Combo your first charge into slingshot and then true charge.Ok picking this up today. Anything I need to know Great Sword users?
Combo your first charge into slingshot and then true charge.Ok picking this up today. Anything I need to know Great Sword users?
Can't underestimate 100% uptime on the tenderize. Light weapons have a lot of trouble maintaining it currently. There's also so much slinger ammo in the environment in the new maps that the benefit of of free slinger ammo drops is diminished by quite a bit.I mean the weaker of the two also get guaranteed pods that two knockdowns before it enrages. With heavy weapons you're only getting what you have on you for the most part.
They should probably balance it out based on how long the clutch claw weapon attack animations are. Heavy weapons get longer animations, so they're less safe to use, while light weapons do it faster and can be thrown out more often.
You know, like how the weapons have always worked.
But instead it feels like the weapons are mostly the same in terms of attack animation duration, with a couple of the light ones feeling unnecessarily slow and some of the heavy ones feeling surprisingly fast.
I like the idea of the claw but kind of hate how it implemented specially for solo play, feels like they increased the monsters HP to balance this new mechanic but didn't take into account that pulling it off solo sucks since any attack can throw you off.
Any tips from Bow users on how to maximize damage? Only just starting to try it out, and I'm getting through MR hunts okay with no carts, but my hunt times are a bit higher than I'd like. Right now I'm mostly just bow dancing and throwing in the odd arc shot or dragon piercer when I see an opening. Running Constitution 5 and Normal Shots 2 right now (alongside some other less important skills), and using a Brachy bow.
Does the addition of Iceborne give Monster hunter world more content than 4U and generations now?
It honestly feels too powerful.
Iceborne is closing in on Gen/4U (which has 73/75 large monsters)
So the current content race is
1 - GenU with a whopping 93 Large monsters
2 - MH4U with 75
3 - Generations with 73
4 - Iceborne with 64
With the rest of the mainlines being below this number
I could see Iceborne potentially catching up to Generations and 4U depending on how deep the DLC will go!
This mechanic is a game changer!!Why does the optional quest that shows you how to use the clutch and it's techniques seems to unlock much later on in the game?? It certainly wasn't there much earlier in the game!
I finally got my first monster into wall slam!
64*Iceborne is closing in on Gen/4U (which has 73/75 large monsters)
So the current content race is
1 - GenU with a whopping 93 Large monsters
2 - MH4U with 75
3 - Generations with 73
4 - Iceborne with 64
With the rest of the mainlines being below this number
I could see Iceborne potentially catching up to Generations and 4U depending on how deep the DLC will go!
If you have a Mighty Bow jewel, do quick shot, normal shot, power shot, normal shot, power shot (Circle -> R2 -> Circle -> R2 -> Circle). After this combo, if you still have stamina, dash dance to keep the charge level up. If you don't have Mighty Bow, do quick shot, power shot, normal shot, power shot. Constitution 5 is largely overkill, Constitution 3 is fine. Don't ever use dragon piercer because it's terrible. Focus on using elemental bows (Legiana for ice, Anjanath for fire, Tobi for thunder, water element tree for water, dragonbone for dragon) and match the element to the monster's weakness. Try to get a Mighty Bow jewel if you can, the DPS increase is signficant. Also look for Weakness Exploit, Critical Eye, Stamina Surge, elemental attack increase, and Critical Element from the two-piece Velkhana set bonus.
This is the set I came up with and am using currently, but it requires elder dragon stuff.
64*
*like 6 or so of the monsters that are in high rank are not in master rank
If you count world and iceborne as one game (which it is) it has an advantage that it had both MH dev teams on it as opposed to just one like all previous titles.That's really impressive considering the difference in scope of World compared to its predecessors.
what monster in genU doesn't have a G rank version?If we are going to exclude rank specific monsters i would call out that GenU also does this which is why i dont bother using that metric
If you count world and iceborne as one game (which it is) it has an advantage that it had both MH dev teams on it as opposed to just one like all previous titles.
what monster in genU doesn't have a G rank version?
Everything is fightable in G rank GU. I'm just talking about stuff that was not even carried over into the rank where you will spend 95% of your time, not stuff that was introduced at g rank and isn't in low/high rank.If we are going to exclude rank specific monsters i would call out that GenU also does this which is why i dont bother using that metric
Xenojiiva, Zorah Magdaros, regular deviljho, regular bazelgeuse, behemoth, leshen/ancient leshen, regular vaal hazak, regular nergigante.Oh i got confused.. He means in reverse
Which ones dont show up yet in master rank again?
