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Mark H

Member
Oct 27, 2017
1,679
No need to insult their coders. Gust is operating on a shoestring budget, releasing a new Atelier every year (currently on three wildly different platforms). They've got neither much time nor the manpower to optimize their games very well. That's not the fault of the individuals working there.
I'm not really insulting any individual coders, but the overall qc at gust has continuously been piss poor with no signs of improvement.
Hopefully the continuous sales decline will make KT to better manage gust games.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I'm not really insulting any individual coders, but the overall qc at gust has continuously been piss poor with no signs of improvement.
Hopefully the continuous sales decline will make KT to better manage gust games.

Well other KT brands have similar problems(most notably Musou) so it's not all on Gust.

EDIT:
Yeah. Imagine if they made something like an ultimate version of SF 2. I'm pretty sure it would be a smash hit. Well, they never learn...

That's only 1 out of the 3 fighting games they released in 2017 and the producers of their main one scoffed at the idea of a Switch version(not that it would have helped all that much).
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
Gust actually managing to release as many games as they release per year is insane. I imagine that's why they get passes for low sales.
 

Psycho_Mantis

Banned
Oct 27, 2017
1,965
Why is that old 4chan rumor still being discussed? It's super irrelevant at this point.

Because it insinuates things that certain posters would like to believe is true. It gets brought up by the same people every now and then to no surprise.

Because as pointed out several times, most of it turned out true? It was just taken back to talk about the Sony exclusivity deal in asia, which nearly everyone in this thread agreed was extremely likely, then everyone stopped talking about it until Psycho brought it back to say that it's actually wrong without any arguments.

Yes, because me saying how it got numerous core gameplay points wrong, had the wrong title, and even wrong it platforms is somehow no argument.

the rumour reads like fanboy drivel damage control wishing for a bad game while every bad thing it says about the game turning out to be wrong. It's no wonder some people are really attached to it.

You said it in a blunter more truthful way.
 

vala

Member
Oct 25, 2017
785
That's only 1 out of the 3 fighting games they released in 2017 and the producers of their main one scoffed at the idea of a Switch version(not that it would have helped all that much).

If porting a PS4/ XBO game to the Switch was easy, i wonder why Namco hasn't already announced their new fighting games for the system. Xenoverse could be something different, since it's not using "high quality" graphics.
 

Nairume

SaGa Sage
Member
Oct 25, 2017
6,940
If porting a PS4/ XBO game to the Switch was easy, i wonder why Namco hasn't already announced their new fighting games for the system. Xenoverse could be something different, since it's not using "high quality" graphics.
I imagine the case with DB Fighterz is that they can't get it out on the Switch at the same time as the others and they don't want to announce a later port yet and risk people holding off on the other versions.
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
I don't think Capcom is really "sad" about their fighting game efforts for Switch. SF5 was funded by Sony ーit can't be ported, and MvCI would bomb anyway even with a Switch version. If anything they're probably happy as they made good money with USFII.
 

vala

Member
Oct 25, 2017
785
My friend Google
maxresdefault.jpg

maxresdefault.jpg
 

Principate

Member
Oct 31, 2017
11,186
I don't think Capcom is really "sad" about their fighting game efforts for Switch. SF5 was funded by Sony ーit can't be ported, and MvCI would bomb anyway even with a Switch version. If anything they're probably happy as they made good money with USFII.
They're likely just sad about MVC:I in general since that's been one of their biggest bombs outside of Dead Rising. That an their inabilty to accurately predict anything which can be a terminal flaw if not properly rectified (How earth do make approapiate budgeting and green light and consistenty green lit successful title if your quarterly predictive capability is absolute ass).
 

vala

Member
Oct 25, 2017
785
I imagine the case with DB Fighterz is that they can't get it out on the Switch at the same time as the others and they don't want to announce a later port yet and risk people holding off on the other versions.
Ohh, i forgot about that one. I was thinking about stuff like Tekken and SC.
Anyway, what's the deal with DBZF? The game doesn't look very different from GGXrd, which was on PS3.
Maybe it needs more power, since now you have 6 characters fighting at the same time, right?
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878

Even in DBFZ Hit doesn't look anywhere close to a Tekken character in terms of detail so I'm not sure what that's meant to show. Nevermind the fact that the scale of Tekken and the Xenoverse games are entirely different.

