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test_account

Member
Oct 25, 2017
4,645
Wow Sony, you did a great job with your marketing this year if even people in the Media Create thread don't know about one of your first-party games.

Concrete Genie

Wikipedia: https://en.wikipedia.org/wiki/Concrete_Genie
Story trailer: https://www.youtube.com/watch?v=SoIf3HNI-DQ
IGN video review: https://www.youtube.com/watch?v=CFMXK0LhSHE
To be fair, its a budget title. They have showed it off several of times, most recently in the State of Play episode a month ago or so if i remember correctly. Its easy to have missed it if one havnt watched those.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Nintendo eShop Sales: October 3rd to October 9th 2019

Nintendo eShop – Nintendo Switch

01./12. – moon (Onion Games) [10.10.2019]
02./01. – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019]
03./02. – Dragon Quest III: The Seeds of Salvation (Square-Enix) [27.9.2019]
04./06. – Untitled Goose Game (Panic) [20.9.2019] (had launch discount)
05./04. – The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019]
06./18. – Cuphead (StudioMDHR) [18.4.2019] (was on sale)
07./10. – Minna de Kuuki Yomi. 2 ~Reiwa~ (G-Mode) [26.9.2019] (launch discount)
08./00. – Overcooked! 2 (Team17) [07.8.2018]
09./15. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
10./03. – Dead by Daylight (Behaviour Interactive) [26.9.2019]
11./14. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
12./05. – Dragon Quest (Square-Enix) [27.9.2019]
13./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
14./13. – Human: Fall Flat (Teyon Japan) [28.12.2017]
15./00. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
16./00. – Undertale (8-4) [15.9.2018]
17./07. – Dragon Quest II: Luminaries of the Legendary Line (Square-Enix) [27.9.2019]
18./20. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
19./00. – Hollow (Forever Entertainment) [06.12.2018] (was on sale)
20./08. – Atelier Ryza: Ever Darkness & the Secret Hideout (Koei-Tecmo) [26.9.2019]

Nintendo eShop – Nintendo 3DS

01./01. – Pokémon Crystal Version (Nintendo, Virtual Console) [26.1.2018]
02./02. – The Battle Cats POP! (Ponos) [31.5.2015]
03./03. – Dragon Quest III (Square-Enix) [24.8.2017]
04./04. – Adventure Bar Story (Rideon Japan) [25.6.2014] (was on sale)
05./09. – Minecraft: New Nintendo 3DS (Microsoft Japan) [14.9.2017]
06./06. – Adventure Labyrinth Story (Rideon Japan) [10.2.2016] (was on sale)
07./05. – The Legend of Zelda: Link's Awakening DX (Nintendo, Virtual Console) [08.6.2011]
08./08. – Dragon Quest II (Square-Enix) [28.8.2017]
09./10. – Ice Station Z (Wobbly Tooth) [05.4.2017]
10./00. – Bike Rider DX (Spicysoft) [26.12.2012]

 

K Samedi

Member
Oct 27, 2017
4,989
Nintendo eShop Sales: October 3rd to October 9th 2019

Nintendo eShop – Nintendo Switch

01./12. – moon (Onion Games) [10.10.2019]
02./01. – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019]
03./02. – Dragon Quest III: The Seeds of Salvation (Square-Enix) [27.9.2019]
04./06. – Untitled Goose Game (Panic) [20.9.2019] (had launch discount)
05./04. – The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019]
06./18. – Cuphead (StudioMDHR) [18.4.2019] (was on sale)
07./10. – Minna de Kuuki Yomi. 2 ~Reiwa~ (G-Mode) [26.9.2019] (launch discount)
08./00. – Overcooked! 2 (Team17) [07.8.2018]
09./15. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
10./03. – Dead by Daylight (Behaviour Interactive) [26.9.2019]
11./14. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
12./05. – Dragon Quest (Square-Enix) [27.9.2019]
13./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
14./13. – Human: Fall Flat (Teyon Japan) [28.12.2017]
15./00. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
16./00. – Undertale (8-4) [15.9.2018]
17./07. – Dragon Quest II: Luminaries of the Legendary Line (Square-Enix) [27.9.2019]
18./20. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
19./00. – Hollow (Forever Entertainment) [06.12.2018] (was on sale)
20./08. – Atelier Ryza: Ever Darkness & the Secret Hideout (Koei-Tecmo) [26.9.2019]

