I remember reading a claim that some Monolith Soft staff might have ended up moving to Nintendo EPD, so I'm also wondering if that could be a potential factor. I don't have a source, though, so don't take my word for it.It's mostly analysis on my part based on the employment information over time. Considering that it occurred mainly over the hidden 2015 period when X released, and then the fact that X sold less then the 1st in regions we have data for; I concluded that it was X's sales that led to the upward trend in employment between 2011-2014 stopping. As well as that, its rarer for Japanese employees to leave their employment outside of tough times, as generally their positions are safer then their western counterparts.
MLS or formerly MLSI is their abbreviation.I hope we get news from whatever their projects are at E3. Seriously Nintendo's golden pot is here with MS. I know they have a lot of other talented studios, but the amount of resources being poured on this particular studio makes me happy.
Very good to see, although it took me a while to get it as I had to reset my Chrome Cache. I was expecting a larger boost then usual due to the 4 month wait, but 16 was beyond my expectations, very nice indeed.
It's funny, when I was recording these ages ago, the graph showed the level of growth slowing down and curving off; so my assumption was that Monolith were aiming to be 180-ish or so and hold it like that. However, these past few results have completely flipped that. Now they're hiring even faster then before. We live in exciting times indeed; if they just keep on growing, they will become a powerhouse in the Japanese Industry.
Ratio's have also improved, always good to see. Not many people see this, but underneath the employee numbers section, theres a ratio target for the year. They missed last years, however 2019's target has been set to 37.5%/62.5%. [boldmovecotton.gif]
Overall, very pleased.
I hope we get news from whatever their projects are at E3. Seriously Nintendo's golden pot is here with MS. I know they have a lot of other talented studios, but the amount of resources being poured on this particular studio makes me happy.
If only they gave the same respect with NST and give them a big project to make.
BTW you need to recheck the male/female percentages. 1/19 is actually 74/26.
Use this! :) :
https://percentagecalculator.net/
Has it been confirmed if the Breath of the Wild sequel is the Zelda project Monolith Soft started recruiting for?
Has it been confirmed if the Breath of the Wild sequel is the Zelda project Monolith Soft started recruiting for?
It's not like there is anything else for them to work on (Zelda-wise)
I still think their Zelda project is not this game, and another Zelda 3D game. I really wanted to see their new IP or a Xenoblade 3/X2/X port announcement. I hope we get to see their projects during this year.
Yeah I actually didn't expect a new Xenoblade yet knowing they work on Zelda and their new IP. I was hoping for X port though. I hope we'll get to know whether it's a 2020 or 2021 title during this year.It's too early for a new Xenoblade. New IP (assuming its not BOTW2) will probably be revealed in September or January. Although it could also be a 2021 game tbh if its a big departure from the norm.
i think since monolith did the openworld grunt work for botw and this one seems open world as well the possibility is quite high
Yea that's why I said it's obviously this. This will remix BotW's world which they have co-designed and they will work on the remixed version. It's pretty straightforward. No reason to assume there's some mysterious extra Zelda game they are working on.i think since monolith did the openworld grunt work for botw and this one seems open world as well the possibility is quite high
if there's a third zelda game (4th if you count Cadence), it's not going to be made by nintendo. otherwise you'd have to assume Grezzo is yet another Zelda game as wellI still think their Zelda project is not this game, and another Zelda 3D game. I really wanted to see their new IP or a Xenoblade 3/X2/X port announcement. I hope we get to see their projects during this year.
I really wanted to see their new IP or a Xenoblade 3/X2/X port announcement. I hope we get to see their projects during this year.
^^^Source^^^The interviewer asks how Takahashi comes up with the plot, and he says:
Takahashi: When it's still on paper, I say "there's a world like this, with characters like this," and that's all I've decided on. After that, I come up with a basic storyline and say "These are the kinds of things we're doing for this script," and that's what I tell my staff… After that, the planners, game designers and programmers group together and head to their desks to create a game flow. If there's a problem, we get feedback, fix the plot, tidy up the characters, and we get down to the nitty-gritty of the script once all of that game progression is set into stone.
Interviewer: And how long would you say it's taken at that point?
Takahashi: About eight to ten months. By that point, we know what we need to make and have the proper environment to do so, and then we start making all the assets, and we're at the 2.5~3 year mark.
Wow that's a big post ! I think what you said is likely. I'll stick to this timeline for now :)It'll be a while before we see anything Xenoblade related (not counting ports, of course). Here is where I THINK they're currently at. Anything not linked is purely speculation.