I'm sure if Xenoverse 2 hadn't been ported to Switch people would be saying it's not possible for that either.
 

MoonFrog

Member
Oct 25, 2017
3,969
Can we stop the innuendo against spectral posters in this thread?! I don't like ignoring people but my god...
 

cw_sasuke

Member
Oct 27, 2017
26,401
ArcSys already said that DB FighterZ on Switch wouldnt be a problem.
I would expect the Switch version by Fall 2018 with some extras and DLC included.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I just don't get the point of this convo. Yes, Switch can run the game, but if anything they're probably happy they didn't develop another MvCI version as I doubt it would get even close to the 500k USFII sold.

Oh I agree. My original point was to rebuke the idea that USF2 was Capcom being savvy and capitalizing on the audience on Switch. For one it also ignores that Capcom skipped Switch for their HD port of UMVC3 which released on PC and XBO in March.

EDIT:

ArcSys already said that DB FighterZ on Switch wouldnt be a problem.
I would expect the Switch version by Fall 2018 with some extras and DLC included.

They didn't include the DLC for Xenoverse 2 so they won't for DBFZ if they eventually port it to Switch.
 

vala

Member
Oct 25, 2017
785
MVC:I doesn't look that different than MVC3
This doesn't answer what i asked. Anyway, from a technical point of view, 3 and Infinite look very different.
If you can't see it, get your eyes checked.

I just don't get the point of this convo. Yes, Switch can run the game
Yeah, i'm pretty sure it can, but you need resources to port the game to a weaker system and make it look good enough to the point people won't see it as the "inferior version".

Fighter Z doesn't look different than Guilty Gear Xrd on PS3.
.

LOL

Anyway, what's the deal with DBZF? The game doesn't look very different from GGXrd, which was on PS3.
 
Oct 25, 2017
15,172
Anyway, what's the deal with DBZF? The game doesn't look very different from GGXrd, which was on PS3.
I would gather that the release of Xenoverse had already been planned and they wanted to concentrate on the other platforms for FighterZ while Xenoverse got them sales (though that's contradicted by them releasing a deluxe edition on other platforms later on, even if that didn't quite sell as much as the Switch version it turned out).

I think DBFZ is gonna be on Switch eventually, either they don't want to announce it now to get those first platform sales or Nintendo wants to announce it on their terms.
 

Sandfox

Member
Oct 25, 2017
24,743
Oh I agree. My original point was to rebuke the idea that USF2 was Capcom being savvy and capitalizing on the audience on Switch. For one it also ignores that Capcom skipped Switch for their HD port of UMVC3 which released on PC and XBO in March.

EDIT:



They didn't include the DLC for Xenoverse 2 so they won't for DBFZ if they eventually port it to Switch.
It's an Arcsys game so it will get a release with all the DLC and new content in like a year anyways
 

Mpl90

Member
Oct 25, 2017
3,215
january will be neat.

Neat indeed, but it's not the first time you teased news from niche developers in the next future :P

Also, small OT, I had a curiosity about Disgaea 5's digital sales in the West: I remember you stated in the past how its launch was above expectations both at retail and digital, and how, even months later, its digital sales kept on being "strong" (I assume relatively to retail sales). Since John Harker recently posted that 15% digital share for games on Switch is a decent estimate on average, I was curious (if it's possible to share obviously) to know if Disgaea 5 is seeing a similar digital share or higher than that.
 

