Let's just say it is not from the upper portion of their body.
Or to quote Chris
Let's just say it is not from the upper portion of their body.
Surveys.
It seemed like they started over from scratch.
Yup, but it was My Nintendo Store exclusive, so not tracked by anyone.
Usually, I would completely agree with you, but this time it's different.
The fact that Nintendo themselves hand-picked the DLC characters themselves is proof the Joker announcement is more than meets the eye. Persona series is nowhere near as big and influential as the other 3rd-party series, and what's more, it's never appeared on Nintendo platforms before (with the exception of a moderately popular spin-off series... and no, they didn't pick Joker to promote Persona Q2 on 3DS of all platforms).
It wouldn't make sense for Nintendo to pick Joker as DLC character (not to mention reveal it during a major events with million of viewers worldwide) if not because of something bigger. There's tons of other characters they could've gone with instead (from both 1st and 3rd-party series).
As I said, I usually don't buy into this kind of stuff at all, and generally remain pretty skeptical, but this time it's too big to be mere coincidence. But it looks like we might not have to wait too long before finding out, so let's just wait and see.
"Gameplay Trailer"https://www.youtube.com/watch?v=kdK_ZZSEBHE
Who knows what they would keep from this. Graphically, it's 4 or 5 steps below DMC5.
Thanks for the collation of data.I don't know what's exactly the argument for software but these are the first 3 FY.
WII
FY06 (Dec'06-Mar'07) - 6,12m
FY07 (Apr'07-Mar'08) - 14,94m
FY08 (Apr'08-Mar'09) - 13,03m
3DS
FY10 (Feb'11-Mar'11) - 2,18m
FY11 (Apr'11-Mar'12) - 11,13m
FY12 (Apr'12-Mar'13) - 21,16m
WIU
FY12 (Dec'12-Mar'13) - 1,73m
FY13 (Apr'13-Mar'14) - 3,89m
FY14 (Apr'14-Mar'15) - 3,33m
NSW
FY16 (Mar'17-Mar'17) - 0,89m
FY17 (Apr'17-Mar'18) - 12,26m
FY18 (Apr'18-Sep'18) - 7,15m
This year will end well over 20m for Switch.
This industry? Hype is what gamers want, so publishers do whatever they can to deliver that hype. Blame ourselves, blame the E3 threads, the E3 hype threads, the E3 rating threads, the "reset the clock" meme, the reaction videos on Youtube."Gameplay Trailer"
Contains about 10 seconds of gameplay in a 2 minute video.
This industry must be stopped.
This industry? Hype is what gamers want, so publishers do whatever they can to deliver that hype. Blame ourselves, blame the E3 threads, the E3 hype threads, the E3 rating threads, the "reset the clock" meme, the reaction videos on Youtube.
It's written in the post.
Why not both?That's why I never participate in such threads. As a gamer I want high-quality games---not hype.
https://www.youtube.com/watch?v=kdK_ZZSEBHE
Who knows what they would keep from this. Graphically, it's 4 or 5 steps below DMC5.
Why not both?
With FF7 they probably didn't have much more to show, but wanted to give an update.
A lack of hype can cause problems as well.'cause hype is not reality and eventually causes distress—also, it's a waste of time. There have been plenty of examples in the past of hype going bad.
I think it has more to do with that multiplatform is more and more common, especially for a bit bigger titled games.Many assumed that because they have a hard time believing Sony wouldn't get absolutely everything.
My understanding from what Sakurai tweeted a while ago is that, while the selection process was definitely different than usual, he still had the last word on the picks: Nintendo gave him a list of potential DLC characters and he chose among them. Not exactly "Nintendo picked the characters this time". Still, again, it's different than usual because Nintendo had a major influence by giving to Sakurai a list of eligible characters. Since Nintendo made the list, it's plausible to think there might be something else behind the original Nintendo picks, including Joker.
No hints today? (I know we should get the real thing in a couple of hours...)
im still slightly annoyed the decided to retool FFVII from Turn based into re-skined FFXV
I think it has more to do with that multiplatform is more and more common, especially for a bit bigger titled games.
They could both be about DQB2. The Belgian beer is called Wolf 9, so perhaps that's hinting towards a SKU selling 90k copies? The other one is 11-piece set (110k?).here:
http://orenowebgo.hatenablog.jp/entry/2018/12/26/170142
no clue about them though
EDIT: the second one could be related to DQB2's opening on one of the two platforms
119.869
They could both be about DQB2. The Belgian beer is called Wolf 9, so perhaps that's hinting towards a SKU selling 90k copies? The other one is 11-piece set (110k?).
Has Sony even funded a 1st party game that appeals to Japan since PS3?
Aside from bloodborne I can't think of anything. Certainly nothing with a wide appeal.
Question is which one on top? PS4 or Switch?They could both be about DQB2. The Belgian beer is called Wolf 9, so perhaps that's hinting towards a SKU selling 90k copies? The other one is 11-piece set (110k?).
I think what we've seen so far put the PS4 version ahead (like GEO ranking).
Bokujou Monogatari finally. I guess that just leaves Derby Stallion from the original Switch lineup list yet to materialize.So according to Marvelous's New Years greeting card in Famitsu they will be announcing a new title in a "certain series" soon.
