Planning to run home for lunch to start the download so it'll be good to go when I get off in the afternoon. Still haven't decided which weapons to use primarily at the start but gonna start with a bow. Optimistic that there aren't hiccups that go too late after the scheduled time.
Didn't know about this so thanks for pointing that out! Will download the app tonight and figure it out so I have this option.If your computer is on and has Steam running, you can initiate the DL with your phone inside the Steam App.
Everything save for a couple monsters, the latest Behemoth update and the Siege quest against Kulve Taroth, is perfectly fine doing solo. I've put almost 600 hours into the PS4 version and 99% was solo and it hasn't been a problem.Man, salty as hell that I had to cancel my pre-order last week because of financial reasons. Hopefully won't be too far behind the community as a whole when I can finally pick this up in a month or two, although I'll be missing out on that pre-order attack-charm.
I presume those early missions that no-one will want to go back to help with are going to be okay for me solo in?
I have a 760 also, not buying the PC version yet due to my budget but hopefully there should be some benchmarks with similar cards, I would think it shouldn't have a problem matching the base PS4, the card is more powerful and baring a few bad ports I haven't had much trouble running games at slightly higher or matching the console so far.Do we have those big charts for lots of cards yet. Mine is pretty low end nowadays and I'm concerned about running this even at minimum settings. I have a 760.
It is actually launching worldwide at 9:00am Pacific Time.
Exactly in 13 hours and 20 minutes from this post.
Apparently, they're still fine-tuning and optimizing the game until the last minute. They simply want to avoid people downloading a huge day 1 patch after preloading and unpacking.I have to ask, even though you may not have the answer... Why no preloads?
Apparently, they're still fine-tuning and optimizing the game until the last minute. They simply want to avoid people downloading a huge day 1 patch after preloading and unpacking.
I have to ask, even though you may not have the answer... Why no preloads?
Yeah I've been pretty happy with it for a while, but it's finally starting to show it's age with some newer games. I've been putting off upgrading for years now.Everything save for a couple monsters, the latest Behemoth update and the Siege quest against Kulve Taroth, is perfectly fine doing solo. I've put almost 600 hours into the PS4 version and 99% was solo and it hasn't been a problem.
I have a 760 also, not buying the PC version yet due to my budget but hopefully there should be some benchmarks with similar cards, I would think it shouldn't have a problem matching the base PS4, the card is more powerful and baring a few bad ports I haven't had much trouble running games at slightly higher or matching the console so far.
Fortunately the download size, in my opinion, is reasonable at 16.7 GB.
The middle of 2019 is a more reasonable suggestion, given how much more work has to go into creating a monster now.
The DLC pipeline will be on an accelerated schedule compared to the console versions, which suggests to me that they're trying to get all versions up to speed as quickly as possible. I can't imagine that they would want to stagger the release of G-rank out, especially since it's going to be available in at least an upgrade to the base game itself.Question is, will they stagger the release of the PC release again, or will it be a simultaneous release
The random crash that some reviewers encountered during the preview window was totally unexpected and spooked the team. Fortunately, they found the culprit and it has already been fixed. Phew!
The code for launch is practically finished; that being said, the team wanted to err on the safe side and keep QA team on it into the final hours in case something serious crops up that requires an update. The last thing we want is to force pre-loaders to redownload the game.
Fortunately the download size, in my opinion, is reasonable at 16.7 GB.
Why not both?I like dragons and really enjoyed DDDA. But I'm also fond of the MHW emblem after having invested so much time into the game. Choices, choices. Hmmm.
Honestly really appreciate that.The random crash that some reviewers encountered during the preview window was totally unexpected and spooked the team. Fortunately, they found the culprit and it has already been fixed. Phew!
The code for launch is practically finished; that being said, the team wanted to err on the safe side and keep QA team on it into the final hours in case something serious crops up that requires an update. The last thing we want is to force pre-loaders to redownload the game.
Fortunately the download size, in my opinion, is reasonable at 16.7 GB.
Tell me about it. I hope the game pulls a Dark Souls and sells so well on PC it becomes a staple series on the platform.Finally, after waiting months its practically here. I do wish that for the future, we get simultaneous releases along with console people :(
Any good starter videos that kinda sum everything up? Never played MH before.
I still remember the day they announced out of the blue that the PC version was coming later, felt like a punch in the gut. I was certain I would get the game but not day one but the allure of co-op hunting was just too much to ignore.Tell me about it. I hope the game pulls a Dark Souls and sells so well on PC it becomes a staple series on the platform.
I was thinking it would be another Destiny 2 situation but when they said "aiming for fall" in that one short video I was pretty devastated. Still hard to believe it''s a few hours away now.Of course, the day it gets unlocked I end up getting only 5 hours of sleep for no reason...starting to feel groggy now. Gonna have to save the game for tomorrow probably.
I still remember the day they announced out of the blue that the PC version was coming later, felt like a punch in the gut. I was certain I would get the game but not day one but the allure of co-op hunting was just too much to ignore.
Does anyone know how a GTX 970 and i5-6600k will do on this game at 1440p?
Does anyone know how a GTX 970 and i5-6600k will do on this game at 1440p?
Oh snap, you designed this? I totally forgot. Thank you though, it's my favorite!I'd like to know this as well.
And hey, it's Shadownet using one of my Chrismas avys :)
I appreciate the figures. I might just wait till I get my hand on a GTX 1180. Should be out soon.We know that a 970 is able to deliver ~25fps on the highest preset at 1440p. The lowest preset boosts performance by about 140% (--> 60 fps).
30 fps are very doable, even on higher settings. Locked 60 fps are probably impossible. My Guess 50-60 fps on the lowest preset at 1440p.
I hate grinding in MMOs, but I love grinding in MH, for what it's worth.Well, I just bought this. I have never played a Monster Hunter game before, the Monsters and weapons just look too awesome for me to not try it. The only thing I am sort of worried about is that I dislike grinding in games (which is why I can't play MMOs). I'm hoping the fights are fun enough for me to keep at it.
I would compare it to a diablo style game, if that's a point of reference for you. The gameplay is completely different, but the 'loop' is very similar - only instead of murdering 100 enemies, your'e killing one very hard enemy.Well, I just bought this. I have never played a Monster Hunter game before, the Monsters and weapons just look too awesome for me to not try it. The only thing I am sort of worried about is that I dislike grinding in games (which is why I can't play MMOs). I'm hoping the fights are fun enough for me to keep at it.
Watched some YT performance videos. Lower end 4c I5s are really struggling to hold 60 fps here.
Ughhh. Really hope my 970/4690K will pull off one last miracle before they're replaced.