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benj

Member
Oct 27, 2017
3,833
man, I was getting a little tired of Savage Axe so I thought I'd switch back to SAED for a bit of progression, just as I came up against that first Namielle fight (having no idea what she was or what she did). what a mistake. committing to standing in the pools was wildly unsafe, and on multiple occasions I'd wind one up aimed at her head right as she'd come out of an attack and she'd still find time to leap away and water jet me before I'd come out of the whiff animation. brutal
 

Elider

Member
Oct 30, 2017
48
Sweden
Zorah I wouldn't mind because I am one of the three people on this planet that likes that quest. But Xeno would be bit of a disappointment if they don't reintroduce regular Bazel as well.

Which reminds me: I always thought it was weird regular Bazel attacks you in the introduction scene to the Guiding Lands, but is never seen again afterwards.

Oh yeah, the Yian Garuga assignment has a regular Deviljho, the only one of its kind in MR. Wonder if it would be possible to actually slay it before it disappears.
 

roflwaffles

Member
Oct 30, 2017
4,138
man, I was getting a little tired of Savage Axe so I thought I'd switch back to SAED for a bit of progression, just as I came up against that first Namielle fight (having no idea what she was or what she did). what a mistake. committing to standing in the pools was wildly unsafe, and on multiple occasions I'd wind one up aimed at her head right as she'd come out of an attack and she'd still find time to leap away and water jet me before I'd come out of the whiff animation. brutal

I don't really like Savage Axe vs Namielle, at least for multiplayer, since her hitzones kind of suck. SAED is more consistent.
 

Arcus Felis

Unshakable Resolve
Member
Oct 26, 2017
3,123
Well, my PC suddenly rebooted itself in the middle of the game. I just did an alt-tab tocheck something on the internet, came back to the game, which froze, and my PC rebooted. Never happened to me before. For the record, I am not overclocking anything (tried that, decided it wasn't for me).
 

Kaguya

Member
Jun 19, 2018
6,404
man, I was getting a little tired of Savage Axe so I thought I'd switch back to SAED for a bit of progression, just as I came up against that first Namielle fight (having no idea what she was or what she did). what a mistake. committing to standing in the pools was wildly unsafe, and on multiple occasions I'd wind one up aimed at her head right as she'd come out of an attack and she'd still find time to leap away and water jet me before I'd come out of the whiff animation. brutal
Namielle is one of the monsters SAED works nicely on, she's very stationary and have awful hitzones, though you still either need to know the monster more or do it in multiplayer.
 

p3n

Member
Oct 28, 2017
650
Ahh... So trash online it is then.

MHW doesn't have it's own online component on PC. It uses Steam's backend for everyting online. If you get frequent disconnects you should take a look at you router and/or Steam settings as every time you DC you probably DC from Steam. Make sure UPnP is enabled and working. Run Steam's own network trouble shooting routine to find out what is wrong with your network. Also probably trash ISP with NAT3 - that is harder to fix depending on where you live.

In over 100 hours I got 3 disconnects. That was 3 in one hour as Steam was having trouble with the friends network last week. Online has been pretty much flawless in Iceborne thus far.
 

Minlow

Member
Dec 3, 2018
295
Does anyone have any idea when to expect the SnS buffs on PC? Going to Hammer things in the face while preparing for that
 

itsCaz

Banned
Jul 8, 2019
27
Well, my PC suddenly rebooted itself in the middle of the game. I just did an alt-tab tocheck something on the internet, came back to the game, which froze, and my PC rebooted. Never happened to me before. For the record, I am not overclocking anything (tried that, decided it wasn't for me).
My game keeps pausing since the hotfix, it does it once or twice in a 3 hour session when entering combat with monsters. By pause, I mean everything stops because if the monster or myself is in an attack animation, it resumes after the pause. It lasts about 5 seconds. Really weird...
 

.exe

Member
Oct 25, 2017
22,206
My game keeps pausing since the hotfix, it does it once or twice in a 3 hour session when entering combat with monsters. By pause, I mean everything stops because if the monster or myself is in an attack animation, it resumes after the pause. It lasts about 5 seconds. Really weird...

This was one of the known issues since launch. But I did also have my first freeze in dx12 mode right after the patch. Hasn't happened again though.
It happens less in dx12 for me. In dx11 it's quite common.
 

Raide

Banned
Oct 31, 2017
16,596
Made some solid progress on upgrading some of my older gears. Just got the Nammy quest, so I will prep for that one. Expecting fire to be the best against it.
 

