You need to make a weapon with Iceborne mats. That'll leave your old GS in the dust.Alright guys. I bought Iceborne a while ago and beat the first like 2-3 monsters and dropped the game. I want to get back into it, but it feels like I'm so far behind with my rocket GS. Should I just jump back in and start killing again or do I need to grind attack gems and try to level up?
You need to make a weapon with Iceborne mats. That'll leave your old GS in the dust.
You're a long ways away from endgame, but I'd recommend upgrading to the Jagras GSWelp, guess I'm going through the game then. What's the meta sword right now?
You're a long ways away from endgame, but I'd recommend upgrading to the Jagras GS
You can upgrade that rocket GS at endgame, so don't trash it. But for now it's a pathetic waste of space that all the IB monsters laugh at.Wait you mean fat ol Jagras!? Aww man don't tell me even his sword is beefier than the Rocket GS!? 😭
yeah for the early MR jagras really good. You can upgrade your Rocket GS, but it's not as good/top tier as before.Wait you mean fat ol Jagras!? Aww man don't tell me even his sword is beefier than the Rocket GS!? 😭
i'll try to answer from what i know.I have a couple Guiding Lands questions:
I've basically only been starting my own sessions b/c of the above questions, which I'm to understand is not the best way of leveling. But I have to get Coral to 6 for Silver Rath. So, what the hell
- If a monster, say, spawns in the Coral area and then moves to the Forest area, do I still get Coral points for breaking their parts/capturing them? What about in the mixed Coral/Forest transition area?
- If I'm in the Guiding Lands trying to grind Coral research, and someone else comes into my session and fights/kills something in the Forest area, does that fuck anything up for me? Like, when I turn in after they kill something in the Forest area, does that have a chance of deleveling my Coral or something?
- If someone joins your session and runs off and starts fighting their own thing, do you think that's rude? I'm sure the answer has to do with the answers to the above part, but it feels like there's some pretty wildly variant etiquette. Most people seem down to do whatever I need to do, but not everyone.
- Right now I'm at, like, Forest 5, Rotten/Wildspire 1 or 2, Coral 5. Should I delevel Forest to increase Coral faster?
You can upgrade that rocket GS at endgame, so don't trash it. But for now it's a pathetic waste of space that all the IB monsters laugh at.
yeah for the early MR jagras really good. You can upgrade your Rocket GS, but it's not as good/top tier as before.
I use Jagras GS till the final boss, it can use elementless too! (too bad it's 5% boost not 10% as the base game)
So, as a Hunting Horn main on PC, in both vanilla and Iceborne, there's one word wrong in this comment:
healer
Hunting Horn had, and still has, amazing support capabilities. If you want to go more in-depth into your horn selection than picking the one with best damage and Attack Up (L), there are team comps and monsters matchups that you can help massively. Stamina Use Reduced, Earplugs, All Ailments Negated, (Elemental) Res Boost, All Wind Pressure Negated, etc.
But a dedicated healer horner has always been pretty bad in World, because the good heals are so slow to come out. It takes a couple of seconds for the first half of your modest heal song to actually get played, and the second half takes couple of more seconds, if it even ever comes out because you got hit or you cancelled out of it.
So that person in your team who's just not taking a step back to heal and taking dumb risks? You might help them in time, might not, or you'll just top them off when the party's healer Sword&Shield dealt with it immediately.
Okay, so reactive healing isn't good enough, maybe just keep spamming the heal songs? It was suspect but not entirely wrong in vanilla MHW because the Recital attacks were your best source of damage anyway... but in Iceborne, the echo attacks are HH's best source of damage, so now you're slowing down your DPS lining up and playing your heal songs.
And if you go the whole "Free Meal 3, Wide-Range 5" setup, being a Hunting Horn doesn't particularly add to that. In fact it may hinder it because the weapon is fairly slow to sheathe.
In the end, the best thing you can do is just heal incidentally with buffs, this comes from my own attempts to "healer horn" in the past. I just finished this ultra-regen set for fun from bits of Deviljho and Vaal Hazak, the regeneration on bazel horn stacks and amplifies the regeneration you get from gear. (The Deviljho Stamina Thief stuff I'll eventually switch to something less memey, I've still yet to have acces to ALL the monsters)
If a monster is exclusive to a region then you barely get any points for the other regions, even if you fight them in the other region.thanks for hte info, that's helpful. also, based on some analysis that just popped—does that half coral/half forest area next to coral count as forest? if so, that sucks—it's real hard to fight anything in coral without it retreating there
I love it, but there's a lot of micromanagement. You have to keep all your buffs up, plus feed the kinsect with slinger ammo, plus it's a light weapon so it's harder to weaken monster parts, and it's annoying to aim the clutch claw because you have to press R3 to switch from kinsect aim mode.Also, how's Insect Glaive doing right now? I saw one for the first time in a while today and it looked pretty fun. The guy was aerial way more than I remember IG's being in base game, but maybe he was just playing poorly or something
that's interesting, but seems like a different thing?