Off the top of my head
Vita:
Soul Sacrifice
Freedom Wars
Hot Shot golf
Gravity Rush
Oreshika
PS4:
Gravity Rush 2
Bloodborne
Everybodys Golf
Ghost of Tsushima
Death Stranding
The Last Guardian
Sure some didn't have wide appeal (like Gravity Rush and Last Guardian) but I think those were intended to be as focused to Japan as to west (So not something like God of War that is purely for west)
So it's peobably gonna be PS4 ahead first but Switch with better legs then? Seems like the norm for switch and PS4 releases?I think what we've seen so far put the PS4 version ahead (like GEO ranking).
Bokujou Monogatari finally. I guess that just leaves Derby Stallion from the original Switch lineup list yet to materialize.
Things like Issyo/Toro, Mingol, Parappa and GT aren't niche properties but PlayStation's collapse to a core/oktaku only audience has made them irrelevant since they're out if the mainstream now. Mingol didn't do that hot on mobile either though so maybe their time is more generally past.Ghost of Tsushima and Death Stranding are definitely not aimed at Japanese audience.
And aside from Bloodborne the rest are really small title with very niche appeal and look low budget (most probably are low budget).
So according to Marvelous's New Years greeting card in Famitsu they will be announcing a new title in a "certain series" soon.
Bokujou Monogatari finally. I guess that just leaves Derby Stallion from the original Switch lineup list yet to materialize.
NSW 90k and PS4 110k is the most likely scenario
Harvest Moon is taking a little too much to come (A New Beginning was released one year after 3DS launch) but it will be a success anyway given past entries performances which all went way above 200k units sold.
Ghost of Tsushima and Death Stranding are definitely not aimed at Japanese audience.
And aside from Bloodborne the rest are really small title with very niche appeal and look low budget (most probably are low budget).
Things like Issyo/Toro, Mingol, Parappa and GT aren't niche properties but PlayStation's collapse to a core/oktaku only audience has made them irrelevant since they're out if the mainstream now. Mingol didn't do that hot on mobile either though so maybe tyeir time is more generally past.
What. AAA game based in Japan with samurais is not in any way aimed at Japanese market? Or new game from Kojima after the success of MGS games? I mean they are not solely aimed at Japan ( you don't fund AAA games solely for Japan) but surely Sony expects those to sell relatively well in Japan too.
The indications we have (Comg, Amazon, GEO) all point to PS4 being the top SKUThe fact that it's taking a long time is the thing that excites me.
Really? You don't think it would sell more on the Switch?
What. AAA game based in Japan with samurais is not in any way aimed at Japanese market? Or new game from Kojima after the success of MGS games? I mean they are not solely aimed at Japan ( you don't fund AAA games solely for Japan) but surely Sony expects those to sell relatively well in Japan too.
The indications we have (Comg, Amazon, GEO) all point to PS4 being the top SKU
The latest in the series of "great VNs with terrible art" on Switch.Prototype fully onboard the Switch train. CLANNAD announced for Spring in latest Famitsu.
http://ryokutya2089.com/archives/16613
Builders 1 came out in March, and it did 28k FW, 67k LTD according to Famitsu. Considering that LTD number, the short period of time between the two releases, and the fierce competition on NSW (the game is competing with Super Mario Party, Pokémon, Smash, and of course Minecraft), I think 90k would already be a very nice FW result. It should also be considered that the Dragon Quest audience has been more established on PS4, thanks to the multiple spin-offs through the years and the release of DQXI. Meanwhile, the NSW only got late ports until now. The holiday competition on PS4 is much weaker as well: most big games (Call of Duty, God Eater, Judge Eyes) aim for different types of players.
Builders 1 came out in March, and it did 28k FW, 67k LTD according to Famitsu. Considering that LTD number, the short period of time between the two releases, and the fierce competition on NSW (the game is competing with Super Mario Party, Pokémon, Smash, and of course Minecraft), I think 90k would already be a very nice FW result. It should also be considered that the Dragon Quest audience has been more established on PS4, thanks to the multiple spin-offs through the years and the release of DQXI. Meanwhile, the NSW only got late ports until now. The holiday competition on PS4 is much weaker as well: most big games (Call of Duty, God Eater, Judge Eyes) aim for different types of players.
Retailers have been saying that the PS4 version generally sold better than the NSW version, so it all adds up.
Neverland went belly-up and Marvelous seemingly doesn't want to continue Rune Factory without them for whatever reason.Sure: companies and gamers must strike a balance. The point is, 3-4 years after the initial reveal, some games have yet to materialize in playable form. KHIII is releasing 5 years and a half after its original announcement. Personally, it makes much more sense to talk extensively about a game when it's released and using that time to play other games.
Harvest Moon is taking a little too much to come (A New Beginning was released one year after 3DS launch) but it will be a success anyway given past entries performances which all went way above 200k units sold.
Rune Factory is missing and that's a shame because Rune Factory 5 could be presented as a moderately big project following the same idea Nintendo had with Fire Emblem Awakening; the previous entry sold very well both in Japan and overseas.
As for Derby Stallion, Gold on 3DS didn't sell as well as expected so who knows.
What do you think the Belgian beer is hinting at?
Marvelous hired the dev team after Neverland shut down. They made a lewd 3DS SRPG and then apparently vanished into other teams.Neverland went belly-up and Marvelous seemingly doesn't want to continue Rune Factory without them for whatever reason.