It's been 60-80% for the last three weeks since launch.Out of curiosity: <60-80%> is how much of initial stock has sold through? If yes, how much would be ok two weeks after lauch?
It's been 60-80% for the last three weeks since launch.Out of curiosity: <60-80%> is how much of initial stock has sold through? If yes, how much would be ok two weeks after lauch?
Well yeah, but that's not what I asked.
Yeah the estimate is it sold through at least 60% of its stock at launch, so assume initial shipment is less than 100k. Being under 60k since then is not great, but given it's a Ys game it's basically standard.Well yeah, but that's not what I asked.
Is that a cumulative measure, indicating that it probably had 60-70% at launch and might now nearing 80%? How good/bad is that?
The real problem is not that Yo-Kai Watch is dying. It's more or less normal in such franchises, like Digimon. Pokémon is the exception, having known how to remain successful after so many years.
The problem is that Level-5 has no viable substitute in the short term. They wanted it to be Snack World but it failed. Megaton Musashi and Ushiro seem super-distant. The "reboots" of Inazuma Eleven and Layton have failed.
I am aware. And yet, seeing the development of Yo-Kai Watch 4 and Inazuma Eleven, I don't expect it until the end of 2021.
It is(or at least was) getting a manga by Go Nagai in Weekly Shonen Jump and figures with card like toys.
That's a name I haven't seen in quite a while. I'm surprised he still has it to draw/write storiesIt is(or at least was) getting a manga by Go Nagai in Weekly Shonen Jump and figures with card like toys.
Kids love mangaka that were famous in the 70s for writing in genres that aren't popular with them today.That's a name I haven't seen in quite a while. I'm surprised he still has it to draw/write stories
Especially such a dark mangakaKids love mangaka that were famous in the 70s for writing in genres that aren't popular with them today.
Link's Awakening has also been in that 60/80% range for a while. That initial shipment is taking its sweet time to sell. At retail it'll probably end up being one of the lowest selling main Zelda game. It not even past Minish Cap yet.
Zelda got already a second (or more) shipments. First week highest estimate for the shipment was 235k.
Famitsu Sales: Week 38, 2019 (Sep 16 - Sep 22)
01./00. [NSW] The Legend of Zelda: Link's Awakening # <ADV> (Nintendo) {2019.09.20} (¥5.980) - 141.375 / NEW <60-80%>
With this week data the shipment is already over 266k. Retailers are confident ordering more copies.
I know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
...dudeI know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
I know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
This came out like really disrespectful concern trolling. Might want to edit your post if you meant otherwise.I know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
I know you were just trying to get across that the typhoon was very serious and had an effect but your post came out weirdI know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
I only had a few seconds to write a quick post on my break. My point is fairly clear no? This was one of the worst Typhoons to hit Japan and it's impact on sales can't be underestimated. Imo switch sales this week are pretty impressive given the situation.I know you were just trying to get across that the typhoon was very serious and had an effect but your post came out weird
Who are you talking to. In the last 24 hours who has been talking down results without knowing the context of a massive storm hitting the country. When even last page we've had people wishing luck to the affected. When even from page 1 we've had people already rationalize the connection between the stores closing from the storm and low sales results.I only had a few seconds to write a quick post on my break. My point is fairly clear no? This was one of the worst Typhoons to hit Japan and it's impact on sales can't be underestimated. Imo switch sales this week are pretty impressive given the situation.
As I said in another my sister's BF was in Japan for the rugby and he said it was scary as hell and didn't leave his flat during it.
Zelda got already a second (or more) shipments. First week highest estimate for the shipment was 235k.
Famitsu Sales: Week 38, 2019 (Sep 16 - Sep 22)
01./00. [NSW] The Legend of Zelda: Link's Awakening # <ADV> (Nintendo) {2019.09.20} (¥5.980) - 141.375 / NEW <60-80%>
With this week data the shipment is already over 266k. Retailers are confident ordering more copies.
When every Nintendo games kinda underperfomed at retail (SMM2, FE, Astral Chain, Link's Awakening and soon LM3) since the vouchers launch while 3rd party games did mostly great (Jikkyu, Fishing Spirits, DQXIS), it is likely that vouchers had a very significant impact.I am negatively surprised by its sales performance, I expected much better coming after The Legend of Zelda: Breath of the Wild, at least retail wise. Fortunately we will have a quite accurate estimate for digital once Nintendo reports Q2 results and then we will be able to properly measure its performance, but so far not good at all.
Who are you talking to. In the last 24 hours who has been talking down results without knowing the context of a massive storm hitting the country. When even last page we've had people wishing luck to the affected. When even from page 1 we've had people already rationalize the connection between the stores closing from the storm and low sales results.
Who are you talking to.
This came out like really disrespectful concern trolling. Might want to edit your post if you meant otherwise.
IIRC, last year's earthquake didn't have a very noticeable effect on sales. So little, in fact, that people argued NSO had a bigger impact. So, I don't expect anything too far from the usual seasonal changes. New releases will have the more effect.Wonder how the percentages will look the next few weeks now that the storms have passed and rebuilding begins.
Dude!?!I know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
Would be shocked if there won't be at some point
They ain't pleased, but no clue how this will affect sales this early, considering they have to market the new content for the next few months.So with the reveal that the japanese version of Tokyo Mirage is the western censored version do we expect that to have any real impact on its sales? Unsure what Japan is thinking of that right now
I know some of you think those switch sales are bad and way below expectations but remember around 74 people died in that Typhoon. Considering how bad it was sales should increase next week.
So with the reveal that the japanese version of Tokyo Mirage is the western censored version do we expect that to have any real impact on its sales? Unsure what Japan is thinking of that right now
the first game cratered in Japan and that was without the changesSo with the reveal that the japanese version of Tokyo Mirage is the western censored version do we expect that to have any real impact on its sales? Unsure what Japan is thinking of that right now
Just goes to show the power of branding, as on the surface you'd think taking most of the core elements from one worldwide multi million seller franchise and combining it with content from another multi million seller franchise wouldn't result is an incredibly niche titleTokyo Mirage is a small title inside and outside Japan that would probably didn't exist on Switch if Atlus had anything else to release for the system. Hardly anyone will care.
Yeah I'm kind of surprised it was interpreted differently. It's a fact that there was a dreadful typhoon and that, as a result of the damage, it likely has had an effect on sales.I genuinely don't think he was trying to troll or be insensitive. I think this is just a sentence that came out poorly worded.
Yeah I'm kind of surprised it was interpreted differently. It's a fact that there was a dreadful typhoon and that, as a result of the damage, it likely has had an effect on sales.
I mean it could have been people giving him crap for only mentioning Sony systems, so he tries out mentioning the Switch.I think it's that this person specifically called out Switch sales rather than sales in general. But I agree, a ban was surprising.
First Day Sell-through {2019.10.17}
[NSW] Story of Seasons: Friends of Mineral Town <SLG> (Marvelous) (¥5.800) - 60%
[NSW] The Witcher 3: Wild Hunt - Complete Edition <RPG> (Spike Chunsoft) (¥6.480) - 50%
[NSW] Digimon Story: Cyber Sleuth - Hacker's Memory <RPG> (Bandai Namco Games) (¥5.980) - 30%
yup i agree, i mean wtf manThe ban was very much justified. Kerotan made it sound like he was using the high death toll as an explanation on sales performance like it was nothing. Like HELLO!? Who the fuck cares? People fucking died and you're just throwing that in there as a cliff note? That was horrifically tasteless if nothing else.
It was justified. Very poor form.