & XC2 Torna: The Golden Country are all games which could potentially sell over 100K in 2018 - FIFA 19 in particular should see strong growth for it's launch.
In 2012 New Super Mario Bros. 2 had a pretty strong September but outside of that the only other title which was released prior to September that continued to chart the entire month was Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb. Switch should have a bunch of evergreens continuing to make waves

While October had just one major title in the form of Bravely Default: Flying Fairy - this year Switch will have a ton more titles launch that could do very well. Super Mario Party should very easily finish the year with over >750K sales. I'd expect the game to sell over >300K in it's launch month alone. I have a feeling a lot of the October titles that will be launched aren't announced yet, but out of the titles we know I still feel that Dark Souls is going to sell over >100K on the Switch despite the huge delay.
 
Oct 27, 2017
2,997
0

I finally got a chance to look at Nintendo's financials for the quarter and it looks 3DS is collapsing faster than I thought. From 20% share last year it fell to 7% and it will go even lower when FY ends. With how almost everything software related underperforms lately Luigi's Mansion will be in very tough position if it follows the general trend. Pokemon and catalog titles keep it still kinda alive at charts.
The 3DS software market seems to have dropped much faster in Japan than elsewhere.

Switch vs 3DS software sales ratio 2018:
Japan: approx 13.5 to 1
WW: approx 11 to 1

Switch vs 3DS software sales ratio 2017:
Japan: approx 2.5 to 1
WW: approx 3.4 to 1
 
Oct 25, 2017
2,785
0
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Chris1964

Chris1964

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Oct 25, 2017
3,026
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The 3DS software market seems to have dropped much faster in Japan than elsewhere.
A big part of western 3DS software sales comes from bundles and Nintendo Select line. With the exception of Pokemon, that saw a resurrection after Pokemon Go, the market it covers anymore is that of cheap gifts for kids. Very few full priced releases last year found an audience and things are even worse in 2018. Japan is saturated since it's maybe the only big market in the planet 3DS was a real player and it's expected to go down faster but even then since it's not seen as the cheap alternative console the situation for new games remains better. Don't be surprised that for many releases since late last year Japanese sales are a very big percentage of worldwide.

Nintendo going for dual releases with Switch wherever possible lately has improved things but for the remaining games that will be 3DS exclusives they already know what is coming. If you think WarioWare Gold underperformed in Japan you don't want to know its sales overseas.
 
Oct 25, 2017
12,638
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A big part of western 3DS software sales comes from bundles and Nintendo Select line. With the exception of Pokemon, that saw a resurrection after Pokemon Go effect, the market it covers anymore is that of cheap gifts for kids. Very few full priced releases last year found an audience and things are even worse in 2018. Japan is saturated since it's maybe the only big market in the planet 3DS was a real player and it's expected to go down faster but even then since it's not seen as the cheap alternative console the situation for new games remains better. Don't be surprised that for many releases since late last year Japanese sales are a very big percentage of worldwide.

Nintendo going for dual releases with Switch wherever possible lately has improved things but for the remaining games that will be 3DS exclusives they already know what is coming. If you think WarioWare Gold underperformed in Japan you don't want to know its sales overseas.
makes me wonder what's gonna happen for Mario and Luigi 3. Luigi's Mansion is probably too late (though it's a 3D game so an "hd version" shouldn't be too hard outside of texture resolution). with a 2019 date, M&L3 could be in a good position for a port
 
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Chris1964

Chris1964

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Oct 25, 2017
3,026
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There aren't many things that can be done for Luigi's Mansion and Mario & Luigi 3. The engine for a Luigi's Mansion remaster doesn't exist and the other is built with 3DS touch screen in mind. Nintendo pretended 3DS doesn't exist at E3, they will date the first for holidays and the second for as soon as possible in 2019 and wait for the best.
 
