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Media Create Sales: Week 52, 2018 (Dec 24 - Dec 30)

Oct 26, 2017
915
Media Create Sales: Week 52, 2018 (24 Dec - 30 Dec)

01./01. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 275.000 / 2.355.000
02./02. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 99.000 / 841.000
03./03. [NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - 65.000 / 1.331.000
04./07. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 42.000 / 2.000.000
05./05. [NSW] Dragon Quest Builders 2 <ADV> (Square Enix) {2018.12.20} (¥7.800) - 35.000 / 132.000
06./08. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 31.000 / 2.840.000
07./04. [PS4] Dragon Quest Builders 2 <ADV> (Square Enix) {2018.12.20} (¥7.800) - 30.000 / 140.000
08./09. [PS4] Judgment <ADV> (Sega) {2018.12.13} (¥8.290) - 28.000 / 213.000
09./06. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 27.000 / 507.000
10./14. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 15.000 / 1.227.000
11./10. [PS4] God Eater 3 # <ACT> (Bandai Namco Games) {2018.12.13} (¥8.200)
12./00. [NSW] Go Vacation <ETC> (Bandai Namco Games) {2018.12.27} (¥4.980)
13./12. [NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980)
14./11. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980)
15./00. [NSW] Diablo III: Eternal Collection <RPG> (Blizzard Entertainment) {2018.12.27} (¥6.980)
16./15. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Games) {2018.07.19} (¥6.100)
17./00. [3DS] Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey <RPG> (Nintendo) {2018.12.27} (¥4.980)
18./19. [NSW] Mario Tennis Aces <SPT> (Nintendo) {2018.06.22} (¥5.980)
19./28. [PS4] Call of Duty: Black Ops IIII <ACT> (Sony Interactive Entertainment) {2018.10.12} (¥7.900)
20./20. [3DS] Pokemon Ultra Sun / Ultra Moon <RPG> (Pokemon Co.) {2017.11.17} (¥4.980)
21./16. [3DS] Luigi's Mansion <ACT> (Nintendo) {2018.11.08} (¥4.980)
22./39. [PS4] Battlefield V <ACT> (Electronic Arts) {2018.11.20} (¥7.800)
23./13. [PS4] Onimusha: Warlords # <ACT> (Capcom) {2018.12.20} (¥3.490)
24./22. [NSW] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2018.07.13} (¥3.980)
25./17. [NSW] Katamari Damacy Reroll <ACT> (Bandai Namco Games) {2018.12.20} (¥3.200)
26./24. [NSW] Dragon Ball FighterZ <FTG> (Bandai Namco Games) {2018.09.27} (¥6.800)
27./31. [NSW] FIFA 19 # <SPT> (Electronic Arts) {2018.09.28} (¥5.800)
28./25. [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.200)
29./46. [PS4] Winning Eleven 2019 <SPT> (Konami) {2018.08.30} (¥7.600)
30./27. [3DS] Animal Crossing: New Leaf - Welcome amiibo # <ETC> (Nintendo) {2016.11.23} (¥2.700)

Top 30

NSW - 18
PS4 - 7
3DS - 5

https://www.gamer.ne.jp/news/201901100030/

Hardware later, not rounded numbers top 20 also later (4gamer)
 
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Chris1964

SalesEra Genius
Member
Oct 25, 2017
3,539
LOL. This is not the information you'd want to be making that claim. It sold only 500 unit less than UM/US last year. Maybe Media Create will be more favorable to your position.
You use US/UM post first week sales as base for good performance when raw numbers remain low. That's not how it works. US/UM sold 400k in 2018. If LG follows the same trajectory nothing will change in the big picture.
 
OP
OP
sfortunato
Oct 25, 2017
3,567
Italy
No one has been arguing overall numbers. Chris has been saying that LG's legs will be poor. These numbers don't support that claim. Despite its weak launch, it's legs have held up quite well against UM/US... which no one considers poor.
Switch installed base is expanding and Let’s Go is the first Pokémon game on the platform—legs were always going to be better than usual. However, total sales will be disappointing. This doesn’t mean Gen 8 won’t do big numbers overall especially if it is presented as a modern game.
 
Oct 27, 2017
1,860
Netherlands
Gen 8 will undoubtedly do better, but unit sales will remain lower I reckon. The thing with Switch Pokemon is that firstly the price (and revenue) is 3/2 of handheld Pokemon, but also, I think, that it has more competition. Pokemon games are arguably the yearly main event for the handheld console, but on Switch for every new Switch owner it's competing with Zelda, Kart, 3D Mario, Splatoon and Smash. To see it already shoot past Zelda and gunning for Kart numbers I think is pretty pretty impressive.
 
