It's not. I remember reading same thing last time and it ended being wrong or it's not close. Guess we will see. Just 48 minutes moreThose are official numbers ? Less than 300k ? That lowest than expected.
It's not. I remember reading same thing last time and it ended being wrong or it's not close. Guess we will see. Just 48 minutes moreThose are official numbers ? Less than 300k ? That lowest than expected.
Yes, it is. Why would you compare it with other years or 3DS? Especially when it is a higher price than 3DS was........ That makes absolutely no sense........You have to look at the sales of a product for what it is in the time period that its released in.No, it's not. Compare with other years (for example the 3DS's first year) and come back.
No, it's not. Compare with other years (for example the 3DS's first year) and come back.
260k looks real huge for mario on 320k hw
260k for mario + mk8 maybe
No, it's not. Compare with other years (for example the 3DS's first year) and come back.
No, the official Media Create numbers will arrive in 45-50 minutes.Those are official numbers ? Less than 300k ? That lowest than expected.
Because historical context is important. There's only one week before Christmas every year. Of course sales should be higher in December than in for example August. The only reference we have is other Week 51s, i.e. previous years. Why would you compare it with the first year of the 3DS? Because that's also the first holiday of a Nintendo system that released around the same time of the year. Because the 3DS was supposed to be the next big thing for Japan at the time too.Yes, it is. Why would you compare it with other years or 3DS? That makes absolutely no sense........You have to look at the sales of a product for what it is in the time period that its released in.
yep always sucks we can never get the real demand for such occassions
ExactlyCompare the price of the 2 and come back. Compare the difficulty of acquiring the parts for the Switch compared to the 3DS and come back. Compare the difference with 3DS being a handheld and Switch being a hybrid and come back. Compare 2017 to 2011 with regards to how mobile gaming has changed the landscape of gaming and come back.
yesIs it that hard to wait until the data releases to make all those judgements?
SMM was at 700k while odyssey is over a million, smm also launched much later and has a bigger userbase to sell from, all these things affect how odyssey can top out at3DS first December was the highest December ever for a platform. It wasn't supply constrained.
Never underestimate Mario under holidays.
Last year, Super Mario Maker 3DS did 315k in Week 51 (its debut week for around 160k).
people need their unhealthy dose of hate and arguingIs it that hard to wait until the data releases to make all those judgements?
compared to what? they are capping sales. been doing it for 9 months straight...trying to brush that off cause its not making the same other consoles that were not supply constrained is just looking for an excuse to undertalk it success.No, it's not. Compare with other years (for example the 3DS's first year) and come back.
say the guy overseeing all the context other than the final sales number. prices, era, competition, stock, awareness, etc etc etc
I never said 2011 was the only year to compare with. It's true that Week 51, 2011 was an amazing year, but we've seen comparisons with other years too (here's the list by Chris1964). The Switch is as expensive as a home console, like the Wii, which moved 279k units in 2006, but the Switch also is portable and (contrary to any older device since the SNES) the only flagship product Nintendo has on the market. That means that it has higher priority for Nintendo to get this thing into consumer's hands as previous devices. The stakes are higher. Since the Switch is supply constrained in Japan (not anymore in the US and Europe), it means the number we'll see today is 100% Nintendo's own responsibility. Noone else can be blamed. I think it's important to grow the install base to a level where the Switch is a no-brainer for Japanese developers, because that'll have a big effect on the western library of the system too.Compare the price of the 2 and come back. Compare the difficulty of acquiring the parts for the Switch compared to the 3DS and come back. Compare the difference with 3DS being a handheld and Switch being a hybrid and come back. Compare 2017 to 2011 with regards to how mobile gaming has changed the landscape of gaming and come back.
Yes, it is. Why would you compare it with other years or 3DS? Especially when it is a higher price than 3DS was........ That makes absolutely no sense........You have to look at the sales of a product for what it is in the time period that its released in.
would this be their first Switch game or they've released something this year?
There's Kamiko by Circle/Skipmore and a Dark Witch rhythm game by Circle/FHW iirc, maybe more.would this be their first Switch game or they've released something this year?
