I tried the iron tower idea and unlocked the Unit Repair. Both work great.
I covered 2 paths near the digger with them. There's a chance you'll have a small opening on the side where they can come through so you need to position it a little sideways, if possible. If not, it still does a great job blocking them.
After the wave was over, one tower still had about 90% durability and the other had about 70%. Used Unit Repair and both were back to 100%. The cooldown from using the skill is less than a minute so if you need to wait to repair everything you put up, do so. Really helpful.
I'm sure it's known but remember: you don't need an S to get the most BP. On Easy, with a booster, you'll get 600 BP as long as you save all survivors. Grade doesn't affect this.
For Decoys, I recommend the Shock version. Not only does it attract them, but can also stun them, giving you a little more time.
What's the difference between a regular decoy and an active decoy?
Also on Reddit, people suggested putting an iron tower at spawn points. You can do a few things with it..
..either put it directly underneath a spawn that way they land on it, then fall to the ground. Not only taking damage but it slows them down.
..Or place the iron tower underneath, with those spinning saws to kill.
..Or place the tower on the path to block them.
With that Scout perk, you'll have increased Durability for the tower. I read around 6000? Not sure.
I can see why Scout is so great. I stuck with Jaeger but maybe the move and I probably won't leave, lol. Extremely helpful for yourself and the team.