Banzai

The Fallen
Oct 28, 2017
2,585
I don't understand what I'm supposed to be doing in the Guiding Lands. Found some turf war evidence and killed a photographer dinosaur and a progress bar for each category of monster showed up. Do I just keep killing random things in hopes new monsters show up?
 

Qvoth

Member
Oct 26, 2017
11,876
I don't understand what I'm supposed to be doing in the Guiding Lands. Found some turf war evidence and killed a photographer dinosaur and a progress bar for each category of monster showed up. Do I just keep killing random things in hopes new monsters show up?
in the beginning just aim to raise forest region to level 7 to unlock the last 2 monsters
the main point of GL is to farm materials for augmenting gear, if you don't care about any of that then just ignore GL
 

.exe

Member
Oct 25, 2017
22,206
in the beginning just aim to raise forest region to level 7 to unlock the last 2 monsters
the main point of GL is to farm materials for augmenting gear, if you don't care about any of that then just ignore GL

I've got the forest at lv. 4 at the moment and that seems like the maximum. Is the cap tied to MR?

Also, does anyone know if you get your materials back if you remove an augment from your weapon like with the custom upgrades?
 
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cowbanana

Member
Feb 2, 2018
13,648
a Socialist Utopia
I have learned to love the guiding lands. I didn't like the concept to begin with, but now I'm actually having lots of fun in the Grinding Lands ;) It helped that it ended up being much less of a grind than I originally anticipated. I jump in and out of flare sessions always participating in hunts and farming materials on the side - and now I have a full assortment of bones and crystals. I am also getting close to having hunted everything in GL.
 

R2RD

▲ Legend ▲
Member
Nov 6, 2018
2,784
,
I've got the forest at lv. 4 at the moment and that seems like the maximum. Is the cap tied to MR?

Also, does anyone know if you get your materials back if you remove an augment from your weapon like with the custom upgrades?
Yes, it caps at level 4 when you are below MR 49, caps at level 6 below MR 69 and you get to level 7 after MR 99. There is a quest to remove each cap.

And also Yes, you can removes mats from weapons to get them back and use it for another one.
 

SothisKrieg

Member
Oct 25, 2017
292
Is there a way to farm for component to convert in fuel before the guiding lands ? I'm progessing at a slow pace in the story because i do or or with a friend and we can only play a little every night. So i would like to know if there is another way.
 

silva1991

Member
Oct 26, 2017
10,489
Are the bone piles and mining nodes in GL rare? Not seen any in a couple of sessions.

Go in circle in one region until certain ones spawn randomly.

I think that the more you gather the more you'll get. Gathering will level them up. The rarest materials will only appear at the highest level for a given region.

I got rarest desert area stuff when it was at level 3. Basically I was gathering stuff until "giant bone appeared " and went and got the item. I suppose maybe at higher level those giant bones/mining places will appear more frequently.
 

R2RD

▲ Legend ▲
Member
Nov 6, 2018
2,784
Go in circle in one region until certain ones spawn randomly.



I got rarest desert area stuff when it was at level 3. Basically I was gathering stuff until "giant bone appeared " and went and got the item. I suppose maybe at higher level those giant bones/mining places will appear more frequently.
rarest farming materials appear even at level 1, what matters is how much you are mining those materials in one area. That's why there is a progress bar for bones and mining nodes for each area.
 

cowbanana

Member
Feb 2, 2018
13,648
a Socialist Utopia
I got rarest desert area stuff when it was at level 3. Basically I was gathering stuff until "giant bone appeared " and went and got the item. I suppose maybe at higher level those giant bones/mining places will appear more frequently.

I could most certainly be wrong :) I've probably just had more luck in level 7 zones.

You can also get lucky and mine "guiding" crystals from regular big nodes. They're just guaranteed from the largest type.
 

Conkerkid11

Avenger
Oct 25, 2017
13,944
I don't understand what I'm supposed to be doing in the Guiding Lands. Found some turf war evidence and killed a photographer dinosaur and a progress bar for each category of monster showed up. Do I just keep killing random things in hopes new monsters show up?
Holy shit. I love "photographer dinosaur". I've never heard that.
 

CampFreddie

A King's Landing
Member
Oct 25, 2017
2,950
Is there a way to farm for component to convert in fuel before the guiding lands ? I'm progessing at a slow pace in the story because i do or or with a friend and we can only play a little every night. So i would like to know if there is another way.

Not really. You can sometimes get coal shards from mining (I think mining nodes in hoarfrost reach has a bigger chance than elsewhere), but it's not worth it.
You might get a few hundred fuel for an hour of farming hoarfrost reach, compared to thousands from farming the guiding lands.
 

