Media Create Sales: Week 6, 2020 (Feb 03 - Feb 09)

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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
6,782
Week 8, 2020 (Feb 17 - Feb 23)

{2020.02.20}
[NSW] Persona 5 Scramble: The Phantom Strikers # <RPG> (Atlus) (¥8.800)
[NSW] Persona 5 Scramble: The Phantom Strikers (Otakara Box) <RPG> (Atlus) (¥13.800)
[NSW] Persona 5 Scramble: The Phantom Strikers (ε) _Nintendo eShop Download Version_ |DL| <RPG> (Atlus) (¥8.800)
[NSW] Under Night In-Birth Exe:Late cl-r <FTG> (Arc System Works) (¥4.800)
[NSW] Under Night In-Birth Exe:Late cl-r (ε) _Nintendo eShop Download Version_ |DL| <FTG> (Arc System Works) (¥4.800)
[NSW] Katana Kami: A Way of the Samurai Story <ADV> (Spike Chunsoft) (¥3.980)
[NSW] Katana Kami: A Way of the Samurai Story (ε) _Nintendo eShop Download Version_ |DL| <ADV> (Spike Chunsoft) (¥3.980)
[NSW] Chou no Doku: Hana no Kusari - Taishou Tsuyakoi Ibun <ADV> (Prototype) (¥6.000)
[NSW] Chou no Doku: Hana no Kusari - Taishou Tsuyakoi Ibun (ε) _Nintendo eShop Download Version_ |DL| <ADV> (Prototype) (¥5.182)
[NSW] Devil May Cry Triple Pack {Devil May Cry \ Devil May Cry 2 \ Devil May Cry 3: Dante's Awakening - Special Edition} <ACT> (Capcom) (¥4.990)
[NSW] Devil May Cry 3: Dante's Awakening - Special Edition (ε) _Nintendo eShop Download Version_ |DL| <ACT> (Capcom) (¥1.809)
[NSW] 3000th Duel _Nintendo Switch Download Software_ |DL| <ACT> (Neopopcorn Corp) (¥1.381)
[NSW] Assault ChaingunS KM _Nintendo Switch Download Software_ |DL| <STG> (Regista) (¥1.360)
[NSW] Knightin'+ _Nintendo Switch Download Software_ |DL| <ADV> (Ratalaika Games) (¥554)
[NSW] Sudoku Relax 4: Winter Snow _Nintendo Switch Download Software_ |DL| <PZL> (G-mode) (¥463)
[NSW] Deep Space Rush _Nintendo Switch Download Software_ |DL| <ACT> (Shinyuden) (¥454)

[PS4] Persona 5 Scramble: The Phantom Strikers # <RPG> (Atlus) (¥8.800)
[PS4] Persona 5 Scramble: The Phantom Strikers (Otakara Box) <RPG> (Atlus) (¥13.800)
[PS4] Persona 5 Scramble: The Phantom Strikers (ε) _PS Store Download Version_ |DL| <RPG> (Atlus) (¥8.800)
[PS4] Under Night In-Birth Exe:Late cl-r <FTG> (Arc System Works) (¥4.800)
[PS4] Under Night In-Birth Exe:Late cl-r (ε) _PS Store Download Version_ |DL| <FTG> (Arc System Works) (¥4.800)
[PS4] Katana Kami: A Way of the Samurai Story <ADV> (Spike Chunsoft) (¥3.980)
[PS4] Katana Kami: A Way of the Samurai Story (ε) _PS Store Download Version_ |DL| <ADV> (Spike Chunsoft) (¥3.980)
[PS4] Daymare: 1998 <ADV> (DMM Games) (¥3.980)
[PS4] Daymare: 1998 (ε) _PS Store Download Version_ |DL| <ADV> (DMM Games) (¥3.490)
____________

{2020.02.21}
[NSW] Arcade Archives: Vs. Mahjong <TBL> (Hamster) (¥762)

[XB1] Draugen _Download Version_ |DL| <ADV> (Red Thread Games) (¥2.136)
 

KtSlime

Member
Oct 25, 2017
4,674
Tokyo
VC1-3 existed, they could've gotten Vita ports but didn't. VC1 did for PS4 (2016) and Switch (2018) though so it's not like Sega wasn't doing this sort of thing either. Rev was absolutely given less of a push than VC4 too, which is saying something given how budget starved the latter was.