vala

Member
Oct 25, 2017
785
Fortunately they did just that. And they were rewarded with their only fighter that didn't underperform this gen.
They are still selling a lot of copies of SF V.
http://twinfinite.net/2017/12/street-fighter-v-sales-copies/
USF 2 was a success, but it won't have legs similar to V
Marvel was a disaster, but there is a small possibility of better sales if they can improve the roster and the graphics. And a Switch version wouldn't have made things better...
 

fiendcode

Member
Oct 26, 2017
24,926
They are still selling a lot of copies of SF V.
http://twinfinite.net/2017/12/street-fighter-v-sales-copies/
USF 2 was a success, but it won't have legs similar to V
Marvel was a disaster, but there is a small possibility of better sales if they can improve the roster and the graphics. And a Switch version wouldn't make things better...
I mean, USF2 won't have 3 years+ of dlc either. SFV should have legs considering the investment into it, but it still missed it's targets significantly. MVCI did even worse.
 

CaviarMeths

Avenger
Oct 25, 2017
10,655
Western Canada
There was also weird hype for Tokyo RPG Factory at one point...
Hey now, Matsuda told me he was opening a new studio specifically for making games like Chrono Trigger. Not my fault he lied directly to my monitor.

we need his games to have higher budgets first
If you mean higher than Bravely Second, yes. Bravely Default and Octopath (seemingly) have budgets appropriate for the scale and quality of games he wants to make though. He can stay in that budget range forever, as far as I'm concerned. He seems to excel there.
 

Sandfox

Member
Oct 25, 2017
24,743
Level 5:
Otome game: just released

YW1 mobile port: last we heard about the game it was slated to release early 2017 after a delay

Snack World mobile version: was originally supposed to release before the 3DS version, was delayed to December, and is now a generic 2018 date. The 3DS version suffered from on delays as well

Fantasy Life Online: delayed again

IE Ares: Was originally a Fall 2017 title that got delayed along with the anime

Megaton Musashi: Last we heard it was slated to release Summer 2017

Keep in mind that 2017 was supposed to be the year where Level 5 expanded and created new franchises other than YW.
 

vala

Member
Oct 25, 2017
785
but it still missed it's targets significantly. MVCI did even worse.
Yeah, but the point is that they will get more money from SF V, even when they missed the original target of 2m. And they can still fix Marvel. Thanks to the model, they can get a lot of sales over the time, unlike USF2.
So, to say that USF 2 was successful while the others failed is very disingenuous.
Again, The games are still performing
 

Mpl90

Member
Oct 25, 2017
3,215
A better version of the updated Media Create totals for several Switch third party games, now with comparisons and a better formatting (most recent LTDs updates for 2017 games, based on CY Top 1000s for older games, budget re-releases excluded)
Again: the updated third party Switch games totals are up to December 3rd, 2017.

[NSW] Monster Hunter Double Cross: Nintendo Switch Ver. # <ACT> (Capcom) {2017.08.25} (¥5.800) - 84,277 / 173,823

Code:
[WIU] Monster Hunter 3 Ultimate # <ACT> (Capcom) {2012.12.08} (¥4.571) - 106.388 / 215.285
[3DS] Monster Hunter Double Cross <ACT> (Capcom) {2017.03.18} (¥5.800) - 848.467 / 1.546.392

[NSW] Super Bomberman R <ACT> (Konami) {2017.03.03} (¥4.980) - 36,623 / 116,911

[NSW] Dragon Quest Heroes I & II for Nintendo Switch <Dragon Quest Heroes: The World Tree's Woe and the Blight Below \ Dragon Quest Heroes II> <RPG> (Square Enix) {2017.03.03} (¥8.800) - 25,606 / 72,514