Nov 5, 2017
720
0
Code:
Week 32 2012
3DS HW - 102.646(-17%)
3DS SW - 239.458(-22%)

New Super Mario Bros. 2 - 143K(-33%)
Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! - 26K(re)
Tohoku Daigaku Karei Igaku Kenkyuusho - 23K(-27%)
Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb - 15K (+12%)
Kobitodzukan: Kobito Kansatsu Set - 12K(-16%)
Dragon Quest Monsters: Terry's Wonderland 3D - 9K(-12%)
Rune Factory 4: A Fantasy Harvest Moon -8K(-25%)
Code:
Week 32 2017
Switch HW - 87.798(+42%)
Switch SW - 123.323(+25%)

Splatoon 2 -  87K(+19%)
Mario Kart 8 Deluxe - 17K(+25%)
Arms - 7K(+44%)
The Legend of Zelda: Breath of the Wild - 6K(+25%)
Code:
Week 31 2018
Switch HW - 50.799(+5%)
Switch SW - 187.869(+10%)

Week 32 2018
Switch HW - 50.143(-1%)
Switch SW - 177.606(-5%)

Splatoon 2 - 21K(+3%)
Taiko no Tatsujin: Drum 'n' Fun! - 21K(-3%)
Mario Kart 8 Deluxe - 17K(+13%)
Minecraft - 17K(+13%)
Mario Tennis Aces - 16K(+6%)
Pro Baseball Famista Evolution - 15K(-63%)
Okami HD - 14K(NEW)
Octopath Traveler - 11K(-38%)
Captain Toad: Treasure Tracker - 10K(+38%)
Layton's Mystery Journey - 9K(NEW)
The Legend of Zelda: Breath of the Wild - 8K(+5%)
Kirby Star Allies - 7K(+9%)
Super Mario Odyssey - 6K(+16%)

Next week should be the first of many weeks where Switch software starts to conisderably outperform 2012 software sales. My Hero Academia is pretty much going to be the only new game launched this month on the Switch that could end up with over >75K sales but evergreen software performance continues to be the main driver behind Switch's ability to keep up with 3DS.

September looks potentially much stronger for the Switch compared to the 3DS in 2012, back than the 3DS didn't have a single game launching with over 100K sales. In 2012 during September the biggest game launch was Style Savvy: Trendsetters which ended up with 250K for 2012. The other games to break 100K in 2012 were Devil Summoner: Soul Hackers & Medarot 7.
This September Labo Drive Kit I expect to open with over 150K and have much stronger legs than Variety Kit. Dragon Ball FighterZ, FIFA 19, Valkyria Chronicles 4 & XC2 Torna: The Golden Country are all games which could potentially sell over 100K in 2018 - FIFA 19 in particular should see strong growth for it's launch.
In 2012 New Super Mario Bros. 2 had a pretty strong September but outside of that the only other title which was released prior to September that continued to chart the entire month was Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb. Switch should have a bunch of evergreens continuing to make waves

While October had just one major title in the form of Bravely Default: Flying Fairy - this year Switch will have a ton more titles launch that could do very well. Super Mario Party should very easily finish the year with over >750K sales. I'd expect the game to sell over >300K in it's launch month alone. I have a feeling a lot of the October titles that will be launched aren't announced yet, but out of the titles we know I still feel that Dark Souls is going to sell over >100K on the Switch despite the huge delay.
I think those are all fairly safe predictions. I'm curious to see how Tales of Vesperia will perform on Switch. It will be releasing on PS4 and Xbox as well so I'm not expecting massive sales. Especially since the Tales fanbase is historically stronger on Playstation. However, I could see it at 50-100k first week with a 100k+ sold by the end of the year.

This also isnt counting if any potential rumored games pan out. An NSMBU port would be a massive seller. Also I could see a 4th Labo project in November that would likely sell 150k+ depending on the concept. With each labo release, I think it's likely that it will also boost the sales of the other packs. I'm curious to see how 2018 evergreen software will perform during the holidays such as Kirby, DK, Captain Toad, Mario Tennis, Taiko, Octopath Traveller, and the Labo projects.
 
Oct 25, 2017
757
0
There aren't many things that can be done for Luigi's Mansion and Mario & Luigi 3. The engine for a Luigi's Mansion remaster doesn't exist and the other is built with 3DS touch screen in mind. Nintendo pretended 3DS doesn't exist at E3, they will date the first for holidays and the second for as soon as possible in 2019 and wait for the best.
Does it really matter? The development costs on both of these should be relatively low and still open the door for future ports at some point way down in the future.
 
