They compiled in XCode without optimising. :)On a side note, Pathfinder Duel is unplayable on a iPhone X. A lot of the UI is outside the screen apparently (not only the notch, even the sides).
Not sure what's going on here.
I jest, but in some cases using the full screen estate of the X without accounting for the notch or the corners can be kind of automatic depending on the situation when compiling.