Concrete Genie.
Does no one know what that is in here?
Concrete Genie.
Concrete Genie
It's Louis Vuitton but with mickey.
Yes.
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To be fair, its a budget title. They have showed it off several of times, most recently in the State of Play episode a month ago or so if i remember correctly. Its easy to have missed it if one havnt watched those.Wow Sony, you did a great job with your marketing this year if even people in the Media Create thread don't know about one of your first-party games.
Concrete Genie
Wikipedia: https://en.wikipedia.org/wiki/Concrete_Genie
Story trailer: https://www.youtube.com/watch?v=SoIf3HNI-DQ
IGN video review: https://www.youtube.com/watch?v=CFMXK0LhSHE
Moon seems to be doing well. Was that game a hit back then?Nintendo eShop Sales: October 3rd to October 9th 2019
Nintendo eShop – Nintendo Switch
01./12. – moon (Onion Games) [10.10.2019]
02./01. – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019]
03./02. – Dragon Quest III: The Seeds of Salvation (Square-Enix) [27.9.2019]
04./06. – Untitled Goose Game (Panic) [20.9.2019] (had launch discount)
05./04. – The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019]
06./18. – Cuphead (StudioMDHR) [18.4.2019] (was on sale)
07./10. – Minna de Kuuki Yomi. 2 ~Reiwa~ (G-Mode) [26.9.2019] (launch discount)
08./00. – Overcooked! 2 (Team17) [07.8.2018]
09./15. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
10./03. – Dead by Daylight (Behaviour Interactive) [26.9.2019]
11./14. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
12./05. – Dragon Quest (Square-Enix) [27.9.2019]
13./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
14./13. – Human: Fall Flat (Teyon Japan) [28.12.2017]
15./00. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
16./00. – Undertale (8-4) [15.9.2018]
17./07. – Dragon Quest II: Luminaries of the Legendary Line (Square-Enix) [27.9.2019]
18./20. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
19./00. – Hollow (Forever Entertainment) [06.12.2018] (was on sale)
20./08. – Atelier Ryza: Ever Darkness & the Secret Hideout (Koei-Tecmo) [26.9.2019]
Nintendo eShop – Nintendo 3DS
01./01. – Pokémon Crystal Version (Nintendo, Virtual Console) [26.1.2018]
02./02. – The Battle Cats POP! (Ponos) [31.5.2015]
03./03. – Dragon Quest III (Square-Enix) [24.8.2017]
04./04. – Adventure Bar Story (Rideon Japan) [25.6.2014] (was on sale)
05./09. – Minecraft: New Nintendo 3DS (Microsoft Japan) [14.9.2017]
06./06. – Adventure Labyrinth Story (Rideon Japan) [10.2.2016] (was on sale)
07./05. – The Legend of Zelda: Link's Awakening DX (Nintendo, Virtual Console) [08.6.2011]
08./08. – Dragon Quest II (Square-Enix) [28.8.2017]
09./10. – Ice Station Z (Wobbly Tooth) [05.4.2017]
10./00. – Bike Rider DX (Spicysoft) [26.12.2012]
Wow Sony, you did a great job with your marketing this year if even people in the Media Create thread don't know about one of your first-party games.
Concrete Genie
Wikipedia: https://en.wikipedia.org/wiki/Concrete_Genie
Story trailer: https://www.youtube.com/watch?v=SoIf3HNI-DQ
IGN video review: https://www.youtube.com/watch?v=CFMXK0LhSHE
I mean, it was featured in a State of Play, but the Media Create thread demographic isn't one to watch those, so it shouldn't come as a surprise.
So the user is wrong about people in Media Create threads not knowing about the game? Genuinely asking.
Yet it's Media Create regulars who actually know Concrete Genie and even give the explanations and links for it.
Oh, the irony.
I unfortunately watched all of the SoP that CG appeared in and you can add me to the list of people who struggle to remember that it exists. It was poorly marketed IMO.