Nintendo eShop – Nintendo 3DS

01./01. – Pokémon Crystal Version (Nintendo, Virtual Console) [26.1.2018]
02./02. – The Battle Cats POP! (Ponos) [31.5.2015]
03./03. – Dragon Quest III (Square-Enix) [24.8.2017]
04./04. – Adventure Bar Story (Rideon Japan) [25.6.2014] (was on sale)
05./09. – Minecraft: New Nintendo 3DS (Microsoft Japan) [14.9.2017]
06./06. – Adventure Labyrinth Story (Rideon Japan) [10.2.2016] (was on sale)
07./05. – The Legend of Zelda: Link's Awakening DX (Nintendo, Virtual Console) [08.6.2011]
08./08. – Dragon Quest II (Square-Enix) [28.8.2017]
09./10. – Ice Station Z (Wobbly Tooth) [05.4.2017]
10./00. – Bike Rider DX (Spicysoft) [26.12.2012]

Moon seems to be doing well. Was that game a hit back then?
 

Jawbreaker

Member
Oct 25, 2017
8,411
New York City
Wow Sony, you did a great job with your marketing this year if even people in the Media Create thread don't know about one of your first-party games.

Concrete Genie

Wikipedia: https://en.wikipedia.org/wiki/Concrete_Genie
Story trailer: https://www.youtube.com/watch?v=SoIf3HNI-DQ
IGN video review: https://www.youtube.com/watch?v=CFMXK0LhSHE

I mean, it was featured in a State of Play, but the Media Create thread demographic isn't one to watch those, so it shouldn't come as a surprise.
 

Bonejack

Member
Oct 27, 2017
16,654
I mean, it was featured in a State of Play, but the Media Create thread demographic isn't one to watch those, so it shouldn't come as a surprise.

Yet it's Media Create regulars who actually know Concrete Genie and even give the explanations and links for it.

Oh, the irony.

To add another layer of irony, neither of the two users on the last page and this one, who were unaware of Concrete Genie, are user where you can apply the "hidden meaning" of your post to!

So the user is wrong about people in Media Create threads not knowing about the game? Genuinely asking.

Already goalpost moving? No, he's not wrong, this is a Media Create thread, and people here didn't know about the game.
 
Last edited:

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
I unfortunately watched all of the SoP that CG appeared in and you can add me to the list of people who struggle to remember that it exists. It was poorly marketed IMO.
 

Much

The Gif That Keeps on Giffing
Member
Feb 24, 2018
6,067
I unfortunately watched all of the SoP that CG appeared in and you can add me to the list of people who struggle to remember that it exists. It was poorly marketed IMO.

They marketed it though, it's not Sony's fault that you weren't interested in the game and thus did not remember it. I saw it marketed quite heavily, myself. It was in the same SoP as TLOU2 for crying out loud. :P
 

plusaflag

User requested ban
Banned
Jan 7, 2019
625
Nintendo eShop Sales: October 3rd to October 9th 2019

Nintendo eShop – Nintendo Switch

01./12. – moon (Onion Games) [10.10.2019]
02./01. – Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019]
03./02. – Dragon Quest III: The Seeds of Salvation (Square-Enix) [27.9.2019]
04./06. – Untitled Goose Game (Panic) [20.9.2019] (had launch discount)
05./04. – The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019]
06./18. – Cuphead (StudioMDHR) [18.4.2019] (was on sale)
07./10. – Minna de Kuuki Yomi. 2 ~Reiwa~ (G-Mode) [26.9.2019] (launch discount)
08./00. – Overcooked! 2 (Team17) [07.8.2018]
09./15. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
10./03. – Dead by Daylight (Behaviour Interactive) [26.9.2019]
11./14. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
12./05. – Dragon Quest (Square-Enix) [27.9.2019]
13./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
14./13. – Human: Fall Flat (Teyon Japan) [28.12.2017]
15./00. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
16./00. – Undertale (8-4) [15.9.2018]
17./07. – Dragon Quest II: Luminaries of the Legendary Line (Square-Enix) [27.9.2019]
18./20. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
19./00. – Hollow (Forever Entertainment) [06.12.2018] (was on sale)
20./08. – Atelier Ryza: Ever Darkness & the Secret Hideout (Koei-Tecmo) [26.9.2019]