But comparing it to DS or 3DS or any past system is not comparing it in context............Different time, different price, different stock levels.In a vacuum of course they are good numbers, but in context they are most definitely disappointing. If the console wasn't selling out then yeah, 260k would be a good number for such an expensive console, but it does sell out instantly still which means they could have sold quite a bit more than that if the supply was there, which is 100% a missed opportunity.
So yeah, it's a disappointment in the supply chain. If the number is 260k of course.
It's not. I remember reading same thing last time and it ended being wrong or it's not close. Guess we will see. Just 48 minutes more
Oh they've had plenty so far, such as VOEZ, Kamiko, Koi DX, Deemo, etc!
But comparing it to DS or 3DS is not comparing it in context............Different time, different price, different stock levels.
That 70% increase at COMG For the game was but a warning... We love xenoLegs chronicles 2It is obvious what the numbers mean
260k Switches
320k Xenoblade Chronicles 2!
And software publishers. Basically anyone involved with the Switch.I'm not even specifically talking about comparing it to those. This is the highest demand will be this whole year, and if they can only manage ~30% more stock than they shipped last week that would honestly be disappointing to me, when we know the number they could have sold is much, much higher.
We might be looking at less than 1M for the whole month, when it's likely they could have sold close to 2M if they had the stock. It's not gonna do any long term harm or anything, but it's disappointing for consumers who can't find a Switch and it's disappointing for publishers (what few there are) who want a bigger install base to buy more games around the holidays.
he literally said that in the same sentenceAnd software publishers. Basically anyone involved with the Switch.
And software publishers. Basically anyone involved with the Switch.
that would be the best result for the hint
My eyes are a bunch of traitors :P
Could one of them be pokémon maybe?
I'm not even specifically talking about comparing it to those. This is the highest demand will be this whole year, and if they can only manage ~30% more stock than they shipped last week that would honestly be disappointing to me, when we know the number they could have sold is much, much higher.
We might be looking at less than 1M for the whole month, when it's likely they could have sold close to 2M if they had the stock. It's not gonna do any long term harm or anything, but it's disappointing for consumers who can't find a Switch and it's disappointing for publishers (what few there are) who want a bigger install base to buy more games around the holidays.
But hopefully the number is 320k, which would be better. Still obviously they could have sold more (true for any week really) but it would be a nicely sized increase to capitalize on the holiday demand.
No publisher seems disappointed with Switch's install base...........Its fine if its disappointing to you, I would love 10 million billion sales in 3 hours as well, but people really need a dose of reality in this thread sometimes.
No publisher seems disappointed with Switch's install base...........Its fine if its disappointing to you, I would love 10 million billion sales in 3 hours as well, but people really need a dose of reality in this thread sometimes.
The second shipment of Monster Hunter World PS4 Pros. xD
While it's better than nothing, I wouldn't call such a declining series a good indication of anything besides its decline.But seriously tho, we'll have Atelier numbers today and that'll be a good measure I think for the current state of the Switch for most developers that are affected by the decline of the Vita and the lack of a successor. Internationally, I totally agree with you. But within Japan, it's not where we want to see the Switch yet, and especially when you take to mind that December usually is the biggest month of the year for Nintendo, while Q1 are dry months.Call EA.
in context is doing better than 3DS. higher recognition, better games, better price (rather than bleeding em money cause emergency price cut).In a vacuum of course they are good numbers, but in context they are most definitely disappointing.
There will be a lot of games and series on Switch that in previous generations would stay PS exclusive. It's hard to use as an excuse. That's just the problem those developers are facing. While those developers are of course the one's to blame for their own mistakes (whether they could be prevented or not), the current hardware situation doesn't help at all.Atelier on Switch will not be a good indicator of anything. This is the first main Atelier game EVER on a Nintendo platform. It is just the beginning.......Again, we will have to wait for the actual numbers, but 260k, supply constrained is a good result in Japan, even in December.
doubt ps4 will cross it, nothing notable is coming outWell at the very least you can expect some crazy SW numbers from the evergreens.
And I'm hoping for PS4 to cross 100k, I think it can do it.
Atelier on Switch will not be a good indicator of anything. This is the first main Atelier game EVER on a Nintendo platform. It is just the beginning.......Again, we will have to wait for the actual numbers, but 260k, supply constrained is a good result in Japan, even in December.