Nintendo eShop Sales: October 3rd to October 9th 2019
Nintendo eShop – Nintendo Switch
01./12. – moon (Onion Games) [10.10.2019]
02./01. – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019]
03./02. – Dragon Quest III: The Seeds of Salvation (Square-Enix) [27.9.2019]
04./06. – Untitled Goose Game (Panic) [20.9.2019] (had launch discount)
05./04. – The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019]
06./18. – Cuphead (StudioMDHR) [18.4.2019] (was on sale)
07./10. – Minna de Kuuki Yomi. 2 ~Reiwa~ (G-Mode) [26.9.2019] (launch discount)
08./00. – Overcooked! 2 (Team17) [07.8.2018]
09./15. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
10./03. – Dead by Daylight (Behaviour Interactive) [26.9.2019]
11./14. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
12./05. – Dragon Quest (Square-Enix) [27.9.2019]
13./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
14./13. – Human: Fall Flat (Teyon Japan) [28.12.2017]
15./00. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
16./00. – Undertale (8-4) [15.9.2018]
17./07. – Dragon Quest II: Luminaries of the Legendary Line (Square-Enix) [27.9.2019]
18./20. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
19./00. – Hollow (Forever Entertainment) [06.12.2018] (was on sale)
20./08. – Atelier Ryza: Ever Darkness & the Secret Hideout (Koei-Tecmo) [26.9.2019]
Nintendo eShop – Nintendo 3DS
01./01. – Pokémon Crystal Version (Nintendo, Virtual Console) [26.1.2018]
02./02. – The Battle Cats POP! (Ponos) [31.5.2015]
03./03. – Dragon Quest III (Square-Enix) [24.8.2017]
04./04. – Adventure Bar Story (Rideon Japan) [25.6.2014] (was on sale)
05./09. – Minecraft: New Nintendo 3DS (Microsoft Japan) [14.9.2017]
06./06. – Adventure Labyrinth Story (Rideon Japan) [10.2.2016] (was on sale)
07./05. – The Legend of Zelda: Link's Awakening DX (Nintendo, Virtual Console) [08.6.2011]
08./08. – Dragon Quest II (Square-Enix) [28.8.2017]
09./10. – Ice Station Z (Wobbly Tooth) [05.4.2017]
10./00. – Bike Rider DX (Spicysoft) [26.12.2012]
To see Moon sitting at the top is almost surreal.
concrete genie wasn't in the same SoP as tlou2. it was in the first SoP (in march), but not in the second or third.They marketed it though, it's not Sony's fault that you weren't interested in the game and thus did not remember it. I saw it marketed quite heavily, myself. It was in the same SoP as TLOU2 for crying out loud. :P
Yet it's Media Create regulars who actually know Concrete Genie and even give the explanations and links for it.
Oh, the irony.
To add another layer of irony, neither of the two users on the last page and this one, who were unaware of Concrete Genie, are user where you can apply the "hidden meaning" of your post to!
Already goalpost moving? No, he's not wrong, this is a Media Create thread, and people here didn't know about the game.
concrete genie wasn't in the same SoP as tlou2. it was in the first SoP (in march), but not in the second or third.
i'm just sayin, it's understandable why most people (even on a game forum) have no idea what the game is or that it's out. it'll be reflected in the sales as well once we get the EU/JP/NA charts.Well, what does that tell you? I remembered Concrete Genie in a SoP that wasn't even in the same one as TLOU. ;)
Well, what does that tell you? I remembered Concrete Genie in a SoP that wasn't even in the same one as TLOU. ;)
i'm just sayin, it's understandable why most people (even on a game forum) have no idea what the game is or that it's out. it'll be reflected in the sales as well once we get the EU/JP/NA charts.
Why the aggressive tone? This thread is generally Nintendo-centric (for obvious reasons) with users who are more aware of Nintendo's offerings than Sony's first-party games. That isn't controversial. If you go into the Sony first-party thread, most, if not all users know the game exists, for example.
I think the game looks boring and is easily forgotten, and it's also a small, artsy game. Giving it a lot of marketing doesn't make sense, and what marketing it does have can't do anything about how the game looks and plays.
