Keikaku
A modder has extracted a map of Bloodborne's Upper Cathedral Ward from Dark Souls Remastered and opened it within Grand Theft Auto V. Now you can drive a car in it.
It's hard to decide what's weirder here. Why is a level that appears in a game from 2015 sitting inside a 2018 remaster of a game originally released in 2011?
And, even more, how the hell is Trevor from Grand Theft Auto V walking around inside of that map? Over direct message, Dropoff, the modder who accomplished the feat, answered several of my questions about how he made the video.
The level data is its own distinct level file in the data of Dark Souls Remastered, labelled as a seemingly anonymous "m99_99_98_00." The level files that begin with "m99" are often test files within Souls games, and so these were the ones that Dropoff checked first for interesting leftover test content in Remastered.
The level architecture of the extracted map are a little different from the actual released version of the area in Bloodborne. While the approach, gate, and bridge are all the same, the area outside of the building found in Bloodborne is missing from this test version despite the building's interior being roughly the same (here's a video of the final release for comparison).
But what about Trevor and his car? Dropoff explained to me that he extracted the level file from Remastered and imported it into "3D software" that then allowed him to repackage and open it with Grand Theft Auto V.
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