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Mobile Gaming 2019 | Mega Thread, Mega Backlog!

Oct 25, 2017
926
Guessing everyone heard about the Supreme Court ruling that lawsuits against Apple for its monopolistic App Store practices can continue. Will be interesting to see if any of them succeed and if Apple will be forced to open their ecosystem up to let other storefronts sell apps for their devices like occurs on Android.

Could hurt Apple’s profits for sure. Though I’m sure 95% of Android downloads are still from Google Play so perhaps the same would occur on iOS.

https://thehill.com/regulation/cour...lass-action-lawsuit-against-apple-can-advance



Also, GTA Chinatown Wars updated with X support!
 
Oct 27, 2017
4,538
Guessing everyone heard about the Supreme Court ruling that lawsuits against Apple for its monopolistic App Store practices can continue. Will be interesting to see if any of them succeed and if Apple will be forced to open their ecosystem up to let other storefronts sell apps for their devices like occurs on Android.

Could hurt Apple’s profits for sure. Though I’m sure 95% of Android downloads are still from Google Play so perhaps the same would occur on iOS.

https://thehill.com/regulation/cour...lass-action-lawsuit-against-apple-can-advance



Also, GTA Chinatown Wars updated with X support!
It may, but at least Android users have a choice. As well as Android developers.
 
Oct 25, 2017
926
Picked up the game Rusty Pup (currently on sale for $4.99 from $6.99). Very cool so far. You guide a little puppy on a unicycle through a cyberpunk, machinery world to stop him from dying in masochistic ways.

You don’t control him directly but instead use lights and switches as well as building bridges, etc. to force him to go along the path you want. So it’s more of a puzzle game than a platformer.

Nice dark atmosphere and graphics (it’s a PC port). Touch controls work well. Worth checking out!
 
Oct 25, 2017
1,815
Sheffield, UK
Pixel Puzzle Collection is a bit odd. In addition to the normal puzzles, there are boss puzzles that unlock on a timer. When you beat one you have to wait three hours to play another. I’ve cleared all the regular puzzles and I’m at 79.8% complete. There are still ~100 boss puzzles left.

I don’t understand why it works this way. There’s an expert mode to unlock at 100% and that’ll take weeks, for no reason.
 
Oct 25, 2017
5,192
Pixel Puzzle Collection is a bit odd. In addition to the normal puzzles, there are boss puzzles that unlock on a timer. When you beat one you have to wait three hours to play another. I’ve cleared all the regular puzzles and I’m at 79.8% complete. There are still ~100 boss puzzles left.

I don’t understand why it works this way. There’s an expert mode to unlock at 100% and that’ll take weeks, for no reason.
Yeah, when I realised that structural thing I adapted my play habits; now I play on the commute to and from work, starting with a boss puzzle and maybe doing a normal one or two afterwards, and once again in bed. Three sessions a day, considerable gaps between them. Maybe an extra one or two sessions at the weekend.

I deliberately ration myself to not go all-in on conventional puzzles. To be fair, I like Picross, but it does tend to wear thin if I do a lot of puzzles back-to-back (and these aren't terribly hard, at least in the normal bracket; generally I'm done with a puzzle in around five minutes at most), so spreading out the play comes naturally.
 
Oct 25, 2017
1,815
Sheffield, UK
Yeah, when I realised that structural thing I adapted my play habits; now I play on the commute to and from work, starting with a boss puzzle and maybe doing a normal one or two afterwards, and once again in bed. Three sessions a day, considerable gaps between them. Maybe an extra one or two sessions at the weekend.

I deliberately ration myself to not go all-in on conventional puzzles. To be fair, I like Picross, but it does tend to wear thin if I do a lot of puzzles back-to-back (and these aren't terribly hard, at least in the normal bracket; generally I'm done with a puzzle in around five minutes at most), so spreading out the play comes naturally.
When I first got the game and saw the limited number of hints, and the boss timer, I thought “damn, this is a microtransactions game after all”. The app description even says you get 10 free hints. I wonder if it was initially developed as an MT game.
 
