It really is. The numbers that pop off are a joy to behold. I saw a TD build video and I would love to try it out.
It really is. The numbers that pop off are a joy to behold. I saw a TD build video and I would love to try it out.
Finally "finished" my comfy end game GS mixed set that fits my play style. I absolutely hate roars, especially being roared out of TCS. When I never get hit by roars I do more consistent damage. I also hate stuns, so that's gotta be in there as well. There's a little room for improvement, but that would require some slot 4 jewels I don't have.
I can swap out jewels in the Glider Mantle to suit specific hunts (or swap mantles). I like having the Affinity Booster to put down at opportune moments, soon I'll be able to upgrade it at MR175 I believe.
This is so much more fun to play for me than the boring meta.
What are your current non-meta end game sets?
To be fair, having a base 15% affinity bonus makes it a very high-tier GS, since you can combine it with maxed out Handicraft with three pieces of Teo armor and the usual decorations to give it virtually unlimited purple sharpness, long before diving into weapon customization. Perhaps not the best GS in the long run once you start getting into mods, but I've been very happy with it thus far while also looking great.Screw the meta. I just fully upgraded the palace GS and will break Safi's face with it.
yeah it's really meaty
Finally "finished" my comfy end game GS mixed set that fits my play style. I absolutely hate roars, especially being roared out of TCS. When I never get hit by roars I do more consistent damage. I also hate stuns, so that's gotta be in there as well. There's a little room for improvement, but that would require some slot 4 jewels I don't have.
I can swap out jewels in the Glider Mantle to suit specific hunts (or swap mantles). I like having the Affinity Booster to put down at opportune moments, soon I'll be able to upgrade it at MR175 I believe.
This is so much more fun to play for me than the boring meta.
What are your current non-meta end game sets?
only people in the gathering hub.Can you call an SOS for the siege are is it only people in your gathering hub?
only people in the gathering hub.
Ps: Fuck lunastra and her stupid blue flames.
yes you can.Can't GS tackle through roars? I haven't played GS in a while so I can't remember
That's what I currently use as my all around comfy set. I usually peel off some critical eye when I want to gem in various resistances or max partbreaker. It works good. You can really take a beating with Health Boost 3 and Divine Blessing 5. It's fun and my play style is a little more wild with it.
I just got the Safi blast gs the other day and am working on augmenting and upgrading that. Then I'll just drop it in place of the poison one that I'm currently using.
Yep, and the invulnerability window on roars is rather generous, since it can eat a roar that would normally be at full effectiveness.Can't GS tackle through roars? I haven't played GS in a while so I can't remember
i believe the discord's link is in the OP but I dont know how active it is. I usually hunt Safi with randoms, just look for a session with people playing it. Since is a pretty straightforward fight they normally don't fuck up.Thanks
Is there a discord or group for ERA? Otherwise idk how to gather up people to do this.
Just got to Valhazak in the main story.. when can I unlock Divine Blessing level 5? mine only goes up to 3 ( at least that's what I remember )
MR70Just got to Valhazak in the main story.. when can I unlock Divine Blessing level 5? mine only goes up to 3 ( at least that's what I remember )
I wouldn't take it over Health, Attack, or Affinity, but if you've got nothing else to pick then you might as well.How much worth is upgrading Blast Attack? contemplating augmenting the last socket on my Safi Blast LS with element up but I dunno if it would be a waste of Great Spiritvein gen.
I wouldn't take it over Health, Attack, or Affinity, but if you've got nothing else to pick then you might as well.
Yeah I get that. If you don't want to grind then I wouldn't bother. I have to imagine it's either 1-2 more explosions if the monster is weak enough to blast or just getting the same number a bit sooner.I have that covered, but gems aren't exactly common so I don't feel like wasting one if it's not gonna make a difference.
Sure, I'll send you an invite if you join. I'm not sure if I'll have time today to do anything besides dailies, though, so it's unlikely I'll do coin farming.Also, if there's still room, can I get an invite to the Era PS4 squad? Been playing for a while (currently up to MR 104).
