I forgot that moved away from Square Enix for whatever reason. will Sony even keep that up?
I forgot that moved away from Square Enix for whatever reason. will Sony even keep that up?
Why are you coming at me like a truck? Calm down.considering a lot of western games haven't done well lately, it's not going to matter all that much. hell, most of those didn't do that well to begin with. Four Goddesses did 56K according to Game Data Library, why the hell are you listing it?
Well I don't see why not. It is their best selling published game after all.I forgot that moved away from Square Enix for whatever reason. will Sony even keep that up?
It's really weird to include SIE there.All of these publishers have had their highest selling game ever in Japan on the PS4:
D3 Publisher (Earth Defense Force 5)
Atlus (Persona 5)
Ubisoft (Tom Clancy's Rainbow Six: Siege)
Sony Interactive Entertainment (Call of Duty: Black Ops 4)
Electronic Arts (Battlefield 1)
From Software (Dark Souls III)
Bethesda Softworks (Fallout 4)
Warner Entertainment Japan (Batman: Arkham Knight)
Compile Heart (Four Goddesses Online: Cyber Dimension Neptune)
And on home consoles:
Capcom (Monster Hunter: World)
Marvelous (Fate/Extella: The Umbral Star Link)
FuRyu (Caligula Overdose)
The market as globalized in Japan and this will be even more important on the PS5.
Minecraft was SCE lol.SIE's bestselling game ever was certainly not BLOPS4? It's not even their best selling game this gen (Minecraft Vita).
Some of the others are incorrect too, at least for real tracked physical (Capcom, Atlus, From) or even when using Famitsu polling (Marvelous/Victor). Among Japanese companies only D3P and FuRyu appear correct.
What games sold more?SIE's bestselling game ever was certainly not BLOPS4? It's not even their best selling game this gen (Minecraft Vita).
Some of the others are incorrect too, at least for real tracked physical (Capcom, Atlus, From) or even when using Famitsu polling (Marvelous/Victor). Among Japanese companies only D3P and FuRyu appear correct.
Minecraft on PS4
From the publishers he mentioned that I bolded.
Capcom: SF2 SFC
I didn't say anything about ignoring digital sales but I don't need Famitsu digital estimates to know that Persona 5 outsold Persona with digital sales and digital sales from Monster Hunter World are directly from Capcom so we also know it's above SF2.
Sony is Sony is Sony
Do you think so?15m for FFVIIR means it will be bigger than Pokemon at west. Just on PS4.
Has Capcom given us regional splits for MHW? I must have missed that if so.I didn't say anything about ignoring digital sales but I don't need Famitsu digital estimates to know that Persona 5 outsold Persona with digital sales and digital sales from Monster Hunter World are directly from Capcom so we also know it's above SF2.
MHW sales in Asia (before China release) were 3.2m (30%) when it was 10.7m worldwide. I don't have an English source but here's where they said it.Has Capcom given us regional splits for MHW? I must have missed that if so.
P5 likely did more with digital but unfortunately we don't know since Atlus has never given us those numbers.
3.2m Asia doesn't necessarily beat SF2's 2.9m Japan.MHW sales in Asia (before China release) were 3.2m (30%) when it was 10.7m worldwide. I don't have an English source but here's where they said it.
And I don't need official numbers from Atlus to know that Persona 5 on the PS4 had a digital ratio above 2.5%..
The thread below implies digital sales aren't enough to offset the declines and are at big discounts.Digital is definitely muddying the water. The fact that publishers haven't abandoned PlayStation en masse like the did for the Wii must mean they are seeing some benefit from towing the line. Especially the small guys.
Where would they go? It's not the Switch provides any improvements substantial or otherwise in software sales performance. They're pretty stuck which is why most that can are looking westwards.Digital is definitely muddying the water. The fact that publishers haven't abandoned PlayStation en masse like the did for the Wii must mean they are seeing some benefit from towing the line. Especially the small guys.
The thread below implies digital sales aren't enough to offset the declines and are at big discounts.
Digital Sales were 17,5% of retail sales in Japan in 2018 but only represented 8,8% revenue
First of all, please note that only games with retail version are included. Digital-only, DLC, etc are not included. Here the evolution if the Japanese digital market from 2013 to 2018. Software year 2018: Ratio package to downloads Software by number of units sold (Legend: Total units sold =...www.resetera.com
Multiplatform, also Switch is easier to develop for, and PS5 has a whole new box of hardware to learn.Where would they go? It's not the Switch provides any improvements substantial or otherwise in software sales performance. They're pretty stuck which is why most that can are looking westwards.