Oct 24, 2017
2,272
0
[



September looks potentially much stronger for the Switch compared to the 3DS in 2012, back than the 3DS didn't have a single game launching with over 100K sales. In 2012 during September the biggest game launch was Style Savvy: Trendsetters which ended up with 250K for 2012. The other games to break 100K in 2012 were Devil Summoner: Soul Hackers & Medarot 7.
This September Labo Drive Kit I expect to open with over 150K and have much stronger legs than Variety Kit. Dragon Ball FighterZ, FIFA 19, Valkyria Chronicles 4 & XC2 Torna: The Golden Country are all games which could potentially sell over 100K in 2018 - FIFA 19 in particular should see strong growth for it's launch.
In 2012 New Super Mario Bros. 2 had a pretty strong September but outside of that the only other title which was released prior to September that continued to chart the entire month was Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb. Switch should have a bunch of evergreens continuing to make waves
.
I feel like you're being way too optimistic with those September games. VC 4 especially (which didn't break 100K 5 months ago on PS4)
 
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Chris1964

Chris1964

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Oct 25, 2017
3,026
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Does it really matter? The development costs on both of these should be relatively low and still open the door for future ports at some point way down in the future.
It doesn't matter from the moment Switch covers the loses. If Switch wasn't exceeding expectations the missing 3DS forecast would matter a lot.
 
Oct 25, 2017
2,785
0
I feel like you're being way too optimistic with those September games. VC 4 especially (which didn't break 100K 5 months ago on PS4)
Literally always too optimistic. Fifa and Dragon Ball FighterZ should both break 100k with legs. No way in hell does the Drive Kit get more than 100k OW, let alone 150k.

I doubt VC4 or Xenoblade DLC break 100k.
 
Oct 29, 2017
1,597
0
Literally always too optimistic. Fifa and Dragon Ball FighterZ should both break 100k with legs. No way in hell does the Drive Kit get more than 100k OW, let alone 150k.

I doubt VC4 or Xenoblade DLC break 100k.
Definately agree with VC4.. but Xenoblade is a bit more tricky imo.

Calling it DLC when it's a standalone game is a bit misleading and it's also a Nintendo product which by itself adds sales.. I wouldnt count it out hitting 100k even though I'm probably with you here..
 
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Chris1964

Chris1964

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Oct 25, 2017
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2018 software has good chances to end over 2016 and 2017 or very close to them but everything depends on Switch and basically Pokemon performance.
 
Oct 27, 2017
2,024
0
I was sorting my Famtisu data against yours, I must have missed the first half of 2018 chart. The only thing I found wrong in yours was the Joy Con Variety set is a little out of date by a few weeks.
Oh thx :) , i forgot to add the last week for nintendo labo variety, it's updated:

15 - Nintendo Labo Toy-Con 01: Variety Kit (Nintendo) {2018.04.20} - 192.024
Nintendo Labo Toy-Con 01: Variety Kit + Nintendo Labo Toy-Con 02: Robot Kit: 235.901
 
Oct 25, 2017
859
0
Literally always too optimistic. Fifa and Dragon Ball FighterZ should both break 100k with legs. No way in hell does the Drive Kit get more than 100k OW, let alone 150k.

I doubt VC4 or Xenoblade DLC break 100k.

No way in hell Drive Kit gets more than 100K OW? Variety alone managed close to 100K.

Media Create Sales: Week 16, 2018 (Apr 16 - Apr 22)

01./00. [NSW] Nintendo Labo Toy-Con 01: Variety Kit <EDU> (Nintendo) {2018.04.20} (¥6.980) - 90.410 / NEW

Famitsu Sales: Week 16, 2018 (Apr 16 - Apr 22)

01./00. [NSW] Nintendo Labo Toy-Con 01: Variety Kit <EDU> (Nintendo) {2018.04.20} (¥6.980) - 93.118 / NEW <20-40%>


In terms of VC4, I think it could OW of around 30K - 40K and end up with over >70K sales before it disappears from the the chart. A lot of Switch software that isn't charting is still doing decent numbers. For example Bomberman R sold 91K by June on Famitsu but ended up with 120K in 2017. When Famitsu releases the Top 100 for the year I won't be surprised to see several smaller Switch titles end up doing 25K - 50K while not charting(Snack World, DQB, AOT2, Skyrim). While titles like DKTF, Mario+Rabbids end up easily over 300K despite not charting during the tail end of the year.
While for Xenoblade DLC is a standalone game that's less expensive and there might be some who jump in due to the pricing difference - Xenoblade 2 is selling for ¥7.389 while Standalone DLC is ¥3,701 on Amazon. That's a pretty considerable difference in price which makes me believe that a lot of people who might otherwise be on the fence will jump in.

