It's not photoshopped, and they are working on an XB1 game.This picture look like a photoshop by the way. Electric square are recruiting QA tester for mobile and PS4 ...
It's not photoshopped, and they are working on an XB1 game.This picture look like a photoshop by the way. Electric square are recruiting QA tester for mobile and PS4 ...
As long as they buy Bioware I'm cool.Can we stop entertaining the idea of MS buying all these companies? Lol
You're going to be let down.
It's not photoshopped. It's an official Electric Square image.This picture look like a photoshop by the way. Electric square are recruiting QA tester for mobile and PS4 ...
Moon Studios has already debunked this. They said even if Microsoft tried to buy them, no matter the amount, they'd say no because being independent gives them full control to do what they want to do.
Buying either of those is a bad idea. It's like marrying a prostitute; why give them a chunk of money when you can just pay them whenever you need their services?
It's not photoshopped. It's an official Electric Square image.
Electric Square are making multiple games (some being multiplatform), but they are making an exclusive AAA game for Xbox One.
No car freaks around here? This isn't a car based on a real body, hm? Three headlights?
Microsoft has a great relationship with both studios. Why buy them when they're already making games for MS?
Oh. Okay I see what you're saying, it's possible they are using Adobe Photoshop to make concept art.I did look to that picture and I can say it photoshop. If not find the original and look closely. Just saying that I am looking at their website photo for the last couple of months and this picture seem like a photoshop montage ...
Does anyone know if Microsoft/Undead Labs will detail the two DLC packs before the game itself releases? I'm assuming they will but wanted to ask to see other's thoughts.
I dont think Moon Studios wants to get brought.
I dont get why people have a obsession with MS buying studios. Them working closely with Playground, Moon Studios and Undead Labs seems to be working out well, why jepordize that?
If MS wants more first party studios the best way would be to create/build one from the ground up like they did with The Coalition.
Does anyone know if Microsoft/Undead Labs will detail the two DLC packs before the game itself releases? I'm assuming they will but wanted to ask to see other's thoughts.
This is older and covered already, I'll try to summarize to the best of my memory:
Because that can change in a flash, and we've already seen it happen with Bizarre and Bioware, and to a lesser extent partners like Crytek. Not that I think that they will be going after any of those studios, but it's not hard to see the potential long term benefits. According to rumours, Microsoft are on a shopping spree, so something will probably come out of all that, we just don't know what yet.
I don't understand the obsession people have with MS owning all the studios that make their exclusive games.
Because most people do the simple equation that the more studios you own the more first party games with a greater quality you have, I think :)
Buying a studio doesn't mean that relationships can't sour. MS knows this well.
Ultimately, from a consumer POV it really shouldn't matter if a studio is 1st, 2nd, or 3rd party, so long as they are delivering good games for the platform.
I don't understand the obsession people have with MS owning all the studios that make their exclusive games.
Great video from Rand that you should watch
He says ms is making deals like mad to get games on Game Pass. Let's hope it's true, because that is really all I want.
Sure, but that an entirely different problem, and one that a platform holder has some control over. When another publisher buys a studio you depend on, or the studio gets a more lucrative offer from another company, then it's out of your hands.
We're talking about why Microsoft might want to do that from their perspective. But even if you're just a consumer, and a fan of a game series made by an independent developer, and published by a platform holder, you'll feel more at ease if you know that the platform holder has full control over what happens with the studio, and thus the franchise. Even if the studio owns the IP and they continue with the series working for another publisher, that relationship may eventually destroy it, like what happened to Mass Effect.
I think games will continue to be available for traditional purchase for quite some time, but services are becoming a reality quite soon also. And the option to actually buy the game via. gamepass will remain, especially on 3rd party releases.Would that mean only on Game Pass? Because I am not a user of it, I buy all the games in the store and I'm fine with that. Hope those arrive in the normal store as well.
Sure but it's all related. Potenial situations like this are why you have forward thinking legal agreements when dealing with a studio or property who's work you value. Having a studio "in hand" isn't always for the best. Look at how many Studio's MS has shuttered.
I disagree. The most important thing is that THE DEVELOPER has the freedom to control what happens with the franchise. they are the ones who have the artistic vision. They are the ones who have the connection with their fans. I have no reason to believe that MS owning Bioware would have been better for Mass Effect. Look at what happened to Fable under MS.
The best thing that could have happened for Mass Effect would have been Bioware staying independent.
