Raging Brachy is harder than Furious Rajang imo.I've been fighting Brachy a lot and having a great time.
I haven't fought Rajang once yet. I hate his normal form, and I'm scared.
Raging Brachy is harder than Furious Rajang imo.I've been fighting Brachy a lot and having a great time.
I haven't fought Rajang once yet. I hate his normal form, and I'm scared.
you don't really need any new armor for a little while. I would play through the Iceborne story until Barioth or so, then slap together whatever suits your weapon from the MR armor you've unlocked at that pointJumped back in last night after around 9 months break (beat the base game and have iceborne installed).
Yikes I got my butt kicked and realized i need some ice armor for iceborne...any suggestions on how to best prepare/get back into the swing of things before tackling the dlc?
Jumped back in last night after around 9 months break (beat the base game and have iceborne installed).
Yikes I got my butt kicked and realized i need some ice armor for iceborne...any suggestions on how to best prepare/get back into the swing of things before tackling the dlc?
Assuming you don't do any endgame content or free title updates for base game World, you should focus on gearing up first as early Master Rank gears trounce most of High Rank gears,
Iirc you can craft Master Rank basic Iron/Bone weapon even without beating the Beotodus.
After you beat Beotodus, craft some Master Rank armor sets from Beotodus or G.Jagras.
Considering that you can't get Artillery Secret and True Spare Shot together with it I would say no. Comparing apples to apples it does outclass the Zorah HBG however.Is Furious Rajang HBG a maassive upgrade over Safi Aquashot for Sticky?
Is Furious Rajang HBG a maassive upgrade over Safi Aquashot for Sticky?
It's a great deco for mantles. You equip a mantle with Tool Specialist, and while it's active it lowers the cooldown on the other mantle. If you put it on both mantles you can increase your uptime a lot.So decoration set on mantles are applicable only when they are worn? So does it mean tool specialist dec doesnt work if i equip them on one?
so im broke
how do I get more Zenny. I tried the triple threat challenge with the bandit mantle but I only got like 80k from them unless I was doing it wrong.
Remember to sell your trade-in items if you haven't already.so im broke
how do I get more Zenny. I tried the triple threat challenge with the bandit mantle but I only got like 80k from them unless I was doing it wrong.
Join lower or high rank quest and then sell all your lootsso im broke
how do I get more Zenny. I tried the triple threat challenge with the bandit mantle but I only got like 80k from them unless I was doing it wrong.
It's a great deco for mantles. You equip a mantle with Tool Specialist, and while it's active it lowers the cooldown on the other mantle. If you put it on both mantles you can increase your uptime a lot.
I usually put divine blessing or health boost in the mantles. I've seen people using agitator or any other jewel to increase damage.Are there any other decos people usually put on mantles? I only unlocked the slot for the ghillie mantle so far, but I'm wondering if there are any good strategies I other than the Tool Specialist.
I like Divine Blessing in the Rocksteady mantle, because that mantle can be dangerous.I usually put divine blessing or health boost in the mantles. I've seen people using agitator or any other jewel to increase damage.
I used to put stun resistance 3 into the glider mantle because it has so much uptime. tool specialist is great tho tooAre there any other decos people usually put on mantles? I only unlocked the slot for the ghillie mantle so far, but I'm wondering if there are any good strategies I other than the Tool Specialist.
Wow. Decided to step out of my comfort zone and learn how to play with the Hammer yesterday after playing mostly with bow, gunlance, and hbg in Iceborne. It's so much fun, I really forgot how fun melee combat is in this game and smashing a monsters head in with the hammer is so satisfying. Definitely breathed new life in to the game for me.
I only play Dual Blades :(That's why I'm rotating all weapons regularly, it literally never gets old. I'd even go as far as saying people who are just playing with one weapon experience just a fraction of the fun and limit themselves unnecessarily.
I agree but my old brain isn't that agile. I can be good with 1-2 weapons but I can't retain that skill if I keep switching around.That's why I'm rotating all weapons regularly, it literally never gets old. I'd even go as far as saying people who are just playing with one weapon experience just a fraction of the fun and limit themselves unnecessarily.
I'm active on the squad but mostly on shorter bursts. This means I play more days but fewer hours each day so it makes it less likely that we meet each other.Jfc last time I see you still have 100 for each.