Yes. The Variety Kit has the broadest appeal of any Labo, and it didn’t hit 100k and this Drive Kit will not have that new game appeal. It will only sell to those that really enjoyed the first round of Labo.
Vehicle Kit could be more appealing and have a bigger launch *shrug*
 
Last edited:
Oct 25, 2017
2,785
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Yes. The Variety Kit has the broadest appeal of any Labo, and it didn’t hit 100k and this Drive Kit will not have that new game appeal. It will only sell to those that really enjoyed the first round of Labo.
 
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Chris1964

Chris1964

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Oct 25, 2017
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A game that you can't preorder less than 4 weeks from release isn't opening at 100k. Level of promotion for 03 is way below 01 and 02.
 
Sad sight. There haven't been many heavy hitters from third-party publishers this year. I hope that will change next year (hopefully we'll get some announcements in the Road to TGS).

2018 also has been a transitional year from PS4+PSV to PS4-only or PS4+NSW. In combination with a stronger third-party line-up, hopefully that will positively influence the results next year. I doubt we'll get a recovery on the software front for 2018.
 
Oct 25, 2017
12,688
0
makes me wonder what's gonna happen for Mario and Luigi 3. Luigi's Mansion is probably too late (though it's a 3D game so an "hd version" shouldn't be too hard outside of texture resolution). with a 2019 date, M&L3 could be in a good position for a port
chris already talked about it but LM is using the engine made for 3ds.
and BiS was made with 2 screens in mind and a touch screen.

Superstar saga on the other hand would've been nice....
 
Oct 25, 2017
5,504
0
Sad sight. There haven't been many heavy hitters from third-party publishers this year. I hope that will change next year (hopefully we'll get some announcements in the Road to TGS).

2018 also has been a transitional year from PS4+PSV to PS4-only or PS4+NSW. In combination with a stronger third-party line-up, hopefully that will positively influence the results next year. I doubt we'll get a recovery on the software front for 2018.
It is true, however 2018 is heavily biased toward Q4. Things could go really go crazy this Q4 so I wouldnt dismiss it just yet.
 
It is true, however 2018 is heavily biased toward Q4. Things could go really go crazy this Q4 so I wouldnt dismiss it just yet.
Aside from Nintendo's first-party games, which games do we expect to be significant sellers?

On PS4, FIFA 19, Winning Eleven 2019, Sen no Kiseki IV, Musou Orochi 3 (at least combined), Red Dead Redemption, Battlefield V, Call of Duty: Black Ops IIII will reach 100k+ for sure. I have no clue about Spider-Man and Utawarerumono Zan. And then there's sub-100k stuff like Assassin's Creed Odyssey and perhaps some Bandai Namco stuff like Naruto to Boruto (I have no idea what to expect), but that's about it. Destiny 2 sold okay, but the expansions of Destiny 1 were non-events in Japan.

On Switch, we have the obvious first-party stuff: Super Mario Party, Pokémon LGPE and Smash Special. Aside from that, there's Youkai Watch 4 and Inazuma Eleven Ares, but there's not much else. Maybe Dragon Quest Builders 2 will release this year, but I don't expect it.

Of course the Switch's evergreen titles will continue to sell. We're at 15M software units sold now, which is ~2M behind 2016 and ~4M behind 2017. The gap can still be filled, but the entire year relies on that Switch Quartet (three first-party games + Youkai Watch 4) and back catalogue.
 
Oct 25, 2017
6,945
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I think those are all fairly safe predictions. I'm curious to see how Tales of Vesperia will perform on Switch. It will be releasing on PS4 and Xbox as well so I'm not expecting massive sales. Especially since the Tales fanbase is historically stronger on Playstation. However, I could see it at 50-100k first week with a 100k+ sold by the end of the year.

