I was so pissed off when Konami pulled the Vocal Tracks album from Spotify. It was my morning routine to start the day with this soundtrack.
I gave up on MGR a few hours in. It just plays so differently from other Platinum character action games that I'm entirely lost. There's all this stealth bullshit and fruit ninja cutting that just doesn't click for me.
I remember everyone thought a sequel was confirmed when a blue 2 showed in a Montage at a Sony conference.Knowing that we are never going to get a sequel to this game kills me inside...
Be betterStill trying to beat Armstrong on Very Hard. I'm out of practice with blade mode so I keep eating shit the first time he throws mech parts at me.
When this happened I was already in love with the game, but it instantly went in to one of the most memorable special games I've ever played and it only got better and better from there. The game is so expertly crafted that it'll always be on my list of games that I highly recommend to people. It's so damn fantastic!When Mistral calls out "This ends now!" and the chorus vocals kick in. God, I love this game!
I like Revengeance and I'll gladly put it up as one of the most hype games ever made, but... Aren't you all forgetting someone?
Their faces are forever masked.
Their tombs are forever unknown.
They are...
The Wonderful 101!
Such a hype game. The final stages are just pure hype from start to finish. You can probably stop playing halfway through them to take break, but let's be honest... no. You cannot. When you start Operation 009, you're in until the end.
This game so very much needs a Switch update or a sequel. So much fun, so much hype. Even if the controls takes some getting used to.
I can agree with that, though I will say most of the W101 boss fights are more hype than the MGR ones on sheer "This is a thing we're doing now!" factor alone. But the weird and sudden gameplay changes do feel a little like the game not being confident enough in its core gameplay.While I agree that W101 is [ [ [ MAXIMUM HYPE ] ] ] I think said hype really comes from all the cutscenes/QTEs. Nothing about the actual gameplay in the final chapters actually contributed to the hype - certainly not /another/ of Kamiya's Space Harrier-esque shooting sections. Compare that to Rising, where the Armstrong fight is not only hype as helll due to the incredibly long and OTT cutscene preceding it, but the fight itself asks you to show off your mastery of every single skill you've learned from fighting previous bosses. It's the Revengeance experience culminated in a single encounter without any extraneous bullshit.