Everything is fightable in G rank GU. I'm just talking about stuff that was not even carried over into the rank where you will spend 95% of your time, not stuff that was introduced at g rank and isn't in low/high rank.
Bazel, Jho, Nergi, Xeno'jiva, Vaal, Zorah are all missing in master rank or only represented by their variant. I don't see a point in counting stuff you will never fight in Iceborne, but that's just me. I'm sure we will see Kulve return and probably something Xeno related as well. Also Leshen and Behemoth, but those are sort of a special case.
I could see them coming back in events for sure. Especially Xeno who is completely missing and doesn't even have a variant to replace. Pretty sure we would have seen investigation exclusive monsters if that were the case already.The missing monsters could still show up as event quests or investigations right?
Ill have to double check if my count excluded Leshen and Behemoth
Nope, I haven't seen Xeno set posted anywhere, and Guiding Lands is pretty much fully discovered by nowIs there an endgame Xeno set that comes from Guiding Lands stuff, like the endgame Zorah set?
If not, seems like a decent sign that we could see an event only MR Xeno.
Just say there's another one. Though I would be happy if we never saw it again.Zorah coming back would be kind of weird narratively considering his dead body is an actual hunting region now lmao but who knows with this series
Solution: It's a 2nd Zorah.Zorah coming back would be kind of weird narratively considering his dead body is an actual hunting region now lmao but who knows with this series
There isn't a wall of unlocks like before, things unlock as you get the parts that can make them.Quick Question: I just hunt my first Barioth, and I'm thinking about upgrading my weapon, but I can't craft anything above rank 9, so my Diablo's CB is better than any other option available. How do I unlock the higher weapon ranks? Are they tied to the main quests, right?
That Uragaan plus Lavasioth hunt was fun, Sanox. Fireworks everywhere. :D
Can someone please tell me that coalescense is actually good.
I need a justification for going with the alpha set instead beta..
I know, I doesn't sound great. velkhana α set looks so much better though.It depends on how often your getting hit. If your up in a monster junk going ham in melee a bit reckless and having to constantly use a nullberry after an elemental attack, then it might be worth it. If your a ranged or Lance user and not getting hit and guarding, then it would be a waste.
I sure wouldn't build a set around getting hit though.
So tell me, does Iceborne have such lovely and memorable music as MHW? Because man, I just love the Astera theme so much. It's crazy how that theme just doesn't get old and we must have heard that a ridiculous amount of times now, lol.
Seliana's theme is even better than Astera's. While I don't think there's a new battle theme as amazing as the Rotten Vale, all the new remixes are great (I especially love Brachydios's) and the final boss theme is particularly awesome.So tell me, does Iceborne have such lovely and memorable music as MHW? Because man, I just love the Astera theme so much. It's crazy how that theme just doesn't get old and we must have heard that a ridiculous amount of times now, lol.
Thinking of getting into the bow after how awful fighting Shrieking Legiana was. Been a CB, SnS and LS user thus far.
Looking for skill recommendations to look out for. Eyeing up the Mr Legiana set as a base armour set to start from? It's mostly to take out SL but I may try the class out generally.
If you have a Mighty Bow jewel, do quick shot, normal shot, power shot, normal shot, power shot (Circle -> R2 -> Circle -> R2 -> Circle). After this combo, if you still have stamina, dash dance to keep the charge level up. If you don't have Mighty Bow, do quick shot, power shot, normal shot, power shot. Constitution 5 is largely overkill, Constitution 3 is fine. Don't ever use dragon piercer because it's terrible. Focus on using elemental bows (Legiana for ice, Anjanath for fire, Tobi for thunder, water element tree for water, dragonbone for dragon) and match the element to the monster's weakness. Try to get a Mighty Bow jewel if you can, the DPS increase is signficant. Also look for Weakness Exploit, Critical Eye, Stamina Surge, elemental attack increase, and Critical Element from the two-piece Velkhana set bonus.
This is the set I came up with and am using currently, but it requires elder dragon stuff.
Cheers, I'll bear that in mind. In like 2000 hunts I haven't tried ranged weapons more than once and I hated the guns. I'll have a look at building a set to experiment with tomorrow.Don't bother with the Legiana set, it gives you the Mighty Bow skill but the armor skills and slots don't make up for it. You need the jewel or just wear something else that gives you Weakness Exploit, Constitution, elemental attack, Stamina Surge, Critical Eye, etc.