GymWolf86

Banned
Nov 10, 2018
4,663
Do i have to use some special ammo in the slingshot to make creatures bash to walls after i clutch them?

Sometimes work and sometimes no, i always try the thing when creatures are drooling and they stop moving, but there is probably some aspect that i don't fully understand...
 

silva1991

Member
Oct 26, 2017
10,489
Do i have to use some special ammo in the slingshot to make creatures bash to walls after i clutch them?

Sometimes work and sometimes no, i always try the thing when creatures are drooling and they stop moving, but there is probably some aspect that i don't fully understand...

No you don't need a special ammo

You can't do it to enraged monsters. Look at the minimap, if the icon above the monster is red, it's enraged.
 

DrROBschiz

Member
Oct 25, 2017
16,453
Do i have to use some special ammo in the slingshot to make creatures bash to walls after i clutch them?

Sometimes work and sometimes no, i always try the thing when creatures are drooling and they stop moving, but there is probably some aspect that i don't fully understand...

Its depends on whether the monster is enraged.

You can tell if its enraged in multiple ways visually depending on the monster. Their behavior will change, they make have glowing marking (tigrex) or huffing a lot etc..

There is also visual indication on your mini map. It will have a red outline and red symbol when the monster is enraged and yellow otherwise
 

Detective Pidgey

Alt Account
Banned
Jun 4, 2019
6,255
So when you start up the game for the first time daily you get greeted with a menu that says you can claim certain rewards and the vouchers and everything. I don't know how I can get that thing to show up now but it said I can claim a certain Festa pack until the 22th and another one.

But when I go to the palico in my house I can only obtain standard rewards and there are none and it says "not available" at the special rewards.
 

SothisKrieg

Member
Oct 25, 2017
292
Not really. You can sometimes get coal shards from mining (I think mining nodes in hoarfrost reach has a bigger chance than elsewhere), but it's not worth it.
You might get a few hundred fuel for an hour of farming hoarfrost reach, compared to thousands from farming the guiding lands.

Thanks. Well i don't really know how much i need to run the steamwork during the festival in the Hope of gaining ticket to farm deco.
 

DrROBschiz

Member
Oct 25, 2017
16,453
So when you start up the game for the first time daily you get greeted with a menu that says you can claim certain rewards and the vouchers and everything. I don't know how I can get that thing to show up now but it said I can claim a certain Festa pack until the 22th and another one.

But when I go to the palico in my house I can only obtain standard rewards and there are none and it says "not available" at the special rewards.

Login rewards are automatically added to your box inventory
 

.exe

Member
Oct 25, 2017
22,206
Yes, it caps at level 4 when you are below MR 49, caps at level 6 below MR 69 and you get to level 7 after MR 99. There is a quest to remove each cap.

And also Yes, you can removes mats from weapons to get them back and use it for another one.

Thanks! Very good to know. At least we've got that to offset the grind.
 

CampFreddie

A King's Landing
Member
Oct 25, 2017
2,950
I don't understand what I'm supposed to be doing in the Guiding Lands. Found some turf war evidence and killed a photographer dinosaur and a progress bar for each category of monster showed up. Do I just keep killing random things in hopes new monsters show up?

