Use what feels right. For me there's nothing better than spreadshot to Rajang's face. 😈Man lately I've been jumping back and forth between weapons. Can't settle on what to use.
Use what feels right. For me there's nothing better than spreadshot to Rajang's face. 😈Man lately I've been jumping back and forth between weapons. Can't settle on what to use.
Urgh those majestic horns from diablos seem to be really rare or I am really unlucky. And I need two of them to upgrade my weapon.
Have you tried using vouchers?Urgh those majestic horns from diablos seem to be really rare or I am really unlucky. And I need two of them to upgrade my weapon.
I'll help you out if I can catch you online, I honestly thought you already got at least one or a few of them because we made sure those horns were definitely broken and thats already a 65% chance plus the silver and gold rewards.Good idea. I tend to hord those items and never use them. Time to make the most out of it. Thanks for your help yesterday!
If I want to make a Sticky LBG, should I go with Savage Deviljho or Yian Garuga as the base? I can pursue either at this point.
It's an scheduled event, so you have to wait until it comes around again.Ok so I have beaten both Behemoth from Special Assignments and Optional. Now how do I unlock Extremoth?
You get new monsters at hr49, 69 and 99. Ruiner nerg is 99. Guiding lands is for farming monster drops that are only available in guiding lands. and those monsters only spawn when their specific area is at the right level. So if you have a wishlist of gear you want. figure out the best 2 or 3 areas u want to level up. also be sure to equip one geologist gem as it doubles the amt of monster drops u can pick up.So I just got to the Guiding lands, how does it all work?
Do I beat random monsters there, to level it up, to then get more stronger monsters?
The Game has been teasing Ruin nergi so much, but it seems i cant fight him yet....
How do I get and equip that gem? How do I level up the areas I want?You get new monsters at hr49, 69 and 99. Ruiner nerg is 99. Guiding lands is for farming monster drops that are only available in guiding lands. and those monsters only spawn when their specific area is at the right level. So if you have a wishlist of gear you want. figure out the best 2 or 3 areas u want to level up. also be sure to equip one geologist gem as it doubles the amt of monster drops u can pick up.
You should have a geology decoration by now. And yeah monster drops are the little shiny white drops that happen when you break a part or whatever.How do I get and equip that gem? How do I level up the areas I want?
Do you not get any more investigations of those new monsters, or optional? Can I only fight nergi and zinogre there?
And when you say monster drops, you mean attacking them and get what they drop? Or do you mean carve those rocks that give stuff?
and that is the only place i can fight nergi, zinogre, rajang etc?You should have a geology decoration by now. And yeah monster drops are the little shiny white drops that happen when you break a part or whatever.
Basically you want to raise your mr to 100 as fast as possible so all of the materials for upgrades and augments are available to you. Since most of those materials are only available in guiding lands
There should be a Zinogre event active right now.and that is the only place i can fight nergi, zinogre, rajang etc?
Do they eventually become optional quests?
You can capture them to get their special arena, also you get investigations from their mats and tracks.and that is the only place i can fight nergi, zinogre, rajang etc?
Do they eventually become optional quests?
There's no Rajang optional (for some ungodly reason) so your only hopes are investigations and GL. Also unlike a lot of other weapons, all of the final Rajang weapon upgrades need GL mats from the tempered version, so getting those GL levels up is even more important.You can capture them to get their special arena, also you get investigations from their mats and tracks.
The optional arenas rotate in and out.I've beaten optional arenas for Gold and Silver Raths but I didn't see them in my actual quest list afterwards. Does this mean I have to raise my MR further?
What's your MR? At 125 there's a quest to fight both at once to upgrade a mantle. That's the only one I've unlocked so far.I've beaten optional arenas for Gold and Silver Raths but I didn't see them in my actual quest list afterwards. Does this mean I have to raise my MR further?
I thought they stuck around once you beat them? That's how it worked in LR/HR at least.
I thought they stuck around once you beat them? That's how it worked in LR/HR at least.
WACKNot all of them - any special arena quests always rotated in and out on your "optional" list. Now with Master Rank, some of the elder dragon 5 stars rotate in and out too (and then the 6 stars we are discussing).
What day does it start?
I believe it said the 8th (it shows it when you do your daily login thing)
I saw that and it only said the event was until the 9th. The next upgrade is on the 8th and I figured that might be it. But wasn't sure. Thanks. 🙂I believe it said the 8th (it shows it when you do your daily login thing)
When Kushala starts limping before he goes to his lair, flash him out of the sky as soon as he takes flight. This avoids the tornado pandemonium that is the top of elder's recess (I'm assuming you are fighting Kushala there). You do miss the bomb wake up damage but in the end is better than fighting him there.Went to hunt a daora kushala the first time. Made it solo until the monster was almost dead and went to sleep and bombed it out of his sleep. He managed to stun me with his winds and made me cart a third time so that I failed the quest. I was a bit disappointed because I spent 30 minutes fighting it for failing close at the end. But I thought this is the first time I fought the monster so it is fine. I tried the quest immediately after that again and send an SOS. We made it until the exact spot (I bombed it again out his sleep) when someone carted the third time and we failed again. The world seems unfair sometimes. Now I crafted some wind resistant armor and I plan to come back tomorrow.
When Kushala starts limping before he goes to his lair, flash him out of the sky as soon as he takes flight. This avoids the tornado pandemonium that is the top of elder's recess (I'm assuming you are fighting Kushala there). You do miss the bomb wake up damage but in the end is better than fighting him there.
I forgot to warn you that Wind Resist 5 does nothing against Kushala's wind aura so don't invest on it for this fight.Thx I will try it. Yeah the last area is super tight to fight it.
I forgot to warn you that Wind Resist 5 does nothing against Kushala's wind aura so don't invest on it for this fight.
The only things that work against his aura are Kushala's armor bonus which you obviously won't have before the first time you kill him or the All Wind Resist song (two swirls) from a hunting horn.
RE event isn't for a few more days.Btw is it me or flashpods literally become useless in master rank?
Also how to initiate RE event?
If you aren't quick, the session gets full. It happens to me if I take too long choosing a group.Also why do i always fail when i join sos session? I think it is either the server is broken or the leader rejects my help due to unknown reason.
Thats not actually the case, because each time i search again i find the same person and no members added yetIf you aren't quick, the session gets full. It happens to me if I take too long choosing a group.
Btw is it me or flashpods literally become useless in master rank?
Also how to initiate RE event?
Flash Pods are also mandatory for Tempered Savage Jho and Tempered Rajang that can kill you in 1 hit with their pin attacks that you can't avoid if you get caught while they're enraged. It's super nice to not have to rely on other pod drops or having Crystal Bursts/Scatter Nuts nearby (though you can't load them while you're down which really sucks, not sure why they changed this from the older games).Flashpod still useful in MR for bringing down enraged flying monster (cough...shrieking legiana....cough), for interupting monster attack, for saving other players (whenever I see someone with low health and is in bad spot, I always shoot flashpod) and/or simply for giving you breathing room (for whetstone or setting traps).
Claw needs to stay just because Counter Claw is so fun to use on Lance.I don't think they should bring back the claw in world 2. Outside of the wall banging mechanic , which is wonky as hell, I just don't find it to be a interesting mechanic