Has anyone else felt like the weapon popularities have become way more stratified in Iceborne? In base game, like, Long Sword would be twice as popular as HH or whatever, but I was never surprised to see any weapon in particular—everything showed up. Today I realized that over the past few days of Guiding Lands, I've seen one Lance, one IG, maybe two SnS's, maybe two Hunting Horns, and zero Hammers. Basically everyone I see is HBG, LBG, Charge Blade, or DBs, with some switch axes and long swords and stuff filling in here and there. Am I having a private experience, or are other people getting this too?
Yeah, I didn't mind it at first but it gets really annoying after a while.Does anyone dislike how much more tutorial like Safi'jiiva is? For something so deep into end game I cannot believe they went even further than Kulve with the explanations. It's every time you do the run too like we will somehow forget.
Something hit me about Master Rank armor balance now that I'm at a point where I see most of them, and can plan out builds with the missing sets in mind:
You don't pay nearly enough in raw armor skill count for the flexibility of the Beta sets. I think MR Vaal set is a pretty clear example:
How it should work, is that Alpha set gives you a bargain for skills at cost of general build flexibility, but that is not how it pans out. I still remember, that in HR, I built a brand new laser-focused mixed set explicitly to beat Kirin, but will switching the decos in my "main set" just do that same job in MR, if anything ever gets that tough?
- Helm: You lose 2 Dragon Attack for an extra level 4 slot. Even if for some goddamn reason you wanted the 2 Dragon Attack, you can exactly deco it in!
- Mail: You lose 1 Dragon Attack to have level 1 and 3 slots upgrade into 2 and 4. Not quite an absolute objective upgrade, but mostly is.
- Braces: You lose 1 Speed Eating, level 2 slot upgrades into level 4. There exist a bunch of Speed Eating level 4 combination decos, can just slot it back.
- Coil: You lose 1 Peak Performance, level 1 slot upgrades into level 4. Same as above, bunch of combination decos that do the job.
- Greaves: You lose 2 Dragon Attack, level 2 upgrades into level 4 again. This time you actually lost something, but it's just Dragon Attack
The alpha sets seem to geared towards new players who don't have many decorations yet. For them the built-in skills gain in value.Something hit me about Master Rank armor balance now that I'm at a point where I see most of them, and can plan out builds with the missing sets in mind:
You don't pay nearly enough in raw armor skill count for the flexibility of the Beta sets. I think MR Vaal set is a pretty clear example:
How it should work, is that Alpha set gives you a bargain for skills at cost of general build flexibility, but that is not how it pans out. I still remember, that in HR, I built a brand new laser-focused mixed set explicitly to beat Kirin, but will switching the decos in my "main set" just do that same job in MR, if anything ever gets that tough?
- Helm: You lose 2 Dragon Attack for an extra level 4 slot. Even if for some goddamn reason you wanted the 2 Dragon Attack, you can exactly deco it in!
- Mail: You lose 1 Dragon Attack to have level 1 and 3 slots upgrade into 2 and 4. Not quite an absolute objective upgrade, but mostly is.
- Braces: You lose 1 Speed Eating, level 2 slot upgrades into level 4. There exist a bunch of Speed Eating level 4 combination decos, can just slot it back.
- Coil: You lose 1 Peak Performance, level 1 slot upgrades into level 4. Same as above, bunch of combination decos that do the job.
- Greaves: You lose 2 Dragon Attack, level 2 upgrades into level 4 again. This time you actually lost something, but it's just Dragon Attack
Agreed. Once I got my bow gem and then unlocked Guiding Lands, I have more fuel that I need. Kinda wish you could burn higher amounts to speed things up.Grinding ore for steamworks tickets don't seem worth it if you already have a good collection of decos from the base game. I don't think I've gotten any decent 4 slot from it. Mostly just more of the old ones.
Is it possible to use the lures you've collected in another player's GL session? Doesn't seem like it, but maybe I've been overlooking something.
