Hot and cold drinks are mandatory but can be aquired on the fly during the quests that require them. I'd say traps and tranqs are the only optional thing you should always consider. Damage/defense buffs are great but definetely not required. Just keep hacking and slashing. People have been playing and enjoying these games before everything was min-maxed on the internet. Part of the fun is mastering your weapon and learning to read the monsters.
I'd recommend making some Mega Barrel Bombs mainly because you will feel bad when all of your teammates put them down on a sleeping monster and you don't have any to put down.Cool thanks. I'll try and figure out the traps and tranqs so. Appreciate the response, I often get so caught up in the 'right' way to play that I end up not playing at all.
The base game should be manageable even if you aren't the best at your weapon. Once you get into the Iceborne content things will start to get tough.I've started this off on PC, loving the vibe and for me anyway it runs like a dream and looks amazing. I feel like I'm just hacking and slashing my way through at the moment. Went with sword and shield but might switch to the dual blade weapon because I don't think I've blocked once so far. So just wondering, how good do you have to be at it to get far, like do you need to completely master the movesets of a given weapon to kill the tougher monsters? Are bombs and traps and all that essential? Status effects etc? These are all things I generally just ignore but I feel that probably isn't going to fly here.
I've started this off on PC, loving the vibe and for me anyway it runs like a dream and looks amazing. I feel like I'm just hacking and slashing my way through at the moment. Went with sword and shield but might switch to the dual blade weapon because I don't think I've blocked once so far. So just wondering, how good do you have to be at it to get far, like do you need to completely master the movesets of a given weapon to kill the tougher monsters? Are bombs and traps and all that essential? Status effects etc? These are all things I generally just ignore but I feel that probably isn't going to fly here.
I tried to use the bow in the arena and got my ass handed to me, I'm very proficient in all melee weapons but I completely forgot how to use the bow.I always have grand ideas of swapping to a new weapon but after 250+ hours of Bow, I cannot be bothered to relearn something haha.
Going back and wrapping up some of the LR stuff I missed. Utterly forgot to get the Affinity booster item haha.
the ones I can think of are Tigrex GS but that one has negative affinity and I wouldn't call it pretty, Velkhana's for monsters with ice weakness and Brachydios which I love the design but is 40 traw weaker than Acid shredder II.Does anyone know of a decent endgame great sword (for PC) that doesn't look terrible? Not feeling Immovable Dharma or Acid Shredder II. I miss the days of Wyvern Ignition :(
Does anyone know of a decent endgame great sword (for PC) that doesn't look terrible? Not feeling Immovable Dharma or Acid Shredder II. I miss the days of Wyvern Ignition :(
Wyvrrn Ignition has a master rank upgrade
Be on the lookout for the new event quest that gives the upgrade materials during the fest this weekend
the ones I can think of are Tigrex GS but that one has negative affinity and I wouldn't call it pretty, Velkhana's for monsters with ice weakness and Brachydios which I love the design but is 40 traw weaker than Acid shredder II.
This is dumb as hell. Need Teostra gear. They give me one investigation and it needs to be done in 20 minutes, which gives me enough time to get it down to like 30% with the gear I currently have.
Is insect glaive capable of being good? It's literally all I've been using, but now I feel like I'm getting kicked out of groups and I'm incapable of doing investigations with lower time limits like this one unless I swap weapons.
Also, am I doing something wrong? What's the counter to an enraged monster? That's three times now in a single hunt where the monster enraged while I was attached to it with the claw weapon trying to turn it toward a wall.
Edit: Looks like they gave me one with a 35 min. limit with better rewards. Why is that a thing? Why wouldn't the rewards scale directly with the max players, time limit, and faints? Why is it all actually RNG?
All of my elemental mantles have elemental resistant jewel (of the respective type) slotted in. It's a wise choice and is hugely noticeable.I got fireproof+ mantle before doing Teo, then slotted in more fire resist into it.
