I fixed it. With PTGI E6: In Shader options, Raytracing options, Full raytrace reflections is turned off by default. SE changed that in this new version. You used the E5 version. :)Are you using proper texture settings and are you using the PTGI SEUS v. 6? You have to make sure your setttings are correct in the shader and elsewhere
Edit: Ah, nice. Maybe it was just a bug on my end.
Last edited: