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Eggiem

Member
Oct 27, 2017
8,781
I mean we haven't had a current gen MTF game on PC yet, of course it isn't going to run like Dragon's Dogma or whatever. The scene complexity and detail is obviously on another level in comparison.

Shame about some of the textures though.
What did you expect? Better textures? Come on, its a quick port.... oh wait...
 

Eolz

Banned
Oct 25, 2017
7,601
FR
Not sure which thread to post this in, but I'll do it here. I got permission from a Capcom rep to post impressions of a review build of the game. The game supports framerates above 60fps (the framerate lock options are 30, 60, and "no limit"). Unlike most MT Framework games, the game can go beyond 120fps, though you'll need a very beefy PC if you want to get close to 100 with settings around max.

If people want me to test specific things, let me know. Note that I haven't played any Monster Hunter game before, so I'm new to everything. I can confirm there are very cute kitties in the game, but I suspect that's the case with the console versions too.

Some super duper high res screenshots (5120x2880):
http://www.fluffyquack.com/mhw-screens/582010_20180725054633_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725054812_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725054934_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725054955_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725055507_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725060024_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725060304_1.png
http://www.fluffyquack.com/mhw-screens/582010_20180725061555_1.png


i7-4790k, gtx 1080, 16gb ram.

I did a quick performance test in the starting hub (running the game at 2560x1440):
Highest preset: 44
Highest preset (except for volumetric set to "high"): 50
High preset: 60
Mid preset: 65
Low preset: 108

I've got a second computer with a 770, but I don't know if testing the game on that would be worthwhile at all.

Well that's disappointing. Not surprising at this point, but still.
 

Dalik

Member
Nov 1, 2017
3,528
Not even 60fps with gtx 1080@1440p? Disgusting honestly, 7 months for such poor optimisation.
 

DiscoShark

Banned
Oct 26, 2017
479
How do people tell the difference between a game that's poorly optimized and a well optimized game that just scales to levels that current cards can't keep up with?

I don't find "can't max this game at absolutely highest settings at 1440p" to be a controversial statement given how the game looks.
 

Dalik

Member
Nov 1, 2017
3,528
How do people tell the difference between a game that's poorly optimized and a well optimized game that just scales to levels that current cards can't keep up with?

I don't find "can't max this game at absolutely highest settings at 1440p" to be a controversial statement given how the game looks.
I've seen how the game looks lol, maybe you are the one who didn't click the screens and saw those terrible textures. That's not scalability, there are way more graphical demanding games right now that perform much better.
Stop flaunting your ignorance. Despite the lack of texture resolution, this is a visually complex and demanding game. High preset will give you 60 fps, highest settings will not.
Do you really believe that this looks better than Assissin's Creed Origins? Cause that's similar to how that game performs, while looking much worse.
 

ezodagrom

Member
Oct 25, 2017
864
Portugal
How do people tell the difference between a game that's poorly optimized and a well optimized game that just scales to levels that current cards can't keep up with?

I don't find "can't max this game at absolutely highest settings at 1440p" to be a controversial statement given how the game looks.
I'm not gonna comment on optimization, but I'm not sure the game's performance is good considering how it looks, taking into consideration that it's looking like it may have a similar or worse level of performance than Assassin's Creed Origins and Final Fantasy XV.
 

Einherjer

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
2,924
Germany
Here's a comparison of the "Volume Rendering Quality" setting at highest and off.

Highest (54 fps): https://cdn.discordapp.com/attachme...71556035044179981/582010_20180725075413_1.png
Off (78 fps): https://cdn.discordapp.com/attachme...71556022440558592/582010_20180725075426_1.png

I imagine it'll vary on the person if they like the effect or not, but I recommend this is the first thing people tinker with, especially since it has such an enormous impact on performance. I think I'll play with the setting turned to off.

Yeah definitely not worth the huge performance hit, in fact the game looks much better without the weird blue tint an effect they could have done for almost free with a simple shader btw.
 

jediyoshi

Member
Oct 25, 2017
5,126
I've seen how the game looks lol, maybe you are the one who didn't click the screens and saw those terrible textures. That's not scalability, there are way more graphical demanding games right now that perform much better.
Are you saying graphical fidelity is the only thing that'd cause a bottleneck in a game's performance?
 

cowbanana

Member
Feb 2, 2018
13,712
a Socialist Utopia
I've seen how the game looks lol, maybe you are the one who didn't click the screens and saw those terrible textures. That's not scalability, there are way more graphical demanding games right now that perform much better.
Do you really believe that this looks better than Assissin's Creed Origins? Cause that's similar to how that game performs, while looking much worse.