This also isnt counting if any potential rumored games pan out. An NSMBU port would be a massive seller. Also I could see a 4th Labo project in November that would likely sell 150k+ depending on the concept. With each labo release, I think it's likely that it will also boost the sales of the other packs. I'm curious to see how 2018 evergreen software will perform during the holidays such as Kirby, DK, Captain Toad, Mario Tennis, Taiko, Octopath Traveller, and the Labo projects.
There was a time when tales of was stronger on nintendo systems, when they switched to mostly PlayStation the Nintendo consoles never got thr chance to really prove this except for ToS2 which idk how that did originally
 
Oct 28, 2017
339
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There was a time when tales of was stronger on nintendo systems, when they switched to mostly PlayStation the Nintendo consoles never got thr chance to really prove this except for ToS2 which idk how that did originally
In Japan? When? Unless you're counting Tales of Phantasia on Snes... (and no, Symphonia was not stronger on Nintendo systems in Japan).
 
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Chris1964

Chris1964

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Oct 25, 2017
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I'd wait for the entire Q4 schedule to be revealed first before going for comparisons. Even with only the current known releases this could be the biggest since 2014.
 
Oct 26, 2017
234
0
Dengeki Online Sales: Week 32, 2018 (Aug 06 - Aug 12)

01./04. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 23,474 / 150,850
02./03. [3DS] WarioWare Gold (Nintendo) {2018.08.02} - 23,442 / 58,131
03./00. [PS4] Yakuza 3 (Sega) {2018.08.09} - 23,123 / NEW
04./05. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 19,367 / 2,567,683
05./00. [PS4] Fire Pro Wrestling: World (Spike Chunsoft) {2018.08.09} - 19,206 / NEW
06./07. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 18,639 / 205,379
07./02. [NSW] Pro Baseball Famista Evolution (Bandai Namco Games) {2018.08.02} - 17,141 / 62,274
08./08. [NSW] Mario Tennis Aces (Nintendo) {2018.06.22} - 16,278 / 300,305
09./10. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 15,194 / 1,687,776
10./00. [PS4] Bullet Girls: Phantasia (D3Publisher) {2018.08.09} - 14,113 / NEW
11./00. [NSW] Okami HD (Capcom) {2018.08.09} - 12,145 / NEW
12./12. [NSW] Captain Toad: Treasure Tracker (Nintendo) {2018.07.13} - 11,517 / 99,962
13./06. [NSW] Octopath Traveler (Square Enix) {2018.07.13} - 11,318 / 171,212
14./00. [NSW] Layton's Mystery Journey: Katrielle and the Millionaire's Conspiracy DX (Level 5) {2018.08.09} - 11,244 / NEW
15./01. [3DS] Etrian Odyssey X (Atlus) {2018.08.02} - 9,093 / 79,046
16./15. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 6,900 / 605,849
17./00. [PSV] Bullet Girls: Phantasia (D3Publisher) {2018.08.09} - 6,706 / NEW
18./16. [3DS] Captain Toad: Treasure Tracker (Nintendo) {2018.07.13} - 5,594 / 44,329
19./17. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 5,572 / 815,662
20./00. [PSV] CharadeManiacs (Idea Factory) {2018.08.09} - 5,414 / NEW
21./19. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 5,167 / 1,695,307
22./09. [PS4] SaGa: Scarlet Grace (Square Enix) {2018.08.02} - 4,407 / 18,747
23./13. [PS4] Friday the 13th: The Game (Natsume Atari) {2018.08.02} - 3,429 / 12,294
24./18. [PS4] Mega Man X Legacy Collection 1+2 (Capcom) {2018.07.26} - 3,411 / 38,510
25./26. [NSW] Nintendo Labo Toy-Con 01: Variety Kit (Nintendo) {2018.04.20} - 3,206 / 201,759
26./00. [PS4] Jake Hunter Detective Story: Prism of Eyes (Arc System Works) {2018.08.09} - 3,144 / NEW
27./24. [3DS] Pokemon Ultra Sun (Pokemon Co.) {2017.11.17} - 3,133 / 846,116
28./25. [NSW] Donkey Kong Country: Tropical Freeze (Nintendo) {2018.05.03} - 3,039 / 209,926
29./23. [3DS] Pokemon Ultra Moon (Pokemon Co.) {2017.11.17} - 2,856 / 820,450
30./00. [NSW] Jake Hunter Detective Story: Prism of Eyes (Arc System Works) {2018.08.09} - 2,733 / NEW
31./22. [PS4] The Last of Us Remastered [PlayStation Hits] (Sony Interactive Entertainment) {2018.07.26} - 2,725 / 10,831
32./14. [NSW] SaGa: Scarlet Grace (Square Enix) {2018.08.02} - 2,369 / 10,784
33./00. [PS4] Darkest Dungeon (Kadokawa Games) {2018.08.09} - 2,353 / NEW
34./27. [PS4] Jikkyou Powerful Pro Baseball 2018 (Konami) {2018.04.26} - 2,267 / 227,908
35./21. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 2,256 / 192,428
36./31. [NSW] Pokken Tournament DX (Pokemon Co.) {2017.09.22} - 2,244 / 283,950
37./11. [PS4] Border Break: Starter Pack (Sega) {2018.08.02} - 1,913 / 12,066
38./39. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 1,778 / 370,883
39./34. [NSW] ARMS (Nintendo) {2017.06.16} - 1,756 / 445,703
40./40. [NSW] 1-2-Switch (Nintendo) {2017.03.03} - 1,550 / 474,813
41./33. [NSW] FIFA 18 (Electronic Arts) {2017.09.29} - 1,522 / 147,239
42./48. [PS4] Tom Clancy's Rainbow Six: Siege - Advanced Edition (Ubisoft) {2018.03.01} - 1,447 / 70,432
43./35. [3DS] Mario Party: The Top 100 (Nintendo) {2017.12.28} - 1,444 / 216,246
44./44. [PSV] Jikkyou Powerful Pro Baseball 2018 (Konami) {2018.04.26} - 1,433 / 109,237
45./20. [NSW] Mega Man X Legacy Collection 1+2 (Capcom) {2018.07.26} - 1,311 / 22,691
46./32. [NSW] Dragon Quest X: All in One Package (Square Enix) {2018.07.26} - 1,300 / 6,107
47./42. [PS4] Monster Hunter: World (Capcom) {2018.01.26} - 1,275 / 2,003,566
48./46. [NSW] LEGO The Incredibles (Warner Entertainment Japan) {2018.08.02} - 1,217 / 2,461
49./37. [PS4] Detroit: Become Human (Sony Interactive Entertainment) {2018.05.25} - 1,206 / 82,454
50./50. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 1,194 / 329,845

