It's never too late to debate wii software sales :PHow are we debating "core" software sales for the Wii in the year 2018.
It's never too late to debate wii software sales :PHow are we debating "core" software sales for the Wii in the year 2018.
How are we debating "core" software sales for the Wii in the year 2018.
Final Fantasy VII is coming to Switch next year. Snake isnt getting many games these days. Street Fighter collection came to Switch earlier this year, also USF2, 3DS got Street Fighter IV. Street Fighter V is moneyhatted away from the system.
We are literally getting FF7 on switch. Metal Gear 3 for the 3DS was close to Smash brawl. SF4 was before SF5 and 4 was on 3ds as well.
Your guess is as good as mine. I didn't consider it a terribly controversial statement now that the generation is over and we see how things panned out that Wii didn't have the core audience that the other consoles of the 7th generation did, but apparently it is still quite controversial and/or flat-out wrong and requires that such a statement be justified. *shrug*How are we debating "core" software sales for the Wii in the year 2018.
I don't see it going so high, but something like 5m can happen. There are many 2d platformers on Switch and more are coming soon. Yoshi will be out less than 3 months later and Mario Maker 2 must not be very far. Mario Kart has literally no competition.Some here on ERA are underestimating the power of Super Mario Bros because it looks unexciting to their eyes compared something like the deluxe version of Mario Kart 8.
The simplicity and familiarity of the gameplay is part of SMB popularity.
I expect the deluxe version to sell > 10M worldwide.
Many of us had to live with almost a decade of people coming into Media-Create threads and talking about "core" and "casual" sales as a way to slight Nintendo over a perceived lack of games that appealed to them personally even if the Wii and DS had plenty of games of all types. It's a really tired argument and if you make that distinction in games you aren't going to get many favorable responses.Your guess is as good as mine. I didn't consider it a terribly controversial statement now that the generation is over and we see how things panned out that Wii didn't have the core audience that the other consoles of the 7th generation did, but apparently it is still quite controversial and/or flat-out wrong. *shrug*
I think the difference between P5 and FF7R is that FF7R simply cannot run on Switch while P5 can run on it easily. I'm sure at some point when Nintendo make a console that is powerful enough, games like MGSV and FF7R will be on it as well.I'm talking about big mainline games like MGS5, FF7R and SFV. In the same vein, we're talking about the a new update to a mainline Persona game, not some 22 year old game that's been ported a dozen times already. We saw none of MGS5, FF7R and SFV announced on Wii, Wii U or Switch. I don't see how smash inclusion is any big give away whether P5R will on the Switch or not. These are bad examples to compare to.
I understand it's a contentious bone to pick, but there was a contingent of people who were buying Wii consoles who fled the market immediately after the 7th generation and they weren't likely picking up Resident Evil when they browsed the aisle, so the shorthand stayed with me. It's not a slight against those games or the people who played them, and I'm not one of those loonies who tried to claim most Nintendo franchises fit the description of a "casual game" or anything like that, but that demographic I mentioned doesn't defy categorization and needs a shorter name. I'm open to hearing other suggestions.Many of us had to live with almost a decade of people coming into Media-Create threads and talking about "core" and "casual" sales as a way to slight Nintendo over a perceived lack of games that appealed to them personally even if the Wii and DS had plenty of games of all types. It's a really tired argument and if you make that distinction in games you aren't going to get many favorable responses.
Can't say I didn't try to do that. It apparently didn't pass muster because I used Nintendo franchises to do it, the only constant across Nintendo hardware releases, which was... bad apparently?The only way to compare difference at buying habits between Switch and previous Nintendo consoles is sales across the same franchises and how these lead to increase or decrease of third party support.
Didn't you say Japanese retailers rarely ever discount hardware when it underperforms, since they lose money from the discount? That must mean that the situation for the PSC is really dire.Things will go wild with PlayStation Classic price drops after holidays. It barely sells and there's still a lot of stock.
I said deep discounts for hardware are rare because of limited profit unless something ultra bombs. PlayStation Classic is heading to that category.Didn't you say Japanese retailers rarely ever discount hardware when it underperforms, since they lose money from the discount? That must mean that the situation for the PSC is really dire.
There are many examples from third party games that appeared at both Wii and Switch at their first two years.Can't say I didn't try to do that. It apparently didn't pass muster because I used Nintendo franchises to do it, the only constant across Nintendo hardware releases, which was... bad apparently?
Of course it cannot run on Switch. It doesn't exist yet.I think the difference between P5 and FF7R is that FF7R simply cannot run on Switch while P5 can run on it easily. I'm sure at some point when Nintendo make a console that is powerful enough, games like MGSV and FF7R will be on it as well.
Well sure, there certainly was a different audience, but did it detract from the system? Like the example you just gave with Resident Evil is a bad one as a late port of Resident Evil 4 sold way better on Wii than the original game did on GameCube.I understand it's a contentious bone to pick, but there was a contingent of people who were buying Wii consoles who fled the market immediately after the 7th generation and they weren't likely picking up Resident Evil when they browsed the aisle, so the shorthand stayed with me. It's not a slight against those games or the people who played them, and I'm not one of those loonies who tried to claim most Nintendo franchises fit the description of a "casual game" or anything like that, but that demographic I mentioned doesn't defy categorization and needs a shorter name. I'm open to hearing other suggestions.