Oct 25, 2017
8,461
Gen 8 will undoubtedly do better, but unit sales will remain lower I reckon. The thing with Switch Pokemon is that firstly the price (and revenue) is 3/2 of handheld Pokemon, but also, I think, that it has more competition. Pokemon games are arguably the yearly main event for the handheld console, but on Switch for every new Switch owner it's competing with Zelda, Kart, Splatoon and Smash. To see it already shoot past Zelda and gunning for Kart numbers I think is pretty pretty impressive.
Pokemon has been competing against other big Nintendo titles in the past as well. That shouldn't hurt it.
 
Nov 2, 2017
2,866
A Pokémon selling more than a Zelda game in a few weeks is pretty impressive...? Talking about lowered expectations, lol
Come on man, it's the best selling Zelda game of all time. You know what he meant. No, LGPE isn't doing as hot as previous entries, but please don't misrepresent someone else's post for the sake of an internet quip.
 
Come on man, it's the best selling Zelda game of all time. You know what he meant. No, LGPE isn't doing as hot as previous entries, but please don't misrepresent someone else's post for the sake of an internet quip.
If, say, the new animal crossing game sold less than the BEST selling, say, Tales of game, that would still be a flop. Different games have different expectations. LG's sales are definitely underwhelming in Japan, there's no walking around it. A series that's expected to sell 3 million copies selling 1.5 million is a flop. A series expected to sell 500k copies selling 1 million is a huge success (not necessarily pokemon and zelda, just illustrating my point).

BTW, aren't USUM's dual pack sales (about 500k units) missing from the numbers being quoted here? That would make Let's go's sales even more underwhelming comparitively.
 
Oct 28, 2017
2,026
If, say, the new animal crossing game sold less than the BEST selling, say, Tales of game, that would still be a flop. Different games have different expectations. LG's sales are definitely underwhelming in Japan, there's no walking around it. A series that's expected to sell 3 million copies selling 1.5 million is a flop. A series expected to sell 500k copies selling 1 million is a huge success (not necessarily pokemon and zelda, just illustrating my point).

BTW, aren't USUM's dual pack sales (about 500k units) missing from the numbers being quoted here? That would make Let's go's sales even more underwhelming comparitively.
Let's Go sales in japan are not so hot, but why do people keep comparing sales of a gen 1 remake to what I think was a new gen game? (don't kill me if I am wrong about x/y).
 
What's the best selling Smash game in Japan prior to Ultimate?
Smash 3DS was at 2483k as of the end of 2017, up about 70k from the end of 2016. Probably a bit over 2.5m by now. It was down only 9% in 2017, but 3DS software cratered pretty hard in 2018, so it probably sold significantly less than 70k this year.

Edit:

2016 source
2017 source
 
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Let's go was, from the moment it was announced, a divisive and polarizing game. It simplified the franchise mechanic, but maybe the switch at this point of its life isn't a good fit for "casualized" entries. Notice how Zelda sold gangbusters with the opposite approach.
The overall trend show some decline in the Pokemon franchise in Japan and the results of the next, more traditional (I really don't want to say "hardcore", more "non-casualized" maybe) entry will be really interesting to watch.
It could reverse the trend imo but it needs more to be a more visually polished product than reinvent its gameplay mechanics imo. Maybe some efforts on the story.
 
Oct 25, 2017
3,543
Tokyo
What's wrong with Kanto? Kiraly should answer this too.
Kanto is boring, it's been played to death.

Green GB
Red GB
Blue GB
Pikachu GB
Gold GB
Silver GB
Crystal GBC
Fire Red GBA
Leaf Green GBA
Heart Gold DS
Soul Silver DS
Green 3DS
Red 3DS
Blue 3DS
Pikachu 3DS
Gold 3DS
Silver 3DS
Crystal 3DS
LG Pikachu Switch
LG Eevee Switch

It's been in about as many games as years since it's release.
 
Oct 25, 2017
7,323
Let's go was ultimately necessary to give GF that extra year of development to truly impress with the 1st mainline HD Pokemon even tho let's go technically took that banner.