Oct 26, 2017
534
Italy
I have yet to pair it to my computer (which sucks so this is pretty useless for me right now) but the first screen I’m greeted with asks me to

1) Pair it to a Steam controller
2) Pair it to a MiFi controller
3) Use it with touch controls
 
Oct 26, 2017
611
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Oct 25, 2017
926
Steam Link app so far for me is more stable and relatively lag free compared to the physical Steam Link device itself for me. I’m pretty impressed and happy with how well it works.

Think it actually performs better than the Android version that I run on my Shield TV but perhaps that runs better now if there have been some updates.

I don’t game much on my PC. Have consoles as my gaming at home go to. But this is a nice option for games that aren’t even on them - like Slay the Spire.

(And I don’t have a Nvidia CPU).
 
Oct 25, 2017
464
Not sure but they do need to have big picture mode support. Do non-Steam games work with that?
That I do not know as I also haven't tried it yet, but the Steam Link app will give me a reason to try it out now. LOL.

Just wanted to know beforehand as I'm excited to try this out. LOL. The soonest I can be able to try this out is later tonight when I get home. Will post if I manage to get it to work or not. :)
 
Oct 26, 2017
611
Oct 27, 2017
100
I actually like that since Moonlight does what you're looking for. Thus I now have two options to control my mouse:

Relative with moonlight
Direct touch with Steam Link

For games like into the breach and mouse heavy games it works better by tapping directly than using relative touch controls.
Gotta disagree with you there. Direct tapping essentially breaks Into the Breach. You can't really select anything without tapping and dragging over to it. You can "sort of" play it, but you'll make a lot of misclicks, close a lot of menus, and spend reputation on stuff you didn't mean to.

That entire game is built around being able to hover over something to get information before clicking and doing something with that info.

Edit: Also, I don't have an Nvidia card, so Moonlight has never been an option for me. Glad to know someone is offering that though.
 
Oct 27, 2017
100
I played it on my Xbox a few months ago, and it's a little gem. I don't know anything about the iOS port, but the game itself is brilliant. I loved it!
It's an amazing game, and an incredibly well done mobile port (review)

Played JumpGrid and im not feeling it much
I like its vibe and the infinite mode. The campaign and speedrun modes make me want to rip my hair out though.
 
Oct 26, 2017
611
Gotta disagree with you there. Direct tapping essentially breaks Into the Breach. You can't really select anything without tapping and dragging over to it. You can "sort of" play it, but you'll make a lot of misclicks, close a lot of menus, and spend reputation on stuff you didn't mean to.

That entire game is built around being able to hover over something to get information before clicking and doing something with that info.

Edit: Also, I don't have an Nvidia card, so Moonlight has never been an option for me. Glad to know someone is offering that though.
Were you playing on an iPhone or iPad? I tried both control method yesterday on my iPad and felt that directly touching felt better. I didn't play a whole lot of it so maybe my opinion would change after a while but I didn't misclick during my time with it.
 
Overhit (early launch Canada) turned out to be a shitheap of epic proportions. But it’s Nexon, so I should’ve known better. Guess I’m stuck with E7 for the foreseeable future. Wish the damn game had auto-repeat, though.

Any other cool gachas on the horizon?
 
Oct 25, 2017
926
Yeah but i cant shake off the feeling that i played that game but in a different coat of paint, with better music and more catchy (Super Hexagon, rather obvious)
It’s got a bit of a Pac-Man vibe but still far from a clone of anything and I love it. Honestly like it more than Super Hexagon. Just my opinion.
 
Oct 27, 2017
100
Were you playing on an iPhone or iPad? I tried both control method yesterday on my iPad and felt that directly touching felt better. I didn't play a whole lot of it so maybe my opinion would change after a while but I didn't misclick during my time with it.
I was on an iPad. I can't imagine how you managed to play it just fine since, again, mouse hovering is essential to that game and direct touch doesn't really let you do that all that well.

Maybe you're just better at touchscreens than me though.
 
Oct 25, 2017
926
Surprised that Wonder Boy preorders are still not up on iOS with less than two weeks to go. Wasn’t there supposed to be a 30% discount for preorders?