If you've seen it before and somehow don't know it exists, you either have shitty memory or the game isn't appealing enough for you to remember it.
dude you're interested in the game and couldn't remember if the last time you saw it in a SoP was in march or september. what do you expect from people who aren't particularly interested in it?That may be. You could just admit your memory is terrible and that the game was actually marketed normally for a game of its size, but I wouldn't expect you to. :P
That may be. You could just admit your memory is terrible and that the game was actually marketed normally for a game of its size, but I wouldn't expect you to. :P
The "aggressive" tone is simply because it's the only working answer for *that* sort of post you made.
I'm not even going to answer the rest of this post really, it's simply doubling down on the post that made me do that "aggressive" answer.
I'm just saying one thing, Sony has done more marketing for Death Stranding before they even had anything to show than for this game. And games like these are the ones who need marketing.
Games like Death Stranding need the "big money" marketing, because you know they will improve the sales of this huge game. You can market niche games like Concrete Genie or Gravity Rush all you want. They are niche games and won't sell very well. So the marketing Concrete Genie, a game made by 17 devs (+2 interns), got was fitting for that type of game.I'm just saying one thing, Sony has done more marketing for Death Stranding before they even had anything to show than for this game. And games like these are the ones who need marketing.
It sounds like you're reading into my post more than you should, which is flattering, but I'd rather you not.
And that's not how marketing works. You don't throw a big marketing budget at a game you don't expect to move a lot of copies. It becomes a question of cost and and whether the extra copies a game sells from a bigger marketing push is enough to offset it. Sure, it may have sold a couple hundred thousand more copies if it had the marketing budget of a Death Stranding, but that'd be a colossal waste of money for little return.
dude you're interested in the game and couldn't remember if the last time you saw it in a SoP was in march or september. what do you expect from people who aren't particularly interested in it?
honk honkLet's be real no genie, concrete or otherwise, can compete for mindshare with the goose, the apex indie predator.
Concrete Genie got the marketing a small niche game is normall getting. It's funny to see how certain people are acting like Concrete Genie got zero marketing, while it's not true at all.that's not normal no matter how you spin it. of course it'll never be marketed as much as something like death stranding, but the marketing for concrete genie has been a pretty big failure. no one makes a game without hoping it would do well, in this case the marketing team at sony have failed the game.
edit: this feels off-topic in a MC thread and has been talked in length in the other thread, so i'll just stop. it was just funny to see people who never post here show up to explain why not marketing the game was the right move.
astral chain was in two directs (february, E3 2019) and had live demos by the developers at E3 and gamescom. not to mention it has developer pedigree which makes people interested in the game anyway.There have been games marketed worse by Nintendo, such as Astral Chain which received a single trailer and the rest was promoted through tweets, and yet I bet you remember that absolutely fine.
the argument that the game wasn't gonna sell too much anyway so why market it only goes so far.
if random indie games have more visibility and more awareness and more people talk about them on this forum (untitled goose game, ori on switch (a very late port), slay the spire, outer wilds, katana zero, etc), there's clearly something wrong when people are completely unaware of a first party game from WWS.
that's not normal no matter how you spin it. of course it'll never be marketed as much as something like death stranding, but the marketing for concrete genie has been a pretty big failure. no one makes a game without hoping it would do well, in this case the marketing team at sony have failed the game.
edit: this feels off-topic in a MC thread and has been talked in length in the other thread, so i'll just stop. it was just funny to see people who never post here show up to explain why not marketing the game was the right move.
Concrete Genie had a trailer in one of Sony's biggest conferences, a trailer in a State of Play, a live demo by the developers at E3, a gameplay demo at PlayStation Underground, a whole press tour with the developers and much more. Pretty good for a very small niche game.astral chain was in two directs (february, E3 2019) and had live demos by the developers at E3 and gamescom. not to mention it has developer pedigree which makes people interested in the game anyway.
I, Sir, applaud you.In order to stand a chance of outrunning the goose, you have to have good able legs, which may be denoted by healthy-looking thighs.
Which is why Atelier survived, while Genie and especially Link with his tiny stubby toy feet did not.
calling the FBI on youHi, I'm here to turn myself in, I don't know anything about Concentrate Genie. You could arrest me now but please, give me a light punishment.
They marketed it though, it's not Sony's fault that you weren't interested in the game and thus did not remember it. I saw it marketed quite heavily, myself. It was in the same SoP as TLOU2 for crying out loud. :P