I'm not as dedicated as you so my graph is all over the place ranging from 453 (SnS) to 90 (IG and DB). Planning to get to at least 100 usage for each but I dont have energy for IG and DB...
Are you still active in squad ? I started to play the game again and I didn't see you last morning sunday (should be saturday evening for you).
You can awaken Safi Gunlances and get Wide or Long Shelling lvl 6.i am playing normal gunlance and i was looking at safi guides for the GL but i was so confused because every GL i got was normal shelling and the guides say to use wide or long and i was like dafuq. i think i figured it out though, you can awaken them to get long/wide shelling, right?
You can awaken Safi Gunlances and get Wide or Long Shelling lvl 6.
If you want Wide 7, you need either the Raging Brachy or Furious Rajang Gunlances, and I don't think we have a Long 7 yet.
In that case don't bother making a Wide 6 Safi one. Just wait a bit and you'll have a way better one.i am playing PC so we don't have those monster variants yet. in fact from what i can see those two gunlances are really powerful
yea i will just make a long safi i thinkIn that case don't bother making a Wide 6 Safi one. Just wait a bit and you'll have a way better one.
It does notCan someone remind me: looking at "attack" stat- does that include the weapon sharpness multiplier or not?
haven't been on (PC) since Rajang—is Safi actually fun? or is it (like KT and Xeno) just 10 minutes of pumping damage into a lump with a hitbox?
Super Turbo Rajang Championship EditionI've not played since right before Rajang was added (ps4) , aside from doing that (which I believe unlocks more GL areas?) what else I miss?
I know new Xeno type, safi, with nuke attack.
Any other new monsters?
The raid monster not added yet right?
Any major system changes?
Plan to get back in next week and don't wanna pass anything over.
Thanks for any answers.
haven't been on (PC) since Rajang—is Safi actually fun? or is it (like KT and Xeno) just 10 minutes of pumping damage into a lump with a hitbox?
so i made my safi GL into a long 6 - is the playstyle basically just trying to attach a wyrmstake and then spamming chargeshots into the affected area?
I'm not sure this is true. The game is terrible at giving any sort of guidance at all.Capcom really need to rethink the weapon in the future, they advertise it as aerial based weapon and yet most of it's damage came from ground based attack.
I see your point. The thing is, aerial play, as well as being fun as fuck, is much safer than ground play. If aerial play becomes the most efficient way to fight (which I'm not opposed to) it should also be the riskiest way to fight. That way we have an interesting risk/reward mechanic.IG needs a rework. You can say it does good DPS on the ground, but on the ground it feels like a LS with less options. As the only aerial-focused weapon in the series, it should be better in the air than on the ground.
And people keep helicoptering around because it looks cool and feels good to do. If people like playing the weapon in a specific way, why not make that the best way to play the weapon? Why try and change their minds and get them to play "the right way" when clearly they don't think grounded combos are cool or fun to do? This isn't like corner-horners who are clearly playing the game wrong because they aren't doing any damage, aerial IG players just aren't doing the best damage.
This is something that need fixing. A friend and I were helping kill nightshade paolumu and he kept getting kill with one hit by his spinning attack even at full health so I decided to check his equipment which is something I never do and not only he was wearing high rank gear it was low defense gear and he didnt have any useful skill. He was using a bow and was running stuff like max might and a buff of 1 level skills. He was like HR 50 or something but it was clear he didnt understood skills at all.I don't know how to fix it though. Co-op allows people to play like absolute clowns and still get kills, and they probably believe they're doing well. Those players you mention amuse me (although I agree they're frustrating). Like, IG isn't even fun without red and white buffs. It feels awful.
I'm not sure this is true. The game is terrible at giving any sort of guidance at all.
I'm happy with IG being ground based for best DPS, with aerial attacks for mobility. I don't want it changed to favour helicoptering. What I do want is for Capcom to teach their players better. The game should drill us on the basics, and we'd only need Youtubers for advanced stuff.
I don't know how to fix it though. Co-op allows people to play like absolute clowns and still get kills, and they probably believe they're doing well. Those players you mention amuse me (although I agree they're frustrating). Like, IG isn't even fun without red and white buffs. It feels awful.
No I never do that but now I will lol 😂 never thought About doing that tbhDid you already burn through selling the thousands of useless mats from monsters you will never make an item from? You can essentially clean house on anything non master rank outside of gems since new monster weapons all have their own tree.