Sure, I wouldn't expect a Playstation 5 game to run on Switch.I think the difference between P5 and FF7R is that FF7R simply cannot run on Switch while P5 can run on it easily. I'm sure at some point when Nintendo make a console that is powerful enough, games like MGSV and FF7R will be on it as well.
I think the difference between P5 and FF7R is that FF7R simply cannot run on Switch while P5 can run on it easily. I'm sure at some point when Nintendo make a console that is powerful enough, games like MGSV and FF7R will be on it as well.
FFVIIR is an UE4 game just like DQ11.
mgsV was a ps3/360 game and yet they didn't put it on wii u.
Unless they're the same franchise and genre and the same number of titles, it's a bit less clear-cut, isn't it? The best I can think of is RE4 next year being a complete one-to-one comparison and that's not without its faults, since it's a re-release from a decade ago. I could compare MH games, but comparing a new entry to a late up-rezzed port that was upstaged by a new entry on other hardware has so many holes in it that most people would know it's a poor comparison to make. And after that, I run out of titles to make the comparison with one-to-one without it becoming a bit of a reach.There are many examples from third party games that appeared at both Wii and Switch at their first two years.
From memoryUnless they're the same franchise and genre and the same number of titles, it's a bit less clear-cut, isn't it?
I'm talking about big mainline games like MGS5, FF7R and SFV. In the same vein, we're talking about the a new update to a mainline Persona game, not some 22 year old game that's been ported a dozen times already. We saw none of MGS5, FF7R and SFV announced on Wii, Wii U or Switch. I don't see how smash inclusion is any big give away whether P5R will on the Switch or not. These are bad examples to compare to.
I said deep discounts for hardware are rare because of limited profit unless something ultra bombs. PlayStation Classic is heading to that category.
FF7R will be a current gen game or cross gen at best if PS5 is really releasing in late 2020 like most expected. Also believe it or not, a lot of PS5 games will run on Switch. It's not about what platform the game is on, it's about what exactly this game is.Sure, I wouldn't expect a Playstation 5 game to run on Switch.
Big amounts of unsold stock. Before Famicom and Super Famicom Mini, retro consoles were niche products with very limited prints. There isn't something equivalent in the past.When you say the playstation classic is looking to be an "ultra bomb" what do you mean by that? Are there any products we can compare it to?
Big amounts of unsold stock. Before Famicom and Super Famicom Mini retro consoles were niche products with very limited prints. There isn't something equivalent in the past.
Retailers will lose a lot of money on these things.Wow. That's insane. So sony will lose a lot of money on this hardware?
FF7R will be a current gen game or cross gen at best if PS5 is really releasing in late 2020 like most expected. Also believe it or not, a lot of PS5 games will run on Switch. It's not about what platform the game is on, it's about what exactly this game is.
FF7R will be a current gen game or cross gen at best if PS5 is really releasing in late 2020 like most expected. Also believe it or not, a lot of PS5 games will run on Switch. It's not about what platform the game is on, it's about what exactly this game is.
You shouldn't question SE's ability to rework a title making it exclusive for the console after they announced it for. It's kind of their Schtick.
No seriously. I believe they will show FF7R in 2019, and when they show it it will be in a state that is close to release. I believe they planned to show it in 2018 but retracted to leave the spotlight to KH3.Judging by SE track record, we can't rule out FF7R episode 1 to release in 2023.
No seriously. I believe they will show FF7R in 2019, and when they show it it will be in a state that is close to release. I believe they planned to show it in 2018 but retracted to leave the spotlight to KH3.
Has the inclusion of a series in smash ever indicated the arrival of it on the same console? We've seen Snake, Cloud and Ryu and yet none of their mainline games have come to a Nintendo console afterwards. Not that it isn't possible to see P5 on the switch, but this "joker in smash" thing is a red herring.
Because that's what Principate was using as his basis to say Wii sold a lot of core software. If there's an issue with that, take it up with him. I tried using hard numbers with the only consistent data we have on core game sales, but they were Nintendo sales compared across consoles, so they couldn't be used to measure changes in console demographics, apparently, despite "Nintendo core franchises" being the only true constant on every piece of Nintendo hardware.
No seriously. I believe they will show FF7R in 2019, and when they show it it will be in a state that is close to release. I believe they planned to show it in 2018 but retracted to leave the spotlight to KH3.
Within in 18 months. Basically, I think FF7R will come out in 2020, or maybe early 2021, either way it won't be next gen exclusive.Didn't they have to largely start over after CC2 was pulled from the project? Wouldn't that explain 2018?
Define "close."
Within in 18 months. Basically, I think FF7R will come out in 2020, or maybe early 2021, either way it won't be next gen exclusive.
Within in 18 months. Basically, I think FF7R will come out in 2020, or maybe early 2021, either way it won't be next gen exclusive.
They just started development in like May 2017... Five years gives 2022 which seems reasonable.
I'm pretty sure they threw all of CC2's stuff away.
Surveys.
Well I want this to be true.
I'd imagine they'd be able to reuse the assets?