Nintendo eShop – Nintendo 3DS

01./01. – Pokémon Crystal Version (Nintendo, Virtual Console) [26.1.2018]
02./02. – The Battle Cats POP! (Ponos) [31.5.2015]
03./03. – Dragon Quest III (Square-Enix) [24.8.2017]
04./04. – Adventure Bar Story (Rideon Japan) [25.6.2014] (was on sale)
05./09. – Minecraft: New Nintendo 3DS (Microsoft Japan) [14.9.2017]
06./06. – Adventure Labyrinth Story (Rideon Japan) [10.2.2016] (was on sale)
07./05. – The Legend of Zelda: Link's Awakening DX (Nintendo, Virtual Console) [08.6.2011]
08./08. – Dragon Quest II (Square-Enix) [28.8.2017]
09./10. – Ice Station Z (Wobbly Tooth) [05.4.2017]
10./00. – Bike Rider DX (Spicysoft) [26.12.2012]

giphy.gif
To see Moon sitting at the top is almost surreal.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
They marketed it though, it's not Sony's fault that you weren't interested in the game and thus did not remember it. I saw it marketed quite heavily, myself. It was in the same SoP as TLOU2 for crying out loud. :P
concrete genie wasn't in the same SoP as tlou2. it was in the first SoP (in march), but not in the second or third.
 

Jawbreaker

Member
Oct 25, 2017
8,411
New York City
Yet it's Media Create regulars who actually know Concrete Genie and even give the explanations and links for it.

Oh, the irony.

To add another layer of irony, neither of the two users on the last page and this one, who were unaware of Concrete Genie, are user where you can apply the "hidden meaning" of your post to!



Already goalpost moving? No, he's not wrong, this is a Media Create thread, and people here didn't know about the game.

Why the aggressive tone? This thread is generally Nintendo-centric (for obvious reasons) with users who are more aware of Nintendo's offerings than Sony's first-party games. That isn't controversial. If you go into the Sony first-party thread, most—if not all—users know the game exists, for example.

I think the game looks boring and is easily forgotten, and it's also a small, artsy game. Giving it a lot of marketing doesn't make sense, and what marketing it does have can't do anything about how the game looks and plays.

If you've seen it before and somehow don't know it exists, you either have shitty memory or the game isn't appealing enough for you to remember it.
 

Much

The Gif That Keeps on Giffing
Member
Feb 24, 2018
6,067
concrete genie wasn't in the same SoP as tlou2. it was in the first SoP (in march), but not in the second or third.

Well, what does that tell you? I remembered Concrete Genie in a SoP that wasn't even in the same one as TLOU. ;)
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Well, what does that tell you? I remembered Concrete Genie in a SoP that wasn't even in the same one as TLOU. ;)
i'm just sayin, it's understandable why most people (even on a game forum) have no idea what the game is or that it's out. it'll be reflected in the sales as well once we get the EU/JP/NA charts.
 

Jawbreaker

Member
Oct 25, 2017
8,411
New York City
i'm just sayin, it's understandable why most people (even on a game forum) have no idea what the game is or that it's out. it'll be reflected in the sales as well once we get the EU/JP/NA charts.

No one is arguing that. The original argument was that people didn't know the game existed, period. I agree that it's easy to forget/not know its release date or that it's out. That being said, there's only so much you can do to market a game like this. It's not an Untitled Goose Game where the memes write themselves or it's a concept novel enough to be memorable. Some games just don't catch on. There are games with less marketing than Concrete Genie that end up striking a chord with the public.
 

Bonejack

Member
Oct 27, 2017
16,654
Why the aggressive tone? This thread is generally Nintendo-centric (for obvious reasons) with users who are more aware of Nintendo's offerings than Sony's first-party games. That isn't controversial. If you go into the Sony first-party thread, most, if not all users know the game exists, for example.

I think the game looks boring and is easily forgotten, and it's also a small, artsy game. Giving it a lot of marketing doesn't make sense, and what marketing it does have can't do anything about how the game looks and plays.

If you've seen it before and somehow don't know it exists, you either have shitty memory or the game isn't appealing enough for you to remember it.

The "aggressive" tone is simply because it's the only working answer for *that* sort of post you made.

I'm not even going to answer the rest of this post really, it's simply doubling down on the post that made me do that "aggressive" answer.