Which makes me think of E3, despite GF showing Pokemon on their own terms its possible that Nintendo has been preparing to make Pokemon their headliner for the last few years now. Since animal crossing isnt really E3 material and something like metroid prime 4 or bayo 3 if they are even gonna come out this year wouldnt be big enough to headline E3 with, Pokemon gen 8 would probably need to fill that role, especially if they are aiming to impress graphically
 
Oct 27, 2017
1,860
Netherlands
In terms of revenues, this is true. Not sure whether Nintendo is happy in one of its main franchises to shrink in terms of units, though.
I mean a game that costs 1.5 x more will sell a bit less, no shit. But revenue is much more important to companies than our simplistic focus on unit sales. For a remake I would say Let's Go is doing fine, given that it's making considerably more money than the last game, for a remake that was probably whipped together rather quickly (though not as quickly as USUM itself I guess). The question will indeed be with gen 8; HD development costs a lot more, so the increase in game price is necessary* on top of having no decline in unit sales, preferably an increase.

*let's be honest, Pokemon will keep making bank in any case, even if it sheds users
 
Oct 25, 2017
7,323
I mean a game that costs 1.5 x more will sell a bit less, no shit. But revenue is much more important to companies than our simplistic focus on unit sales. For a remake I would say Let's Go is doing fine, given that it's making considerably more money than the last game, for a remake that was probably whipped together rather quickly (though not as quickly as USUM itself I guess). The question will indeed be with gen 8; HD development costs a lot more, so the increase in game price is necessary* on top of having no decline in unit sales, preferably an increase.

*let's be honest, Pokemon will keep making bank in any case, even if it sheds users
The good thing with gen 8 is that most Pokemon games will be based on that framework from here on out until maybe switch 2, everything else comes down to how much asset reuse GF will be able to sneak in which will lower the costs going forward, it was a incredibly good idea to future-proof every single Pokemon in HD a few years back, saved so much workload.
 
Oct 27, 2017
1,193
The In-Between
It sold twice as much in revenue than USUM FW. In fact, LTD in revenue Zelda BotW is higher than the total USUM sales together in Japan. And so Let's Go is considerably higher in revenue than USUM.
It’s not just selling more in revenue, it’s also tracking really close in sales. Here’s a comparison of both seven (7) weeks after release:

Media Create 12/25/17 – 12/31/17 said:
[3DS] Pokemon Ultra Sun / Ultra Moon (Nintendo, 11/17/17) – 61,698 (1,407,660)
12/24/18 - 12/30/18 said:
[NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! (Nintendo, 11/16/18) - 65.000 (1.331.000)
There’s roughly a 77k difference (if we round it out). But both games have been selling similar amounts on a week-per-week basis.

It’s entirely possible the game craters off. But it’s performance is very similar to USUM. That will mean different things for different people, however.

However, this all falls flat when you consider that for whatever unearthly reason, they tracked the USUM double pack and the OG game separately. WHYYYY.

I was feeling researched, but i am dumb. The actual difference was around 400k (rounded out from 396,945) A VERY marked drop.
 
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It’s not just selling more in revenue, it’s also tracking really close in sales. Here’s a comparison of both seven (7) weeks after release:





There’s roughly a 77k difference (if we round it out). But both games have been selling similar amounts on a week-per-week basis.

It’s entirely possible the game craters off. But it’s performance is very similar to USUM. That will mean different things for different people, however.
Does that include the bundle pack?
 
Oct 27, 2017
1,860
Netherlands
It’s not just selling more in revenue, it’s also tracking really close in sales. Here’s a comparison of both seven (7) weeks after release:





There’s roughly a 77k difference (if we round it out). But both games have been selling similar amounts on a week-per-week basis.

It’s entirely possible the game craters off. But it’s performance is very similar to USUM. That will mean different things for different people, however.
I wouldn't even be surprised if it's selling to roughly the same amount of people (or more), but just fewer people are inclined to buy both versions of the game at 6,500Y. Especially if they bought the Pokeball bundle at 10,700Y... is the Pokeball bundle even included here?
edit- ah, see.
 
Oct 30, 2017
1,532
What's wrong with Kanto? Kiraly should answer this too.
Bit off-topic but Kanto has had such an overbearing presence in Pokémon the past decade, people are rightly tired of it. It doesn't help either that the first console 3D Pokémon game was an ambitionless copy of the first game with the same tired, tile-based old map and arbitrary restrictions. Yes, they probably cooked it up in a year and a half so we shouldn't have expected more and whatever they create is going to sell anyway. I don't care, they still ask 60 dollars for it.
 