I'm not sure Nintendo paid for Yakuza either, although they were nice enough to give it a Direct.

And Sega's Vita support basically died after 2014, that was when the draw down happened about 3 years post launch. Wii U got basically a year in comparison, which was worse for sure but both systems were easily the worst supported consoles from Sega's perspective probably since they went 3rd party. Vita got more games and Wii U got bigger games but both were pretty pathetic on the whole and Sega cut and run on both for the most part.
Why would 2-3 get ports when they already ran on Vita? 1 would probably take too much effort as the Vita likely wasn’t powerful enough.
 

Aquiel

Member
Feb 8, 2020
46
SE should put out another Final Fantasy Tactics on the Switch
The time is now.

If what Emily said comes true. Game developers waited a while to see if the Switch was going to be a success. Switch proved as a success. Now the time for the development of this season's games is about to arrive. There should be a lot of third-party announcements on the upcoming Direct and E3. Even Nintendo must have held on a little before it realized that the Switch was a success.
 
Dengeki Sales: Week 6, 2020 (Feb 03 - Feb 09)

ZSaberLink

Member
Oct 26, 2017
630
Dengeki Online Sales: Week 6, 2020 (Feb 03 - Feb 09)

01./00. [PS4] Granblue Fantasy: Versus (Cygames) {2020.02.06} - 86,390 / NEW
02./01. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 22,156 / 638,433
03./03. [NSW] Pokemon Sword (Pokemon Co.) {2019.11.15} - 11,694 / 1,516,802
04./07. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 9,953 / 1,290,082
05./05. [NSW] Dr. Kawashima's Brain Training for Nintendo Switch (Nintendo) {2019.12.27} - 9,829 / 138,260
06./02. [PS4] Yakuza: Like a Dragon (Sega) {2020.01.16} - 9,367 / 229,852
07./06. [NSW] Pokemon Shield (Pokemon Co.) {2019.11.15} - 8,688 / 1,027,455
08./08. [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} - 8,659 / 3,619,324
09./09. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 8,276 / 2,571,187
10./04. [PS4] Dragon Ball Z: Kakarot (Bandai Namco Games) {2020.01.16} - 7,944 / 147,053
11./10. [NSW] Super Mario Party (Nintendo) {2018.10.05} - 5,147 / 1,336,131
12./11. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} - 4,735 / 595,660
13./12. [NSW] Mario & Sonic at the Olympic Games: Tokyo 2020 (Sega) {2019.11.01} - 4,328 / 277,764
14./14. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 3,965 / 3,219,328
15./13. [NSW] Super Mario Maker 2 (Nintendo) {2019.06.28} - 3,659 / 806,063
16./17. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 3,218 / 1,167,259
17./16. [NSW] Fishing Spirits: Nintendo Switch Version (Bandai Namco Games) {2019.07.25} - 3,050 / 396,173
18./19. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} - 2,582 / 809,614
19./18. [PS4] Romance of the Three Kingdoms 14 (Koei Tecmo) {2020.01.16} - 2,494 / 30,997
20./20. [NSW] Dragon Quest XI: Echoes of an Elusive Age S - Definitive Edition (Square Enix) {2019.09.27} - 2,311 / 503,889
21./15. [PS4] 13 Sentinels: Aegis Rim (Atlus) {2019.11.28} - 2,094 / 70,665
22./22. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 1,735 / 456,185
23./24. [NSW] Fire Emblem: Three Houses (Nintendo) {2019.07.26} - 1,435 / 305,049
24./21. [NSW] Tokyo Mirage Session FE Encore (Nintendo) {2020.01.17} - 1,417 / 28,019
25./26. [PS4] Monster Hunter: World - Iceborne Master Edition (Capcom) {2019.09.06} - 1,388 / 462,726
26./30. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 1,329 / 1,909,990
27./28. [PS4] Grand Theft Auto V: Premium Edition (Take-Two Interactive Japan) {2019.11.07} - 1,317 / 18,957
28./25. [NSW] Pokemon Sword / Shield Double Pack (Pokemon Co.) {2019.11.15} - 1,306 / 429,731
29./23. [NSW] Yo-kai Watch 4++ (Level 5) {2019.12.05} - 1,250 / 79,471
30./00. [PS4] Rugby 20 (3goo) {2020.02.06} - 1,250 / NEW
31./33. [NSW] Story of Seasons: Friends of Mineral Town (Marvelous) {2019.10.17} - 1,228 / 129,488
32./32. [PS4] Call of Duty: Modern Warfare (Sony Interactive Entertainment) {2019.10.25} - 1,194 / 212,911
33./00. [PS4] WRC 8: FIA World Rally Championship (Oizumi Amuzio) {2020.02.06} - 1,155 / NEW
34./34. [NSW] Disney Tsum Tsum Festival (Bandai Namco Games) {2019.10.10} - 1,053 / 152,112
35./37. [PS4] Persona 5 Royal (Atlus) {2019.10.31} - 963 / 254,017
36./36. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 876 / 815,648
37./39. [NSW] The Legend of Zelda: Link's Awakening (Nintendo) {2019.09.20} - 875 / 251,755
38./46. [PS4] Warriors Orochi 4 Ultimate (Koei Tecmo) {2019.12.19} - 800 / 40,491
39./44. [NSW] Jikkyou Powerful Pro Baseball (Konami) {2019.06.27} - 777 / 226,287
40./45. [NSW] Fit Boxing (Imagineer) {2018.12.20} - 767 / 65,820
41./42. [NSW] FIFA 20 Legacy Edition (Electronic Arts) {2019.09.27} - 765 / 51,465
42./27. [PS4] void tRrLM; //Void Terrarium (Nippon Ichi Software) {2020.01.23} - 706 / 6,375
43./67. [NSW] Dragon Quest Builders 2 (Square Enix) {2018.12.20} - 689 / 268,544
44./69. [PS4] The Last of Us Remastered [PlayStation Hits] (Sony Interactive Entertainment) {2018.07.26} - 670 / 49,500
45./47. [NSW] Warriors Orochi 4 Ultimate (Koei Tecmo) {2019.12.19} - 661 / 25,643
46./52. [PS4] Judgment [New Price Edition] (Sega) {2019.07.18} - 656 / 23,343
47./35. [PS4] Minecraft Starter Collection (Sony Interactive Entertainment) {2020.01.16} - 653 / 4,437
48./61. [NSW] Yoshi's Crafted World (Nintendo) {2019.03.29} - 647 / 200,956
49./50. [NSW] Monster Hunter Generations Ultimate [Best Price] (Capcom) {2018.11.15} - 642 / 49,703
50./43. [NSW] Olympic Games Tokyo 2020: The Official Video Game (Sega) {2019.07.24} - 628 / 92,378