These games are like apples and bananas in terms of game engines and rendering tech. Have you even played MHW? I think MHW is the better looking game in terms of geometric detail, animation and lighting.
 

TyMiles2012

Member
Mar 26, 2018
101
I forced a 21:9 resolution by changing the ini and that resulted in pillarboxing. Also tried a 4:3 resolution and that resulted in letterboxing. I think I remember this was common with later MT Framework games where they always display as 16:9.

Damn, that's the one thing I was looking forward to. Well, due to my hardware, I might as well keep my 144hz display aside in case there's a fix since I probably won't go over 75hz often anyway on this game. (FreeSync user)

I'd rather have 21:9. Maybe fixes for games using the same engine might work if they exist.
 

J_Viper

Member
Oct 25, 2017
25,725
Ah man, so a 1070 won't be enough for 60 FPS at 1440p?

Maybe GMG will let me cancel a preorder
 

TyMiles2012

Member
Mar 26, 2018
101
what is this? a 1070ti 8700k cant run the game at 60fps 1440? wtf is this. Game is not even a looker.

I personally think there's a huge over reaction to this. It's a single setting that honestly I've been told by multiple friends agree that the game looks better with it off, and they have a 1080 and 1080Ti respectively. It just adds a weird blue tint to your screen that can literally be done with ReShade at no performance cost. The PS4 and Xbox versions of the game probably don't even have this setting enabled at all. Turn it off and you'll be floating around the 70's on max settings at 1440p, assuming the 1070Ti is pretty close to the vanilla 1080.
 
Oct 29, 2017
909
I personally think there's a huge over reaction to this. It's a single setting that honestly I've been told by multiple friends agree that the game looks better with it off, and they have a 1080 and 1080Ti respectively. It just adds a weird blue tint to your screen that can literally be done with ReShade at no performance cost. The PS4 and Xbox versions of the game probably don't even have this setting enabled at all. Turn it off and you'll be floating around the 70's on max settings at 1440p, assuming the 1070Ti is pretty close to the vanilla 1080.

Judging by the screenshots provided I think they do, and that would explain the complaints that the game lacks contrast (especially in the day since the value of those volumes is white). However I think it's too early to tell if the effect always looks bad, we need to see it in other locations to tell. Based off of the screenshots provided though it does seem like a ridiculous performance cost for what could have been done using other means a lot more cheaply performance-wise.
 

datamage

Member
Oct 25, 2017
913
While I expected a bit more out of the PC port, I'll be happy to play without frame pacing issues or frame rate variations. So long as the LOD is improved, and animals animate properly in the distance, I'll be happy.

Edit: And while those performance numbers may be concerning, there's still hope for a NV driver to help out.
 
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KainXVIII

Member
Oct 26, 2017
5,283
The way this engine render fur is horrible! Looks passable during motion but the moment the furry object stops moving, it's just an eyesore, PS2 motion blur flashbacks!
Lost Planet on pc still a king, speaking about quality of this port (something-something parity with consoles)

big_stateofdx10_lp_fur2.jpg.ashx
 

Absolute0

Member
Oct 27, 2017
570
Super happy to hear it supports frame rates higher than 60! Been wanting to know this for awhile now. I'll be turning that blue tint setting off, it looks worse IMO and robs so much performance. Wish we could get a benchmark or demo I'd love to see it in action before the 9th.
 

FluffyQuack

Member
Nov 27, 2017
1,353
How well do you guys think I could run this with an i7-8700 and a gtx 1070?
ugh this doesn't bode well for 60 fps @ 1440 with my 1070ti, 8700k
1070 or 1070ti isn't much weaker than a 1080, right? Turn off "Volume Rendering Quality" and I imagine average framerate should definitely hit above 60.

Yeah I definitely like way more turned off than turned on. I think "Volume Rendering Quality" effect is turned on in the console version since it had similar effect. I wonder if that what makes the framerate unstable (very dumb if so).
Not sure what you mean by unstable, but I can say that frame pacing feels very good no matter the settings.

Stop flaunting your ignorance. Despite the lack of texture resolution, this is a visually complex and demanding game. High preset will give you 60 fps, highest settings will not.
And turn off "Volume Rendering Quality" and then the average FPS will skyrocket even with everything else at highest setting.