Nov 16, 2017
209
Kanto is boring, it's been played to death.

Green GB
Red GB
Blue GB
Pikachu GB
Gold GB
Silver GB
Crystal GBC
Fire Red GBA
Leaf Green GBA
Heart Gold DS
Soul Silver DS
Green 3DS
Red 3DS
Blue 3DS
Pikachu 3DS
Gold 3DS
Silver 3DS
Crystal 3DS
LG Pikachu Switch
LG Eevee Switch

It's been in about as many games as years since it's release.
Maybe you just never liked Kanto to begin with?

I really gotta wonder if people like you complain whenever Super Mario Bros. gets re-released, because you're clearly not a fan of re-releases and remakes. Allow me to make a list for that game:

Super Mario Bros. NES
Vs. Super Mario Bros. Arcade
All Night Nippon Super Mario Bros. NES
Super Mario Bros. + Duck Hunt NES
Super Mario Bros. + Duck Hunt + World Class Track Meet NES
Super Mario Bros. Arcade (PlayChoice-10)
Super Mario All-Stars SNES
Super Mario All-Stars + Super Mario World SNES
Super Mario Bros. Deluxe GBC
Animal Crossing GCN
Super Mario Bros. GBA
Super Mario Bros. Wii
Super Mario All-Stars Wii
Super Mario Bros. 3DS
Super Mario Bros. Deluxe 3DS
Super Mario Bros. Wii U
Vs. Super Mario Bros. Switch
Super Mario Bros. Switch

That's all I can think of for now. Yet you don't see people complaining about World 1-1 every time the game gets released...

Bit off-topic but Kanto has had such an overbearing presence in Pokémon the past decade, people are rightly tired of it. It doesn't help either that the first console 3D Pokémon game was an ambitionless copy of the first game with the same tired, tile-based old map and arbitrary restrictions. Yes, they probably cooked it up in a year and a half so we shouldn't have expected more and whatever they create is going to sell anyway. I don't care, they still ask 60 dollars for it.
The international sales say otherwise when it comes to your claims. I take it you're not to happy with them, are you? X/Y and Sun/Moon and Let's Go Pikachu/Eevee have made the series improve its overall sales compared to B/W before it. Clearly Game Freak must've done something right.
 
Dec 7, 2017
4,355
Spain
Let's go was, from the moment it was announced, a divisive and polarizing game. It simplified the franchise mechanic, but maybe the switch at this point of its life isn't a good fit for "casualized" entries. Notice how Zelda sold gangbusters with the opposite approach.
The overall trend show some decline in the Pokemon franchise in Japan and the results of the next, more traditional (I really don't want to say "hardcore", more "non-casualized" maybe) entry will be really interesting to watch.
It could reverse the trend imo but it needs more to be a more visually polished product than reinvent its gameplay mechanics imo. Maybe some efforts on the story.
People need to understand that Let’s Go was intented to bring Pokemon Go players and non-traditional Pokemon players to the Switch. I think it did that greatly in that regard.
 
Let's go was ultimately necessary to give GF that extra year of development to truly impress with the 1st mainline HD Pokemon even tho let's go technically took that banner.
Nah, the main goal of Let's Go was to make a game to introduce the main series to Pokémon GO players, though it ended up attracting part of the regular audience too (though TPC has made it clear it wasn't a game for everyone). Though I guess Game Freak used this game to test some ideas and stuff for mainline entry, both on technical level and on gameplay level (to see how people would react to changes). I definitely won't be surprised to see stuff from Let's Go in the Gen. 8 games.

Do you think Super Mario Party can finish its lifetime above Pokémon Let's Go? I think it will have better legs, because there won't be a new Mario Party (I'm still hoping a DLC) in 2019, contrary to Pokémon.
Considering Let's Go will have its legs (provided it has any) cut deep by Gen. 8 announcement in May/June (if not earlier), I'd be surprised if SMP doesn't outsell it (it's already outselling it right now). I wouldn't expect any sort of DLC for SMP, it's not the right audience (better to just save any additional content/ideas for the next entry)
 
Oct 25, 2017
6,305
The Netherlands
I mean a game that costs 1.5 x more will sell a bit less, no shit.
That's not no shit: plenty of games on Switch have sold better than their comparable 3ds entries despite that.

Let's Go simply lacked appeal in Japan (not in the West, it seems), and performed poorly as a result. A shame, but ultimately not an issue as long as gen 8 shows that it is not due to the franchise being weaker instead of Let's Go being unpopular.