I'm just saying one thing, Sony has done more marketing for Death Stranding before they even had anything to show than for this game. And games like these are the ones who need marketing.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
That may be. You could just admit your memory is terrible and that the game was actually marketed normally for a game of its size, but I wouldn't expect you to. :P
dude you're interested in the game and couldn't remember if the last time you saw it in a SoP was in march or september. what do you expect from people who aren't particularly interested in it?
 

Jawbreaker

Member
Oct 25, 2017
8,411
New York City
The "aggressive" tone is simply because it's the only working answer for *that* sort of post you made.

I'm not even going to answer the rest of this post really, it's simply doubling down on the post that made me do that "aggressive" answer.

I'm just saying one thing, Sony has done more marketing for Death Stranding before they even had anything to show than for this game. And games like these are the ones who need marketing.

It sounds like you're reading into my post more than you should, which is flattering, but I'd rather you not.

And that's not how marketing works. You don't throw a big marketing budget at a game you don't expect to move a lot of copies. It becomes a question of cost and and whether the extra copies a game sells from a bigger marketing push is enough to offset it. Sure, it may have sold a couple hundred thousand more copies if it had the marketing budget of a Death Stranding, but that'd be a colossal waste of money for little return.
 

Bundy

Banned
Oct 27, 2017
20,931
I'm just saying one thing, Sony has done more marketing for Death Stranding before they even had anything to show than for this game. And games like these are the ones who need marketing.
Games like Death Stranding need the "big money" marketing, because you know they will improve the sales of this huge game. You can market niche games like Concrete Genie or Gravity Rush all you want. They are niche games and won't sell very well. So the marketing Concrete Genie, a game made by 17 devs (+2 interns), got was fitting for that type of game.
 

Bonejack

Member
Oct 27, 2017
16,654
It sounds like you're reading into my post more than you should, which is flattering, but I'd rather you not.

And that's not how marketing works. You don't throw a big marketing budget at a game you don't expect to move a lot of copies. It becomes a question of cost and and whether the extra copies a game sells from a bigger marketing push is enough to offset it. Sure, it may have sold a couple hundred thousand more copies if it had the marketing budget of a Death Stranding, but that'd be a colossal waste of money for little return.

I think i'm very sure that i'm not reading too much into that one post. It's pretty obvious and could only be more clear if you would use the existing words. It's not even reading between the lines.

Where did i say that Concrete Genie should have DS's marketing budget? I just said it needed more than almost nothing.

And, again irony, all marketing you would need for DS to get the hardcore is basically tweeting "Hideo Kojima's new game Death Stranding, PS4 exlusive, Holidays 2019" via any official channel and be done with it.

But you know what, i'm out of this one discussion.

E:

Oh wow, quoted again by another certain user. Yeah no, i'm out. Have fun with this topic.
 

Much

The Gif That Keeps on Giffing
Member
Feb 24, 2018
6,067
The irony here is palpable. I mean really.

Edit: beaten.

Suppose I did get the facts wrong on it being in the last SoP, but at least I can admit that. It's neither here nor there tho. The point still stands that the game was marketed well, and it's not the fault of Sony that you didn't care for it and forgot about it. That's the point I'm making here. There have been games marketed worse by Nintendo, such as Astral Chain which received a single trailer and the rest was promoted through tweets, and yet I bet you remember that absolutely fine.

dude you're interested in the game and couldn't remember if the last time you saw it in a SoP was in march or september. what do you expect from people who aren't particularly interested in it?

To not act as if the game doesn't or didn't exist. It got marketed, and will sell respectfully.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
the argument that the game wasn't gonna sell too much anyway so why market it only goes so far.
if random indie games have more visibility and more awareness and more people talk about them on this forum (untitled goose game, ori on switch [a very late port], baba is you, slay the spire, outer wilds, katana zero, etc), there's clearly something wrong when people are completely unaware of a first party game from WWS.
that's not normal no matter how you spin it. of course it'll never be marketed as much as something like death stranding, but the marketing for concrete genie has been a pretty big failure. no one makes a game without hoping it would do well, in this case the marketing team at sony have failed the game.

edit: this feels off-topic and uninteresting in a MC thread and has been talked in length in the other thread, so i'll just stop. it was just funny to see people who never post here show up to explain why not marketing the game was the right move.
 

Sander VF

The Fallen
Oct 28, 2017
25,943
Tbilisi, Georgia
Let's be real no genie, concrete or otherwise, can compete for mindshare with the goose, the apex predator.