I'm starting to regret posting those framerate examples. Those framerates are not average framerates, they're the framerate when looking at one of the most complex scenes in the hub (it just happened to be the spawn position when I loaded the hub after restarting the game).
 

Cyanity

Member
Oct 25, 2017
9,345
So just turn off Volume Rendering Quality and my 1070 system can tackle 1440p no problem? Sounds fine to me.
 

DeepChord

Member
Jan 21, 2018
1,186
1070 or 1070ti isn't much weaker than a 1080, right? Turn off "Volume Rendering Quality" and I imagine average framerate should definitely hit above 60.

yea at least the ti version is pretty much on par with the 1080, I think it's like 5% fps difference in games. I hope you are right, I can live without the piss filter.
 

Playsage

Member
Oct 25, 2017
1,371
Why are people spouting "1080 can't 60 fps?" when Fluffy just said that by turning down that taxing effect it makes their setup go over 70?
 
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FluffyQuack

Member
Nov 27, 2017
1,353
Damn, that's the one thing I was looking forward to. Well, due to my hardware, I might as well keep my 144hz display aside in case there's a fix since I probably won't go over 75hz often anyway on this game. (FreeSync user)

I'd rather have 21:9. Maybe fixes for games using the same engine might work if they exist.
There are mods for other MT Framework games which makes it work as expected for 21:9, so this might be possible for MHW as well.
 

Deleted member 5596

User requested account closure
Banned
Oct 25, 2017
7,747
1070 or 1070ti isn't much weaker than a 1080, right? Turn off "Volume Rendering Quality" and I imagine average framerate should definitely hit above 60.


Not sure what you mean by unstable, but I can say that frame pacing feels very good no matter the settings.


And turn off "Volume Rendering Quality" and then the average FPS will skyrocket even with everything else at highest setting.

I'm starting to regret posting those framerate examples. Those framerates are not average framerates, they're the framerate when looking at one of the most complex scenes in the hub (it just happened to be the spawn position when I loaded the hub after restarting the game).

Min framerate are way more useful for me than average, so you did the correct thing. In PS4 some late game monsters tanks the framerate heavily.
 

TyMiles2012

Member
Mar 26, 2018
101
There are mods for other MT Framework games which makes it work as expected for 21:9, so this might be possible for MHW as well.

I was actually going to suggest one that I've seen work for Resident Evil 6, but I'm not sure if you would be allowed to since it's a review copy, plus the denuvo protection. I don't know how it acts since it's technically "anti-tamper", but I wouldn't want to risk anything especially since I plan to put so much time into the game.
 
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FluffyQuack

Member
Nov 27, 2017
1,353
I was actually going to suggest one that I've seen work for Resident Evil 6, but I'm not sure if you would be allowed to since it's a review copy, plus the denuvo protection. I don't know how it acts since it's technically "anti-tamper", but I wouldn't want to risk anything especially since I plan to put so much time into the game.
If you find detailed information about how someone implemented this, then you can go ahead and link it to me. I'd have to check in with a Capcom rep to ask if I'm allowed to mod the game and post about it, but at the very least I can fiddle with this once the game is fully out.

I've modded games in the past with Denuvo and it didn't actually impact modding whatsoever. I assume and hope it's the same with MHW.
 

FluffyQuack

Member
Nov 27, 2017
1,353
Some 3840x2160 screenshots showcasing the difference between some graphics settings with some performance stats (I didn't take these myself, someone else with a review copy sent them to me. You can tell I didn't take these screenshots as I'd never name my kitty companion Qwerty):

All settings high, with Volume Rendering Quality: (60fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on.png

All settings high, without Volume Rendering Quality: (67 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off.png

All settings high, with Volume Rendering Quality, Resolution scaling set to Low: (80 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on-resolutionscaling-low.png

All settings high, without Volume Rendering Quality, Resolution scaling set to Low: (87 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off-resolutionscaling-low.png

You can see performance stats bottom-right on the screenshots. Hardware used was a Core i7 7700K @4.4GHz with a 1080ti.
 

Akronis

Prophet of Regret - Lizard Daddy
Banned
Oct 25, 2017
5,451
Some 3840x2160 screenshots showcasing the difference between some graphics settings with some performance stats (I didn't take these myself, someone else with a review copy sent them to me. You can tell I didn't take these screenshots as I'd never name my kitty companion Qwerty):

All settings high, with Volume Rendering Quality: (60fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on.png

All settings high, without Volume Rendering Quality: (67 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off.png

All settings high, with Volume Rendering Quality, Resolution scaling set to Low: (80 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on-resolutionscaling-low.png

All settings high, without Volume Rendering Quality, Resolution scaling set to Low: (87 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off-resolutionscaling-low.png

You can see performance stats bottom-right on the screenshots. Hardware used was a Core i7 7700K @4.4GHz with a 1080ti.

