Microsoft Corp. today announced the following results for the quarter ended September 30, 2018, as compared to the corresponding period of last fiscal year:
Gaming revenue increased 44% (up 45% in constant currency) with Xbox software and services revenue growth of 36% (up 36% in constant currency) mainly from third-party title strength
https://www.microsoft.com/en-us/Investor/earnings/FY-2019-Q1/press-release-webcast
https://view.officeapps.live.com/op...?version=b6420fab-0013-7e03-4697-1aeb32911898
- Revenue was $29.1 billion and increased 19%
- Operating income was $10.0 billion and increased 29%
- Net income was $8.8 billion and increased 34%
Gaming revenue increased 44% (up 45% in constant currency) with Xbox software and services revenue growth of 36% (up 36% in constant currency) mainly from third-party title strength
- Total Gaming Revenue up 44% YoY to $2,738 million.
- Xbox Software and Services revenue up 36%, primarily driven by strong third party title strength
- Xbox Hardware revenue up 94%, against a low prior year comparable, due to timing of Xbox One X launch in Q2 FY2018
- Xbox Live Monthly Users grey 8% YoY to 57 million with continued growth across Xbox One, Windows 10 and Mobile platforms.
https://www.microsoft.com/en-us/Investor/earnings/FY-2019-Q1/press-release-webcast
https://view.officeapps.live.com/op...?version=b6420fab-0013-7e03-4697-1aeb32911898