Top 50

NSW - 34
PS4 - 16

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2019     | FY(%)   |
--------------------------------------------------------
| Switch| 153,782   | 50.2%    | 14,564,625  | 69.2%   |
| PS4   | 147,900   | 48.3%    | 5,816,471   | 27.7%   |
| 3DS   | 2,668     | 0.9%     | 414,497     | 2.0%    |
| Vita  | 1,567     | 0.5%     | 205,440     | 1.0%    |
| ETC   | 312       | 0.1%     | 30,978      | 0.1%    |
--------------------------------------------------------
| Total | 306,229   | 100.0%   | 21,032,011  | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
-------------------------------------------------------------
| Model      | This Week | Week(%)  | FY 2019     | FY(%)   |
-------------------------------------------------------------
| Switch     | 83,144    | 73.4%    | 2,997,437   | 56.1%   |
| Switch Lite| 22,351    | 19.7%    | 1,314,316   | 24.6%   |
| PS4        | 6,923     | 6.1%     | 908,842     | 17.0%   |
| 3DS        | 833       | 0.7%     | 113,203     | 2.1%    |
| ETC        | 42        | 0.0%     | 6,966       | 0.1%    |
| Vita       | 11        | 0.0%     | 6,181       | 0.1%    |
-------------------------------------------------------------
| Total      | 113,304   | 100.0%   | 5,346,945   | 100.0%  |
-------------------------------------------------------------
Dengeki Online Sales: Week 5, 2020 (Jan 27 - Feb 02)
 