Code:
[PS3] Dragon Quest Heroes: The World Tree's Woe and the Blight Below <RPG> (Square Enix) {2015.02.26} (¥6.800) - 325.446 / 476.400
[PS4] Dragon Quest Heroes: The World Tree's Woe and the Blight Below # <RPG> (Square Enix) {2015.02.26} (¥7.800) - 269.303 / 350.984
[PS4] Dragon Quest Heroes II <RPG> (Square Enix) {2016.05.27} (¥7.800) - 184.820 / 274.006
[PSV] Dragon Quest Heroes II <RPG> (Square Enix) {2016.05.27} (¥6.800) - 120.664 / 231.867
[PS3] Dragon Quest Heroes II <RPG> (Square Enix) {2016.05.27} (¥6.800) - 68.376 / 124.206

[NSW] Fire Emblem Warriors # <ACT> (Koei Tecmo) {2017.09.28} (¥7.800) - 41,491 / 62,105

Code:
[WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.389) - 69.090 / 139.073
[3DS] Hyrule Warriors Legends # <ACT> (Koei Tecmo) {2016.01.21} (¥5.800) - 54.479 / 110.252

[NSW] Puyo Puyo Tetris <PZL> (Sega) {2017.03.03} (¥4.990) - 12,854 / 61,748

Code:
[3DS] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 44.627 / 123.302
[PS3] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 10.306 / 31.221
[PSV] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 8.973 / 27.109
[WIU] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 4.452 / 22.932
[PS4] Puyo Puyo Tetris <PZL> (Sega) {2014.12.04} (¥5.480) - 1.044 / 8.718

[NSW] Dragon Ball: Xenoverse 2 for Nintendo Switch <FTG> (Bandai Namco Games) {2017.09.07} (¥6.800) - 24,045 / 61,475

Code:
[PS4] Dragon Ball: Xenoverse 2 <FTG> (Bandai Namco Games) {2016.11.02} (¥7.600) - 66.035 / 108.227

[NSW] Seiken Densetsu Collection <Seiken Densetsu: Final Fantasy Adventure \ Seiken Densetsu 2: Secret of Mana \ Seiken Densetsu 3> <RPG> (Square Enix) {2017.06.01} (¥4.800) - 29,564 / 49,129
[NSW] Ultra Street Fighter II: The Final Challengers <FTG> (Capcom) {2017.05.26} (¥4.990) - 16,404 / 35,956
[NSW] FIFA 18 <SPT> (Electronic Arts) {2017.09.29} (¥5.800) - 12,616 / 32,896
[NSW] Minna de Wai Wai! Spelunker <ACT> (Square Enix) {2017.04.20} (¥4.980) - 7,447 / 23,661
[NSW] Dragon Quest X: All in One Package <Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online \ Dragon Quest X: Nemureru Yuusha to Michibiki no Meiyuu Online \ Dragon Quest X: Inishie no Ryuu no Denshou Online> <RPG> (Square Enix) {2017.09.21} (¥4.800) - 9,482 / 23,484
[NSW] Dragon Quest X: 5000-nen no Harukanaru Kokyou e Online <RPG> (Square Enix) {2017.11.16} (¥3.800) - 18,444 / 21,793

[NSW] Disgaea 5 Complete <SLG> (Nippon Ichi Software) {2017.03.03} (¥6.980) - 3,477 / 19,978

Code:
[PS4] Disgaea 5: Alliance of Vengeance # <SLG> (Nippon Ichi Software) {2015.03.26} (¥7.200) - 22.725 / 44.839

[NSW] Fate/Extella: The Umbral Star # <ACT> (Marvelous) {2017.07.20} (¥7.800) - 10,247 / 18,891

Code:
[PSV] Fate/Extella: The Umbral Star # <ACT> (Marvelous) {2016.11.10} (¥6.980) - 73.019 / 95.622
[PS4] Fate/Extella: The Umbral Star # <ACT> (Marvelous) {2016.11.10} (¥7.980) - 67.356 / 86.953
[PS4] Fate/Extella: The Umbral Star - Velber Box {PlayStation 4 \ PlayStation Vita} <ACT> (Marvelous) {2016.11.10} (¥19.990) - 18.439 / 19.228