I mean, it's just convenience. Sure you can slot in more damage based skills, roll the roars and finish a hunt a couple minutes faster but the timing on rolling roars can be tricky sometimes and it's nice to not have to worry about it.I don't totally understand the need for defensive skills aside from Vit Boost and Stun Resistance on ssssome monsters. Earplugs especially, monsters only really roar at pretty obvious times—on aggro, which happens like clockwork so it's easy to roll/gp/tackle or whatever, and on deaggro, which is harder to predict but it also doesn't really mattered if you're roared while a monster is backing off. Not getting chain-roared during turf wars would be nice, but again, it's not like that's a huge damage window you're missing out on if you do get roared, and slotting 5 Earplugs is expensive
Don't do it.How much worth is upgrading Blast Attack? contemplating augmenting the last socket on my Safi Blast LS with element up but I dunno if it would be a waste of Great Spiritvein gen.
If you're alone you really need to time it after an attack or have temporal or rocksteady mantles ready. If you're playing with other people they can make it flinch by shooting it with some of the decent slinger ammo like bomb pods or crystalbursts while you use the clutch clawI dunno if anyone knows the answer to this.
When you Clutch CLaw a monster, can you slow anything in to avoid the flinging off that happens so often when the monster runs forward, milliseconds after CCing them.
So flinch free does not work at all? I have started running Temporal, just to bypass the annoyance. Some monsters just move around super quick and the CC can activate super slow sometimes.If you're alone you really need to time it after an attack or have temporal or rocksteady mantles ready. If you're playing with other people they can make it flinch by shooting it with some of the decent slinger ammo like bomb pods or crystalbursts while you use the clutch claw
It's a 2 piece gold rathian set bonus.Just got to Valhazak in the main story.. when can I unlock Divine Blessing level 5? mine only goes up to 3 ( at least that's what I remember )
I couldn't resist and took a look at how the Safi Jiva weapons work/will work on PC.
It actually looks really interesting! Much better than the RNG Kulve Taroth grind.
I don't totally understand the need for defensive skills aside from Vit Boost and Stun Resistance on ssssome monsters. Earplugs especially, monsters only really roar at pretty obvious times—on aggro, which happens like clockwork so it's easy to roll/gp/tackle or whatever, and on deaggro, which is harder to predict but it also doesn't really mattered if you're roared while a monster is backing off. Not getting chain-roared during turf wars would be nice, but again, it's not like that's a huge damage window you're missing out on if you do get roared, and slotting 5 Earplugs is expensive
Get the Narga piece bonus on the gun because the Zorah pieces are better for skills. Then load up on attack. You can throw on a Recoil awakening if you want to run Wyvernmine Counter, but otherwise it's just Narga awakening + max attack.So I kinda want to make a sticky bowgun and from what I've read the Safi aquashot is the best. What awakenings am I looking for on it? I think Zorah set bonus would be good but other than that what do I choose?
Most monsters also roar on enrage, which granted is also pretty obvious(generally right after they get up from a wall slam). The build that was linked above specifically mentionned Safi roaring a bunch however, I'm a backwater PC player so haven't done Safi so can't comment on that.I don't totally understand the need for defensive skills aside from Vit Boost and Stun Resistance on ssssome monsters. Earplugs especially, monsters only really roar at pretty obvious times—on aggro, which happens like clockwork so it's easy to roll/gp/tackle or whatever, and on deaggro, which is harder to predict but it also doesn't really mattered if you're roared while a monster is backing off. Not getting chain-roared during turf wars would be nice, but again, it's not like that's a huge damage window you're missing out on if you do get roared, and slotting 5 Earplugs is expensive
I was too distraught by how little damage it was doing to care that it was getting knockbacks and KOs. When you're used to true charges doing between 1000-2000 damage and you land a true charge on a wounded part for 400, it's hard not to cringe.So you know what's actually a really fun build? Not like an insane good build or meta or whatever but just fun?
That build from the Zinogre arena for the greatsword where you have 100% draw affinity and adds stun to draw attacks and uses the impact mantle. It's hilarious. So fun to knock a monster out multiple times with a damn greatsword.
I tend to only clutch when the monster doe that drooling with the head to the side thing. Give you enough time to clutch to the face and run into a wall without any flinging off.So flinch free does not work at all? I have started running Temporal, just to bypass the annoyance. Some monsters just move around super quick and the CC can activate super slow sometimes.