Charamiwa

Member
Oct 25, 2017
4,015
I doubt Sony had nothing to do with it considering Ni No Kuni 2 was announced in big fashion in LA during PSX and touted as a console exclusive.
 

sfortunato

Member
Oct 25, 2017
5,255
Italy
I have always defended L5 moves, especially because of those reasons

Their mistakes were to rely too much on Yokai, considering how volatile the kid market is; to think the mobile market would have been a heaven; to think they could have managed their ww distribution and publishing on their own in a successful way without Nintendo ; to skew away from Nintendo hardware as their main focus
Yep, those were their mistakes.

those seem like excuses to me. The bottom line is they don’t have any IP that sells anymore. I mean almost all of Nintendo’s IP are popular with kids. They are still relevant. I don’t agree with your point like at all.
They're not excuses, lol

I was simply explaining why their franchises feel off a cliff sooner or later. Level-5's mistake wasn't to exploit those franchise but to focusing too much on Yo-kai Watch; also, they made bad calls in which platform to support.

Nintendo IPs are not kid-oriented. They can be enjoyed by anyone. Kids and adults are buying Mario, Pokémon and Zelda. Also, they're not multimedia franchises that base their success on anime, manga and merchandising (which is, in Nintendo's case, a consequence of the success of their IPs, not a cause). Also, Nintendo IPs are typically not numbered so they are able to attract new gamers (especially kids) each time.

Level-5's IPs are more similars, in terms of target and lifecycle, to something like Ben 10, Skylanders, Yu-Gi-Oh and such.
 

BishopLamont

Member
Oct 28, 2017
319
the excus that Level-5 was scared the switch could fail because its half a home console is nonsense

it's not like they released many wii or wii-u titles that bombed or that they released many ps3/ps4 games that sold spectacularly

the only notable releases and successes they've had has always been on Nintendo handhelds

it was not long ago that yokai watch blew up on the 3ds yet all of a sudden they get cold feet with the switch? wat?

the switch concept was always a solid idea since its first reveal, just from the pure fact that Nintendo can finally focus on one console with all their software, at worst it would have succeeded as a handheld console if the home console side of it didnt sell

Level-5 got greedy and blindsided by the mobile dream that many others have fallen victim to, it is obvious with their lousy Nintendo and Sony support since they tried that road

How on earth did they think they would succeed in mobile without a solid backup plan with their main meal ticket being the priority is baffling, they should be much wiser than that by now with all the success they have gained partnering with Nintendo

despite all of Nintendo's failures, they have always done well with their handhelds, especially in Japan, Level-5 are complete morons to not put their all in securing their spot in this market no matter wat else is enticing them
 

K Samedi

Member
Oct 27, 2017
3,039
Yep, those were their mistakes.



They're not excuses, lol

I was simply explaining why their franchises feel off a cliff sooner or later. Level-5's mistake wasn't to exploit those franchise but to focusing too much on Yo-kai Watch; also, they made bad calls in which platform to support.

Nintendo IPs are not kid-oriented. They can be enjoyed by anyone. Kids and adults are buying Mario, Pokémon and Zelda. Also, they're not multimedia franchises that base their success on anime, manga and merchandising (which is, in Nintendo's case, a consequence of the success of their IPs, not a cause). Also, Nintendo IPs are typically not numbered so they are able to attract new gamers (especially kids) each time.

Level-5's IPs are more similars, in terms of target and lifecycle, to something like Ben 10, Skylanders, Yu-Gi-Oh and such.
i really don’t understand what hou’re saying. It’s all pointless talk about how media/kids franchises should be exploited and while that may be true if you have stable IP to rely on, it won’t be true for Level 5. You’re not in the console business these days to create fads. Please stop with replying to me with that none sense.
 

sfortunato

Member
Oct 25, 2017
5,255
Italy
i really don’t understand what hou’re saying. It’s all pointless talk about how media/kids franchises should be exploited and while that may be true if you have stable IP to rely on, it won’t be true for Level 5. You’re not in the console business these days to create fads. Please stop with replying to me with that none sense.
Everyone working in the toy industry can confirm you that the kids market is volatile. Kids chase the next big thing and franchises are very short-lived. Even Nintendo, though still huge, had their ups and downs with kids but their franchises are so big and catering a very heterogeneous audience that are able to keep a strong presence (also, Nintendo is a bigger company and promotion/marketing effort is typically very big).
 