The progress bars just give you 'lures' for random monsters in that category. The "turf war evidence" just gives you a random boost on one of the bars.
If you don't use a lure then the monsters spawn randomly from a pool of all the monster probabilities from your various guiding lands levels. The monster pools can be found here: https://monsterhunterworld.wiki.fextralife.com/Guiding+Lands
Your main goals in the GL are:
  1. Raise forest to level 4 to unlock 2 monsters. Do this primarily by hunting monsters in the forest, but I think anything that gives research points (e.g. monster tracks) will raise the level of that area a bit. Trapping is a good way to get big region level boosts. Hunting in one area will decrease the level of the others, but the net level gain is always positive (until you hit the max total region cap, when there will be zero net gain, but don't worry about that yet). Hunting in someone else's GL via an SOS will raise YOUR GL levels, not theirs.
  2. Do the assignments to boost the region level caps when they appear (automatically MR 50, 70 and 100). These let you find some new monster variants in regions at level 6.
  3. Gather from the mining/bonepiles. These don't appear on the map, but appear randomly (from a limited pool of potential locations). The mining/bonepile levels are independent of the region level, so gather whenever you spot one. The materials are used for high level weapon/charm upgrades, armours and weapon augments. You also get a lot of coal for the steamworks.
  4. Do the special assignments to unlock the volcano and tundra regions as soon as they appear (added in patches so I don't know the PC release dates). You don't need to do anything special to make these quests appear.
  5. HUNT ALL THE THINGS. Each monster has unique drops in the GL that are used for high level weapon/charm upgrades, armours and weapon augments. You can meld the different items, but you need to find it before it appears at the melder. The best option is to SOS into other people's guiding lands for monsters that aren't available in your own. You don't need to slay the monster, only hurt it enough to make the materials drop. Try not to be a dick when SOS-ing and help fight the team's monster instead of running off to hunt your own thing.
  6. Work towards a set of guiding lands levels/monsters that you like. You can't max out every zone, since you have a max level cap of 27 (once volcano and tundra are unlocked and you are MR >100), meaning you can have 3 zones at level 7, one at level 4 and two at level 1 (to acheive your the perfect end-game distribution will take a LOT of work, and is not necessary since you can always use an SOS). Most people try to get coral region level 7 so that it can spawn tempered namielle, since her drops are used for weapon health augments (generally the most desirable). Note that you can talk to the handler to lock your region levels while hunting in areas that you don't want to level up, and can ask her to de-level zones that you don't need anymore.
I'm doing points 4 and 5 at the moment. I'm not sure I'll ever get the perfect level distribution since I don't really care enough to grind specific zones/monsters, but I'm going to get two zones to level 7 to get a decent selection of tempered monsters and leave the other levels as whatever.

I generally look at the monsters in my GL and if I don't like them I use an SOS into some else's GL. Then I look at what they are hunting and decide whether to lock my regions at the handler (i.e are we hunting in a zone that I want to level up or not). Melding means that every monster's parts are potentially useful so I won't leave the SOS until we've at least finished the current hunt. If the next hunt is for a monster/region I don't want, then I'll leave and repeat this cycle.

Oh, and slot in geologist level 1. It doubles GL monster drops. It's probably a bug, but I'm hoping they leave it in. It would be very unfair to PC players if they patched it now after we've been abusing it for months!
 
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Zinogre definitely gets a big thumbs up. It's a familiar fight due to it being Zinogre at its core, but the ol' thunder pupper has some great new tricks up its sleeve that liven things up. Also, the intro cutscene where it shoots a look at you like "I'll deal with you later" before taking on Rathalos and Diablos was a great moment that shows off just how much respect to throw on that name.

I sure do hope that we're done with the humans for cutscenes at this point. My god, they somehow made the cast even more inane than the base game, and there isn't a damn thing that Capcom could do to make up for how little I could possibly care about the Handler.
 

DrROBschiz

Member
Oct 25, 2017
16,453
Zinogre definitely gets a big thumbs up. It's a familiar fight due to it being Zinogre at its core, but the ol' thunder pupper has some great new tricks up its sleeve that liven things up. Also, the intro cutscene where it shoots a look at you like "I'll deal with you later" before taking on Rathalos and Diablos was a great moment that shows off just how much respect to throw on that name.

I sure do hope that we're done with the humans for cutscenes at this point. My god, they somehow made the cast even more inane than the base game, and there isn't a damn thing that Capcom could do to make up for how little I could possibly care about the Handler.

Agreed both Zinogre and Stygian are up there as some of my favorite fights in world

They did a fantastic job updating them in Iceborne.
 