I don't get why third party support needs to have this all or nothing dynamic going on. There's no need to abandon anything. Third parties, especially the small guys that don't have the means to fully push a PS3, let alone a PS4 could support Switch (maybe even Xbox) on top of PS and Steam.Digital is definitely muddying the water. The fact that publishers haven't abandoned PlayStation en masse like the did for the Wii must mean they are seeing some benefit from towing the line. Especially the small guys.
I don't get why third party support needs to have this all or nothing dynamic going on. There's no need to abandon anything. Third parties, especially the small guys that don't have the means to fully push a PS3, let alone a PS4 could support Switch (maybe even Xbox) on top of PS and Steam.
All of these publishers have had their highest selling game ever in Japan on the PS4:
D3 Publisher (Earth Defense Force 5)
Atlus (Persona 5)
Ubisoft (Tom Clancy's Rainbow Six: Siege)
Sony Interactive Entertainment (Call of Duty: Black Ops 4)
Electronic Arts (Battlefield 1)
From Software (Dark Souls III)
Bethesda Softworks (Fallout 4)
Warner Entertainment Japan (Batman: Arkham Knight)
Compile Heart (Four Goddesses Online: Cyber Dimension Neptune)
And on home consoles:
Capcom (Monster Hunter: World)
Marvelous (Fate/Extella: The Umbral Star Link)
FuRyu (Caligula Overdose)
The market as globalized in Japan and this will be even more important on the PS5.
That doesn't even make sense. All the other publishers are the ones not listed there so you already have your answer.If you wanted to be consistent about your narrative, then you would have listed the best selling title ever from every major publisher to compare what best selling titles aren't on PS4.
That doesn't even make sense. All the other publishers are the ones not listed there so you already have your answer.
Thanks. Was wondering when we'd find out. Hopefully a good deal.PlayStation awards are at Tuesday and, going by last year, PS4 December deals for Japan will be announced tomorrow.
What? Wow no not even close roflmaoSo what platforms did they have their best selling games on and how do they compare to their respective franchise games on the PS4?
You're trying to make the claim that publishers had their best success on PS4 while not putting in publishers who had their best success on other platforms so that you could spin how important PS5 is in the Japanese market...
It doesn't really matter how you frame the PS4. Sony systems get the bulk of the development resources and if we're talking about big budget games they will follow Sony. Whether the PS4 was massively successful for them or not, it doesn't really change the story here.
I am super curious if Level 5 will pull off a miracle with this.
I know. But it's like rooting for the underdog. Except of course said underdog keeps shooting themselves in the foot.
What? Wow no not even close roflmao
Seems to me like you're projecting your own bias here.
I never even implied the PS5 is important in the Japanese market what is this.
What I do imply however is that western games will be important to push the PS5 in Japan and more so than previous Sony consoles.
hadn't considered this, but now I kind of want it.I am super curious if Level 5 will pull off a miracle with this.
Level 5 is also of the big japanese publishers by far the youngest one (it started its publishing duty in 2007) which is quite notable when the all the rest began their career in the videogame industry in the '80s on arcades or Famicom (or MSX).hadn't considered this, but now I kind of want it.
I have no personal interest in level 5's games, but they make for a fun sales roller coaster. I started reading MC in late 2012, and Yokai watch was 2013.
lol my JP sales experience has always had L5 doing something.
Level 5 is also of the big japanese publishers by far the youngest one (it started its publishing duty in 2007) which is quite notable when the all the rest began their career in the videogame industry in the '80s on arcades or Famicom (or MSX).
L5 bult up their fortune on Nintendo consoles with unexpected hits which often relied on parallel multimedia projects to gain popularity.
Prediction for Nintendo Switch full year hardware sales
(all NSW models combined; predict the cumulative sales number of Week 1, 2019 through Week 52, 2019 per Famitsu)
Capcom ain't signing for an exclusive MH, Sony would have to spend a lot of money to cover million of potential PC sales and Capcom can't afford to do that when they can make another PS5-Scarlett-PC title (day and date) and trying to repeat MHW success.
A Monster Hunter title exclusive for NSW is a possibility, as long as Nintendo of Europe takes care of distribuition and publishing for the retail version if Capcom is not willing to do it by themselves.