Monsters go enraged if you turn them more than 3 times before hitting them with the slinger burst. If you can manage to only turn them once before bashing them into a wall, you can often do it once more when they get back up.Also, am I doing something wrong? What's the counter to an enraged monster? That's three times now in a single hunt where the monster enraged while I was attached to it with the claw weapon trying to turn it toward a wall.
You can use a couple of different weapons if you wanna do crit draw since frostcraft actually makes ele greatswords decent.Does anyone know of a decent endgame great sword (for PC) that doesn't look terrible? Not feeling Immovable Dharma or Acid Shredder II. I miss the days of Wyvern Ignition :(
I finally hit HR100 and got the Sapphire Star's Guidance quest, which is absolutely piss easy when you have Master Rank gear!
It was definitely fun (and cathartic) steamrolling all these elder dragons one after another.
What should I do with excess decorations? Just dropping them in the melder? I read that there's an upgrade for the melder that you can unlock, but it uses specific guiding lands material if I understood correctly. So nothing to do with my stacks of elemental resist decorations? :/
yeah melder is where all the excess goes.
I havent done a lot of Master Rank melding outside of using Celestial tickets so youll have to mess around with it
Thanks. And is the best tier of melding I can do using old decorations still strange stream, like in the base game?
I believe there are a bunch of new options as well for Master Rank but I have no idea what items are required
Also be on the lookout for special tickets at the steamworks during the next festival that basically let you mass farm decos of all kinds
I'm not sure the numbers matter when Sticky is so comfortable. It's piss easy to get max damage and Wide Range 5 to keep dumb randos alive, which I'm sure Water would have a harder time doing.So with Safi coming back this week, has anyone crunched the numbers and figured out if the Aquashot Sticky3 vs Aquashot Water ammo is the way to go for the siege?
So with Safi coming back this week, has anyone crunched the numbers and figured out if the Aquashot Sticky3 vs Aquashot Water ammo is the way to go for the siege?
Safi Aquashot with water ammo build hands downSo with Safi coming back this week, has anyone crunched the numbers and figured out if the Aquashot Sticky3 vs Aquashot Water ammo is the way to go for the siege?
Water, although Stormslinger can be used as well. Normal start for me:So with Safi coming back this week, has anyone crunched the numbers and figured out if the Aquashot Sticky3 vs Aquashot Water ammo is the way to go for the siege?
Also be on the lookout for special tickets at the steamworks during the next festival that basically let you mass farm decos of all kinds
This is the big issue with pure DPS sets like this. When you're playing with randos, you can't rely on them at all to be consistent at breaking parts, getting wounds, or just keeping themselves alive.This is how I've managed to get single run R15's (with a competent crew obv).
Not sure i understand , tickets will be given by the steamwork mini game ? And these can be turned into decos ?
I don't really try to run Safi with randos ever to be fair but I understand not everyone has that luxury.This is the big issue with pure DPS sets like this. When you're playing with randos, you can't rely on them at all to be consistent at breaking parts, getting wounds, or just keeping themselves alive.
That's why I run Sticky + Wide Range to keep everyone safe and make sure that we actually get the rewards at the end, even if it takes two runs.
They released 5 for World base, with Deviljoh, Kulve, Lunastra, Behemoth and Leshen.How many creatures they introduced after the vanilla game but before iceborne? (They all have an introduction cutscene? I love that shit)
Do i want to grind these creatures or the defender set is enough until iceborne contents?
Thanks.
They released 5 for World base, with Deviljoh, Kulve, Lunastra, Behemoth and Leshen.
You could maybe make a case for counting Behemoth Extreme and Ancient Leshen too.
Love the expansion. Lots of great fights and the guiding lands are cool (so far). HOWEVER:
The final boss of IB is such a pain. Worst fight in series history? It just drags and drags, and there's no challenge whatsoever. And it comes right after a super fun one. Such a harsh contrast.
Also, could Namielle's model be more annoying? Who thought putting those huge wings on it was a good idea? Can't see a damn thing half the time!
Right, it's probably about equivalent effort with the deviants they're adding in Iceborne's next updates so it's probably fair to count it separate for that.Ancient Leshen is technically considered a different monster. It has its own materials and its own page in the research guide.