[NSW] I am Setsuna <RPG> (Square Enix) {2017.03.03} (¥4.800) - 4,753 / 17,933

Code:
[PS4] I am Setsuna <RPG> (Square Enix) {2016.02.18} (¥4.800) - 33.629 / 51.188
[PSV] I am Setsuna <RPG> (Square Enix) {2016.02.18} (¥4.800) - 27.994 / 44.901

[NSW] LEGO City Undercover <ADV> (Warner Entertainment Japan) {2017.06.29} (¥5.700) - 5,351 / 17,025

Code:
[WIU] LEGO City Undercover <ADV> (Nintendo) {2013.07.25} (¥5.700) - 18.199 / 128.654

[NSW] One Piece: Unlimited World Red - Deluxe Edition <ADV> (Bandai Namco Games) {2017.08.24} (¥4.800) - 4,652 / 12,223

Code:
[3DS] One Piece: Unlimited World Red # <ADV> (Bandai Namco Games) {2013.11.21} (¥5.980) - 83.605 / 268.235
[PS3] One Piece: Unlimited World Red <ADV> (Bandai Namco Games) {2014.06.12} (¥7.171) - 18.026 / 37.249
[PSV] One Piece: Unlimited World Red <ADV> (Bandai Namco Games) {2014.06.12} (¥5.690) - 10.348 / 27.941
[WIU] One Piece: Unlimited World Red <ADV> (Bandai Namco Games) {2014.06.12} (¥6.640) - 4.209 / 16.290

[NSW] Cars 3: Driven to Win <RCE> (Warner Entertainment Japan) {2017.07.20} (¥5.700) - 3,220 / 11,229
[NSW] Lost Sphear <RPG> (Square Enix) {2017.10.12} (¥5.800) - 5,770 / 11,097
 
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Apa504

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
1,291
You guys need to stop responding to posters that clearly are not discussing the topic in good faith.
 

Sandfox

Member
Oct 25, 2017
24,743
Yeah, but the point is that they will get more money from SF V, even when they missed the original target of 2m. And they can still fix Marvel. Thanks to the model, they can get a lot of sales over the time, unlike USF2.
So, to say that USF 2 was successful while the others failed is very disingenuous.
Again, The games are still performing
The games are selling copies, but not at the level Capcom wants. Marvel is pretty done at this point unless they release a new game that fixes all of the problems people have with it. Capcom themselves said that USF2 was successful.
 

F31 Leopard

Member
Oct 30, 2017
339
I'm from Hawaii and the majority of our tourists are Japanese. I've been seeing some of them buy Switches here at our GameStops and Walmarts. They always ask if it can play Japanese games. I've come across 7 people in the past months.
 
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Braaier

Banned
Oct 29, 2017
13,237
Yeah, but the point is that they will get more money from SF V, even when they missed the original target of 2m. And they can still fix Marvel. Thanks to the model, they can get a lot of sales over the time, unlike USF2.
So, to say that USF 2 was successful while the others failed is very disingenuous.
Again, The games are still performing
Revenue isn't important. Profit us. Doubtful that SFV is a resounding success, considering it could be had for $10 or less a couple months after it launched.
 

casiopao

Banned
Oct 28, 2017
5,044
Gust games had always questionable quality, still remember how many of its game even on PS2 is riddled with insane amount of bug lol.
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
Because it insinuates things that certain posters would like to believe is true. It gets brought up by the same people every now and then to no surprise.

It predicted correctly MHW and MHXX when no one ever thought about that.

Yes, because me saying how it got numerous core gameplay points wrong, had the wrong title, and even wrong it platforms is somehow no argument.

MH team: "MHW is really MH5, it's called World to not scare away new customers"---to me, it seems MHW might have been called MH5 during development as it often happens. Also, "core gameplay points" could have been watered down. A rumor guesses correctly Capcom plans for MH in 2017 and 2018 and of course it's not true because of reasons.
 
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