Video in this thread a few posts back says ray tracing is not in the game.
Thanks man. Kind of surprising no ray tracing.
According to one of the videos posted, they are doing something Azure-based and A.I processing based to generate the world from Bing Maps information. probably running on a hell of a rig too but they did talk about offline, online cached and online streaming modes. Assuming the cache could be crazy big if you wanted full everything all the time.
Wow if this is cloud based then I wonder if I could just stream it.