Banzai

The Fallen
Oct 28, 2017
2,585
The progress bars just give you 'lures' for random monsters in that category. The "turf war evidence" just gives you a random boost on one of the bars.
If you don't use a lure then the monsters spawn randomly from a pool of all the monster probabilities from your various guiding lands levels. The monster pools can be found here: https://monsterhunterworld.wiki.fextralife.com/Guiding+Lands
Your main goals in the GL are:
  1. Raise forest to level 4 to unlock 2 monsters. Do this primarily by hunting monsters in the forest, but I think anything that gives research points (e.g. monster tracks) will raise the level of that area a bit. Trapping is a good way to get big region level boosts. Hunting in one area will decrease the level of the others, but the net level gain is always positive (until you hit the max total region cap, when there will be zero net gain, but don't worry about that yet). Hunting in someone else's GL via an SOS will raise YOUR GL levels, not theirs.
  2. Gather from the mining/bonepiles. These don't appear on the map, but appear randomly (from a limited pool of potential locations). The mining/bonepile levels are independent of the region level, so gather whenever you spot one. The materials are used for high level weapon/charm upgrades, armours and weapon augments. You also get a lot of coal for the steamworks.
  3. Do the special assignments to unlock the volcano and tundra regions as soon as they appear (added in patches so I don't know the PC release dates). You don't need to do anything special to make these quests appear.
  4. HUNT ALL THE THINGS. Each monster has unique drops in the GL that are used for high level weapon/charm upgrades, armours and weapon augments. You can meld the different items, but you need to find it before it appears at the melder. The best option is to SOS into other people's guiding lands for monsters that aren't available in your own. You don't need to slay the monster, only hurt it enough to make the materials drop. Try not to be a dick when SOS-ing and help fight the team's monster instead of running off to hunt your own thing.
  5. Work towards a set of guiding lands levels/monsters that you like. You can't max out every zone, since you have a max level cap of 27 (once volcano and tundra are unlocked and you are MR >100), meaning you can have 3 zones at level 7, one at level 4 and two at level 1 (to acheive your the perfect end-game distribution will take a LOT of work, and is not necessary since you can always use an SOS). Most people try to get coral region level 7 so that it can spawn tempered namielle, since her drops are used for weapon health augments (generally the most desirable). Note that you can talk to the handler to lock your region levels while hunting in areas that you don't want to level up, and can ask her to de-level zones that you don't need anymore.
I'm doing points 4 and 5 at the moment. I'm not sure I'll ever get the perfect level distribution since I don't really care enough to grind specific zones/monsters, but I'm going to get two zones to level 7 to get a decent selection of tempered monsters and leave the other levels as whatever.

I generally look at the monsters in my GL and if I don't like them I use an SOS into some else's GL. Then I look at what they are hunting and decide whether to lock my regions at the handler (i.e are we hunting in a zone that I want to level up or not). Melding means that every monster's parts are potentially useful so I won't leave the SOS until we've at least finished the current hunt. If the next hunt is for a monster/region I don't want, then I'll leave and repeat this cycle.

Oh, and slot in geologist level 1. It doubles GL monster drops. It's probably a bug, but I'm hoping they leave it in. It would be very unfair to PC players if they patched it now after we've been abusing it for months!

That's very helpful, thank you.
I'm not sure yet how far I wanna grind into augments and stuff since I've been feeling a little burnt out on Monster Hunter for now, but I do wanna see the new and tempered monsters at the very least
 

DrROBschiz

Member
Oct 25, 2017
16,453
That's very helpful, thank you.
I'm not sure yet how far I wanna grind into augments and stuff since I've been feeling a little burnt out on Monster Hunter for now, but I do wanna see the new and tempered monsters at the very least

If you are hitting burnout territory and just want to fight the new monsters then you could just wait a couple days since all the monsters rotate in as event quests as well

I do have a feeling that augmenting may become more important when we start hitting the final endgame. At least thats how it was in base World by the time Arch Tempered monsters were around
 

GymWolf86

Banned
Nov 10, 2018
4,663
Yes, they can still be angry when drooling.

This is what you wanna do when they do that
Its depends on whether the monster is enraged.

You can tell if its enraged in multiple ways visually depending on the monster. Their behavior will change, they make have glowing marking (tigrex) or huffing a lot etc..

There is also visual indication on your mini map. It will have a red outline and red symbol when the monster is enraged and yellow otherwise
thanks.
 

Banzai

The Fallen
Oct 28, 2017
2,585
If you are hitting burnout territory and just want to fight the new monsters then you could just wait a couple days since all the monsters rotate in as event quests as well

I do have a feeling that augmenting may become more important when we start hitting the final endgame. At least thats how it was in base World by the time Arch Tempered monsters were around

Good shout, might just do that. Speaking of events, there's a big one coming up right? I'll stick around for that and then take a break, I think.
 

CampFreddie

A King's Landing
Member
Oct 25, 2017
2,950
Thanks. Well i don't really know how much i need to run the steamwork during the festival in the Hope of gaining ticket to farm deco.
If you want to farm decos, I think that High Rank tempered elder farming would be most efficient when you don't have the guiding lands unlocked.
It's satisfying to demolish those guys with MR equipment, and they put up enough of a fight for it to be fun.

Come to think of it, the celebration festival thing should unlock The Greatest Jagras event, which is even better for deco farming.
 

DrROBschiz

Member
Oct 25, 2017
16,453
Good shout, might just do that. Speaking of events, there's a big one coming up right? I'll stick around for that and then take a break, I think.

Yeah the appreciation fest begins this weekend and ALL event quest thus far should be available along with a ton of new ones

A great way to knock out all the content you want to experience before taking a "break"