Principate

Member
Oct 31, 2017
8,181
Everyone working in the toy industry can confirm you that the kids market is volatile. Kids chase the next big thing and franchises are very short-lived. Even Nintendo, though still huge, had their ups and downs with kids but their franchises are so big and catering a very heterogeneous audience that are able to keep a strong presence (also, Nintendo is a bigger company and promotion/marketing effort is typically very big).
I wouldn't Nintendo's level of marketing has any affect here. Cross media marketing isn't a thing Nintendo does to any great extent. They created the Pokemon company to handle that purely because of this. Level 5 launches cross media franchise for most of it's major IP. While Nintendo has bigger reach through traditional marketing due to it's reach as a dominant platform Level 5 is hardly a slouch in this regard and it can't be blamed for their lack of success because it's the primary reason for the major success' they do have and we have seen how large they can be.
 

ILikeFeet

Member
Oct 25, 2017
29,773
Catherine Full Body (and XCom) got rated for Switch in Korea

bad source warning, it's from Nintendo Soup



so Atlus is doing something for switch at least
 

Naga

Member
Aug 29, 2019
4,911

Oregano

Member
Oct 25, 2017
8,451
Catherine coming later is dumber than it not coming at all to be honest.

I guess prioritising Vita made much more sense lol
 

MegaXZero

Member
Jun 21, 2018
3,444
It's on the csv file on the rating board. It's not fake

There's XCOM 2 for Switch there as well.

edit: Said it in the other thread, but that'd be pretty surprising for Catherine since it's Atlus/Sega.
Not surprising for XCOM though, it fits well there.
I stand corrected. But really the Soup needs to actually link to that source if it ever wants to be considered real journalism.
 

Oregano

Member
Oct 25, 2017
8,451

Piston

Member
Oct 25, 2017
5,850
I've got a feeling a Direct is coming this week. X-COM 2 and Catherine would be stuff in a Direct montage.
 

Spork4000

Avenger
Oct 27, 2017
1,800
Atlas has to be the most confusing “big” developer in the industry. People think Nintendo is unpredictable, Atlas is just confusing.
 

Charamiwa

Member
Oct 25, 2017
4,015
Catherine coming later is dumber than it not coming at all to be honest.

I guess prioritising Vita made much more sense lol
Lol in a way I'm kind of with you. If there was a deal with Sony or anything like that, it is what it is. If there wasn''t and Atlus missed out on a port day and date next to the Vita for no reason at all, it's a bit sad. Still glad it's coming though, but now it won't do anything in the charts.
 

Joseki

Member
Nov 5, 2017
7,368
Has ATLUS ever developed a game for both a Sony and Nintendo console before? Their latest titles are all either only on Sony platforms or only on Nintendo platforms.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
6,782
If Studio Zero is behind Switch port too these are positive news for future games from Atlus on the system. If not and it's outsourced it doesn't mean much.
 

Naga

Member
Aug 29, 2019
4,911
Has ATLUS ever developed a game for both a Sony and Nintendo console before? Their latest titles are all either only on Sony platforms or only on Nintendo platforms.
Persona 5 Scramble :p
Other than that, PS1 got some old ports of SMT 1 and 2, and 3DS got some old ports of PS games too.
 

Spork4000

Avenger
Oct 27, 2017
1,800
Has ATLUS ever developed a game for both a Sony and Nintendo console before? Their latest titles are all either only on Sony platforms or only on Nintendo platforms.
just went through their list of published games on Wikipedia, nope, persona 5 s is the first one to get day one versions. A few cross platform late ports or new versions happen though.
 

Joseki

Member
Nov 5, 2017
7,368
Persona 5 Scramble :p
Other than that, PS1 got some old ports of SMT 1 and 2, and 3DS got some old ports of PS games too.
just went through their list of published games on Wikipedia, nope, persona 5 s is the first one to get day one versions. A few cross platform late ports or new versions happen though.
P5S is a Koei Tecmo game, and Koei Tecmo is pretty much all with the Switch already.