So I'm playing through Mega Man 2 on PS4 through the Legacy Collection, and I'm surprised how long it took me to realize this....but Megan robot master battles suck so much.
All they are are DPS races. You find out which one is the easiest to beat, get his weapon, and find out whatever boss is weakest to his weapon so you kill them in 4-5 hits. Just did this to Bubble Man and Flash Man. Wheeeeeeee.
The bosses look cool in concept and I enjoy their stages, but the boss battle portions of these games has never been good.
What does ERA think?
EDIT: Let me clarify a bit more. Even when you aren't using the boss' weakness, it still feels like all your doing is taking advantage of your invincibility frames after getting hit, and doing more damage than you are taking. And in a game where if you make it to the boss with the lives you are given, you have 3 tries, than must do the level over again. Like....fuck Heat Man's stage because you have to do that dumb disappearing block thing just to get back to the boss who is hard as balls without the bubble gun.
All they are are DPS races. You find out which one is the easiest to beat, get his weapon, and find out whatever boss is weakest to his weapon so you kill them in 4-5 hits. Just did this to Bubble Man and Flash Man. Wheeeeeeee.
The bosses look cool in concept and I enjoy their stages, but the boss battle portions of these games has never been good.
What does ERA think?
EDIT: Let me clarify a bit more. Even when you aren't using the boss' weakness, it still feels like all your doing is taking advantage of your invincibility frames after getting hit, and doing more damage than you are taking. And in a game where if you make it to the boss with the lives you are given, you have 3 tries, than must do the level over again. Like....fuck Heat Man's stage because you have to do that dumb disappearing block thing just to get back to the boss who is hard as balls without the bubble gun.
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