It has already killed Link and now it gorges itself on a concrete genie.
 

Bundy

Banned
Oct 27, 2017
20,931
that's not normal no matter how you spin it. of course it'll never be marketed as much as something like death stranding, but the marketing for concrete genie has been a pretty big failure. no one makes a game without hoping it would do well, in this case the marketing team at sony have failed the game.
edit: this feels off-topic in a MC thread and has been talked in length in the other thread, so i'll just stop. it was just funny to see people who never post here show up to explain why not marketing the game was the right move.
Concrete Genie got the marketing a small niche game is normall getting. It's funny to see how certain people are acting like Concrete Genie got zero marketing, while it's not true at all.
But yeah, this kinda feels off-topic here.
 

Sander VF

The Fallen
Oct 28, 2017
25,943
Tbilisi, Georgia
In order to stand a chance of outrunning the goose, you have to have good able legs, which may be denoted by healthy-looking thighs.

Which is why Atelier survived, while Genie and especially Link with his tiny stubby toy feet did not.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
There have been games marketed worse by Nintendo, such as Astral Chain which received a single trailer and the rest was promoted through tweets, and yet I bet you remember that absolutely fine.
astral chain was in two directs (february, E3 2019) and had live demos by the developers at E3 and gamescom. not to mention it has developer pedigree which makes people interested in the game anyway.

edit: it also had TV ads in japan and [i think] western markets.
 

Jawbreaker

Member
Oct 25, 2017
8,411
New York City
the argument that the game wasn't gonna sell too much anyway so why market it only goes so far.
if random indie games have more visibility and more awareness and more people talk about them on this forum (untitled goose game, ori on switch (a very late port), slay the spire, outer wilds, katana zero, etc), there's clearly something wrong when people are completely unaware of a first party game from WWS.
that's not normal no matter how you spin it. of course it'll never be marketed as much as something like death stranding, but the marketing for concrete genie has been a pretty big failure. no one makes a game without hoping it would do well, in this case the marketing team at sony have failed the game.

edit: this feels off-topic in a MC thread and has been talked in length in the other thread, so i'll just stop. it was just funny to see people who never post here show up to explain why not marketing the game was the right move.

I'm not arguing that it didn't need any marketing, just that a bigger marketing budget can only do so much for a game like Concrete Genie. I can't find any marketing angle to make it more appealing or show off something about the game that hasn't already been communicated through the available marketing material, be it YouTube, Twitter, or the PlayStation Blog. Throwing more marketing at the game is obviously going to result in more sales, but if sales aren't at least increasing linearly, it's a hard call to give it the extra budget.

It's a niche, artsy, four hour game that will likely end up on PS+/Now where a bigger pool of users can try it in the future.It's priced accordingly, and it was created by a very small team. It sucks that the game hasn't amassed a bigger following or captured more attention, but not every game will, and it isn't always down to a lack of marketing. Sometimes people are aware, even vaguely, but just don't care because it wasn't memorable enough to follow, especially upon first impression.

Anyway, I'll leave it at that. I always read these threads. Thought I'd say hi. ;]
 

CeroMiedo

Member
Oct 26, 2017
4,337
Hi, I'm here to turn myself in, I don't know anything about Concentrate Genie. You could arrest me now but please, give me a light punishment.
 

Bundy

Banned
Oct 27, 2017
20,931
astral chain was in two directs (february, E3 2019) and had live demos by the developers at E3 and gamescom. not to mention it has developer pedigree which makes people interested in the game anyway.
Concrete Genie had a trailer in one of Sony's biggest conferences, a trailer in a State of Play, a live demo by the developers at E3, a gameplay demo at PlayStation Underground, a whole press tour with the developers and much more. Pretty good for a very small niche game.
 

KtSlime

Member
Oct 25, 2017
6,910
Tokyo
They marketed it though, it's not Sony's fault that you weren't interested in the game and thus did not remember it. I saw it marketed quite heavily, myself. It was in the same SoP as TLOU2 for crying out loud. :P

All marketing failures lie squarely on the marketer. It is not the markets job to seek out information on a product that the marketer did not properly market.

For the record, I too watched SoP (even though it was without subtitles or dubbing), and remember it, but was not interested.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
who the fuck gives a shit about concrete genie, a digital only game on PS4, in a media create thread

EDIT: hold up, it had a physical release? talk about sending a game to die damn