Media Create Sales: Week 8, 2020 (Feb 17 - Feb 23)

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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
6,839
If digital for Animal Crossing turns as big as expected, 40-50%, it's heading for 2m opening in Japan.
 

Zedark

Member
Oct 25, 2017
10,630
The Netherlands
Those would be some insanely strong numbers. I guess a 200k HW week is quite possible, what with 150k Coral Red Lite and AC special editions, along with dozens of thousands of regular Lite systems and 25 OG Switches.
 

Lichtsang

Banned
Jan 2, 2018
5,441
It's lethality rate is reportedly around 3.5% in China and around 0.7% elsewhere. Regular flu's rate usually moves around 0.5-1%. I guess it depends on your definition of "much higher". That said, these figures are probably biased in opposite directions. I guess several flu cases go unnoticed every year, whereas covid is in such an early state outside China that statistics aren't set in stone yet.
I'm sorry for the late quote, but that's not quite right. You just have to look at Italy and Iran to see that the lethality is not "just" around 0,7%. ~2500 cases in Italy with 79 deaths would make a lethality of 3,16% for example. Iran is on a similar level. France is around 2% right now.
 
Oct 26, 2017
7,597
Looking at (confirmed) non-contracted games made by their core internal dev group(s) at the five big 3rd party pubs:

Bandai Namco Studios
  • Ninja Box (2019)
  • Pac-Man Championship Edition 2 Plus (2018)
  • Taiko no Tatsujin: Drum 'n' Fun! (2018)
  • Tsuri Spirits Nintendo Switch Version (2019)
Capcom Dev1 / Dev2
  • Biohazard 7: Resident Evil Cloud Version (2018)
  • Capcom Beat 'em Up Bundle (2018)
  • Mega Man 11 (2018)
  • Resident Evil 4 (2019)
  • Resident Evil 5 (2019)
  • Resident Evil 6 (2019)
  • Toraware no Palm (2019)
  • Toraware no Palm: Refrain (2020)
  • Ultra Street Fighter II: The Final Challengers (2017)
Konami
  • Jikkyou Powerful Pro Yakyuu (2019)
  • Solomon Program (2020)
Sega CS & AM groups
  • Hatsune Miku: Project Diva MegaMix (2020)
  • Mario & Sonic at the Olympic Games: Tokyo 2020 (2019)
  • Olympic Games Tokyo 2020: The Video Game (2019)
  • Phantasy Star Online 2 Cloud (2018)
  • Puyo Puyo Champions (2018)
  • Puyo Puyo Tetris (2017)
  • Sonic Forces (2017)
  • Super Monkey Ball: Banana Blitz HD (2019)
Square Enix Business Units
  • Dragon Quest X: Online (2017)
  • Dragon Quest Builders (2018)
  • Trials of Mana (2020)
Correction: Ninja Box is actually by Groove Box Japan:


Edit: And Fishing Spirits was ported by Racjin:

 

Lua

Member
Aug 9, 2018
1,198
For the sake of a bet i want to make to a friend, is there any slight chance animal crossing opens with less than a million?
 
Oct 26, 2017
7,597
Oh man, even fewer from Scamco than I thought then! !
Finding devs of Switch games is a past time of mine. :P

Also I'd be surprised if Puyo Puyo Champions wasn't by O-TWO as they did like every entry for the last decade?

Oh and RE7 Cloud is I think by that cloud company that also did Assassin's Creed Odyssey Cloud as well. Let me find who.
 

fiendcode

Member
Oct 26, 2017
14,047
Finding devs of Switch games is a past time of mine. :P

Also I'd be surprised if Puyo Puyo Champions wasn't by O-TWO as they did like every entry for the last decade?

Oh and RE7 Cloud is I think by that cloud company that also did Assassin's Creed Odyssey Cloud as well. Let me find who.
Yeah I was iffy on the Cloud games. They're technically the PC ports running on Ubitus's service. Same with PSO2Cloud actually.
 

MysticGon

Member
Oct 31, 2017
4,034
both SE and Orca worked on the game
Huh... That's probably what happens with a lot of these ports. I went to CC2's website and they had Naruto Switch listed as a developed title.


Then Hero of Legend pointed out bullets was behind it.

Looking at the credits for for the Switch version it's a laundry list of developers including CC2, h.a.n.d.s, Alvion, etc...
 
Oct 26, 2017
7,597
Huh... That's probably what happens with a lot of these ports. I went to CC2's website and they had Naruto Switch listed as a developed title.


Then Hero of Legend pointed out bullets was behind it.