Hope it isn’t delayed.
 
Oct 25, 2017
952
Is the Steam controller Mfi compatible? Or does it just work with the Steam app? Otherwise how is that Rotor Riot controller? I’m looking to get a Mfi controller with L/R3 ability, and that seems the only one?

After falling off iOS for the Switch, Arcade and the Steam app might change that...
 

MarioW

PikPok
Verified
Nov 5, 2017
302
New Zealand
Guessing everyone heard about the Supreme Court ruling that lawsuits against Apple for its monopolistic App Store practices can continue. Will be interesting to see if any of them succeed and if Apple will be forced to open their ecosystem up to let other storefronts sell apps for their devices like occurs on Android.

Could hurt Apple’s profits for sure. Though I’m sure 95% of Android downloads are still from Google Play so perhaps the same would occur on iOS.

https://thehill.com/regulation/cour...lass-action-lawsuit-against-apple-can-advance
I'm not sure this would change a lot other than allowing for content and business models that Apple doesn't allow on the App Store. Though I understand that might be big for some.

From a pure sales perspective, the alternate Android stores are barely worthwhile relative to the setup and support costs for the most part. Indeed, in our case almost every game we sold through an alternate store was a loss making exercise. I wouldn't be expecting an Epic Game Store situation any time soon.

What would be really interesting is if through this exercise the Apple developer TOS changes in any way, which would alter what developers can and can't do on the App Store itself.

Hmmm though I wonder whether Google would end up supporting iOS games on Google Play? That would be interesting.
 
Oct 26, 2017
534
Italy
Surprised that Wonder Boy preorders are still not up on iOS with less than two weeks to go. Wasn’t there supposed to be a 30% discount for preorders?

Hope it isn’t delayed.
If I recall well both Cultist Simulator and Teslagrad were the same. The promo lasts first day on the AppStore or something like that. Not sure why Playdigious does so.
 
Oct 25, 2017
727
Is the Steam controller Mfi compatible? Or does it just work with the Steam app? Otherwise how is that Rotor Riot controller? I’m looking to get a Mfi controller with L/R3 ability, and that seems the only one?

After falling off iOS for the Switch, Arcade and the Steam app might change that...
Can someone tell me this as well?
 
Oct 28, 2017
950
Looking a really solid premium Tower Defense game for my iPad Pro. I've played all the Kingdom Rush games and loved them so something similar. Wasn't a fan of Bloons but willing to give it another go as it seems really popular.

Alternatively, any decent premium strategy games would be welcomed!
 
Oct 25, 2017
926
Looking a really solid premium Tower Defense game for my iPad Pro. I've played all the Kingdom Rush games and loved them so something similar. Wasn't a fan of Bloons but willing to give it another go as it seems really popular.

Alternatively, any decent premium strategy games would be welcomed!
Have you played the Dungeon Warfare games? They are excellent with lots of cool traps and quite challenging.

The Fieldrunners games are also good for a more standard TD. As are Defend the Cake and OTTD: Over the Top Tower Defense.

If you are looking for something.a little different, I also recommend Dark Zone Defense. It’s not a traditional TD. You are just one tower but your enemies are coming at you in the dark. Have to move your light around and listen and watch your warning light to know if something is getting too close.

Incredibly challenging with some originality with weapons and abilities. In fact, been meaning to mention it here for everyone. Believe it’s also on sale right now for $.99.
 
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Oct 28, 2017
950
Have you played the Dungeon Warfare games? They are excellent with lots of cool traps and quite challenging.

The Fieldrunners games are also good for a more standard TD. As are Defend the Cake and OTTD: Over the Top Tower Defense.

If you are looking for something.a little different, I also recommend Dark Zone Defense. It’s not a traditional TD. You are just one tower but your enemies are coming at you in the dark. Have to move your light around and listen and watch your warning light to know if something is getting too close.

Incredibly challenging with some originality with weapons and abilities. In fact, been meaning to mention it here for everyone. Believe it’s also on sale right now for $.99.
Thank you so much I will look into these!

Does the iOS app store not have a way of adding a game to a favourites list? I can't see an option anywhere!