SOFTWARE
Code:
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| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 219,987   | 48.6%    | 3,222,999   | 46.8%   |
| PS4   | 131,406   | 29.0%    | 2,310,704   | 33.5%   |
| 3DS   | 77,036    | 17.0%    | 841,298     | 12.2%   |
| Vita  | 22,766    | 5.0%     | 477,162     | 6.9%    |
| ETC   | 1,703     | 0.4%     | 38,408      | 0.6%    |
--------------------------------------------------------
| Total | 452,898   | 100.0%   | 6,890,571   | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2018     | FY(%)   |
--------------------------------------------------------
| Switch| 53,716    | 60.7%    | 818,204     | 58.6%   |
| PS4   | 20,891    | 23.6%    | 360,241     | 25.8%   |
| 3DS   | 11,115    | 12.6%    | 163,222     | 11.7%   |
| Vita  | 2,675     | 3.0%     | 51,577      | 3.7%    |
| ETC   | 93        | 0.1%     | 3,146       | 0.2%    |
--------------------------------------------------------
| Total | 88,490    | 100.0%   | 1,396,390   | 100.0%  |
--------------------------------------------------------
Dengeki Online Sales: Week 31, 2018 (Jul 30 - Aug 05)
 
Oct 27, 2017
905
0
Go Bullet Girls! Happy to see an increase over BG2. With that said...



Ore wa KH3 no koka hatsudo!

Tracker said:
35./24. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX <Kingdom Hearts HD I.5 ReMIX <Kingdom Hearts \ Kingdom Hearts Re:Chain of Memories> \ Kingdom Hearts HD II.5 ReMIX <Kingdom Hearts II \ Kingdom Hearts II: Final Mix+ \ Kingdom Hearts: Birth by Sleep>> <RPG> (Square Enix) {2017.03.09} (¥6.800)
Superior Tracker said:
35./21. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 2,256 / 192,428
Nani!? Damn you new releases (except for BGP) for making Better Tracker's 1.5+2.5 not appear in the chart and finally breaking the streak.

Road to 200k for Superior Tracker: 192k.
 
Oct 25, 2017
1,875
0
is it possible that SE is prioritizing their USA OT production over the Japanese one, since the game is also selling well in MURICA (the best selling game in july according to NPD leaks)?