Looking at the credits for for the Switch version it's a laundry list of developers including CC2, h.a.n.d.s, Alvion, etc...
Bullets was only in the Switch version's credits, and it lines up with their site:


I don't even remember CC2 Montreal being in the credits.
 

MysticGon

Member
Oct 31, 2017
4,034
Bullets was only in the Switch version's credits, and it lines up with their site:


I don't even remember CC2 Montreal being in the credits.
Yeah I know but CC2 Japan also claims development.


I think it may just be a case of reaching out to other companies for supporting because it's a bigger job porting 3 full-sized games. They even used development support on the original releases after all.
 

hiska-kun

Member
Oct 26, 2017
1,957
(Taiwan)
Media Create Sales Week 8, 2020 (17 Feb - 23 Feb)


01./00. [PS4] Persona 5 Royal (Sega) {2020.02.20}
02./00. [PS4] Katana Kami: A Way of the Samurai Story (Sega) {2020.02.20}
03./01. [NSW] Hatsune Miku: Project Diva MegaMix (Sega) {2020.02.13}
04./03. [NSW] Pokemon Sword / Shield (Pokemon Co.) {2019.11.15}
05./00. [NSW] Just Dance 2020 (Ubisoft) {2019.11.05}

Top 5

NSW - 3
PS4 - 2

(South Korea)
Media Create Sales Week 8, 2020 (17 Feb - 23 Feb)


01./00. [PS4] Persona 5 Royal (Sega) {2020.02.20}
02./01. [NSW] Pokemon Sword / Shield (Pokemon Co.) {2019.11.15}
03./02. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2018.02.01}
04./04. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.12.15}
05./00. [NSW] Super Mario Party (Nintendo) {2018.10.05}

Top 5

NSW - 4
PS4 - 1


“Taiwan’s sales list has some new releases. The best selling game was the Chinese version of Persona 5 Royal. Although it was released 4 months later than in Japan, the demand was still very strong. The second position is for the PS4 version of Katana Kami, launched simultaneously with Japan. Last week’s best selling game, Hatsune Miku for Switch, dropped to third place but the performance is still better than Japan’s drop. Pokemon Sword / Shield retired to the fourth place. Lastly, Just Dance 2020 has returned to the list after many weeks.

Although the Korean’s sales list best selling game is a new release, there are more old works than the previous week. Like Taiwan, the best selling game is the late localized Korean version of Persona 5 Royal. The next four positions are for long-sellers games for Switch, in order: Pokemon Sword / Shield, Zelda Breath of the Wild, Mario Kart 8 DX and Super Mario Party.”
 

Lite_Agent

Member
Oct 26, 2017
3,689
Somewhere. I think.
Famitsu have shared a report about 2019 sales. Don't remember sharing that one before, but probably just me forgetting it.


Warning: digital numbers of potentially dubious origin detected. Proceed with caution.

Edit: yeah, they're including DL sales in all their data (including market revenue, etc.), not just top-selling games sales.
 
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Vinnk

Member
Oct 26, 2017
1,861
Japan
I see. What happends if basically everyone miss graduation? Isnt that kinda needed to proceed to the next year/semester?
Well for elementary at least the 6th grade students will just go to their first year of Jr. High without having a graduation ceremony (or a graduation ceremony only with fellow students, no parents or community). It's sad.
 

Jon Carter

Member
Oct 27, 2017
4,343
“Taiwan’s sales list has some new releases. The best selling game was the Chinese version of Persona 5 Royal. Although it was released 4 months later than in Japan, the demand was still very strong. The second position is for the PS4 version of Katana Kami, launched simultaneously with Japan. Last week’s best selling game, Hatsune Miku for Switch, dropped to third place but the performance is still better than Japan’s drop. Pokemon Sword / Shield retired to the fourth place. Lastly, Just Dance 2020 has returned to the list after many weeks.

Although the Korean’s sales list best selling game is a new release, there are more old works than the previous week. Like Taiwan, the best selling game is the late localized Korean version of Persona 5 Royal. The next four positions are for long-sellers games for Switch, in order: Pokemon Sword / Shield, Zelda Breath of the Wild, Mario Kart 8 DX and Super Mario Party.”
I know it’s been said before, but the Taiwan and Korean sales commentary is so bizarrely pointless. It’s always a whole lot of words that just boils to, “Just read the fucking chart.”
 
Oct 29, 2017
4,114
Wait was DQXI not done Square Enix themselves?
Orca was the primary developer on the HD version, while Toy-Logic was the primary developer on the 3DS version.