Wait, they got 60FPS on high at 4K with that hardware???
 

Playsage

Member
Oct 25, 2017
1,371
IGN just did a first look on the PC port on their Twitch
Go take a look to see them try some settings and their impressions of the port
 

cowbanana

Member
Feb 2, 2018
13,712
a Socialist Utopia
The texture quality is very disappointing. :/

That's what I thought the first 15 minutes I played on my PS4 Pro, then it never bothered me again for hundreds of hours. There's a wealth of different assets in this game, at all times. I bet it would blow the memory budget of all but the craziest cards out there if everything had highres textures. Overall it's a great looking game when you're playing and not pushing the camera into the nearest texture.
 

FluffyQuack

Member
Nov 27, 2017
1,353
Looks like I average around 75 FPS during missions with my computer (1080 GTX at 2560x1440).

That's what I thought the first 15 minutes I played on my PS4 Pro, then it never bothered me again for hundreds of hours. There's a wealth of different assets in this game, at all times. I bet it would blow the memory budget of all but the craziest cards out there if everything had highres textures. Overall it's a great looking game when you're playing and not pushing the camera into the nearest texture.
Texture quality hasn't bothered me at all so far. I can tell it's lower than some other PC games, but I definitely wouldn't call it bad.
 

Eolz

Banned
Oct 25, 2017
7,601
FR
How do people tell the difference between a game that's poorly optimized and a well optimized game that just scales to levels that current cards can't keep up with?

I don't find "can't max this game at absolutely highest settings at 1440p" to be a controversial statement given how the game looks.
It's probably because people have seen how this game looks that they're saying that.
The game has been out since a while, and the new screenshots shared here show the lack of noticeable improvements.
Looks like I average around 75 FPS during missions with my computer (1080 GTX at 2560x1440).
Interesting. On highest as well?
Sounds like just the hub is unoptimized then, since it's not pushing much more details. Guess it'll get some performance patches after launch anyway.
As said before, no real reason to get it at launch considering it's not at content parity and graphical updates have been teased already.
 

cowbanana

Member
Feb 2, 2018
13,712
a Socialist Utopia
Looks like I average around 75 FPS during missions with my computer (1080 GTX at 2560x1440).


Texture quality hasn't bothered me at all so far. I can tell it's lower than some other PC games, but I definitely wouldn't call it bad.

Yeah, it's really not too bad overall. Just some stand out ugly bits here and there. Like I said, it's completely irrelevant to the experience when you're playing :)
 

Akronis

Prophet of Regret - Lizard Daddy
Banned
Oct 25, 2017
5,451
Looks like I average around 75 FPS during missions with my computer (1080 GTX at 2560x1440).


Texture quality hasn't bothered me at all so far. I can tell it's lower than some other PC games, but I definitely wouldn't call it bad.

This is great news for me if it's getting that at highest settings
 

FluffyQuack

Member
Nov 27, 2017
1,353
Interesting. On highest as well?
Sounds like just the hub is unoptimized then, since it's not pushing much more details. Guess it'll get some performance patches after launch anyway.
As said before, no real reason to get it at launch considering it's not at content parity and graphical updates have been teased already.
Everything is highest except for Volume Rendering Quality which I've got turned off.
 

UsoEwin

Banned
Jul 14, 2018
2,063
Some 3840x2160 screenshots showcasing the difference between some graphics settings with some performance stats (I didn't take these myself, someone else with a review copy sent them to me. You can tell I didn't take these screenshots as I'd never name my kitty companion Qwerty):

All settings high, with Volume Rendering Quality: (60fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on.png

All settings high, without Volume Rendering Quality: (67 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off.png

All settings high, with Volume Rendering Quality, Resolution scaling set to Low: (80 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-on-resolutionscaling-low.png

All settings high, without Volume Rendering Quality, Resolution scaling set to Low: (87 fps)
http://www.fluffyquack.com/mhw-screens/settings-high-volume-off-resolutionscaling-low.png

You can see performance stats bottom-right on the screenshots. Hardware used was a Core i7 7700K @4.4GHz with a 1080ti.
Wow that is a lot nicer without volume rendering