Maybe they know that people will buy OT in Japan even if it takes a little longer, but in the west they are afraid that, after the initial hype, the demand will be much lower, since jrpgs are no longer mainstream.
 
Oct 31, 2017
1,147
0
is it possible that SE is prioritizing their USA OT production over the Japanese one, since the game is also selling well in MURICA (the best selling game in july according to NPD leaks)?

Maybe they know that people will buy OT in Japan even if it takes a little longer, but in the west they are afraid that, after the initial hype, the demand will be much lower, since jrpgs are no longer mainstream.
Wouldn’t they be separate? Like NoA, NoE and Japan. Unless all the carts are produced in one place.
 
Nov 7, 2017
1,305
0
is it possible that SE is prioritizing their USA OT production over the Japanese one, since the game is also selling well in MURICA (the best selling game in july according to NPD leaks)?

Maybe they know that people will buy OT in Japan even if it takes a little longer, but in the west they are afraid that, after the initial hype, the demand will be much lower, since jrpgs are no longer mainstream.
Isn't the opposite true? Due to the strong second hand market you're more likely to lose sales in Japan. That plus the west tends to be more open to buying games digitally as well.
 
Oct 25, 2017
3,169
0
Tokyo
The western copies are not being produced in Japan and shipped elsewhere. NA carts are produced in a factory in the US. Probably the biggest cause of delay here is due to obon and people taking their summer vacations.
 
Oct 25, 2017
668
0
The western copies are not being produced in Japan and shipped elsewhere. NA carts are produced in a factory in the US. Probably the biggest cause of delay here is due to obon and people taking their summer vacations.
Really? Because in Europe they write imported from Kyoto and in the states they writte made in Japan.
 
Unless Nintendo changed their distribution/production system with the Switch, all game carts are made in Japan without exception, though the whole thing is assembled (basically, cart put in box, etc.) in Germany for Europe. Nothing should be made outside Japan, except the cardboard sheets for Nintendo Labo (which are all done in their respective regions).

Isnt that referring to the game itself(the code) rather than the cardrige ?
Nope. All games carts are made in Japan, no exception.

 
Oct 27, 2017
2,024
0
Octopath Traveler restocks news :p

August 17



August 18



August 19



Many stores received EOX 3ds today, low quantities.


It seems like it's the worst week, almost nothing (3rd week: m-c 13.238, fam 10.951, dgk 10,622, 5th week: m-c 11.390, fam 10.503, dgk 11,318)

From Aug 13 to Aug 16:
https://www.resetera.com/threads/me...018-jul-30-aug-05.60717/page-10#post-11428040
https://www.resetera.com/threads/me...018-jul-30-aug-05.60717/page-11#post-11486085
https://www.resetera.com/threads/me...2018-aug-06-aug-12.62105/page-5#post-11528920

Last weeks:
https://www.resetera.com/threads/me...2018-jul-30-aug-05.60717/page-9#post-11389361
 
Aug 5, 2018
917
0
Maybe SE’s plan for Octopath Traveler is to have so few restocks to never reach full demand but just enough to chart that it artificially becomes an evergreen...
 
Oct 24, 2017
2,272
0
Octopath Traveler restocks news :p






Many stores received EOX 3ds today, low quantities.


It seems like it's the worst week, almost nothing (3rd week: m-c 13.238, fam 10.951, dgk 10,622, 5th week: m-c 11.390, fam 10.503, dgk 11,318)

From Aug 13 to Aug 16:
https://www.resetera.com/threads/me...018-jul-30-aug-05.60717/page-10#post-11428040
https://www.resetera.com/threads/me...018-jul-30-aug-05.60717/page-11#post-11486085
https://www.resetera.com/threads/me...2018-aug-06-aug-12.62105/page-5#post-11528920

Last weeks:
https://www.resetera.com/threads/me...2018-jul-30-aug-05.60717/page-9#post-11389361
Makes sense to have your worst week for stock to be during Obon. Well played SE.
 
Oct 26, 2017
2,041
0
Maybe SE’s plan for Octopath Traveler is to have so few restocks to never reach full demand but just enough to chart that it artificially becomes an evergreen...
There is no plan or mastermind behind these stock issues, just simply underestimating demands, you are reading too much into it