Almost every single DQ game (spin-off or otherwise) is developed by an outside studio (only exception I can think of is DQ10; which is developed by S-E’s MMO team). Has been the case ever since DQ1 on the Famicom (Chunsoft developed DQ1-5).
 

hiska-kun

Member
Oct 26, 2017
1,957
That’s what I got combining Famitsu digital with Nintendo eshop 2019 best sellers:

Nintendo eShop Sales - 2019 (Nintendo Switch)

Retail
1. Pokémon Sword (The Pokémon Company) [15.11.2019] - 737.560*
2. Pokémon Shield (The Pokémon Company) [15.11.2019] - *
3. Fire Emblem: Three Houses (Nintendo) [26.7.2019] - 102.662
4. Super Smash Bros. Ultimate (Nintendo) [07.12.2018] - 279.582
5. Super Mario Maker 2 (Nintendo) [28.6.2019] - 162.600
6. Mario Kart 8 Deluxe (Nintendo) [28.4.2017] - 154.023
7. Minecraft (Mojang / Microsoft Japan) [21.6.2018] - 158.761
8. Undertale (8-4) [15.9.2018]
9. Overcooked! 2 (Team17) [07.8.2018]
10. The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017] - 80.611
11. The Legend of Zelda: Link's Awakening (Nintendo) [20.9.2019] - 51.006
12. New Super Mario Bros. U Deluxe (Nintendo) [11.1.2019] - 81.949
13. Splatoon 2 (Nintendo) [21.7.2017] - 80.348
14. Luigi's Mansion 3 (Nintendo) [31.10.2019] - 90.431
15. Astral Chain (Nintendo) [30.8.2019] - 22.064
16. Super Mario Party (Nintendo) [05.10.2018] - 80.498
17. Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (Square-Enix) [27.9.2019] - 100.971
18. Fitness Boxing (Imagineer) [20.12.2018] - 15.530
19. Puyo Puyo eSports (SEGA) [25.10.2018]
20. Hollow Knight (Team Cherry) [13.6.2018]
21. Octopath Traveler (Square-Enix) [13.7.2018]
22. Story of Seasons: Friends of Mineral Town (Marvelous) [17.10.2019] - 27.190
23. Obakeidoro (Free Style) [01.8.2019] - 15.814
24. Xenoblade Chronicles 2 (Nintendo) [01.12.2017]
25. Diablo III: Eternal Collection (Blizzard Entertainment) [27.12.2018]
26. Monster Hunter Generations Ultimate (Capcom) [25.8.2017]
27. Daemon x Machina (Marvelous) [13.9.2019] - 17.162
28. Dragon Quest Builders 2 (Square-Enix) [20.12.2018] - 21.652
29. Taiko no Tatsujin: Drum 'n' Fun (Bandai-Namco) [19.7.2018] - 18.394
30. Super Mario Odyssey (Nintendo) [27.10.2017] - 14.574

*Sword and Shield combined.

Using these posts (and a couple of fixed numbers):


 

CaviarMeths

Avenger
Oct 25, 2017
8,226
Western Canada
Famitsu's readership is so heavily weighted to one demographic that it's completely pointless of them to even try and extract any useful data out of their opt-in surveys, but the least they could is update their asstimates with official data once it's available.
 

hiska-kun

Member
Oct 26, 2017
1,957
The biggest discrepancies are Fire Emblem, Astral Chain, and Link’s Awakening, all of them very undertracked (I guess Pokemon too). Using Nintendo’s shipments FE is definitively over 200k (probably around ~230k). Astral Chain should be between 90-100k. Link’s Awakening is over 100k for sure (around 130k probably).

Smash seems overtracked if it’s below FE. DQXI might be slightly overtracked too, but not too much.
 

Lelouch0612

Banned
Oct 25, 2017
12,353
Yakuza 7 reached 400k in shipments in Japan + Asia.

As a comparison, Yakuza 6 topped 500k in one week.

 

KtSlime

Member
Oct 25, 2017
4,678
Tokyo
Orca was the primary developer on the HD version, while Toy-Logic was the primary developer on the 3DS version.

Almost every single DQ game (spin-off or otherwise) is developed by an outside studio (only exception I can think of is DQ10; which is developed by S-E’s MMO team). Has been the case ever since DQ1 on the Famicom (Chunsoft developed DQ1-5).
10 prior to the development of 11 was mostly handled by Orca I believe.

 

fiendcode

Member
Oct 26, 2017
14,047
10 prior to the development of 11 was mostly handled by Orca I believe.

Orca and Toy-Logic both worked on DQX actually, it had a huge team. It did signal the shift to lead internal dev though, which DQXI continued even with Orca, Toy-Logic and Arte Piazza focusing on the different builds.