I've gotten used to it and enjoy making fun of their comments (since they're all sitting on the sidelines not doing a damn thing, lol).Does anyone dislike how much more tutorial like Safi'jiiva is? For something so deep into end game I cannot believe they went even further than Kulve with the explanations. It's every time you do the run too like we will somehow forget.
I dunno, I grinded tempered elders for hundreds of hours in world and still find myself getting gems I've never gotten before from these melding tickets.The steamworks is mostly useful for the silver tickets. They get some of the best level 1-3 gems, that you'd normally have to grind HR Elder Dragons for.
If you've done that already then it's of little use. I've picked up a good selection of the rarer bow gems mighty/spread/normal and others. Still no "guard up" though.
It doesn't matter where they go during the fight, only where they spawn and where they are initially from in the game world. For example: Legiana shows up in coral and hoarfrost, and therefore will spawn in either coral or tundra in the GL. Whichever it spawns from, you will get the most exp there. The other place you will get a tiny amount of exp for. For monsters like Namielle who only show up in the Coral region, you'll only get coral experience for (and a decent amount of it).thanks for hte info, that's helpful. also, based on some analysis that just popped—does that half coral/half forest area next to coral count as forest? if so, that sucks—it's real hard to fight anything in coral without it retreating there
Yeah, once you have a good deco collection, there's almost never a reason to choose alpha over beta.
I dunno, I grinded tempered elders for hundreds of hours in world and still find myself getting gems I've never gotten before from these melding tickets.
that's interesting, but seems like a different thing?
Has anyone else felt like the weapon popularities have become way more stratified in Iceborne? In base game, like, Long Sword would be twice as popular as HH or whatever, but I was never surprised to see any weapon in particular—everything showed up. Today I realized that over the past few days of Guiding Lands, I've seen one Lance, one IG, maybe two SnS's, maybe two Hunting Horns, and zero Hammers. Basically everyone I see is HBG, LBG, Charge Blade, or DBs, with some switch axes and long swords and stuff filling in here and there. Am I having a private experience, or are other people getting this too?
Also, how's Insect Glaive doing right now? I saw one for the first time in a while today and it looked pretty fun. The guy was aerial way more than I remember IG's being in base game, but maybe he was just playing poorly or something
Does anyone dislike how much more tutorial like Safi'jiiva is? For something so deep into end game I cannot believe they went even further than Kulve with the explanations. It's every time you do the run too like we will somehow forget.
Once you've finished Xeno'jiva and the credits roll, you're done with MHW and can move directly onto iceborne. The old collaboration stuff will be there if you ever want to go back to that.So I knocked out ??? from the Original release and ended up doing some extremely awful Witcher Leshen hunt thing...
What do I need to wrap up actually get to the Expansion content, I would like to completely avoid anything that resembles whatever they though that was.
The actual place they spawn on the map doesn't matter, just the region, which is shown on your map next to the monster icon at the bottom left. If a monster shows Coral, then it gives most points for coral(if it's exclusive to coral, like tzitzi, coral pukei, legiana until hoarfrost region on PC, namielle, silver rathalos and so on, it gives only points to coral, more of it too).thanks for hte info, that's helpful. also, based on some analysis that just popped—does that half coral/half forest area next to coral count as forest? if so, that sucks—it's real hard to fight anything in coral without it retreating there
There have definitely been a few where i was like... what is that? And have to press the touchpad to see what it doesSame here. It's rained focus decos for me when I meld, where previously I could hardly believe they existed.
You can go straight to Iceborne, but you'll want to go back to high-rank to finish the optional quests that unlock various mantles, boosters and meal/tree upgrades, if you haven't done them already.So I knocked out ??? from the Original release and ended up doing some extremely awful Witcher Leshen hunt thing...
What do I need to wrap up actually get to the Expansion content, I would like to completely avoid anything that resembles whatever they though that was.
I´m also using the Light Pillars Mod and found another one a few days ago that I think is quite nice. It´s called "Change the color after destroy the parts", and it gives the monsters red scars when you break a part. Here is the link on nexusmods for itWhat mods y'all using on Iceborne (PC)? I'm using Clear Hunter ReShade and Item Light Pillars. What are some other essentials that won't break the game?
I find them pretty equal in terms of difficulty. Is Silver Rath supposed to be much stronger?Feels good to speedrun Gold rathian in 7 minutes and I'm not even that good. I want to practice speedrunning Silver Rathalos, but kinda scared to do that...
I find them pretty equal in terms of difficulty. Is Silver Rath supposed to be much stronger?
I find them pretty equal in terms of difficulty. Is Silver Rath supposed to be much stronger?