Xenoblade Chronicles 2 came out in December 2017 (unsourced since it is common knowledge). The scenario/plot outline for Torna ~ The Golden Country was finalized by November 2017 at the latest, therefore it would have no direct impact on the pre-production of the new Xeno game. Here's why:
^^^Source^^^
It is my belief that the new Xeno game entered the pre-production stage around January 2018, a month after the release of Xenoblade 2 and the finalization of the scenario for Torna. Takahashi likely started coming up with ideas for the next Xeno game. Using Takahashi's guidelines, the pre-production process takes about 8-10 months, which means it could've wrapped up anywhere from August through October 2018. Torna ~ The Golden Country came out in September 2018 (again, unsourced due to it being common knowledge). As of September 2018, in an interview with Nintendo Life, there were no "firm plans" for a sequel to the Xenoblade series. Although Takahashi seemingly contradicted himself when Monolith Soft posted a large-scale staff recruitment for the Xenoblade team a month later, he did say there were no "firm plans" at the time. Basically, the new Xenoblade project was likely recently approved by Nintendo by the time the interview was posted.
If we assume the project began in January 2018, it has been in production for 18 months already. 3 years of development time would land in December 2020. It's not clear if the debugging/polish stage is factored in Takahashi's 2.5 to 3 years development time. If not, I would think it would take up to an extra year.
TLDR;
November 2017: Torna scenario finalized (could've been finalized before November)
December 2017: Xenoblade 2 released
January 2018: New Xenoblade game enters pre-production stage (speculation)
September 2018: Torna ~ The Golden Country released; Takahashi said no "firm plans" for a Xenoblade sequel
September 2018: Nintendo approves Xenoblade project (speculation)
October 2018: Monolith Soft posts staff recruitment for Xenoblade team
December 2020: Potential release date, if debugging/polish stage is factored (speculation)
December 2021: Potential release date, if debugging/polish stage isn't factored (speculation)
you really don't need to mention this :D ...it's a simple fact and goes without saying or even addressing. it's a release date^^came out in December 2017 (unsourced since it is common knowledge). T
[...] came out in September 2018 (again, unsourced due to it being common knowledge).
GRRM?
That's what I'm expecting too. New IP late next year. I just can't wait for it to be revealed.Im expecting there new IP fall 2020 and xenoblade 3 fall 2021.
No thank you.
GRRM?
Well, idk about Xenoblade; has he even done scifi before. Medieval is fine obviously but he wouldnt take that job.
if there's a third zelda game (4th if you count Cadence), it's not going to be made by nintendo. otherwise you'd have to assume Grezzo is yet another Zelda game as well
did we get Grezzo confirmed for support on LA?It's a continuation of the last 3D Zelda and 2D Zelda game.
BOTW2 (Just like BOTW)
EPD Production Group No. 3 / SRD / Monolith Soft / Externals
LA (Just like Triforce)
EPD Production Group No. 3 / SRD / Grezzo / Externals
It's good. If you enjoyed 2 you'll really appreciate it.I was kind of bummed they didn't announce a Xenoblade Chronicles and/or Xenoblade Chronicles X this E3. I guess I'll just get Torna to satiate my Monolith Soft fix. I never get expansions because they rarely feel like full fledge games to me, but I'll make an exception this time.
His non asoiaf stuff is just ok.
The original assumption was that Monolith was making a new, fully unique Zelda game independent from the core BoTW team, but this just seems to be from the original BoTW team.
that was just wishful thinking from the startThe original assumption was that Monolith was making a new, fully unique Zelda game independent from the core BoTW team, but this just seems to be from the original BoTW team.
By whom? oO Utter nonsense^^The original assumption was that Monolith was making a new, fully unique Zelda game independent from the core BoTW team, but this just seems to be from the original BoTW team.
The original assumption was that Monolith was making a new, fully unique Zelda game independent from the core BoTW team, but this just seems to be from the original BoTW team.
The concept art for their fantasy project had triforces and the Hylia statue along with a woman who kind of looked like Zelda, but it looked nothing like BoTW. Again, it was just an assumption, and not a guaruntee that they were working on something like that but it wasn't pulled out of thin air.
I know about the concept art. People love to read random things into things that aren't what they want them to be^^ ...especially with MLSI concept art lol (Honne's 3DS game when lololololololol)The concept art for their fantasy project had triforces and the Hylia statue along with a woman who kind of looked like Zelda, but it looked nothing like BoTW. Again, it was just an assumption, and not a guaruntee that they were working on something like that but it wasn't pulled out of thin air.