From MS perspective, I understand wanting to have a mix of 1st, 2nd, and 3rd parties handling their IPs and making their exclusives rather than owning everything and forcing devs to adapt to a culture that may or may not be conducive to their creative process.
Moon Studios has already debunked this. They said even if Microsoft tried to buy them, no matter the amount, they'd say no because being independent gives them full control to do what they want to do.
Absolutely, Microsoft has a history of mishandled studio relationships and acquisitions, so there are no hard rules or guidelines when it comes to those things. Of course, as I was saying in a previous conversation, companies, their staff, and their policies are not set in stone, they change, adapt and evolve. Spencer's Microsoft seem to have learned some lessons, since the studios they currently control are all growing and prospering, with Rare being the only ones whose future is still somewhat uncertain (although it seems that Sea of Thieves will do well for them). But it's definitely not been a painless learning process for them or their partners.
Well, that's how it may appear at first, but things are not exactly that simple. Sure, it's always for the best if studios who create the properties maintain full creative control over them, but there are a couple of things to note here. First of all, publishers usually have a significant impact on the games that they choose to develop in partnership with development studios, whether they're owned or independent, and that impact can be both positive and negative. They can make some damaging decisions, but they can also elevate the projects to another level. Obviously, funding, and marketing support that they provide can make a big difference, but there are also other resources that they can provide, like quality assurance, shared technology and so on. Finally, there's always a number of people, like producers, who serve as a bond between developers and publishers, and their input can have a profound impact both creatively, and on the business side. Change the publishers (or even just people within the same company), and the game or the game series can change in significant ways. When Bioware was bought by EA, Mass Effect changed from a series that was more an RPG to something with more focus on shooting and action, and then Andromeda happened. Or Bizarre, who were mishandled and finally shut down under Activision's management.
And the second thing, when left to their own devices, developers don't always make the most sound decisions. Just look at what happened to Bungie on - well, on every front. And while I'm really happy that Twisted Pixel managed to go back to being independent, instead of being closed like Press Play, can we honestly say that their games still have the same visibility? Do most people even know about Wilson's Heart? As good as that game might be, perhaps they could've made a better business choice than going with an exclusive VR title.
Speaking of Fable and Lionhead, it's tempting to put all the blame on Microsoft - after all, they're the big bad corporation that canceled a bunch of games and shattered a bunch of studios - but in reality the responsibility is probably more evenly distributed between Microsoft and the studio's internal management. Whose fault was it that Fable 3 failed to delight in the same way that Fable 2 did? It's hard to tell. Or that Fable Heroes and Fable: The Journey lead the franchise further down the path of irrelevance? Don't get me wrong, I do believe that Microsoft mishandled that studio badly (I'm still bitter about Milo and Kate), but I can't honestly say that it was all their fault. We all know that Molyneux often put the studio in impossible situations, and by his own admission, to not go ahead with promising projects like Survivors and Justice was an internal decision.
So I don't know, I don't see these things in black and white terms, there are both advantages and disadvantages to being a first party studio, and there are different perspectives to it.
Multiple continents for FH4 then?Soooo. I just had a ... weird ... conversation with someone from LinkedIn who wants to stay anonymous.
"You misinterpreted. It's not Japan. More diverse."
I will just leave it like that.
Soooo. I just had a ... weird ... conversation with someone from LinkedIn who wants to stay anonymous.
"You misinterpreted. It's not Japan. More diverse."
I will just leave it like that.
Did you miss Forza Horizon 2 or something?
Australia.
Whole of Europe, not just "southern" Europe.
God I hope it's not California. Japan and a part of Korea would be rad but California is just so boring, at least from when I lived there.Soooo. I just had a ... weird ... conversation with someone from LinkedIn who wants to stay anonymous.
"You misinterpreted. It's not Japan. More diverse."
I will just leave it like that.
Soooo. I just had a ... weird ... conversation with someone from LinkedIn who wants to stay anonymous.
"You misinterpreted. It's not Japan. More diverse."
I will just leave it like that.
Great video from Rand that you should watch
He says ms is making deals like mad to get games on Game Pass. Let's hope it's true, because that is really all I want.
There is a version of that same photo without anything on screen though.It's not photoshopped. It's an official Electric Square image.
Forza Horizon 4, four countries or areas? Japan, Thailand, Indonesia, and Korea would be rad.I'm still in the process to figure out what exactly I could have interpret wrong honestly. There were so many files that sound like eastern vocabulary. Maybe it's "Asia"' ... Hmmm. I'm a bit confused.